Mary steenburgen photographic memory
Family is talking about a hallucination like it's a good thing
2023.06.05 02:46 skysong5921 Family is talking about a hallucination like it's a good thing
My Aunt "Anne" died recently after a long battle with brain cancer. A few weeks before she passed, Aunt Anne thought she saw a woman standing in her living room in front of her small year-round nativity scene. Aunt Anne, whose speech was one of the first abilities she lost to this tumor, just called her "the lady". My very Christian family is now convinced that she saw the Virgin Mary who was telling her that it was time to go to heaven, and that Aunt Anne just didn't have the ability to think of the words 'virgin mary' to tell us that. My other aunt (Anne's sister) took the small nativity scene home and now displays it on her fireplace mantle as a reminder of the "vision" Aunt Anne received.
It's creepy to me that a tumor-induced hallucination is being remembered fondly. One of Aunt Anne's most prized personality traits was her intelligence, and she told us countless times while she was sick that she hated not being smart anymore. Now she's being memorialized by an event that proves that her brain was failing her. It just seems so creepy in ways that I'm struggling to articulate.
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2023.06.05 02:03 JonathanS223 I Faced a Bone Walker and Lived
Hey all, it’s me Frank Jones again.
I wrote that post a while ago about why you shouldn’t be a paranormal investigator and a lot of you liked it. Since settling into my hideaway in the mountains, life has become quiet and I thought about checking in. The plague hit us like nothing and now that everyone is wanting to travel again, I thought to say hi. I want to say thanks to all of you who commented and gave me those weird pointy thingies this social media does. Some of you even figured out my post office box address and sent me letters. I appreciate it (and don’t do it again).
The common strain among your posts was wanting to know if I had ever encountered other things as an auditor. Of course I have but I have been reluctant to tell you because I don’t want to shine some sort of light on all of it or make it sound like some romantic adventure. It’s “pissing yourself” fear all wrapped up in a waking nightmare with a side of gory terror. I am one of the few who actually made it to retirement…if that’s what you could call this life I’m living now.
But, I have nothing else to do really. Carl only visits once in a while when he’s passing through and I cannot risk any other sort of company knowing I’ve pissed off a lot of people…and things. So, I’m back on this internet board and sharing. So many are curious, I thought maybe another story can scare you all straight. This was the first time complacency almost got me and another killed.
This story takes place somewhere in the 90s in a small New England town. It was one of those places nestled along the banks of a serene river, historic brick buildings line the winding streets, their facades adorned with weathered signs that hint at the town's seafaring heritage. A place where everything smelled like either the ocean or decaying fish. I’m not going to specifically name the town to protect the young lady that may still be living there but in the heart of the town, there’s a renowned drawbridge which stands as a testament to the place’s affinity for water. Its ancient mechanisms creak and groan when allowing vessels to pass through the calm waterway. It also had some of the best outdoor markets I had a chance to stop and check out.
I didn’t pass through this part of the country that often as my boss preferred me to do the long hauls across the country but there was a dead haul nobody wanted.I took it cause I wanted a change of scenery. I was already working as an auditor and part of a loose alliance of others who investigated and dealt with any weird things. I actually had a few monsters under my belt. I honestly had the foolhardy idea that I could handle anything out there. God, I was an idiot.
The supernatural never crossed my mind until that evening, stopping to fuel up my red 1992 Peterbilt 379 and paying for the gas with the attendant and restocking up on those beef jerky sticks and coffee.
That was when I noticed her. She was a young woman about in her mid 30s looking like one of the corporate types with the short hair cut and business suit. I would have not paid her any mind if it wasn’t for the touch of apprehension on her face as she talked on one of those new fangled bright yellow Nokia cellphones. Soft strands of chestnut hair framed her face, their gentle sway moving as she glanced around while talking on the phone. As I observed her, I couldn't help but notice the way her fingers trembled slightly, when trying to get money out of her pocket. I’ve seen that type of fear before. So, like a creep, I eavesdropped on her call.
“Yes, it happened again,” she had said as the nickels finally made it to the counter to pay for her snacks. “I could have sworn there was something outside the window near the edge of the forest….no, of course the security cameras didn’t pick up anything. They’re cheap. Ronald was a skinflint when it came to things like this. Hope he’s rotting in hell wherever he is.”
