Super smash bros ultimate controls switch

Super Smash Bros. Ultimate

2018.06.12 18:21 Archon824 Super Smash Bros. Ultimate

The official Subreddit for Super Smash Bros. Ultimate, released for the Nintendo Switch on December 7th, 2018!
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2016.10.28 20:45 JJsCat Super Smash Bros. for Nintendo Switch

SmashBrosSwitch has migrated. Please go to SmashBrosUltimate for all Super Smash Bros Ultimate discussion.
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2015.07.27 23:00 Smash Bros Pikachu mains

This is a subreddit for people who main Pikachu in Super Smash Bros 64, Super Smash Bros Melee, Super Smash Bros Brawl, Super Smash Bros for Wii U and 3DS, Super Smash Bros Ultimate and Super Smash Flash 2.
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2023.04.01 15:19 dannymulligan22 Super cuck bros

Super cuck bros submitted by dannymulligan22 to NoJumperV2 [link] [comments]


2023.04.01 15:18 Eaglenger Best Free Courses for 01 April 2023

courses for 01 April 2023
Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.
GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
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2023.04.01 15:15 BelCifer-GT Peppino Spaghetti concept idea Super Smash Bros. Ultimate X Pizza Tower

Peppino Spaghetti concept idea Super Smash Bros. Ultimate X Pizza Tower submitted by BelCifer-GT to SmashBrosUltimate [link] [comments]


2023.04.01 15:13 smartybrome Best Free Courses for 01 April 2023

Courses for 01 April 2023
Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.

GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
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2023.04.01 15:12 smartybrome Best Free Courses for 01 April 2023

Courses for 01 April 2023
Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE.

GET MORE FREE ONLINE COURSES WITH CERTIFICATE – CLICK HERE
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2023.04.01 15:05 sister-knight a few RG353P Questions -- looking to upgrade

Hello, friends! I hope you're all having a nice weekend. I'm an RG350P owner thinking about an upgrade to an RG353P, but I have some questions that I was hoping the fine people of this subreddit could help answer before I pull the trigger. Any and all help is greatly appreciated!
For what it's worth, I'm hoping to hold on to this device as my main retro handheld for at least a few years. I'm a one-device person, so this would essentially replace my 350P--which I really have liked, but I've been thinking about upgrading to something that is a little nicer in the OS-department.
In a perfect world, I'd wait for the perfect device (stacked shoulders, larger screen, easier hdmi-out, strong battery life, linux os, stereo sound), but I suspect the 405 isn't going to be for me and I don't know if I want to wait for the next cycle of handhelds. I've been eyeing the Retroid 3+ (especially in Atomic Purple), but android wigs me out and that start/select placement is just silly (thanks for the design, Taki). The 353V, too, calls me (Atomic Purple!!!), but I just know that the horizontal is better in the hands for me in the long term and I'd rather have stereo sound.
So the 353P really seems to be the device for me. And that SNES aesthetic is pretty rad.
Anyway, questions below. Thank you for your help!
Thank you all so much for your wisdom!
submitted by sister-knight to SBCGaming [link] [comments]


2023.04.01 14:53 doomedgeek I was a security guard until an encounter with a monster hunter changed my life