My mind began to drift away, more annoyed I couldn’t get a move on it. It sounded like a problem for the police and if anything, I was gonna tell her that. It was what she said next that made me stop and brought back the reality of the world.
“Yeah. like nine or ten feet tall. I’m thinking kids are playing around with scarecrows or something. Won’t come from the edge of the forest and when I check, I can see foot impressions and stuff. I already put in a call to the cops. They found nothing.“
“Did it sway a bit and its eyes seem to glint like a cats or owl?” I asked without thinking.
The look I got from both her and the gas attendant made me realize what I had done. Well, too late now.
“I’ll call you back,” she said quickly, eyeing me as she hung up the phone and slipped it back into her purse.
“You need me to walk you to your car, ma’am?” the attendant asked, staring at me.
Of course, I forgot that The Truck Stop Killer had only been arrested a few years before.
“I’m fine, thank you,” she said, quickly gathering her stuff and making for the door. I slapped the one hundred and seventy bucks on the counter to pay for my diesel guzzler ignoring the change and followed her out but making sure to not move in a way that caused the teenager in the station to call the cops.
“Ma’am,” I called out to her and she turned to me while hurrying up her pace.
“I’ve got pepper spray. Stay away from me.”
“The thing in the woods. You could have sworn you smelled fresh dirt like mulch and it seemed to sway back and forth like it could not keep its balance.” I threw it out there in desperation.
She froze and turned to look at me. Eying me up and down as I kept my distance and angled to head towards my truck.
“How do you know?”
“I…uh…dealt with something like that before. On a job in Canada.”
“Who are you?” she asked, looking at my faded shirt and company logo. “A trucker?”
“I moonlight as a problem solver. Like an auditor of sorts.”
“Who is it?” she demanded, eyes still affixed to me and hand in her purse.
“Better question is ‘what is it?’,” I answered.
I have learned to pick up on the contempt and disbelief from people who hadn’t seen what I have. I was already being dismissed as a whack job.
“You have tracks on your porch you have written off as animals, especially if you own a dog. If you did own a dog, it’s missing. Cops told you it ran away. You got a garden?”
“Yes,” the certainty had started to leave her voice. “A walled garden.”
“And anytime you’re in there, you feel like you’re being watched.”
At that, her hand came out of her purse empty and she approached me with the fear I had seen in her eyes now on her face.
“How did you know?”
“I’d rather not explain out here,” I said sheepishly running my hand through my sandy brown hair that only started getting flecks of gray. “But you got a…pest problem.”
“And you can do something about it? I’ve had exterminators, cops, nature lovers…even a priest.”
“None of those won’t do you any good and I don’t want to scare ya but it’s more active which is not a good sign.”
For a few moments, I could see the indecision in her eyes. The desperate want to dismiss me as a lunatic but whatever she had heard or seen won over.
“Fine. You can follow me to the house.”
“Mind if I hitch a ride?”
The woman started but then looked at my truck. “Promise. I mean you no harm. I really think you’re in danger.”
That was when I found her name was Isabelle Walker.
We left my truck in long-term parking after she told the attendant that I was a long lost relative and that’s why the change of demeanor. I don’t know if he believed her but at that point, I don’t think he cared. I left my truck with its metallic frame standing tall and proud amidst the rows of other vehicles.
I did not realize how desperate this woman was until we got going on the road. I had loaded myself in the passenger seat after pulling out my military backpack from the war which I also used for my auditing services and tried to look as harmless as a man of my stature could.
For the first fifteen minutes of the drive, her focus was on the lonely road, those beautiful eyes darting to me anytime I shifted my weight. I didn’t want to scare her so it was her that spoke first.
“What is it?”
“I really don’t know but the people in my profession call it a Bone Walker.”
The nose crinkled in disbelief.
“Halloween is not for a few more months, Mister…”
“Jones. Frank Jones.”
The James Bond reference caused her to snort in amusement.
“I don’t know what to tell ya, ma’am, except I’ve dealt with some pretty scary things out there. Normally I’m never this forward as most people try to call the cops on me or dismiss me as a lunatic. I mean, I could be a lunatic but I know what I’ve seen.”
“And that is…?”
“You know. Ghosts, vampires, werewolves. They’re real. They’re not common but real nevertheless.”
“Really?”
There was still the disbelief in Isabelle’s voice but I grew to ignore things like this.
“Sure. I mean, think of all the things you experienced and be open to alternate answers.”
Isabelle was quiet for a few minutes and then sighed. “Either you are telling the truth or you're the biggest liar and I’m a fool that’s not going to live through this night.”
“I promise,” I tried to reassure her. “I’m not going to hurt you.”
After a few more minutes and off the main highway, we approached her home. The large house stood resolute amidst the dense, ancient forest, its weathered exterior a testament to the passing of time. It was a grand structure, its imposing presence commanding attention. The sprawling estate exuded an air of mystery and faded grandeur, as if it held stories whispered through generations.
As we pulled in, the main house loomed before me, its facade adorned with intricate woodwork and worn stone. Ivy crept along the walls, weaving an emerald tapestry that hinted at the passage of years. The windows, framed by elegant yet slightly cracked panes, stared out into the world with a mixture of curiosity and melancholy.
To the side, a large shed stood detached from the main house, its weathered boards echoing tales of forgotten tools and lost endeavors. The wooden structure sagged under the weight of time, its roof covered in a patchwork quilt of moss. Inside, shadows danced amidst remnants of a bygone era, rusty equipment and dusty shelves attesting to the once-bustling activity that had long since ceased.
Not far from the shed, a family cemetery nestled amongst the ancient trees. Tombstones, adorned with intricate carvings and weathered inscriptions, dotted the landscape. The hallowed ground exuded a solemn tranquility, as if time stood still in reverence for those who rested eternally in its embrace. Wisps of fog clung to the grassy knolls, lending an ethereal quality to the sacred space.
At the far end of the property, an old walled garden stood as a testament to the house's former splendor. Once vibrant and lush, the garden now appeared overgrown and untamed. Stone paths meandered through a sea of tangled foliage, leading to hidden nooks and forgotten corners. Dilapidated stone benches, adorned with intricate carvings, sat scattered throughout the garden, silent witnesses to a time when laughter and conversation filled the air.
As I stood amidst the silence of the forest, the house, shed, cemetery, and walled garden formed a tapestry of history and mystery. They were a testament to the ebb and flow of life, the remnants of a bygone era that clung to the present. Within their weathered walls, secrets whispered and memories danced, waiting to be discovered by those who dared to venture into their enigmatic embrace.
“Great place to be haunted, huh?” she said with sarcasm. “My ex left it to me in the divorce. Was only going to be here long enough to sell it but no one wants it and my job wants me to move to this state anyway.”
“Where are you originally from?”
“California.”
“So, this is definitely a change of scenery for you,”
Isabelle only hummed back at me as she fumbled for her keys in the dying light of evening. I pulled my backpack closer to me as my eyes scanned the treeline where the shadows had begun to deepen. Nothing stood out against the silhouettes of ancient trees which was a good sign. I wasn’t too late.
Stepping through the weathered front door, I entered the interior of the old house, greeted by a mix of nostalgia and faded elegance. The air carried a hint of mustiness, a reminder of the countless years the house had to have witnessed. As my eyes adjusted to the dim light filtering through the stained-glass windows, I could make out the clash between old decor and the modern furniture Isabelle had bought.
The foyer, adorned with a worn, threadbare rug. The walls, once adorned with portraits and intricate wallpaper, now bore the markings of time's passage. The wooden banister of the grand staircase, polished with use, creaked softly under my touch as we made our way towards the living room.
Moving further into the house, I found myself in a spacious living room. Large, ornate windows which would have allowed slivers of daylight to filter through the heavy velvet curtains. The walls were adorned with faded wallpaper. An aged fireplace, its stone mantle adorned with trinkets and old photographs, served as the heart of the room.
“You want some coffee?” Isabelle asked, throwing her keys on to the coffee table. I sat down on her couch and dropped my backpack on it with a clunk.
“Sure.”
“Sugar?”
“A lot.”