I was scraping a living working as a security guard.
I was stationed in shopping malls where my days were spent asking teenagers to move on. I sat behind desks in the lobbies of office blocks staring at CCTV monitors where nothing happened for hour after hour. And I patrolled construction sites on freezing cold nights, actually wishing someone would try and break in and steal some of the building materials. At least then I could get warm by chasing them.
My job was garbage.
One night, I was responding to an alarm which had gone off at the lot of a car dealership.
I parked up outside. The alarm was flashing but there was no sign of damage to the building so I assumed it was yet another waste of time.
I stood in front of the window and looked at the sleek, high-performance vehicles on display that cost more than I would earn in a lifetime on my pathetic wage. My reflection peered back at me: a sad figure dressed in a grey security guard’s uniform.
I sighed, turned away and headed back to my car. I had left my work phone on the passenger seat. I had to use it to fill in an online form after every call out before leaving the scene and would get my wages docked if I did not complete all the boxes correctly. It felt so futile.
I unlocked the car and was reaching for the door handle when I saw movement across the road. A glimpse of something running on all fours.
It slipped down an alley and away out of sight.
I thought at first that it might have been a fox.
There were a small number of exclusive restaurants in the surrounding blocks and their refuse would be packed with tasty morsels for scavengers. They wouldn’t care that it was leftovers from haute cuisine prepared by a chef with his own show on cable tv.
But my hand hovered over the door handle.
What if it had been a dog? I wondered. A stray destined for the pound that would eventually, heartbreakingly, be put to sleep.
I had always liked dogs a lot. I admired their loyalty and their tenacity, though my circumstances over the years had meant I had not owned one since I was a teenager.
And though I should have got busy filling in the mind-numbing online form, I decided that could wait.
I wanted to see if it was a dog. If it was, maybe I could rescue it and give it a home. That would give my empty life some kind of purpose.
Trying not to think about how I was going to afford to pay for dog food and veterinarian’s bills, I set off on the animal’s trail.
The alley I had entered was narrow and dark. I gave my eyes a moment to adjust then carried on. I moved slowly, not wanting to spook the animal.
I knew that if it felt threated it could lash out, and the last thing I needed was a trip to ER to get treated for a bite.
But there was no sign of it and the only sound was a drunk singing in the distance.
I shook my head sadly. I would have to give up and get back to the car. There would be another job lined up for me by now and the supervisor would be wondering where I was.
I turned – but did not take another step.
A pair of eyes glowed in the darkness ahead of me. They were red and burning with rage.
I could see the snout of the animal now as well and its teeth… only they were not the teeth of any kind of dog or fox. They were way too big, way too sharp.
They were fangs. And they were coming my way.
My guts cramped with fear.
I needed to get out of there or stand and fight. I clenched my firsts.
The animal was close. It began to snarl and crouch. I realised with horror that it was about to go for me.
Suddenly the alley was filled with the sound of screeching tyres and an engine roaring like it was fit to burst.
A car sped into view. It was backing in and barely fit into the cramped space. Its sides scraped along the sides of the alley with a sickening screech. Then it slammed to a halt.
I heard a door open, and a man stepped out of the driver’s seat.
He wore a battered leather coat that reached almost to his ankles. A fedora was balanced at a rakish angle on his head.
He smiled, and I saw the glint of a gold tooth.
“Well, howdy,” he said to me, “I will take it from here.”
The animal had not moved since he had arrived on the scene. It had remained low to the ground, its teeth bared, its hackles raised.
The man stood tall before it, patted a holster on his hip and said, “I got six silver pieces in here. I will need only one. There will be no morning after regrets then. The only thing waiting for you will be a cold hard grave.”
It was insane. He was speaking to a crazed animal as if it could understand him.
The animal responded with a howl, then leapt at him.
Moving with lightning speed and agility, the man rolled out of the way and was back on his feet in a flash. He drew, and a loud retort filled the alley – all while the animal was still mid-air.
The impact of the projectile sent it spiralling down. It hit the ground heavily and did not move.
I stood there transfixed, barely able to breathe.
The man opened the trunk of his car, picked the animal up and placed it inside.
As he closed the trunk, I could swear I saw pale human skin appearing beneath the animal’s fur.
The man turned back to me. “Word of advice, stranger. Stay out of dark alleys on nights like these. The full moon’s real pretty, but she brings out the beast.”
Then he tapped the brim of his fedora in a relaxed salute and climbed back into his car.
I was left standing watching open-mouthed as he drove away.
I had not noticed that it was a full moon but, when I looked up, I saw it burning bright in the dark city night.
I took a deep breath and headed back to my car.
There were missed calls on my work phone and a red-flagged email telling me to report to personnel in the morning.
I did not tell the drone in the suit who I met in the security company’s headquarters at 9.30 the next day what had happened in the alley. I knew that was pointless. There was no way he would believe me – and, it turned out, the damage was already done.
I listened as he told me that I was fired for taking an unauthorised break.
It took all my self-control not to reach over the desk, grab him and tell him exactly what I thought of his organisation and his stupid face.
With my head held high, I walked out onto the street. I had my dignity but nothing else. I was unemployed and close to broke.
I needed to think. I decided it was too early to go to a bar and consider my options over a stiff drink, and my cramped apartment was the last place I wanted to be when I was already feeling down, so I set off walking.
I had no destination in mind, I just drifted.
As I paced the streets, my mood got bleaker and bleaker. I could not see a way out of the dire situation I was in.
Finally, as dusk fell, I gave in to the temptation of a drink. There was a bar on the corner. It had no windows and there was broken glass and cigarette ends scattered across the sidewalk in front of it.
It was a dive.
Ideal for a loser like me then, I figured, and headed in.
The inside of the bar was hazy with smoke and dimly lit by a fluorescent strip that was dancing with flies. There were half a dozen patrons nursing beers, and a juke box was playing a song about looking for love.
The only thing anyone was going to find in this place was regret and stale breath.
I headed to the bar and ordered a double bourbon neat. The barman slid over a glass and poured out the drink.
The rim of the glass had more fingerprints on it than a crime scene. Telling myself that alcohol was a very effective disinfectant, I downed the bourbon in one, then turned to leave.
Call it the ambiance, call it the dirty looks I was getting because my eyebrows did not meet in the middle, but this bar was not helping my mood one little bit.
I was almost back at the door, when it swung open and the man from the alley strolled in.
His fedora, long leather coat and confident strut made him stand out a mile in the seedy bar.
He looked at me and I saw recognition in his eyes, but he carried on right by me without a word and made his way towards a lone figure sitting at a corner table.
I’d paid this man no heed before. He was keeping to the shadows and, even as he was approached, he had eyes only for the drink that sat in front of him.
Common sense was telling me that there was about to be trouble and I should leave, but I had not ended up one step away from the gutter by listening to my common sense.
So I leant against a wall and watched and waited.
The man wearing the fedora had reached the table. He had his back to me, but I imagined a gold tooth glinting as he said, “It is time to end this.”
His voice was calm and cold. He meant business.
The lone figure responded by taking a long drink, then placing his glass back down slowly and deliberately. The sound of the glass clinking on the tabletop was the loudest sound in the bar by now.
The juke box was silent and everyone else in there seemed transfixed by the encounter as well.
The lone figure got to his feet. He was slender and dressed all in black. In the gloom, his eyes were two points of darkness and his skin looked drained of all colour.
Then he smiled, and I felt a cold chill run through my body.
The tips of his teeth were viciously sharp points. Had he had filed them down to be like that? I wondered. Or was there another explanation?
One that belonged far from the light of day, in a dank, dark place like this.
The lone figure kept smiling as he said, “That’s not going to happen. It’s night now, so I will be leaving here to get myself a drink that satisfies my thirst. The plasma they keep behind the bar for me here just doesn’t cut it. In fact, this whole situation lacks bite.”
Then he snarled and his jaws snapped open. His grotesque teeth looked like a steel trap. One that was about to close around the neck of the man in the fedora.
But, once again, he moved at speed, producing a sharp wooden stake from inside his leather coat and striking it into the heart of the lone figure – who screamed then crumbled into dust.
The man in the fedora turned to walk away.
Only his path to the door was blocked by the barman. He held a sawn-off. “You should not have done that,” he said. “Vampires are my best customers.”
Then he let loose with both barrels.
There was nothing the man in the fedora could do. He was sent flying backwards, crashing through chairs and tables before sliding to a halt.
Appalled at this vicious assault, I threw myself at the barman and knocked him out with a right hook.
Then I scrambled over to the man in the fedora. He was in a bad way, but he was still breathing. His eyes flickered opened.
I forced a reassuring smile onto my face and said, “Don’t try and move. I’ll call 911.”
“No, there’ll be too many questions.” he gasped and tried to sit up. His face contorted with pain and he swore. Then, through gritted teeth, he said, “Help me get out of here.”
I had no idea what he was talking about and still thought calling the authorities was the best thing to do, but I saw that the other customers were giving us filthy looks and that the barman was coming round. I decided that getting out of there as soon as possible was the wisest option after all.
I helped the man in the fedora get to his feet and took as much of his weight as I could as we struggled towards the door and out into the night.
I recognised his car parked across from the bar. He gave me the keys and collapsed into the passenger seat.
I was about to tell him I was not insured to drive his vehicle when I saw the door of the bar open and the barman emerge.
Getting pulled over for a traffic offense was small change compared to the volley that was about to come our way, so I dived into the car, gunned the engine and gripped the wheel as we sped away.
I almost hit a car at the next intersection but swerved just in time. My heart was beating way too fast and I was coated in sweat. Then the headlights of a truck filled my line of vision and its horn blasted out a warning.
It missed us by inches.
I could not take it anymore. I pulled up at the side of the road and sat there shaking.
I glanced over at the man in the fedora and was amazed to see he was grinning.
“What in Hades’ name is going on?” I snapped.
“I am a freelance operative,” he replied. “I am paid by the government to eliminate monsters.”
I looked at him, lost for words.
“Sounds crazy, I know,” he continued. “But I assure you I don’t need a straight-jacket, just one more favour. I live a couple of blocks from here. I’m figuring it would be safer to walk the rest of the way and, while my Kevlar vest, soaked up most of the blast I’m still in a world of pain…”
He left it hanging there.
I sighed then told him I’d help him get home but that was it.
A day that had started with me being fired had descended into chaos and my nerves were shredded.
With him leaning on me we made our way slowly through the streets, until finally we reached what looked to me like a derelict warehouse. Even though it was late, a steady stream of traffic passed by. This city never slept.
“This is my place,” he said, while unlocking the door with a big brass key. The door opened with a creak and I helped him inside.
He flicked a light switch on, revealing a long open plan room that was a strange mix of workshop and living space.
An old and very comfortable looking sofa sat in front of a tv that looked about thirty years old. There was a fridge nearby, a stove, and a sink that was piled high with dishes.
A tool box stood open on the floor near to the sink, and a wide wooden workbench ran along the side of one wall.
There was an unmade bed as well, and an empty clothes hanger. Rumpled clothes lay scattered across the floor.
“I’m guessing you live here alone,” I said.
He shrugged and responded with, “Wherever I lay my stakes, that’s my home.”
I thought he was joking until I saw the row of wooden stakes lined up against one of the walls. The tip of each was sharpened – just like the one he had used in the bar.
He tapped the nearest one and said, “I like to keep plenty of replacements. Always seem to be leaving the things behind.”
Then he made his way over to the sofa and sunk down onto it.