The kitchen light clicked on and I heard her moving about setting up the coffee pot. The adrenalin was now pumping through me as my mind raced. I’m not going to go into a lot of detail on what a Bone Walker is but it’s a creature that usually haunts the western coast. It being so far out east was strange. I pulled out my old gun bag and unrolled it. My Stevens Model 520-30 “Trench” shotgun was the first thing I reached for as I popped open the internal pouch holding he high flash shells I was glad I packed. It was the startled sound from Isabelle that made me quickly look up.
She stood there with my coffee, eyes locked on the shotgun in my hand. I slowly held up one of the cartridges I was planning to load.
“Flash powder shotgun shells. No load. Just makes a loud noise and a bright white light. What we’re facing lives in the shadows and hates light…normally,” I had heard stories that they could strike in the day but it was extremely rare. She didn’t need to know that.
“Oh,” was her quiet response. “Do…do I need a gun?”
“You know how to use one?”
“No.”
“Then it’ll do more harm than good. You got any flashlights?”
Isabelle nodded mutely, the gravity of the situation sinking in at the array of weapons and items in my pack laid out in front of her.
“Go get them.”
While she was gone, I quickly unloaded the silver bullets out of my Makarov pistol (a gift from a Viet Cong officer and a story for another time) and placed normal 9mm rounds in the clip. I had it holstered under my jacket with the two back up clips when she returned with three cheap flashlights.
“One in your hand and one in your pocket.”
“Why?”
“In case you drop the one you are holding.”
The woman obeyed silently.
As night fell quickly around us, I slung my shotgun over my shoulder and with Isabelle close, we made our way upstairs. There were tell tale signs I needed to check as the only advantage I had over this thing was the fact it stuck to a pattern. If it was at the stage I thought it was, there would be signs.
“Which room is yours?” I asked.
Isabelle pointed to a door down the hallway across from a large window. Approaching it, I quickly shined my flashlight at the mahogany door frame. It was the glint that caught my eye. Deep gouges in the wood.
“What’s that?” she asked.
“Claw marks,” I responded. There was no use sugar coating anything now.
“This thing was in my house?” Isabelle said horrified.
“For the last few weeks now,” I said, my nose picking up the faint odor of dirt and mud.
“Why didn’t it attack me then?”
“It wasn’t time.”
“What?”
Talking was going to be the only thing to keep her focused. I had felt the world shift a bit as night fell and I needed her not to panic.
“Bone Walkers are ritualistic creatures. They are very choosy over their prey. It can take a month or two before they move in. That’s why they are so hard to catch.”
“Criteria? Like what?”
“We don’t know.”
That was the honest truth. The only reason we knew their existence and patterns was thanks to blind luck and people surviving their encounters. I showed my light around looking for other signs. Discolored stains in the corners where shadows would naturally form, healthy moss and mold that shouldn’t be there. I found a patch around her bed. She did not notice and I did not want to tell her that it probably stood over her through the night watching her sleep. The sooner I buried this thing, the better.
“Frank!”
There was a trill of terror in Isabelle’s voice and I immediately looked to where she was. The woman was standing by her bedroom window staring out at something. I quickly moved and spotted what she saw. In the forest, at the edge of the shadow cast by the moonlight was an almost, imperceptible form. It stood nine feet, hunched over like a broken scarecrow, its owl like eyes staring back at us.
“Shit,” I muttered. Thank god we had turned on the lights as we went.
It was the flash of light and the crack of thunder that heralded the arrival of the storm. The lights of this old houses flickered which caused my belly to flop a few times. My brain was on fire as I glanced back from the lightbulb to where the creature was and found it had vanished.
“Where did it go?”
I did not have time to explain as another crack of lightning caused the lights to dim. I grabbed Isabelle roughly by the arm and yanked her back down the hallway towards the living room where I had left my stuff. We barely made it to the living room when the lights dimmed low. I grasped the glow sticks out of the bag, cracked a handful and scattered them about, their bright yellow light beginning to glow. The power then went out bathing us only in the eerie glow of the emergency lighting.
As we waited in breathless anticipation, the storm struck, its wrath manifesting in torrential rain. The mansion seemed to respond, succumbing to a power outage that plunged us into an abyss of blackness only moments before.
A trill of terror coursed through me. I knew this Bone Walker thrived in darkness, using it as a cloak to conceal its malevolence. We auditors were not sure if it actually teleported or it preferred to move in pitch darkness. I just knew that the black was our biggest threat.
For a few moments, we could only hear the ragged breathing of the two of us being drowned out by the pounding rain against shingle and glass. Isabelle had wound her hand into my jacket pocket and was gripping it tightly, I could feel her shaking with terror. I kept my shotgun gripped tightly in my hand listening for the tell tale sound of its arrival.
It was the movement out of the corner of my eye and the fact her grip got tighter on my jacket. I swiftly turned on my high-powered flashlight as I spun around and the brilliant beam pierced the obscure corner of the room. No matter what I had read or seen before did not prepare me for what I saw.
It stood there in the corner, its eight foot height engulfing that section of the house. My eyes strained as it appeared the thing was struggling to stay in focus. Its arms were too long for its body, spindly and almost to the floor while the legs appeared backwards giving it a strange forward leaning look. It wore a hunter’s long coat and trousers but through the rips and tears I could make out something squirming and moving underneath. The air filled with the stench of decaying plants and diseased vegetation. Its face was covered with what looked like the remnants of a cheap bandanna but its owl-like eyes gleaned back with malevolence.
Isabelle whimpered, her fear palpable in the room and the Bone Walker lunged toward us. Even though my fear was ripping through me like an unstoppable train, I had the sense to pull the trigger of my shotgun aimed in its direction. The flash and resounding roar painted the entire room in a brilliant black and white shadow causing every corner and edge to appear thick and vivid. The creature screamed and fell to the side into the shadow not illuminated by the weapon’s fire.
Isabelle had thrown herself on the couch and was huddled there, trembling with terror, while I moved quickly to crack a few more glow sticks and toss them into the dark corners of the room. In one, I saw its foot recoil back into the kitchen where it was darker than night itself. This was quicker than I had anticipated. The plans I had been formulating on the drive were no longer viable. I wanted to lure it to where I controlled the battlefield but that was not an option anymore. This had become a cat and mouse game and I knew this was with a predator I could not even hope to understand and had years to hone.
Out of the kitchen again this thing charged forward, relentless in its pursuit, it was trying to find a way around my light barrier which only appeared to slow it down. With shaking hands, I fired several more rounds, each blast forcing the creature to retreat and the girl to scream in terror. As soon as it retreated to a dark part of the house, I turned to where the woman of the house had been. To my horror, Isabelle's fear had gotten the best of her. In that moment of panic, she darted from the safety of the light, towards the hallway and the door outside.
“Isabelle! Stop!” I yelled trying to command her back with my voice but I doubted she heard me. Between the abject horror and the relentless rain, she was going to take her chance. A chance I knew she did not have.
I only took a step when I sensed it. The musty smell of an organic landfill overwhelmed me as the form silently darted past me, its long arm clobbering me up the side of the head. The world spun as pain burst through my brain. I felt the world tilt and fall heavily to the ground, flashlight and shotgun falling away.
As I slipped in and out of consciousness, I knew I was a sitting duck for this thing. There was no way for me to stop it from ripping me to shreds like some of the corpses I had seen. As I blinked, I came to my senses and realized I was alone. How long I had actually been on the ground, I did not know.
I sat up, my head pounding and I could see the door hanging open, the wind slamming the door on its hinges and the rain soaking the hallway floor. Struggling, I found my flashlight and gun and pulled myself together.
There was a slim chance that Isabelle was still alive. I had to think. Where would it go? I ran all the stories I could think of and then it hit me. The garden. The walled garden.
I charged into the rain-soaked night. I sprinted toward the enclosed garden at the edge of the property. As I grew closer, I saw that the rusted door was open and hope flickered in my soul. As I came to a stop, I brought my flashlight up again with my shotgun and saw it.
This creature stood there in the middle of the overgrown garden, its massive clawed hand wrapped around Isabelle’s chest and holding her up. Out from under its bandanna mask, putrid vines had appeared and led up to Isabelle’s face where they were forcing their way down her throat and up her nose. I could see the wide terror in her eyes as vines were snaking their way around her waist and I did not want to think about what they were planning to do.
I brought up the shotgun again and fired. Knowing that I had distance, the flash of light caught the creature by surprise. It shrieked as it fell back. Trying desperately not to release its prey. I did not hesitate to grab the machete at my side and hack at its arm until Isabelle fell down free of it.