I could see he was still in a lot of pain, but his breathing was regular and as I watched his eyelids closed and he started to snore quietly.
It was time for me to make my exit – only I could hear the rain falling heavily against the roof of the building. It sounded filthy outside, and I was beat.
There was an armchair in one corner of the room. It looked ancient and the lining was split open in a bunch of places. At that moment in time, it also looked incredibly comfortable.
I dragged myself over and pretty much collapsed onto it.
I don’t even remember closing my eyes.
The next thing I knew, I was blinking and yawning and rubbing my face. The morning sun was reaching into the room from a skylight and there was a pot of coffee brewing on the stove.
There was also a fax machine whirring into life.
I thought they’d gone the way of the dinosaurs so was bemused by the spectacle as a printout appeared. I went over to see what was on the sheet of paper.
It was a two-tone reproduction of a mug shot. Whoever it was, was not going to win any beauty contests. He looked desperate and dangerous. He also appeared human, but I assumed there was more to him than met the eye, if he was of interest to a monster hunter.
Below the picture there was a dollar sign followed by four figures.
I whistled quietly to myself. To a man in my dire financial straits, it was a substantial sum.
I was thinking how having that kind of money in my pocket would have made my life a whole lot better, when the man who I had helped the night before came into the room.
He took the printout from me, studied it, then said, “Looks like it’s time for me to go back to work.”
His leather coat and fedora were on the floor. He started to bend over to pick them up but pulled up in pain.
“Look,” I said. “If I understand this right, and you’re going to try and take out that desperado for that fee, then I would say you are going to fail. I reckon at the best you’ve cracked a couple of ribs. What you need is a partner, with a fifty-fifty split of the money when we succeed.”
He did not look happy about my suggestion and replied, “It will be dangerous in the extreme. You must realise that after seeing the last couple of vermin I took out?”
Unease trickled through me. But I wasn’t going to be put off that easily. I really wanted the money.
I pointed at the mug shot and asked, “What kind of monster is this?”
He grabbed a second page that had appeared from the fax machine, read it, then told me, “It says he is a shapeshifter. He is more dangerous than the lycanthrope I killed in the alley because he can change at will, not just during the full moon, and he could well share the cold logic of the vampire from the bar. The amount of the fee reflects this.”
I swallowed and tried to pretend like I was not scared as I said, “My offer to partner up with you still stands.”
He felt his ribs then looked me in the eye and growled, “Let’s do this thing.”
He drove this time, wincing every time we hit a pothole.
I had the two printouts on my lap and was leafing through an old A to Z of the city. I was looking for the street name that was among the details provided on the second sheet of paper.
“You do know it’s much easier to do this online,” I told him, as yet another bump in the road made me lose my page.
“Easier, but risky,” he told me. “Emails and messaging services are frequently hacked but no one is looking for information sent by fax. And who’s to say someone is not looking at the results of your internet searches the moment you bring them up.”
“I guess you don’t trust money being wired into banks either. So how do you get paid?” I said with a cynical tone.
He replied without missing a beat: “In cash. Used notes. Collected from drop off points, and never the same place. Do you like being given cash in hand? I know I do.”
I had to smile. He had me there. I went back to the A to Z.
After a couple of unnecessary detours caused by my rusty map reading, we finally turned into the right street. The apartment block we were looking for was on our left.
Finding monsters in alleys and dive bars had made sense. I also assumed monsters would hang out in graveyards, crumbling mansions, and other generally creepy and run down locations.
As I climbed out of the car and looked up, I was surprised.
The apartment block was sleek and modern. Balconies extended below each window. The views from the upper ones must have been stunning. And back down at ground level there was no graffiti or trash anywhere in sight.
“Are you sure this is the right place?” I asked.
He looked me at me and said, “The fax never lies.”
Then, hiding his pain behind a swagger, he strode up to the entrance and pressed a bunch of intercom buttons all at once.
“Someone is bound to be expecting a delivery,” he said, and sure enough we were buzzed in straight away.
We made our way through the plush lobby and waited on the elevator. The details we had been given also told us the shapeshifter lived in the penthouse suite.
“Must be profitable being a monster,” I said as the display showed the elevator descending.
The man in the fedora kept his attention on the display as he replied, “For some it can be. They use their differences to gather fortunes and power, sometimes through deluded acolytes, sometimes through violence and cunning. For others, though, being different is a curse, pure and simple. They wallow in filth, driven by base instincts to feed and hide. Either way, it is only a matter of time before they are identified as monsters and an operative is sent to end them.”
The elevator arrived and the doors slid open. The interior was wallpapered and there was a small, ornate sofa on one side. More signs that the shapeshifter had clearly done very well for himself.
That was all about to change.
The elevator ride was smooth and swift, and we emerged into a corridor where our boots sank into a thick, white carpet. Out of the corner of my eye I noticed a security camera fixed high on the wall turn to face us.
I pointed it out and whispered, “Motion activated.”
The man in the fedora drew and obliterated the camera. “Not anymore,” he said and walked up to the door leading to the penthouse.
“It’s over,” he yelled then slammed his boot into the door. I noticed for the first time that he had steel toe caps and steel heels. The door cracked, he forced it open and stepped inside.
I followed. I could feel the adrenaline pushing my fear away.
The downtrodden security guard was history, I was a monster hunter’s partner now.
The vestibule of the penthouse was larger than any of the rooms in my apartment. There were oil paintings on the wall and light fittings that sparkled like jewels. A door opened up off it.
The man in the fedora was already barging through it. I hurried after him, into a living room with a floor to ceiling window. High rises soared in the distance.
A man sat in an antique chair in one corner of the room. I recognised him from the mug shot.
He had an arrogant sneer on his face. An arrogance that spread to his voice when he said, “Breaking into my home was a mistake. The last one you will ever make.”
Then he rose to his feet – and began to change.
His entire body expanded and within seconds he loomed over us. His skin cracked and dark fur began to appear. His fingers split open and claws unfurled, and the sneering face that looked down on us was now that of a beast.
It growled and with dizzying speed went for the man in the fedora.
He made to draw, but his injuries must have slowed him because the shapeshifter reached him before he could.
The shapeshifter lashed out with one of its claw-tipped paws, and the man in the fedora was sent flying across the room.
He lay there looking dazed. His leather coat and Kevlar vest were ripped and blood was seeping out.
The shapeshifter raised its claws, ready to inflict a fatal blow.
I had to act. I grabbed a chair and swung this at the shapeshifter. It turned and smashed the chair out of my grip.
I was left standing there as the shapeshifter snarled at me. The only thing I had achieved was to move up the victim chain. I would be diced and sliced and left as a gory mess on the floor.
My life flashed before my eyes, and I felt sick to the core as I realised my last thought would be: I have wasted my time on this earth.
Then something whipped into sight, a blur of silver. The shapeshifter looked confused, then its head toppled to the floor.
The man in the fedora dragged himself into view. He was holding a silver boomerang. “An excellent weapon,” he drawled, “Portable, with an edge that will cut through most anything, and very loyal. It always comes back.”
The decapitated head was already changing back into that of a man. A very dead man.
I turned away and was violently sick.
By the time I had recovered, the man in the fedora had left the room. I ran after him and called out, “Do we still have a deal? I get half of the fee.”
He was stepping into the elevator and did not turn round as he replied, “Yeah, sure. I’m going to collect it now. I’ll meet you later to hand over your share. Be at the alley where we first met, at midnight. And don’t be late.”
The doors slid closed behind him.
I punched the air and said, “Yes!”
I was too wired to head home or go for a drink so once again found myself pacing the streets.
I was excited at the prospect of the cash coming my way, but I wanted more than a pay-off. I wanted to be back on the trail of a monster. I wanted the rush of the confrontation. The elation of victory.
Sure, I was green and I knew there was no way I could strike out on my own. But the way forward was obvious. I had persuaded the man in the fedora to partner up with me once. I would do that again.
I was still telling myself that as I waited for him in the alley. It was five minutes to midnight.
Then midnight came and went and there was no sign of him.
I told myself not to worry. He would be there soon, with my money, and I would seize my opportunity to change my life forever.
But, by one a.m., I was still alone.
I cursed the man in the fedora. Did he think he could rip me off?
Well, there was no way I was going to let that happen.
I set off for his base.
It took me hours to get there on foot. I was exhausted but still furious, until I saw that his door was hanging open.
I knew that someone as security conscious as him would never have left it like that, and my anger dissipated.
My nerves tingling with dread, I slipped inside – to be met by a shocking sight.
The man in the fedora was lying on the floor in a pool of blood.
“No,” I cried out and ran forwards. I knelt next to him and tried to find a pulse, but there was nothing.
I began to weep. And as I did so, laughter drifted from the edge of the room.
I span round. A tall, pale figure dressed all in black walked into view. His eyes were pools of darkness. My mind flashed back to the lone figure in the bar.
The vampire.
Was this his kin?
“You did this.” I spat the accusation out.
The pale figure smiled. “I took my revenge.”
I was shaking as I screamed at him, “You murderer!”
The pale figure shook his head. “No. I did not kill him, because there are worse things than death I can inflict. You will see.”
Then, he walked away, out into the night.
My mind was racing. I needed to do something. But, what?
I decided I should take care of the body first. It was an empty shell now, but I still wanted to treat it with respect.
I grabbed a towel from among the things on the floor and began to clean away the blood. I stopped when I saw two wounds on the neck.
They were small and deep and I knew in my heart what they were.
Bite marks.
I recalled the vampire’s words: … there are worse things than death I can inflict.
And now when I looked down at the man in the fedora’s chest, I could see it was moving. This was so slight, it was no wonder I had missed it, but there was no question now. He was not dead.
He was undead.
I knelt there and watched as his chest rose and fell, as his eyes opened.
I could see the pain in them, the confusion.
“What happened?” he asked. His voice was very faint.
I told him. There was no point in lying. No way back.
And he knew that. Better than me.
“I can’t exist like this. As a monster,” he said in a quiet, weary voice.
Then he asked me to help him get up. I supported him as he struggled to his feet. He took off his fedora and handed it to me.
It was dawn by now and the sun was starting to reach into the room through the skylight.
He began to move through the shadows that remained towards the still open door.
He hesitated for a moment on the threshold, perhaps remembering his own life, perhaps summoning the courage he needed, then he stepped outside.
Through the gap, I could see the smoke rising from his exposed skin as the sunlight touched him.
I closed my eyes. I could not bear to watch.
I stayed like that for a long time. After a while, I moved over to the sofa and collapsed onto it.
I felt more alone and lost than I had ever done in my whole miserable life. The world was infected by evil. How could I find my place in it now my eyes had been opened to this?
At dusk, I made a decision.
There was one thing l could do. One thing I had to do:
Take revenge.
The need for this burnt white hot inside me.
I put the fedora on, picked up a stake and stepped outside.
The rain struck the streets as I stared out into the night. The lights of cars blurred as they passed, and sirens rose and fell in their endless serenade.
I took a deep breath. Excitement and fear mingled inside me. It was time to go to work.
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2023.04.01 14:52 Astice_Pensante Every Super Mario Game Ranked From Worst To Best (04/01/2023)

For a long time, the word “Nintendo” was synonymous with video games, and Nintendo has always been shorthand for Mario. The Japanese console mainstay has published dozens of platformers starring the overall-loving plumber since his original debut in 1981’s Donkey Kong, and we’re here to tell you which ones are the…Read more... Link to article
submitted by Astice_Pensante to GameGazette [link] [comments]