It’s claw swiped at me striking me on the leg and easily tearing through my pants leaving bloody lacerations but I put the weapon point blank and fired another round. I do not know if it was the flash, the combination of the creature, or that the almighty above was looking out for me, but the creature caught ablaze from the spark.
It fell back swinging wildly as the fire spread unnaturally fast catching the plants around it on fire. Within a matter of seconds, the walled garden had become ablaze with the bone walker in the center. As I ripped the vines out of Isabelle’s mouth and dragged her towards the door, I looked up to see those owl-like eyes looking at me with such abject hatred that the look stick with me today.
I honestly don’t know how we survived. I had helped Isabelle to her porch and we both passed out against our will from the sheer terror and exhaustion. We were awoken by the sound of a siren. The lights had come back on sometime in our sleep and the rain had drifted off to a comforting drizzle. The fire was still raging in the garden but contained by the ancient walls. At least two fire trucks, an ambulance and cops were flying up the private road towards us.
This entire hunt had been ill-planned and stupid. I knew it. As the cops approached with their hand on their pistols, I knew that I had allowed my own ego to get in the way. I should have taken Isabelle somewhere else until I had done a proper reconnaissance. I shouldn’t have taken her home where it was waiting. And now, the cops were looking at two thoroughly soaked humans, one a trucker with a wound and a gun and a young lady in distress. I was pretty sure I was going to go to jail.
“Isabelle?” One of the cops and his voice caused her to sit up, relief washing over her.
“Derek!” she wailed. “We were attacked! In the garden!”
Another two cops that had arrived had taken off in that direction while Derek helped the girl up and took her towards the ambulance. The other cop with a comically large mustache looked at me with keen eyes, his hand still on his pistol, sergeant stripes glowing in the light.
“Attacked?”
“Yeah,” I said, sitting up slowly and keeping my hand away from the shotgun and trying not to show the one under my jacket. “Someone came after Mrs. Walker. They were in the garden.”
The cop watched me closely but there seemed to be a recognition in his eyes.
“You by any chance Frank Jones?”
My heart jumped and I must have looked startled as the cop’s face broke into a smile. To my relief, his hand fell away from his holstered sidearm.
“I’ll take that for a yes. My guess is you don’t remember me. Clay Wilson. Santa Fe PD, about six years ago. You helped my partner with a...problem. Nellie Nelson?”
I knew the name but the face escaped me.
“She told me you helped her audit a police union building.”
“Ah, yes,” I said, remembering dealing with the wraith and the twinge in my right arm from it’s bite.
The cop looked towards the fire that was slowly being put out by the fire fighters.
“Any chance this will be one of your audits?”
“Yeah.”
He seemed to think for a few minutes and then nodded.
“Then I think you need to grab that shotgun of yours and hitch a ride with me before too many people ask questions. Whatcha think?”
I nodded. I was not going to look a gift horse in the mouth. I collected my stuff quickly from the living room and made my way back out where he was waiting. As I limped with the cop to his car, I looked towards Isabelle who was being held by the other. She gave me a look of thankfulness as the cop looked at his partner with confusion.
“Her brother’s got her,” Clay said, opening the back door for me. I was not gonna argue or fight. If he took me to jail or not.
And that was it. My leg was not as bad off as I thought and wrapped it in the back of the police car. Clay only asked where I wanted to go and he took me back to my truck. With that time, I was back on the road with that small town in the rear view mirror.
I never did find out what happened to Isabelle after that, if another creature came looking for her or if she had a chance to live in peace. I just knew that we both barely made it out alive and that was due to my own stupidity. I was furious with myself for weeks after that and told myself I wouldn’t put another person in jeopardy like that again. At least, despite my idiocy, another life was saved and another monster was put in the ground...I hoped. I never did find out if
they found a body.