2023.04.01 14:49 Cheetah_Anxious Canon x Canon Fandom RP

Greetings to everyone who is reading this post, today I’m looking to do a Fandom RP with anyone who is interested in doing something like this! This will purely be canon x canon stuff so no ocs or out of character roleplaying please, this will require knowledge on the fandoms I will list shortly! My requirements are that you are literate in RP and own discord, those are my only requirements really. I’d also like for my partner to be willing to be decently good friends with me, not just RP and no talking whatsoever so if you’re alright with all of that then I’ll gladly welcome you!
The Fandoms I RP are Persona 5, Konosuba, Pokémon, Naruto, Dragon Ball, MHA, Overwatch, Demon Slayer, Elden Ring, League of Legends, Danganronpa, Adventure Time, Helluva Boss, Hazbin Hotel, Hunter x Hunter, DC comics, Marvel Comics, FF7, AOT, Super Smash Bros, Steven Universe, Star vs The Forces of Evil, Undertale, Deltarune, One Punch Man, Chainsaw Man, Skullgirls, Transformers, Star Wars, For Honor, Komi-San can’t communicate, Ace Attorney, Gurren Lagann, Sonic, For Honor, and Genshin Impact! If even one of these Fandoms interests you then you’re already qualified, I’ll even take suggestions on other fandoms since there’s probably some I haven’t listed or have just forgotten about.
submitted by Cheetah_Anxious to RoleplayPartnerSearch [link] [comments]


2023.04.01 14:35 Shrimperor DLC Wave 5 announcement: Sommie Mirage Sessions #XBC

The last DLC brings the series' celebration to an epic conclusion.
Kyoto, April 1st 2023
Nintendo, Intelligent Systems, Monolith Soft and Atlus announced a new a DLC wave for the latest Fire Emblem game, Fire Emblem Engage, aiming to not only conclude the celebratory 17th title of the series, but also bring beloved series together.
Here's the synopsis from the game's home page:
After saving Elyos and the mirror world, Alear and the gang find themselves summoned in For called "Shibuya", a highly advanced society with no magic or dragons in sight...Atleast on the surface.
Journey with Alear through this mysterious place as they meet Idols that can summon Emblems, find the connection between the worlds of the Emblem and learn the origins of Sommie.
Features
A new lyrical collection
The DLC will feature various beloved Fire Emblem tracks remixed and sung by Fortuna entertainment Idols.
In addition to that, songs from other games will get a remix as well. "Weight of Life" by Vocaloid Adult Tiki and more. Please look forward to it.
The Scientist Xenologue
Focusing on the origins of Sommie, this story revolves around a child destined to change the world, his strangely familiar red and blue doll and the mysterious picture. Discover the truth of the worlds with 12 highly strategic Fire Emblem maps and fun and challenging RPG gameplay between them!
New Emblems, Units and Classes
Upon clearing the Xenologue, the following Emblems will be available for the main game
Focusing on Spd and Magic, this emblem is able to attack and support with Magic and lances.
Stats: Magic/Spd/Dex
Sync skill: Session attacks. If an ally in movement range breaks an enemy, this unit performs a chain attack. If Tsubasa targets an enemy weakness (including during chain attacks), all allies in range will join in on the chain attack!
Engage Skill: Soaring girl. Avo+50 against attacks effective on the engaged unit.
Engage Weapon: Zandyne. Powerful Wind attack that breaks sword units. Effective vs. Fliers.
Engage Attack: Grand Finale. Powerful Area wind magic that also heals allies. Power increases with nearby number of allies.
In addition to that, more Emblems whose identities & abilities will be revealed later will also join you!
Clearing the Xenologue will also provide you with a new unit
A dragon who once helped Fortuna entertainment slay the shadow dragon, she returned performa to her world with her many songs and actions. More than 2000 years have passed in her world since she helped slay the shadow dragon.
A Manakete capable of using powerful dragon stones and the full power of Emblem attacks.
A powerful class that only Dragon units can reclass into. This class provides access to every weapon and high stat caps and growths across the board. Due to power, only one unit can have access to it per run.
Super Smash Bros. mode
A new mode available once you 100% the game. You can play all of it in the style of the much beloved party game, Smash bros. 80+ Fire Emblem characters are ready to duke it out in the land of Tellius!
The DLC will launch on April 20th for 69$
submitted by Shrimperor to fireemblem [link] [comments]


2023.04.01 14:34 Daniele86 Beauty Assorted Sample Lot Travel Size (20) + (3) Full Size Look At Picture New

Beauty Assorted Sample Lot Travel Size (20) + (3) Full Size Look At Picture New submitted by Daniele86 to u/Daniele86 [link] [comments]


2023.04.01 14:14 ULTRAOFFERS4 Video Game Console Review - PlayStation VR Mega Pack PS4

Video Game Console Review - PlayStation VR Mega Pack PS4
Hey everyone! Welcome to my channel. Today I want to tell you about an amazing virtual reality system that will revolutionize your gaming experience. I'm talking about the PlayStation VR Mega Pack for PS4.
Video Game Console Review - PlayStation VR Mega Pack PS4
BUY THEM HERE: https://amz.run/6XT5
This pack includes a PSVR headset, PlayStation Camera, and five amazing games. With the headset, you can get immersed in amazing 3D worlds. It's like being in the game! And with the PlayStation Camera, you can create your own avatar and take pictures of yourself in the virtual world.
The five included games are VR Worlds, Astro Bot Rescue Mission, Skyrim VR, Resident Evil 7: Biohazard, and Everybody's Golf VR. Whether you're a fan of action, adventure, horror, or sports, the PlayStation VR Mega Pack has something for you.
Video Game Console Review - PlayStation VR Mega Pack PS4
And the best part is that it's super easy to set up. All you need to do is plug in the headset and PlayStation Camera, download the PlayStation VR software from the PlayStation Store, and you're ready to go.
So don't wait any longer. Get the PlayStation VR Mega Pack for PS4 and get ready for an amazing virtual reality experience. Thanks for watching, get one today, and I'll see you next time.
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Video Game Consoles, Gaming Consoles, Xbox, PlayStation, Nintendo Switch, Home Gaming Systems, Retro Gaming Systems, Console Bundles, Wireless Gaming Controllers, 4K Gaming #VideoGameConsoles #GamingConsoles #Xbox #PlayStation #NintendoSwitch #HomeGamingSystems #RetroGamingSystems #ConsoleBundles #WirelessGamingControllers #4KGaming
Video Game Console Review - PlayStation VR Mega Pack PS4
submitted by ULTRAOFFERS4 to ULTRAOFFERS4U [link] [comments]


2023.04.01 13:39 olivertreejeans After finally getting the motivation to get out of bed and get all dressed up. I’ve taken some new pics for yall. Thx for the support

After finally getting the motivation to get out of bed and get all dressed up. I’ve taken some new pics for yall. Thx for the support submitted by olivertreejeans to teenfemboy [link] [comments]


2023.04.01 13:26 Castle171 Is it time for me (51F) to leave him (50M) after 25 years?

I’m currently spending my days and nights in a separate room from my partner after he smashed a wooden chair in our home in a fit of paranoid anger. My teenage son was in the house at they time, but was unaware of what happened. A bit of background, my partner has always had trust and self esteem issues due to the trauma of his father terrorising his family home through alcohol abuse when he was growing up. 8 years ago after a good few years sober, his father passed away and my partner who adored him suffered a major depressive episode and had to leave his job. Since then he has been unable to get back to work, even though he has tried, he is carrying around a huge amount of hurt and anger which over the past couple of years has turned into paranoia and at times self harm. He also has crippling low self esteem where he will pick apart every interaction he has with other people (and they are very few) and feels that everyone is out to get him. After years of me trying to get him support, we are now under the care or local community mental health, but it’s hugely under resourced. His life has turned out not the way we would have hoped, he has no social interactions and refuses to speak to his family about how he feels. Most of the time we spend together is him asking me anxious paranoid questions about people from his past. I have a hugely busy job and it’s not great to come home to this but there are still occasions where we laugh like drains just like we used to on the first day we met. I love him dearly, but my life feels like it is all about supporting him and our household financially. We both have a great relationship with our son who he is a great father to. I’ve always been super aware of none of this affecting him and he is growing up to be a wonderful young man. I’m a hugely positive and optimistic person and have always been hopeful our situation will improve, but recently the paranoia has been aimed at me, that I’m the cause of his situation, that I’m controlling him and limiting his life. This was the cause of the explosion 2 days ago. It comes out of nowhere and goes from 0 to 100 in a blink of an eye. I don’t fear for my safety, but if it does come to him leaving I am concerned about how we navigate our future and do I become one of the mistrusted and also how he supports himself. I swing between telling myself I deserve better in my life and what about my hopes and dreams to then worrying about the man I’ve known and loved for nearly half my life and what he might do to himself if he doesn’t get better. I’ve never posted before and not sure if this is the correct place, but any outside perspective would be appreciated.
submitted by Castle171 to relationship_advice [link] [comments]


2023.04.01 13:14 zaggedd Godfreys second phase in manhandling me

I’m sorry I didn’t know i was playing super smash bros because what is with all these different grab combos
submitted by zaggedd to Eldenring [link] [comments]


2023.04.01 12:45 CTTAMA Boyfriend gets mad at me for being competitive in a video game.

My (21f) boyfriend (23m) gets angry at me whenever we play brawlhalla. Now, I’m not used to that game whatsoever, I would rather play smash bros, but he despises smash bros, so we compromised and played brawlhalla. Nearly every time, the win ratio is 90% on HIS end, like he wins all the time in that game. But today, we were talking about it and he said that he wouldn’t play that game with me because I’m “too competitive” and I am “decent at the game, but won’t admit it”. He doesn’t like playing the game with me because I get too competitive, even though, in a very rare instance, I actually win the game and he throws the controller and gets really angry with me. So I don’t know. I don’t like Brawlhalla.
submitted by CTTAMA to offmychest [link] [comments]


2023.04.01 12:36 Exotic-Ad515 Fishy Idle Version Alpha 0.9.9

https://gthedev.itch.io/fishy-idle-alpha-version-086
Play as Fishy as you explore the vast oceans, consuming everything in your path. Find the Shark who tried to eat you and exact your revenge.
Fishy Idle is in development, it is an idle game with active elements. Train Fishy faster with the help of Evelyn. Each level of Fishy provides stat points which can be used to make Fishy stronger or to increase his XP gain. Once you feel comfortable enough, head out to explore. Consume other sea creatures to gain evolution points and use those points for more powerful upgrades.
Or perhaps you'd like to spruce up your pond, your sanctuary. Consume plants and flowers which give passive XP and bonuses.
Be wary though, as you dive deeper into the ocean there will be many obstacles and predators along the way. Each Boss that is defeated gives a permanent Ultimate evolution point that is given every 24 hours (initially).
Changelog.
- ASWD controls added
- Bosses and some creatures take damage with overlay damage - versus on collision damage.
- Left map 1 and right map 1, now have sea creatures added to them.
- Added more tooltips. Explore text display now states what each line does.
- Flowers and plants have a toggle to switch between them, as there are plans to add many more of both.
- Flowers will now give a passive multiplier to a stat, plus give a bonus multiplier to a higher tiered upgrade.
- Delays should be non existent now when going between menus. Delays will still take place when exploring or exiting exploring as the system needs to reload the data.
- Added a first phase of a tutorial via Starfish.
- Removed the skills and artifacts menus as I dislike their current function.
- Placed multi buy input box on the border.
- Bleed effect changed on Fishy when he takes damage.
- Zoom in and out changed to + / -
submitted by Exotic-Ad515 to incremental_games [link] [comments]


2023.04.01 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Scary Games to Play in the Dark

Notes:
 
I pay with the following:
TF2 & PayPal
 
I Buy Scary Games to Play in the Dark Bundle with TF2 with PayPal
Propnight 0.5 TF2 $1.04 PayPal
The Blackout Club 0.5 TF2 $0.98 PayPal
The Mortuary Assistant 2.1 TF2 $4.5 PayPal
Visage 2.0 TF2 $4.34 PayPal
All Games Above (Special) 5.9 TF2 + You Keep Any Remaining Bundle Games $12.41 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Kart Club: Best Indie Kart Racers Bundle with TF2 with PayPal
Garfield Kart - Furious Racing 0.2 TF2 $0.38 PayPal
Nickelodeon Kart Racers 2: Grand Prix 0.3 TF2 $0.65 PayPal
All Games Above (Special) 0.6 TF2 + You Keep Any Remaining Bundle Games $1.18 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Humble Choice (Mar 2023) with TF2 with PayPal
BIOMUTANT 1.8 TF2 $3.88 PayPal
Hero's Hour 0.7 TF2 $1.57 PayPal
Jurassic World Evolution 2 2.2 TF2 $4.6 PayPal
All Games Above (Special) 5.4 TF2 + You Keep Any Remaining Bundle Games $11.49 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.37 TF2 $13.5 PP
I Buy Train Simulator Classic: On the Fast Track Bundle with TF2 with PayPal
Train Simulator Classic 0.7 TF2 $1.48 PayPal
All Games Above (Special) 0.8 TF2 + You Keep Any Remaining Bundle Games $1.69 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Humble Heroines: Warriors, Dreamers, and God Slayers with TF2 with PayPal
Batora: Lost Haven 0.2 TF2 $0.39 PayPal
Control Ultimate Edition 1.7 TF2 $3.68 PayPal
Dreamscaper 0.2 TF2 $0.45 PayPal
Hellblade: Senua's Sacrifice 0.9 TF2 $1.85 PayPal
Praey for the Gods 0.5 TF2 $1.11 PayPal
Sable 0.4 TF2 $0.92 PayPal
Syberia: The World Before 0.9 TF2 $1.92 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $11.79 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.78 TF2 $16.5 PP
I Buy Türkiye-Syria Earthquake Relief Bundle with TF2 with PayPal
PAYDAY 2 0.4 TF2 $0.9 PayPal
Pathfinder: Kingmaker - Enhanced Plus Edition 1.0 TF2 $2.1 PayPal
Mount & Blade: Warband 0.7 TF2 $1.38 PayPal
Strange Brigade 0.3 TF2 $0.55 PayPal
Farming Simulator 17 0.5 TF2 $1.13 PayPal
Euro Truck Simulator 2 1.3 TF2 $2.83 PayPal
Gotham Knights 5.2 TF2 $10.96 PayPal
Ghostrunner 1.2 TF2 $2.49 PayPal
All Games Above (Special) 12.0 TF2 + You Keep Any Remaining Bundle Games $25.53 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Unparalleled Puzzlers Bundle with TF2 with PayPal
Baba Is You 1.6 TF2 $3.34 PayPal
Creaks 0.3 TF2 $0.73 PayPal
DARQ: Complete Edition 0.2 TF2 $0.52 PayPal
Dorfromantik 1.9 TF2 $4.07 PayPal
The Last Campfire 0.3 TF2 $0.7 PayPal
All Games Above (Special) 5.0 TF2 + You Keep Any Remaining Bundle Games $10.7 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 5.42 TF2 $11.5 PP
I Buy Humble Choice (Feb 2023) with TF2 with PayPal
Fallout 76 1.9 TF2 $4.13 PayPal
Pathfinder: Wrath of the Righteous 0.9 TF2 $1.89 PayPal
Thronebreaker: The Witcher Tales 0.3 TF2 $0.62 PayPal
All Games Above (Special) 3.6 TF2 + You Keep Any Remaining Bundle Games $7.59 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Sim-ple Life Bundle with TF2 with PayPal
Garden Paws 0.8 TF2 $1.79 PayPal
Lake 0.8 TF2 $1.65 PayPal
Staxel 0.7 TF2 $1.57 PayPal
Summer in Mara 0.4 TF2 $0.92 PayPal
Winkeltje: The Little Shop 1.0 TF2 $2.11 PayPal
Yonder: The Cloud Catcher Chronicles 2.0 TF2 $4.18 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $11.9 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 5.8 TF2 $12.3 PP
I Buy Survival Instinct Bundle with TF2 with PayPal
Chernobylite Enhanced Edition 1.0 TF2 $2.2 PayPal
The Long Dark: Survival Edition 0.4 TF2 $0.78 PayPal
SCUM 2.7 TF2 $5.76 PayPal
State of Decay 2: Juggernaut Edition 2.8 TF2 $5.94 PayPal
Volcanoids 0.6 TF2 $1.34 PayPal
All Games Above (Special) 8.6 TF2 + You Keep Any Remaining Bundle Games $18.31 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 8.83 TF2 $18.71 PP
I Buy In Case You Missed It: Gems of 2022 Bundle with TF2 with PayPal
Haiku, the Robot 1.5 TF2 $3.12 PayPal
PowerSlave Exhumed 1.6 TF2 $3.32 PayPal
Source of Madness 0.5 TF2 $1.13 PayPal
Supraland Six Inches Under 1.6 TF2 $3.37 PayPal
ZERO Sievert 4.2 TF2 $8.99 PayPal
Prehistoric Kingdom 1.4 TF2 $2.93 PayPal
All Games Above (Special) 12.3 TF2 + You Keep Any Remaining Bundle Games $26.13 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 12.42 TF2 $26.33 PP
I Buy Fighting Farmers Bundle with TF2 with PayPal
Forager 1.4 TF2 $2.91 PayPal
Stranded Sails - Explorers of the Cursed Islands 0.2 TF2 $0.36 PayPal
Len's Island 2.9 TF2 $6.1 PayPal
Re:Legend 1.0 TF2 $2.14 PayPal
Spirit Of The Island 1.4 TF2 $2.92 PayPal
All Games Above (Special) 7.8 TF2 + You Keep Any Remaining Bundle Games $16.49 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.97 TF2 $16.89 PP
I Buy Humble Choice (Jan 2023) with TF2 with PayPal
Doom Eternal 2.0 TF2 $4.21 PayPal
OlliOlli World Rad Edition 0.3 TF2 $0.57 PayPal
Tribes of Midgard 0.8 TF2 $1.79 PayPal
All Games Above (Special) 3.5 TF2 + You Keep Any Remaining Bundle Games $7.51 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Best of Boomer Shooters Bundle - Holiday Encore with TF2 with PayPal
AMID EVIL 0.6 TF2 $1.18 PayPal
Dusk 1.1 TF2 $2.25 PayPal
All Games Above (Special) 1.8 TF2 + You Keep Any Remaining Bundle Games $3.92 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Fantastic Journeys: Middle Earth & Beyond - Holiday Encore with TF2 with PayPal
LEGO Harry Potter: Years 1-4 0.5 TF2 $1.15 PayPal
LEGO Harry Potter: Years 5-7 0.7 TF2 $1.45 PayPal
LEGO® The Hobbit™ 0.4 TF2 $0.84 PayPal
LEGO Lord of the Rings 0.4 TF2 $0.81 PayPal
Middle-earth: Shadow of Mordor Game of the Year Edition 0.8 TF2 $1.71 PayPal
Middleearth Shadow of War Definitive Edition 1.1 TF2 $2.43 PayPal
All Games Above (Special) 4.5 TF2 + You Keep Any Remaining Bundle Games $9.59 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 5.42 TF2 $11.5 PP
I Buy LEGO at the Movies Bundle: Holiday Encore with TF2 with PayPal
LEGO® DC Super-Villains 0.4 TF2 $0.85 PayPal
LEGO® Jurassic World™ 0.4 TF2 $0.83 PayPal
LEGO® MARVEL's Avengers 0.4 TF2 $0.77 PayPal
LEGO Marvel Super Heroes 0.3 TF2 $0.69 PayPal
LEGO® Marvel Super Heroes 2 0.4 TF2 $0.91 PayPal
The LEGO Movie 2 Videogame 0.4 TF2 $0.75 PayPal
LEGO® Ninjago® Movie Video Game 0.3 TF2 $0.71 PayPal
All Games Above (Special) 3.0 TF2 + You Keep Any Remaining Bundle Games $6.3 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Best of Stealth Bundle: Holiday Encore with TF2 with PayPal
Aragami 0.4 TF2 $0.94 PayPal
Hitman Game of the Year Edition 1.2 TF2 $2.57 PayPal
HITMAN™2 Gold Edition 2.8 TF2 $5.89 PayPal
Styx: Shards Of Darkness 0.3 TF2 $0.71 PayPal
All Games Above (Special) 5.4 TF2 + You Keep Any Remaining Bundle Games $11.55 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.37 TF2 $13.5 PP
I Buy Ultimate Racing Sim Bundle: Holiday Encore with TF2 with PayPal
Assetto Corsa Competizione 2.7 TF2 $5.69 PayPal
Assetto Corsa Ultimate Edition 2.7 TF2 $5.8 PayPal
Automobilista 2 3.4 TF2 $7.22 PayPal
DRIFT21 0.5 TF2 $1.04 PayPal
NASCAR Heat 5 - Ultimate Edition 0.5 TF2 $1.02 PayPal
rFactor 2 1.9 TF2 $3.93 PayPal
All Games Above (Special) 7.4 TF2 + You Keep Any Remaining Bundle Games $15.77 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.53 TF2 $15.97 PP
I Buy 2k Megahits Holiday Encore Bundle with TF2 with PayPal
Sid Meier's Civilization VI 0.8 TF2 $1.76 PayPal
XCOM: Ultimate Collection 0.9 TF2 $1.88 PayPal
Mafia: Definitive Edition 2.2 TF2 $4.56 PayPal
Duke Nukem Forever Collection 0.3 TF2 $0.57 PayPal
Borderlands 3 Super Deluxe 2.9 TF2 $6.06 PayPal
BioShock Collection 1.1 TF2 $2.26 PayPal
All Games Above (Special) 9.2 TF2 + You Keep Any Remaining Bundle Games $19.53 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 9.68 TF2 $20.53 PP
I Buy The Tactician's Bundle with TF2 with PayPal
Dark Deity 0.4 TF2 $0.92 PayPal
Gears Tactics 4.2 TF2 $8.95 PayPal
The Red Solstice 2: Survivors 0.2 TF2 $0.41 PayPal
Star Renegades 1.4 TF2 $2.94 PayPal
All Games Above (Special) 6.8 TF2 + You Keep Any Remaining Bundle Games $14.48 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.21 TF2 $15.28 PP
I Buy Humble Choice (Dec 2022) with TF2 with PayPal
First Class Trouble 0.4 TF2 $0.84 PayPal
GreedFall 0.8 TF2 $1.77 PayPal
Wasteland 3 1.2 TF2 $2.49 PayPal
All Games Above (Special) 2.8 TF2 + You Keep Any Remaining Bundle Games $5.83 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Premiere VR Bundle with TF2 with PayPal
Arizona Sunshine 2.0 TF2 $4.25 PayPal
After the Fall® - Launch Edition 4.9 TF2 $10.46 PayPal
Vox Machinae 3.2 TF2 $6.8 PayPal
All Games Above (Special) 11.6 TF2 + You Keep Any Remaining Bundle Games $24.58 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Black Friday VR Voyager's Pack Bundle with TF2 with PayPal
A Fisherman's Tale 0.2 TF2 $0.37 PayPal
Car Mechanic Simulator VR 0.4 TF2 $0.9 PayPal
Cook-Out 0.2 TF2 $0.51 PayPal
I Expect You To Die 1.3 TF2 $2.72 PayPal
Until You Fall 0.7 TF2 $1.4 PayPal
All Games Above (Special) 3.2 TF2 + You Keep Any Remaining Bundle Games $6.74 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Complete Your Twin Sails Collection Bundle with TF2 with PayPal
Small World 0.3 TF2 $0.68 PayPal
Carcassonne - Tiles & Tactics 0.6 TF2 $1.23 PayPal
A Game of Thrones: The Board Game - Digital Edition 1.4 TF2 $2.93 PayPal
All Games Above (Special) 2.6 TF2 + You Keep Any Remaining Bundle Games $5.53 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy 11 Bit Studios: The Complete Collection Bundle with TF2 with PayPal
This War of Mine: Complete Edition 0.7 TF2 $1.57 PayPal
Children of Morta 0.5 TF2 $1.06 PayPal
Frostpunk 1.2 TF2 $2.46 PayPal
All Games Above (Special) 2.7 TF2 + You Keep Any Remaining Bundle Games $5.82 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Humble Choice (Nov 2022) with TF2 with PayPal
Eldest Souls 0.3 TF2 $0.61 PayPal
Hell Let Loose 6.8 TF2 $14.41 PayPal
Kingdoms of Amalur: Re-Reckoning 0.9 TF2 $1.9 PayPal
All Games Above (Special) 6.8 TF2 + You Keep Any Remaining Bundle Games $14.48 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 7.3 TF2 $15.48 PP
I Buy Day of the Devs Bundle (2022) with TF2 with PayPal
Brutal Legend 0.6 TF2 $1.22 PayPal
Gang Beasts 2.8 TF2 $5.95 PayPal
140 0.5 TF2 $1.16 PayPal
All Games Above (Special) 4.5 TF2 + You Keep Any Remaining Bundle Games $9.52 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 5.42 TF2 $11.5 PP
I Buy Melee Mayhem Bundle with TF2 with PayPal
Chronicon 1.8 TF2 $3.76 PayPal
Mordhau 1.7 TF2 $3.61 PayPal
MORTAL KOMBAT 11 1.7 TF2 $3.6 PayPal
Nickelodeon All-Star Brawl 0.2 TF2 $0.48 PayPal
River City Girls 1.4 TF2 $2.93 PayPal
Chivalry 2 3.2 TF2 $6.71 PayPal
All Games Above (Special) 11.4 TF2 + You Keep Any Remaining Bundle Games $24.1 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Humble Choice (Oct 2022) with TF2 with PayPal
The Dark Pictures Anthology: Little Hope 1.2 TF2 $2.51 PayPal
DEATHLOOP 2.2 TF2 $4.68 PayPal
All Games Above (Special) 3.9 TF2 + You Keep Any Remaining Bundle Games $8.22 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Serious Sam Bundle with TF2 with PayPal
Serious Sam 3: BFE 0.9 TF2 $1.82 PayPal
Serious Sam 2 0.7 TF2 $1.54 PayPal
Serious Sam 4 2.6 TF2 $5.52 PayPal
Serious Sam: Siberian Mayhem 2.1 TF2 $4.54 PayPal
All Games Above (Special) 7.2 TF2 + You Keep Any Remaining Bundle Games $15.34 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy TinyBuild x Versus Evil Smashup Bundle with TF2 with PayPal
Hello, Neighbor! 0.4 TF2 $0.92 PayPal
Totally Reliable Delivery Service 0.8 TF2 $1.59 PayPal
All Games Above (Special) 1.4 TF2 + You Keep Any Remaining Bundle Games $2.87 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) TBD TBD
I Buy Starlight Children's Foundation Bundle with TF2 with PayPal
Star Wars: Knights of the Old Republic 0.3 TF2 $0.61 PayPal
Aliens: Colonial Marines Collection 1.2 TF2 $2.46 PayPal
Star Wars Jedi Knight II: Jedi Outcast 0.3 TF2 $0.57 PayPal
Day of the Tentacle Remastered 0.4 TF2 $0.92 PayPal
Grim Fandango Remastered 0.5 TF2 $1.13 PayPal
LEGO® Star Wars™: The Force Awakens 0.6 TF2 $1.19 PayPal
LEGO Star Wars: The Complete Saga 0.5 TF2 $1.13 PayPal
Star Wars: The Force Unleashed - Ultimate Sith Edition 0.7 TF2 $1.51 PayPal
LEGO Star Wars III: The Clone Wars 0.5 TF2 $1.02 PayPal
All Games Above (Special) 5.6 TF2 + You Keep Any Remaining Bundle Games $11.9 PP + You Keep Any Remaining Bundle Games
Full Bundle (Special) 6.08 TF2 $12.9 PP
I Buy 2K Megahits Bundle with TF2 with PayPal
Duke Nukem Forever Collection 0.3 TF2 $0.57 PayPal
PGA TOUR 2K21 0.4 TF2 $0.9 PayPal
XCOM: Ultimate Collection 0.9 TF2 $1.88 PayPal
Sid Meier's Civilization VI 0.8 TF2 $1.76 PayPal
Mafia: Definitive Edition 2.2 TF2 $4.56 PayPal
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2023.04.01 12:15 Juuggyy 4 Years and 4 Months Later and there's STILL No Patch for C Stick in Smash Bros Ultimate for Switch