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2023.06.05 01:57 Ok-Counters I just got assaulted at my job (possible tw)
About an hour ago a man that was around my age (early 30s) came into my place of work and put his hands on me and left fingernail marks on my arm. It was completely out of nowhere and he was very obviously high on some sort of upper and also possibly drunk. I was working alone I immediately went into fight mode and started screaming at him to gtfo and I called the cops and filed a police report. It happened just off camera, and the entire interaction was only about 45 seconds, but his face and outfit is seared into my head. I love my job and I’ve been there nearly a decade and never had anything like this happen to me. It’s a very safe area but now I’m terrified he’s going to come back and attempt worse. I got very big and loud and screamed at him to get out and he just kept saying “i just want to buy you everything in the world! I just want to buy you a gift!” Very stalker-like behavior but I have NEVER seen this man before and I have a really impressive photographic memory. His face/appearance are seared into my head and I gave a very accurate description but the cops weren’t able to find him. My partner lives a little farther than the police station and he arrived ten minutes before the cops. I’m just disappointed, scared, and really shaken up. I’m okay physically, I just can’t stop shaking. I had been in an extremely physically relationship a few years ago and now im mad because those scared feelings were brought back by some fucking creepy stranger. I’m aware it could’ve been so much worse but i am incredibly nervous to go back to work.
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2023.06.05 01:46 Ted_wjs I'm seriously stuck in a time loop and don't know what to do, please help.
So I'm stuck in a time loop that is about a year long, every day just feels so familiar like I'm re living it, i loose all of my memories every time I loop (except a feeling of familiarity like deja vu but not as strong a feeling, and it's constant)
I believe I have no free will, I try and do something that I think I wouldn't have done before but when doing this, I get the feeling that I've done it before
At the start of the loop I have no idea that I'm in a loop but I know something doesn't feel right and slowly over time I get a stronger feeling of familiarity and realise I'm in a loop
I'm pretty sure I'm at the end of the loop again and only have a couple days left until I do it all over again and again and again
So this post is like a hail Mary to try and find someone who can help me break out of this hell, but while writing this I know I've written all this before and clearly I'm still stuck in a loop so I guess no one could help
I'm not sure what happens when I loop, weather I die or vanish into thin air and go into a parallel universe or something, or maybe everybody in this universe loops and for some reason I'm the only one who notices it, or I'm stuck in my own little pocket of time to keep doing the same thing over and over for eternity
I need help.
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2023.06.05 01:37 Ted_wjs I'm seriously stuck in a time loop and need help.
So I'm stuck in a time loop that is about a year long, every day just feels so familiar like I'm re living it, i loose all of my memories every time I loop (except a feeling of familiarity like deja vu but not as strong a feeling, and it's constant)
I believe I have no free will, I try and do something that I think I wouldn't have done before but when doing this, I get the feeling that I've done it before
At the start of the loop I have no idea that I'm in a loop but I know something doesn't feel right and slowly over time I get a stronger feeling of familiarity and realise I'm in a loop
I'm pretty sure I'm at the end of the loop again and only have a couple days left until I do it all over again and again and again
So this post is like a hail Mary to try and find someone who can help me break out of this hell, but while writing this I know I've written all this before and clearly I'm still stuck in a loop so I guess no one could help
I'm not sure what happens when I loop, weather I die or vanish into thin air and go into a parallel universe or something, or maybe everybody in this universe loops and for some reason I'm the only one who notices it, or I'm stuck in my own little pocket of time to keep doing the same thing over and over for eternity
I need help.
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2023.06.05 01:36 Ted_wjs I'm seriously stuck in a time loop and I don't know what to do, please help.
So I'm stuck in a time loop that is about a year long, every day just feels so familiar like I'm re living it, i loose all of my memories every time I loop (except a feeling of familiarity like deja vu but not as strong a feeling, and it's constant)
I believe I have no free will, I try and do something that I think I wouldn't have done before but when doing this, I get the feeling that I've done it before
At the start of the loop I have no idea that I'm in a loop but I know something doesn't feel right and slowly over time I get a stronger feeling of familiarity and realise I'm in a loop
I'm pretty sure I'm at the end of the loop again and only have a couple days left until I do it all over again and again and again
So this post is like a hail Mary to try and find someone who can help me break out of this hell, but while writing this I know I've written all this before and clearly I'm still stuck in a loop so I guess no one could help
I'm not sure what happens when I loop, weather I die or vanish into thin air and go into a parallel universe or something, or maybe everybody in this universe loops and for some reason I'm the only one who notices it, or I'm stuck in my own little pocket of time to keep doing the same thing over and over for eternity
I need help.