SSBU for Switch should allow people to disable smash attacks for the A button, and/or hold the C stick to charge smash attacks.
Yes I'm aware you can change the C stick to light attacks. Yes I know this is what the pros do. But this shouldn't be necessary. Nintendo could easily put out a patch to address this issue. And the fact that they haven't just shows they don't want to, likely for prideful reasons. Or simply because they like their game being "different" from other fighting games.
Justification points as to why this change is necessary:
1.There are millions of players who use C stick for Smash attacks. Each one of these players is at a disadvantage because they will often do smash attacks when they are in fact trying to do a normal attack.
  1. Asking someone to change their playstyle when there is no need to is unreasonable. We live in a world where games can be patched. I've delt with videogame coding, and I know for a fact it would take very little effort to disable smash attacks for the A button. The fact that they haven't added it yet is likely for prideful reasons. Nintendo devs take pleasure in having their characters attack using analog stick. Which logically, doesnt make sense. Because fast attacks are the most common attacks in the game. The most common attacks should be most accessible to the player's hand. (near the A button). If you've played any other fighting game in the world (Street fighter, Tekken, etc) they are all like this. They all use the A or X button for fast attacks. Smash Bros is the only game on the planet where you're forced to use the analog stick for fast attacks. (if you want to play on a competitive level.)
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2023.04.01 12:02 Cuphead247 Mr. Game & Watch VS. All Bosses (The Number #9 Challenge): HARDCORE MODE


https://reddit.com/link/128hn0x/video/9omm85klx8ra1/player
I fight all Boss Battles in Super Smash Bros. Brawl as my biggest main, Mr. Game & Watch! However, there's a bit of a twist... I'm gonna get a lot of NEINs (#9s) in every single boss fight on Hard Mode, depending on my current luck! If I don't, well... at least I'll get an 8, and if I hear a PING! sound effect... that's passable. Get it? Good. Now, let's-a go! WARNING: Lots of lag during gameplay, so skip the laginess. I'm using Dolphin Emulator, so nothing you all would expect.
I kinda goofed up in some of these boss fights, especially Tabuu (by those frickin' Off Waves, that's what screwed me up the most), but hey... Mr. G&W's kinda goofy himself too! Heh... so whatever.
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2023.04.01 11:23 lousy_writer Galactic Season 3: A Guide: Doing Seasons on all servers

DISCLAIMER: This is an updated version of an older post of mine that dealt with grinding 100 Galactic Season levels on multiple servers.
The Galactic Season has one particular perk some people might not be aware of (I certainly wasn't until I read about it in this very sub towards the end of season 1; unfortunately it was pretty much over by then): You have one reward track per legacy, and not just for your entire account: Which means that you can get 10,000 CC overall and 25 random crates on top of all that other stuff if you soldier through the track, because you'll get the CC-rewards mostly towards the end.
(This is a departure from how it has been in seasons 1 and 2, where you got 4,000 CC on each legacy evenly distributed over twenty 200 CC-chunks which you got every 5 levels - which means that it also paid off to do or even buy just a few GS-leves: doing, say, 30 levels on every server was a perfectly viable approach during that tie because you still managed to get 6000 CC out of it back then; an approach that isn't feasible anymore.)
So, where to start:
1) To subscribe or not to subscribe
  • The bad news first: Since I am operating under the assumption that you have literally nothing on most or all other servers, subscribing for an initial month is highly advisable - simply because you need to be able to hold more than 1,000,000 credits in your hands. (If you already did this, ignore this part.)
  • the rewards on the subscriber track are what you want: all of those sweet 2000 CC are there, and most of the season tokens. This means that even if you don't start as a subscriber, you certainly have to finish the season as one (the good news is that subscribing retroactively unlocks all rewards on the subscription tracks, including those you earned while you were not subscribed). If you don't want to fork over the subscription fee at all, you might just as well stop reading here.
2) Creating characters and starting the game
  • Generally, this guide assumes that RP or playing through the story is no priority of yours; and neither is an optimized legacy (my guide for that is here ) - this is just about getting through the Galactic Season with as many legacies as possible in relatively little playtime.
  • Unsurprisingly, stealth classes are most convenient for this endeavor - whether you are doing FPs, do the usual 8 quests/100 mobs-thing or whatever else that isn't a space or GSF mission, you're best off with a stealther - ideally a Shadow/Assassin (since they get crowd control a lot sooner than the tech stealthers), but a Scoundrel/Operative will do as well.
  • create one character per faction - as a rule, you don't need more than these two (and in fact you should concentrate your efforts on these two because anything else tends to be a waste of time). Occasionally you will have to create new alts if a weekly objective asks for it, but these are little more than deco for your legacy otherwise.
  • In addition to this: If you are one of those people (like me) who never bothered to blow their character boosts, now is their time to shine: A legacy that consists exclusively of fresh characters is somewhat limited in its options and might have to resort to skipping weekly objectives because the respective planets or FPs are out of reach; a level 70 character however can do pretty much everything as long as it isn't faction-exclusive (also, they get a heap of conquest points simply for reputation increases, which is the easiest way to get the daily 25k). I would strongly suggest to prioritize Leviathan and (if you have a second boost left) Tulak Hord for these - not just because of the language barrier, but also because these two servers are less populated than the English-speaking realms. It's particularly jarring on Leviathan where even during peak time you might have a hard time finding a group for world bosses or FPs, so having a high level character here is immensely helpful.
3) Getting started, getting to level 10, finishing the first two planets
  • as soon as you enter the game, activate "exploration missions" on your map interface.
  • get a companion from your collection (more on that under #6). At the very least you should have universal access to Amity, since you only need GS level 1 on your main legacy and unlock that compantion for your entire account. (unlocking Amity costs 60 CC).
  • as soon as you get your first +25% XP boost, activate it.
  • once you're level 8, get to the fleet:
  • there you learn a few gathering skills (preferably bioanalysis and scavenging among them since you're most likely to use these)
  • then you buy a speeder (this part is most important)
  • and you may buy your faction's capital stronghold.
  • return to your starter planet and do all the quests there (they're generally quick and easy), without any double XP event currently active, you should be around level 17 before you move on to your faction's capital world.
  • once you finished the starter planet, pick up the stronghold quest from the hologram; if you haven't bought a stronghold yet, do it now. In this stronghold, you place a legacy cargo hold (reward from the hologram quest mentioned above), Felusia Stato (same), a mail box (same), and finally a personal cargo hold (available for 15k at the security key vendor). If you can't afford this right now, definitely do it ASAP.
  • This should have taken a bit more than an hour or so. Rinse repeat for the other faction's character.
  • Depending on this week's objective, you might want to complete the class story on the capital with at least one character: if, say, space missions are needed, you need to get your ship first.
4) What about guilds?
  • One of the things you should definitely do soon is finding a guild - if only for the XP bonus and the weekly conquest yield. Bigger guilds are of course better (maxed out XP bonuses, Flagship perks and large yield invasions are quite helpful), but small ones will do as well as long as they're invading something. This also means: if you get ninjainvited by a huge guild on a starter planet - even if you otherwise hate that, now is not the time to be picky.
  • with "soon" I mean before your first weekly reset: you only start collecting conquest points on behalf of your guild after the reset, and you'll get your first conquest yield the week after that. I.e. only in week 3 you will start to capitalize financially. All the more reason to not drag that out.
5) What about legacies?
  • I wrote extensively about optimizing your legacy in my guide for fresh legacies, but this doesn't apply here: With only two active characters which you won't level more than necessary, you can also forget about leveling your legacy - i.e. no perks, no heroic moments, no bonuses. After getting to level GS level 100, most of my legacies were around level 7 at the end of season 2 and around level 12 at the end of season 3. Go figure.
  • This also means that the only useful thing you can buy is the rocket boost, on a 2 minute timer (yayyy...) - if you have enough money (unlikely, at least in the beginning). Once you hit legacy level 2, you can buy Fast Travel I (minus 2 minutes on your fast travel CD), which is actually worth the 100k.
6) What about companions?
  • apart from their usual role (supporting you), a very crucial element of companions is that they're a source of conquest points via the daily "Influencer"- and "Benefactor"-objectives, which you'll need unless you have a character over level 50 (for the Reputation-objective). While it's easy to do in the beginning, the higher your companion gets the more gifts you need to push him further. For that reason you might want a wider selection of companions.
  • apart from Amity, you have your first companion plus your ship droid, and if you don't level your character's class story, that's pretty much it for you unless you have a bunch of companions in your collection. If you don't, one way of collecting those is buying them at the Galactic Season vendor - they change on a weekly basis and cost 5 (or was it 6?) tokens, and unlocking them for your entire account is pretty cheap. Which means that while you may not be able to afford them in the beginning, once the season has progressed far enough that you have 6/15 tokens on every server, you can basically buy half of them in one swoop, and can still save tokens on your main server for stuff like the penthouses.
7) Leveling
  • since currently there's no dual XP event, leveling is relatively tedious, even with aforementioned 25% XP token and the 15% guild bonus (and since you have neither the legacy level nor - at least in the beginning - the money for the legacy perk "class mission experience V", this isn't really an option either).
  • I suggest to level as far as you need for the easily available objectives. For example, for the "Terrors of Taris"-objective I had to bring the imperial character on every server to the mid 30s. Other than that, I would leave them where they are unless you have some spare time.
8) Finances
  • For bullet point #9 (strongholds), you need loads of cash - not very much for a seasoned player with a lot of charcters, but a lot for a legacy that's essentially virginal - getting enough money without a sponsor and exclusively by yourself is out of question, especially after the cuts for weekly conquest.
  • I suggest to sell your encryptions, legendary embers and whatever else you can turn into credits as soon as possible. In my experience and right now (April 2023) encryptions sell for between 10,000,000 and 12,000,000 - depending on the servers of course. If you manage to sell those for a decent price, you should have enough cash to afford your 150% stronghold bonus after a few weeks.
  • if you did enough GSF weeklies (and therefore collected a bunch of fleet commendations) you might also buy epic equipment for space missions relatively early on. Those are so expensive on most servers that even if you manage to sell one piece faaaaar below the averge price, you end up wealthy enough to afford six fully expanded strongholds (and since there isn't really anything you can do with anything you acquire on those other servers, that loss in cash doesn't really hurt you).
  • another option would be a "galactic season pact", if you manage to find trustworthy people: you trade around 50 million credits with someone from another server (which is very little if you have an established account in today's economy), then both of you can buy six fully expanded strongholds right off the bat. If you can repeat this on all other servers, this would be 200 million - for multibillionaires not that big of a deal; but one that saves you a lot of conquest grinding time down the road.
  • For more on finances during Galactic Season check this post.
9) Strongholds
  • if anything, getting your 150% stronghold bonus is even more important than usual: depending on how you do it, up to ~50% of your 800 GS points may come from the daily quest (25k conquest, always available) or the occasional "Marching Through the Galaxy"-weekly (200k conquest, pops up occasionally). So you want to get these 150% as soon as possible.
  • You get up to 25% for one fully expanded stronghold, so in order to get there, you need at least six strongholds (but more likely seven, since partially expanded strongholds might do the trick as well). Here is a table for the least expensive combinations.
  • unlike all the others, the Umbara stronghold is only available on Odessen. If you know how to get there with a low level character, let me know.
  • the strongholds are the reason why being subscribed is advisable: Without a subscription, you're capped at 65% since you can't spend more than 1 million credit at once (which limits you to 9/9 Coruscant, 9/9 Dromund Kaas and 5/9 Nar Shaddaa).
10a) Getting to season level 100
  • a Galactic Season lasts 20 weeks- this means that you have to gain at least 40 points per week on average if you want to complete the reward track (800 points) just in time, more if you start later.
  • as a subscriber, you gain: 8 points per smaller objective, 12 points per larger objective, 8 points as a 4 day-login bonus, and 2 points for the daily objective. So, if you do at least 2-3 small goals per week, and regularly log in for the "influencing the galaxy"-objective, you get between 38 and 46 points per week.
  • as a non-subscriber, you gain: 6 points per smaller objective, 10 points per larger objective, 4 points as a 4 day-login bonus, and 2 points for the daily objective. So, if you do 3-4 small objectives per week, and regularly log in for the "influencing the galaxy"-objective, you get between 36 and 42 points per week - and between 46 and 54 points per week as soon as you resubscribe for the last month. Because even if you are trying to minimize your subscription fees and only subscribe for cashing out on a completed reward track, you still don't want to wait until you have hit level 100 with every legacy, but subscribe quite a few weeks before that (around the 600 points-mark, depending on how many GS points you can reliably make within 4 weeks and 2 days as a subscriber) and finish while you are still subscribed.
  • since every week has 10 possible goals, you don't have to do the bare minimum - I would always try to do as many as you can comfortably do (well, up to 7 objectives, that is): it enables you to take a break, do fewer objectives than required, or finish earlier. Personally I pick those that take the least amount of time, but if you like specific mission times better even with fresh characters, you might also do those.
10b) Time spent on objectives
Fortunately, it seems that the objective structure is for the most part the same as it was during GS 2 and 3 (I am working under the assumption that most of the objectives that haven't popped up yet will appear in the future, so I am sticking to my GS 2-guide here). I will update this part of the post if necessary, depending on how many new objectives appear, or how many old ones have been shelved.
  • "Influencing the Galaxy" is the daily objective that is always available; and it requires you to get 25k conquest points - and it's also the main reason why you want that 150% stronghold bonus. Because with that bonus, all you need is "Influencer" (just level a random companion with cheap level 1 gifts; buy a bunch of those in advance at the fleet), "Crew skill up" (just send a companion to do a yellow quest) and "Decorator" (just move one piece of furniture around 5 times); if you have less than 150%, you may want to do a few more objectives ("Benefactor", 5 crew skill missions and using a taxi are the best suited). But if you have a character of level 50 or higher, you can do the daily simply by raising your reputation with any faction. This quest yields around 18k-19k conquest points even without a stronghold, over 25k once you have around 45% stronghold bonus, and almost 44k if you have the 150%.
  • "March across the Galaxy" only requires you to regularly do "Influencing the Galaxy" (which yields at least 175k per week) and get a few extra conquest points on top of that. Time invested: practically 0.
  • the collecting 40 notes-objective can be achieved as a side effect of just doing your thing. Time invested: practically 0.
  • the 1000 reputation with Amity-objective can be achieved by just trading in enough notes with her. Time invested: practically 0.
  • "Ace of the Armada" just needs you to do the very first escort mission four times, and since that only takes 3.5 minutes, you can do that quest in around 15 minutes. More importantly, as long as your starship doesn't get shot down (and with some cheap ship armor and shields this is basically impossible), you can AFK this mission because all you need is survive - you don't even have to protect the ship you're supposed to escort. Read something or watch youtube or whatever and only get back to the game every 4 minutes until you're done with that objective. Downside: only available for characters with a starship (i.e. those that have finished the capital world class story).
  • doing 15 quests as a specific class is fairly simple: just create a new toon and do every quest you find with them. Takes around 30 minutes. (Unless of course it's a class you already have.)
  • simple tasks like "kill 25 mobs without a companion", "affect 15 mobs with usables" etc. are super easy, barely an inconvenience. Do them. (Bonus tipp: "This will do nicely" can be done in 1 minute by doing the Coruscant H2 "The Republic's Most Wanted": just enter the phase, get to the room on the left, trigger the usable, get out and reset the phase. After the third explosion, you have done it.)
And then there are those objectives that are judgment calls or may be out of reach for your characters:
  • those grindy regional objectives (doing 8 quests/100 enemies on a planet) are fairly straightforward; especially with stealthers. Shouldn't take much longer than half an hour, possibly even less. Downside: You need a sufficiently leveled character for this - but since you get a selection of planets, this shouldn't be that much of a problem.
  • world bosses are generally easily done for the points they give (the exceptions are Ossus and Voss), but finding a group might be a bit tedious. The bigger problem however is that you may not have a character that is high enough, which means that you either have to skip that objective or level your respective toon.
  • "Legacies of..."-objectives require you to run instances - either once with bonus bosses, or twice without (since unlocking the bonus boss - if available - can be extremely tedious, I personally stick to doing them twice). By the way, if an FP has a storymode available, it counts as well; and these can be super quick if done with a stealther - "Boarding Party" or "Assault on Korriban" for example take around 10-15 minutes. Ultimatelly, I actually ended up doing all FP objectives since those were pretty convenient and easily done - there's always at least one FP that doesn't take too long or can even be solo'd.
  • Daily Sweep quests depend on which area you're sweeping. Doing 2/2 CZ-198 dailies was pretty chill (even though I had to do it on two separate days, which I usually am not too fond of), but I skipped everything else.
  • 6/6 starfighter matches may take around 1 hour - assuming you win as much as you lose, it takes 4 games to meet the goal; and if each game takes a bit longer than 10 minutes on average, that's where you end up. Even though I like GSF, after my experiences during GS 2 I ultimately came to the conclusion that the juice isn't really worth the squeeze here - 20 GSF matches on five servers (assuming that you win as much as you lose) in a week are simply too exhausting if you ask me. However, if you still want to do it - don't forget to do "Introduction to Starfighter" and then regularly the daily/weekly for upgrading your starfighters! (Also for Fleet Commendations.)
  • something similar can be said for the 8/8 PvP matches.
  • medal collecting-objectives (both for PvP and for GSF) aren't something I would recommend unless you are really good at it.
My personal experiences:
  • Season 2: It took quite some time in the beginning, because a lot of objectives were effectively behind level restrictions (which means that I had to level my characters every once in a while), and I had to get enough money to get the 150% conquest bonus - but once I had gotten there, it was pretty easy and most obejctivess little more than a formality; and it became a breeze once I had one character over level 50 (i.e. was able to do the "Influence the Galaxy" with a single click as long as I had rep tokens).
  • Season 3/4: This one was a bit easier since I already had at least on level 50 character on every legacy, but the objectives were harsher: While GS 2 had a pretty forgiving start with plenty of low level objectives, GS 3 required you to have characters in their 30s or 40s pretty on. Same goes for the beginning of GS 4: My legacies are pretty solid by now, but the first week already starting with objectives that include killing the Voss WB is pretty harsh.
submitted by lousy_writer to swtor [link] [comments]


2023.04.01 11:12 ShadowDragon8685 [Ace is the Only Sane Pirate 17]Breaking Out like a Rolling Stone.

"About time!" Lu t'Cca thundered at her. "Split find hiding spot!
Najia backpedaled, giving the irate Split prisoner plenty of room to get past without coming into arms' length of her. At least he seemed to get that this was a prison break, and he made no move for her or her firearm, darting well clear of her, and out from the cell block.
Axiom's voice cut the sudden quiet that was otherwise punctuated only by her racing heart. "While you two were chatting, I've found a way to temporarily disable security in the hangar. That's where we'll hitch our ride. Head for the second level; the Ministry seems to have installed more switches. They'll require some adjustment, but I know you love a good puzzle." Najia snorted. She did, in fact, love a good puzzle, but breaking out of a prison was not the time to indulge in that. Usually. Unless one looked at the prison as the puzzle. She shook her head, huffing, and drew her pistol again. There was no marked pathway this time, but she made better time; it was reckless, but she jogged, since the place was seemingly totally unguarded. And, if it wasn't, chances were that Lucca would run into the guards first, and she'd hear the struggle ahead. She passed the lift, glancing towards it, and hurrying past in the other direction she hadn't been yet, coming to a door. Slowing, she closed enough with it that it opened automatically.
Najia let out a huff; Lu t'Cca was on the other side, but so was Axiom. She stepped forward, and looked from Axiom, who nodded to her, to Lucca, who snarled. "Creature reveal Split hiding spot! Creature nothing better to do?" This is a hiding spot? Najia shook her head; the two of them were literally standing in the middle of an intersection, in front of an airlock with two branches off on either side. She huffed, looking at Lu t'Cca. "Hey, Mellerd said -"
"Split not talk about friend-foes!" Lucca ranted. "Kriss went against family! Betrayal followed petty betrayal! Way of Windfall, yes. Way of some Split, maybe, but not how real warriors do revenge!" He made a guttural sound of anguish, shaking his head vehemently. Kris? He was on a first-name basis with her? The fact that Ace had spoken so frankly of xenosexual encounters popped into her head, the constant talk of betrayal, pettiness, personal matters, and suddenly it was obvious; somehow, this was personal. Personal; and none of her damn business. She held her hand up placatingly, holstering her other pistol, trusting to Axiom's physical presence to keep peace between her and Lucca. "Fine. I'll leave you to it," she said. "Split thought so," Lu t'Cca spat, looking back to Axiom. She looked to Axiom as well. "Switches, Wildcard. Get to it."
Najia nodded, and darted down the left-hand branch of the intersection, fuming all the while. It ran into a dead-end, and she uttered "ah fuck," turning and sprinting in the other direction, slaloming between Maestro and Lucca. At the end, she dead-ended there, and exasperated raised her voice, "the hell?!" Back in the middle, she examined the airlock carefully; she could see that it connected to nothing, which is why she discounted it previously. Carefully she moved into the airlock, her hand on her pistol just in case Lucca tried to kill her by cycling it, but he and Axiom seemed to be in the process of discussing old times.
Exasperated, Najia stepped back out of the airlock. "Axiom, where are these buttons you're talking about? How are we supposed to get out of here?" "Er..." Axiom blinked, tri-ocularly, at her, and looked around. He looked at his datapad. "They should be... Through..." He let out a discontent rumble. "Oh my. That is not obvious on a computer systems diagram schematic." "They're on the other side of the frigging airlock," Najia said. "You're probably already aware that humans can't survive in vacuum, let alone maneuver in it, right?" She snorted, her sarcasm at least getting a sheepish shuffle on his long legs out of Axiom. "Can we get out the way we came back in? Even if it means abandoning the Raven?"
"No," Axiom said gravely. "The tampering I did to activate the cell block doors will be caught by someone sooner or later - probably later than sooner, but sooner if we try to leave the cell block." "Split has been implanted with a tracking device," Lucca growled. "It will raise quite the ruckus when Split leave the cell block!" "If we're leaving by... Unconventional mechanisms, that will be no trouble," Axiom noted. "But if we enter the lift, it will lock down and security will be summoned immediately."
"Outstanding," Najia huffed. "Let me double-check something, see if I can think of something." She turned and left the way she had come from. She bypassed the lift; she had no intention of simply bailing on them. But now, she had two options. Neither was good, but one was significantly less good, so she hoped the other option worked. She opened a channel to Boso Ta. "Boso Ta, I hope to hell you've been listening in." "I have, Assistant!" Boso Ta's voice came through loud and clear. "You are in quite the conundrum. I hope you see a manner in which I may be able to extricate you, for I do not." "You and the Professor have been upgrading teleporters with the ability to upgrade themselves. To do so, you've been transporting equipment, right?" "Hai!" Professor Nakagawa's voice cut in. Clearly he was on the line. "This capability is within our grasp. What is your proposal, Takio-San?" "Can you teleport my EV suit to me?"
There was silence for a long few moments which felt like an eternity. "Potentially," Boso Ta broke the silence. "Have it placed in one of our lifts." "I'll get right on that," Marta cut in on the line. Najia smiled to hear her voice. "Any other requirements?" "If this will work, we will need very precise measurements," Professor Nakagawa said. "The teleporter is more your project than mine, Boso Ta. My thought is that it will require at least three triangulating vessels, and a beacon, and a substantial amount of open space." "Will an empty cell block do for that," Najia asked, hustling down the corridor. "It should yes... Yes! That will work." Rei Stringer cut in on the call, and Najia blinked as she saw Rei's comm-code. "I can arrange the fly-by," she said. It had been awhile since Najia had heard from the friend she had left in charge of the Eighteen Billion Terran-tech construction supplies factory, and generally, in charge of Eighteen Billion affairs. "There's a patrol of Katana in the area already, it won't look suspicious if they do a swing-by of Wormwood Scrubs."
Najia set her datapad down on the floor in the middle of the cell block. "I put my datapad down on the floor. Is that beacon enough," she asked. "Hai, Takio-San," the aged professor's voice informed her. "But I would endeavor to be in another room when the teleport takes place. This is... Highly experimental." "Vacating the room," Najia said, sprinting out into the hallway and down it. "Tell me when it's gonna happen."
"In... About twenty seconds," Boso Ta informed her. "You might want to cover your ears, assistant." Najia didn't even bother to complain about being called 'Assistant' again, she simply crouched and closed her eyes, covering her ears and tried to become one with the railing. She counted to thirty, then opened her eyes. "Did anything happen?" "Your EV suit and EMU aren't in the lift anymore," Marta said to her. "Better go check."
Najia did, and she laughed heartily. Her hardshell carapace EV suit and EMU were sitting on the floor of the cell block. "A perfect teleport! I didn't even hear anything." "Fantastic," Boso Ta said. "You had best hurry, Assistant."
One fast donning later, Najia opened the door to where Axiom and Lucca were still standing around, chatting like old gossips. They both started when they saw her, and she held her hand up. "Easy, guys, it's me." She was hauling her EMU with her. "Split wonders where creature was hiding that," Lu t'Cca said, pointing at her. "Ancient secrets," Najia flippantly answered, as she hefted her EMU into the airlock, and sat in it, strapping in. "Right, let's do this." Reaching up, Najia slapped the airlock cycle button. The door behind her hissed shut; air was evacuated. Her suit indicated a total drop of external pressure, and the airlock's A-grav let go, letting her float free, and so she pushed off the floor.
"Excellent!" Axiom crowed at her, over the comm. "Level 2 is right through there. That exhaust fan may impede your movements, but it won't make our mission impossible. See those alcoves? There's where I'd hide if I were you, whenever the fan is blowing at full speed."
Exhaust fan? I'm in vacuum! Najia carefully maneuvered out. She was in vacuum and microgravity; but she was also inside a large, cylindrical space. Below her was something like a massive fuse-box with a big holographic turret outline, and she jetted down to examine it, but could see no obvious way to tamper with it without most likely setting off major alarms, so she looked back up - just as a synthesized alert klaxxon sounded.
I hate this place, Naija thought, as she saw a fan at the top of the cylinder spin up. At a guess she thought, perhaps it was something like an exhaust, which struck as horrifically wasteful in space, but she could only grit her teeth, watching it spin. At the bottom of the cylindrical space, she only felt the slightest of buffeting; it might have been substantially stronger closer to the top. I am very confused, very frustrated, and I just want to get the hell out of here, she thought. She was seriously considering revisiting her first plan, which had been to simply teleport herself, Axiom and Lucca to Ace's ship.
But now, though, she was pissed, and she wanted to poke something spiteful in Mellerd's eye herself. So she jetted to the top of the cylinder, looking around. As she did, Axiom popped up in her comms. "These airlocks are shut, so you'll need to find a way to bypass their locks." She responded with only a quick "roger," looking around. One airlock, contrary to Axiom's words, was hanging open, but the lights next to it were red. She tried it anyway; but for once, Axiom was spot-on. The airlock door might have been open, but its functions were locked out, the panel totally nonresponsive. She returned below, and looked around; there was an open airlock opposite Axiom and Lucca, so she tried it, and it worked for her automatically.
"Well, let's see what's down this way," Najia muttered to herself, slipping out of her EMU and leaving it in the lock. She unholstered the pistol that was now clamped to her hardshell-clad thigh, and started to look around again.
To her surprise, she found only another cell block - it was a dead end! She was about to hiss in frustration, when she heard someone call to her. "You there! You! Hey! You are not supposed to be here!" Najia turned to face the Teladi voice, her pistol half-raised, when she saw that the figure in question was imprisoned. She lowered her aim to the floor, and appraoched the bars. Standing within was a Teladi, who looked rather forelorn. Najia's shoulders slumped. Well, this is awkward, she thought. When the Teladi seemed to realize she wasn't a guard, she started to ask, "Oh please, please, please! You cannot leave me here! I am friends with Urgu... Ugusa... I can help you make profitsss! I promise."
Najia sighed at the pathetic display, but she understood the Teladi's desire for freedom; though, on the balance, she also had no idea what this Teladi had done to become imprisoned. Knowing Kriss Mellerd, it was a total crap-shoot; she might be a real scum-bag, or she might be being shaken down. Axiom cut in on her. "I sympathize with the little lizard, really I do, but we cannot compromise this mission in the name of charity."
Najia huffed out a sigh, and looked around. Frustratedly, she slapped the door panel on the imprisoned Teladi's cell, and to her surprise - and the prisoner's surprise - it opened. The prisoner looked around, confusedly, and Najia was glad that her mirrored helmet hid her gaze. "That's the best I can do," she said, resignedly. "You'll have to effect your own escape from here, if you can. Good luck." Turning, she huffed back into the airlock, slapping the button to cycle it as the Teladi prisoner looked around in tentative confusion, taking a few steps out of her cell.
Najia pulled her EMU's straps back on. "Well, that was a fucking bust," she snarled. "I'm about to start lasering shit," she muttered, floating back into the massive vacuum cylinder, and back up towards the locked airlocks. She found a third floor of airlocks, but they only offered some shelter from the fans starting up. After waiting that, frustratedly she flew back out again, and started looking around. "Axiom, there aren't any switches here!" "My diagrams say there are switches, Wildcard. Look more carefully - and swiftly."
Najia let out a guttural growl of frustration, and switched to her cutting laser. Giving in to a pique of frustration, she hit her Mk.2 thrusters, blowing past level 1 to the sub-level, coming up level with the big fuse-box. "Right, let's see what this does," she said with a snarl, and targeted her suit's cutting laser on the big set of what looked like fuses.
She blazed a neat line down the middle of them, and, gratifyingly, the 'Turrets' hologram switched to a big red repair icon... She looked around for a moment. Nothing happened. Najia smirked. "On the one hand, this place is frustrating, confusing, and I kind of want to blow it up out of spite by now. But on the other hand, the gross criminal negligence on display is really working in my favor. Fuck it. Lasers for everything," she said, snarling and going back up the shaft. There were a bunch of unmarked panels, and, giving in to the frustration she felt earlier - which she had barely restrained herself from allowing herself to hold Lu t'Cca at gunpoint - she started lasering the panels like a schoolgirl hooligan on a vandalism spree.
"Your new laser is low-powered, but if you keep it aimed at the lock, it will break eventually," Axiom said. Najia blinked. New laser? This is my laser and I've had it for a while, and... Oh, piss on this! She laughed, however, as she saw that one of the panels had indeed fractured.
One deeply-cathatic vandalism spree later, every panel had been opened, and had revealed that inside the two panels nearest the top-level airlocks were two further, smaller panels, with similar mechanisms. With the fan starting up again, Najia took shelter in one of the alcoves at the top, just under an airlock, and, deciding to use her time productively, she lasered the opposite airlock's control panel. After holding her laser on the box for awhile, it was a glowing ruin, and Axiom commed her. "Partial access to level two established," he informed her.
Najia nodded. She didn't even bother to sarcastically snark at him, though the phrase no shit, Sherlock ran through her mind. Rather, she charitably assumed he was reporting to her something he was learning electronically, and turned around. This is gonna be bright, she thought, as she trained her laser at close range on the near access box, and closed her eyes. She held in the firing stud, and held it - counting in her head to seven, when Axiom's comm made her let up off the laser. "And just like that, we have free reign over level two! They can't stop you now!"
Najia grinned, and opened her eyes to behold a molten, glowing hole drilled into the electronics she had blasted. "Right. Let's get this show on the highway."
On the level above her, in the half just above, she slipped in, and found herself facing a door to another cell block, just through the airlock. She went in and looked; no prisoners. Walking out, she huffed, and decided to walk the half-circuit around the big cylinder again. To her surprise, she found a console, just attached haphazardly to a railing. Really? Najia examined it, and snorted; it looked shoddy, ad-hoc. She tapped the console's screen, and it simply changed color. Axiom piped up. "Magnificent! That'll give you access to half of the switches! There must be another console nearby that will let you remove the second cover."
"Got it. Moving on," Najia said. Back to the airlock she went, after checking the other half of the crescent hallway she was in; without any luck, she just floated across to the other airlock on her EMU. Predictably, she found that, on the opposite railing in the other half of the level, was another console haphazardly attached to a railing, and she rapped it quite firmly with her knuckles. It flashed. "How's that, Axiom?" "Both covers confirmed open," Axiom informed her. "Let's flip some switches. Get back into your spacesuit."
"Never got out of it. Who has time to undress four times? Anyway, switches, yaaay switches," she snarked, as she cycled the airlock again, strapping her EMU back on. "Whoever designed this place is both a madman and criminally negligent."
Once the airlock cycled through again, Najia saw that the two panels she had manipulated had caused five boxes that she had previously taken as unimportant junction boxes to slide their panels open. She groaned to herself when she saw that there were five more lock-like switches within. "Great, time for more vandalism, yay." She lasered the first of the boxes' interiors, the one that was lit, and held it for a long few moments.
"Something's not right," Axiom said, comming her. She had a sinking feeling. "The switches are also setting the state of their neighbors," he declared. Sure enough, she had blasted the leftmost switch, and the second had lit up. Worryingly, the leftmost switch did not look damaged in the slightest. "You'll have to find a combination which turns them all off," Axiom said, as Najia groaned. "I don't think a game of whack-a-mole will get you there," Axiom continued. "Though... Actually, it might!"
Najia groaned, and briefly considered calling for a five-hundred-some member boarding party attack from two capital ships instead. "What tail-hole thought this was a good idea," she bitched. "Who dreamed this up? Why install it like this? Don't anybody answer that, those questions were rhetorical," she snarked, as she set about the process of shooting the junction boxes like they were a juvenile 'turn them all off' game.
About eighty seconds and the false start of thinking she could shoot an inactive switch to switch it on and switch its neighbors states (it transpired that she could only make an active switch toggle neighbors' states), all five boxes were dark, and Najia snarled, bristling with outrage that this was evidently considered part of a high security system and not a child's game.
"You got it, Wildcard!" Axiom commed her. "Access to Level 3 established. And it turned off the darned fan! Off to the hangar, then." Up one level, Najia cycled herself into the airlock, and groaned. She was getting mightily tired of this, and she rolled her shoulders. "I am going to need a massage and to soak for an hour in the shower," she griped to no-one in particular. She hefted her EMU half-over her left shoulder, unholstering her pistol, just in case. The EMU was very heavy, but her EV suit had a fairly substantial low-profile power assist mechanism. Not enough to turn her into a super-soldier by any means, but enough to let her heft a 150kg load like a bulky and cumbersome backpack. She was tempted to leave it behind... But it was a good thing she didn't. The corridor she found was only a straight shot to - and she groaned - another airlock. As she approached it, Axiom unhelpfully congratulated her. "Excellent," he said. "Yo're approaching the internal hangar now. Our getaway ship is right over there." Cycling through, she passed into the deep well of an internal ship hangar - and groaned.
Najia was looking at a Magpie. That was the big, innovative, unique ship?
"If we want to make it out of here, you'll have to destroy the clamps on the hangar doors," Axiom informed her. Najia groaned, sighed, and rolled her shoulders. "Right. I can do that. All this for a..." She seethed, and looked back at the ship.
No, it wasn't a Magpie, but it sure as hell looked like one. It was clearly a derivative design, but it had not the Magpie's massive cargo pods; rather, it had smaller pods, and a lot more gubbins - antennae, dishes, and the like. Fan-dabbie-dozie she thought balefully to herself as she set about finding and destroying the lockdown clamps. As she did so, she also saw a couple more panels that had a turret hologram over them, and, thinking, why the hell not, fried them, too. Moments later, the lockdown clamps fell, too, and she saw a red light glare through one of the hangar windows.
Axiom piped up, "Holy triangle, that's the station alarm! Lucca and I are going to make a run for the ship!" She blinked, looking up - two EVA-suited figures, with full EMUs, cycled through the airlock she had come through.
What, she thought. Where... I... What... Where...? In a moment of dumbfounded confusion, she stared openly, unmoving, before both of them dipped between the ship's large thrusters, and headed for its belly, while Axiom said, "approaching the dock. Be with you in a moment!" Fearing being left behind, Najia abandoned the question of where they had gotten EV suits, let alone EMUs, in favor of making haste to join them.
As Najia negotiated into the airlock, Axiom and Lucca reported that they had boarded, and Axiom was working on powering up the ship's systems, and Axiom was transferring the ship's ownership - and hence, control - to her. They were trying to talk over one another, making it confusing, but, as she got into the ship and shed her MMU, running for the seat, Axiom noted, "This prototype ship does not appear to have an emergency eject system. I assume it was supposed to be added later." "Great," she snarled. "This is going tits-up and I'm in a little ship with no ejection system." "Split been moving into position," Maestro informed her, in a bit of good news. "Alarm must have mobilized more Ministry forces than Split anticipated."
"Thrice blasted!" Axiom roared from the back. "Mellerd deployed a capital ship to head off the Arcadian Endeavour!" Najia groaned, checking her map. A Pheonix-class vessel named Rolling Rock was engaging the Arcadian Endeavor.
As Najia got the Raven's struts up and pushed it forward, she got a comm from the Rolling Rock itself. She snarled as she saw Kriss Mellerd in her comm pane. "Thank you for leading the old man, and his crew of clowns, right to my doorstep. Crossing them off the Ministry's list will do wonders for my career advancement."
Najia gawped at her, in shock at the sheer gall on display, as Mellerd laughed. "You just stumbled into this whole affair, so I will offer you a one-time chance to get out of this. All you have to do is dock at my ship and hand over the pirates youy are currently harboring. You won't be able to keep the ship, but -"
Najia cut her off, snarling in anger. "You just love the sound of your own voice, bitch. Even if I was inclined to take an 'out,' though, nobody can trust you. For anything." Najia switched the comms to her ships, as she powered the Raven up to full. It seemed to be armed with two cannons; she test-fired them by holding in the trigger. They didn't fire immediately, but when she let go, they let fly. "Woah. These must be those Teladi charger things," she muttered. "Whatever. Ladies? This bitch cannot be trusted to keep her word. End her rightly!"
The Rolling Rock was already exchanging fire with Arcadian Endeavor, while Ace nipped at her heels, firing off shots from that launcher and the frontal cannon. Shiv and Kunai - the name chosen for the Paramerion - lifted from the Jackdaw and Arcadian Endeavour respectively, while Jackdaw and the Snapping Tortoise broke from formation with it to engage.
"L beam turrets... Problematic," Najia muttered to herself. "Let me see what I can do about that," she added, as she set the Raven prototype in motion. She could only hope, at least, that Kriss was at least rethinking her decision, now that the odds had tilted decidedly against her.
She dove into action against Rolling Rock, testing out the Muon Chargers, as the ships with her split and attacked. The destroyer was big, and problematic, but it seemed rather... Awkward to control, in fact. Ponderous, its turrets, even the lasers, seemed slow to respond. She nipped around it, firing a few times, as her four ships slipped past it. A plasma bolt struck her shields, and she yelped, diving to evade. "That's it," she heard Rei - not over the open comms, but in her earbud. "I am not letting you get your ass killed like this. I'm dispatching help," she said, and Najia winced.
Great. So this is how the war with the Ministry starts? And yet, oddly... There was no sign of Ministry reinforcements. Najia fled from the immediate vicinity to recharge her shields, coming in close to the Arcadian Endeavour, and watched as the Eighteen Billion Katana squads roared in. She winced as she saw that Okayama and her defense fleet had also been dispatched - a Destroyer squadron was going to bear down on Rolling Rock... Eventually. And yet, the Ministry was doing nothing.
It hit her suddenly; Kriss was rogue. Was doing this on her own. She snarled and grinned. The Ministry might be mad, when this shook out, but they'd have a hard time proving her involvement. Especially if she could play it as her ships responding to a distress call because a rogue vessel with an unaffiliated transponder had attacked a ship. It was flimsy... But it was enough. "Bear down on her, ladies. Tear that thing apart." Najia crowed, as she pulled the Raven in to touch down on the Arcadian Endeavour's landing pad. She looked back. "Axiom, they're gonna need you in the engine room. Lucca, you're not gonna wanna be on this ship!" The back ramp was dropping as she settled down; neither waited for her to have landed fully, they dropped from the ship and sprinted past, to the lift.
"So, you've decided to go down with the sinking ship? One less loose end for me to tie up later!" Mellerd crowed at her, and Najia smirked; of course she knew she couldn't trust Mellerd. "You're worse than a pirate, Kriss. Nobody can trust you," Najia said. "Prepare to kiss your ass goodbye."
Maestro was rattling on in her ear, but Najia could barely hear him over the combat calls. She hoped he was smart enough not to fire upon the T.E. vessels responding - it would be awkward later, and they were joining the fight on his side, after all. He was saying something about escape, and turrets. Najia snorted. "Actually, we're just going to blow this thing up," Najia declared. "We can't leave someone like Kriss Mellerd at our backs."
Things seemed to be doing well at first; the Rolling Rock was handling clumsily, awkwardly, as if she was critically undermanned. That gave Najia an odd hope that she might actually succeed at boarding her; the responding vessels were quickly tearing down her turrets and shields.
Then, everything went dramatically pear-shaped. Najia yelped as lasers tickled the the Raven's shields down and she got them back up again; again and again this happened, each time the hull started to fracture more and more. She made attack runs, damaged a surface element, and then things got worse. Where were those lasers coming from?
"Missile. Incoming missile." She slapped the countermeasures button, only to see the screen flash ammo empty. "Fuck!" A missile slammed into her, followed by a fly-by from a starfighter. She didn't catch it, but she took a pot-shot at it as it went past. Things were going from bad, to worse, when she heard someone howl, "Jackdaw's taking heavy fire! Jackdaw's... Oh fuck!"
Najia felt a moment of total disassociation. Numbly, her hand drifted over the stick, trying to maneuver the clunky ship like a starfighter, whilst fighting through mental fog.
Marta.
"We've got them!" Rei stringer called out, over her line. "I've got the crew of Jackdaw at the depot, but now we're under attack by a Ministry warship!" Najia gasped, shoving her stick forward, hard. Her ship was flying apart around her, and she snarled. "Someone get these motherfuckers!" "We're coming in," she heard - both the first, and last, person she wanted to hear. "Fenrir, engaging!" "Okayama, engaging." "Kagawa, engaging!" "Ark Royal, moving to engage!"
Najia laughed, incredulously. That was four fleets. Four fleets that most definitely were not supposed to be engaging to support the Arcadian Endeavour. One of them the Teladi wasn't even supposed to know about - Alarms blared. The Raven had taken a nasty hit, and a Ministry Kea was lining up on her six. She tried to pull away - she wasn't going to be fast enough - the ship jerked - the world went white.
Najia crashed forward to the deck, yelping, arms up to guard her head. She looked up; a Marine was standing next to her, offering her hand to Najia. "Better get to the skipper, ma'am," the Marina said. "We're Koshirae." Najia laughed, taking the proffered hand and climbing to her feet, hustling down to the bridge's main deck. Selaia Kevlin was standing in the middle like the Maestro, calmingly barking out orders with command presence. She looked up at Najia, briefly, smirking at her. "Does the owner have the conn?"
Najia shook her head, laughing. "Fight the ship, captain. I've got to coordinate this clusterfuck." Selaia laughed at her and nodded, barking out, "bring us up ninety, show her our broadside. Turret gunners, you are cleared to engage."
She hustled down to the fleet coordination console; the crewwoman at it hopping away for her. "This is Takio," she said, hopping on the controls. "Ladies, clear my skies of red. I don't know what the hell has gotten into the Ministry, attacking our stations like this, but if it's hostile out there, we kill it."
Rolling Rock was not having a good day, and it was getting exponentially worse. Her engines had been disabled, and Najia heard Maestro call out over the pirate channel, "Her engines are disabled. Now is the time to get away! But, where is Wildcard?" Najia winced. How was she going to explain that? Did she even want to? "This is Snapping Tortoise," Raleen, the captain of her pirate Baku called out. "We are picking up the crew of Jackdaw and Raven. Let these big bruisers fight, we'll get back to you."
"No!" Kriss Mellerd called out, yelping. "I don't wanna die!" Rolling Rock was coming apart under the growing tide of fire it was enduring, and more ships were still arriving. Najia snarled. Part of her wanted to bid Kriss a bon voyage to the afterlife, but she looked up to Selaia. "If anyone gets out of that ship, I want them. And we don't tell the Ministry."
"Roger that," Selaia said, and barked out orders to the helm to move closer to Rolling Rock. Najia looked back - a Ministry Razorbill was thoroughly engaged, and another had just blown up, attacking the construction depot.
She gritted her teeth, snorting hard. There was going to be hell to pay for this later. Righteous indigation - no, fury - was going to be the order of the day. Her ships had responded to a distress call from a Windfall trader, by an unidentified vessel. It was attacking relentlessly, wasn't on-record as being anything official. Then Ministry vessels, apparently heeding the aggressor's pleas, had jumped in, attacking Takio Enterprises assets, and the inevitable happen.
That was the tack she was going to have to take, and she clenched her fist. Outside, Rolling Rock came apart in a dazzling blossom of red that polarized the bridge windows for a long several moments. When they cleared, the ship was a debris field. Part of her hoped that Mellerd was dead; part of her hoped she wasn't. There was going to be a butcher's bill for today, and she tried - probably vainly - to make peace with that.
"Get us close enough to the Ministry Wharf to make contact," Najia said, looking to Selaia. "I've some barking to do." Selaia smirked at her. "After this? They should know damn well your bark isn't nearly as bad as your bite. They should be happy to get barked at. You should put on a respectable jacket at least." Najia let out a huff of exasperation, hurrying to do just that.
Najia needed to work to summon the righteous indignation she required for the bluff, but she reminded herself of the fate of Ace's mother to do so; the Ministry were assholes, even if they were also the lawful authority; and they had attacked her. She had clear and convincing evidence that Mellerd was up to no damn good. Not that she waas going to reveal it to anyone.
Hence, she found herself with eyes coldly blazing over the comms to the Ministry Police Kea craft which had departed from the wharf to intercept Koshirae. "Enough is enough," she snarled over the holo, standing in the conference room. "My ships responded to an attack upon a free trader from a destroyer that was not transmitting appropriate Ministry codes - not that the Ministry should be allowed to attack random traders, either."
"Your ships fired upon Ministry vessels," the captain of the Kea shot back, clearly outraged - but also, like the pilot who had followed her through the rift - terrified at being massively outnumbered and outgunned.
"Let me be clear, on the record, so there is no ambiguity," Najia said, leaning forward, placing her fist on the table. The effect was to lean closer to the hologram - and on the little attack ship's screen, her face would loom larger. "My ships responded to a distress call from a ship being attacked by an unknown vessel not transmitting appropriate ID. The Ministry, for whatever reasons, chose to respond to the event by siding with the aggressor and attacking my ships. Takio Enterprises warships responded by destroying the Ministry vessels." Her heart was thumping in her chest, but she narrowed her eyes. "If this is the gratitude of the Ministry of Finance, for all that Takio Enterprises has done here in Eighteen Billion, in Grand Exchange and at large, for the Ministry and the company, up to and including constructing facilities and securing neutral diplomats to mediate the dispute between the Company and the Ministry... Well, you might want to check with your superiors before you write a check they have to make good on. To be absolutely clear, this is a threat; you are the highest-ranking Ministry combat officer in Eighteen Billion. It is your decision whether this conflict continues or ceases, here and now. Ah - ah! Shut your fucking muzzle and listen to me carefully," she snapped, as the pilot opened her muzzle to retort.
"If you say anything but words to the effect of 'this was a horrible misunderstanding and we should deescalate the situation' - if you, personally, choose to escalate the situation, the first step I will take will be ordering all of my shipyards to stop producing vessels for the Ministry. The second step will be that I shall cripple the Ministry's ability to replace vessels by destroying the Ministry Shipyard and Wharf here in Eighteen Billion. I shall then proceed onward to prosecute this destructive and pointless war - a war chosen by you, pilot, here and now - by destroying each and every Ministry of Trade station I can find, until someone with some competent authority asks me to please stop doing that. You can see the weight of tonnage I have here, you know the Ministry does not have the tonnage to stop me. The choice is in your claws, pilot; war, or peace. War, or peace. Escalate, or deescalate. Your call."
The Kea pilot visibly shrank backwards in her command chair, obviously struggling to attempt to retain composure and command respect in the face of an overt and direct threat to bring fire and flame directly to the Ministry of Finance. Finally she steeled herself, straightening up in her chair. "This has obviously been a dreadful misunderstanding, miss Takio. The Ministry is undoubtedly going to demand reparations for our lost warships, but such matters are the purview of the financiers, not myself. If you will cease giving offense, we too shall cease attacks upon your vessels."
"Thank you," Najia said, leaning back. She fought not to visibly slump and sigh in relief, or to show how badly her heart was racing. "As for the reparations, they can take that up with the diplomat I have on payroll. Out." She cut the channel, and collapsed back into the chair behind her.
A moment later, the comm lit up again, and she flicked it on. It was a huge conference call, with the commanders of her fleets, the captain of Koshirae, Marta on the Snapping Tortoise with a small bandage on her forehead; Rei Stringer on the 18B construction depot, Tsukiko Peterson back at the headquarters, Professors Nakagawa and Okoye - whom Najia realized with a pang of guilt she hadn't yet formally re-introduced herself to -, Boso Ta,, and Ace. Najia let out a heavy sigh of relief. "Please for the love of god tell me we didn't lose anybody," she said, first off.
"Nobody from Jackdaw, Marta confirmed. "I took a headcount. We got lucky. "That seems to be a recurring theme," added Captain - probably should be Commodore - Xiaowen Kapoor - one of Najia's older friends, and currently the commander of T.E.S. Fenrir. "It helps that we responded with overwhelming firepower. My fleet is reporting no fatalties; thirteen casualties, mostly caused by haste in the heat of battle."
That proved to be the recurring theme; all of her responders reported sustaining injuries, mostly 'workplace accidents' incurred whilst in the heat of battle, but though some were serious, none were life-threatening.
"Najia Takio," Professor Yoriko Okoye - an aged-but-not-venerable, steel-haired professor-turned diplomat said, with the same tone of voice that she had used when reproaching Najia in class. "You are now, as ever you were, charmed, lucky, and reckless. You choose to act with passion first and foremost. This is a fine mess that I'm going to have to clean up, you understand. Can I expect this sort of thing to deal with in the future?"
Najia took in a breath, glancing around at her fellows. Barring a few, they were all young - Tsukiko was the third-oldest and Najia knew she was closer to thirty-five than forty - barely. Most of them looked grave, but not mutinious. She sighed, and smiled, wryly. "While I don't plan to go to war with the Ministry, there may be future... Rough spots to smooth over, yes. If you'd like to resign and go home -" "Not yet," the aged professor said, sharply. "But for dealing with this, I am going to require a pay rise!"
A chorus of chuckles surrounded her, and Najia sighed, face-palming and smiling. "That's fair, professor. We're going to have a fine time untangling this. Ace, how are the Curs?"
Ace looked into her eyes, then looked away for a moment, then back to her. "Secure in Windfall, awaiting your hopefully-safe return." She trilled, and Najia nodded. "Next stop, then."
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