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Ted_wjs to
Timeloops [link] [comments]
2023.06.05 01:20 AutoModerator [Download] Mindvalley – Courses Collection (34 Courses) Download (Genkicourses.com)
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2023.06.05 01:11 ChrisLinen2 DRA Reflects
2023.06.05 00:45 Draculin Lang Jack
On first glance, Whickham appears to be a typical former pit village, a place of no consequence in the north east of England. But should you look closer, you would reveal a long and interesting folkloric history. And at the heart of that history, is Lang Jack.
Should you ever visit Whickham and ask about Lang Jack, you’d hear all the standard stuff. They’d tell you that he was incredibly tall, and inhumanly strong. They’d say he heaved stones from a quarry the next town over on his back and up the hill that Whickham sits atop in order to build his house. And lastly they’d tell you that you can visit him yourself, his monument is at the centre of the village, a great towering pillar holding up a bust of the man himself.
All of this is true, or so they say, but there’s more.
What they won’t tell you is that he was almost as famous for his anger as he was for his height. In fact, in a fit of rage he is reported to have tipped an entire cart of stones, horse and all, down an embankment, killing the poor animal and destroying the cart.
They also won’t tell you about his alcoholism, which destroyed his family, career, and liver, leading to his untimely death. He would often get so drunk that he would jump up and down on the spot, one part party trick, two parts act of vandalism when his heavy frame crashed through the wooden floorboards and he flopped into the cowshed beneath him.
But most importantly, they won’t tell you to visit his monument at midnight. They’ll never tell you this because they know the story of Ye Olde Lang Jack’s monument, they know the games they would play as children, and they know the fear that creeps into their chest when they remember the look on that contorted, dissolving stone face.
To tell the full story we have to go back in time, back to a time long after Lang Jack’s death, and long before his monument was moved. You see, the monument once sat in a very different part of Whickham, a place called Woodhouse Lane in Fellside. This area is much more rural, with sprawling fields around it in almost all directions. It sat beside a cottage, Jack’s cottage, the one he built with his bare hands.
The monument was first placed there in 1860, the same year of Lang Jack’s death. There has long been speculation that Jack was buried beneath the monument rather than in the churchyard like many other notable Whickham villagers. Peculiar for the time, Jack rejected the church, instead spending much of his time drinking and working as ‘hired help’ for businessmen who sought to intimidate and punish unruly workers, especially unionmen.
As a result of this speculation, the site of Lang Jack’s monument was a popular one among children and teenagers looking to spook themselves.
They would arrive, rocks in hand to hurl at the monument of Olde Lang Jack. Each child would take turns trying to strike the stone giant in the face as it smiled down at them from its 18 foot plinth. And if they missed, Ye Olde Lang Jack might just reach up with those long arms of his and snatch them deep down into the dirt.
Children played this game for years, and the stories of Jack’s grave spread like wildfire. Generation after generation the game was modified to fit the modern day, and as it was, so too did the stories of Jack mutate, and finally, with each stone throw, Jack’s face became more mutilated.
The years of wind, rain, sleet, and stones twisted Jack’s once charming and chiselled face into something much more unsettling. Corrosion took away his smug smile and replaced it with a sneer. Then it took his eyes, once kind, now they stare piercingly outward, as if a single glance could turn you to the very same stained and mossy stone.
This new face, and in particular the eyes, is what drew the children back. They gawked and pointed and groaned out chants they’d received from their parent’s childhoods. There were many variations, but most went something like this:
"Gangly Lang Jack, The Giant of Whickham
Who stood eighteen feet tall but that’s not all
So mighty and strong that they wrote this song
To tell all of Ye Olde Lang Jack.
He built our home with only his hands
The most beautiful village in all of the lands
Now he lies cold and dead underfoot
Hands grasping at nothing, his purpose kaput.
So chuck him a stone and give him a wink
Stare into his eyes and see if they blink
But watch where you step, the giant is sleeping
And listen carefully to Olde Lang Jack’s weeping."
They would dance around the monument to Lang Jack and sing this song, then dare each other to stare into his eyes. After that they’d throw their stones and more often than not be chased off by a local, giggling into the distance, off to tell their friends about their bravery under the stony gaze of Lang Jack.
This bravery didn’t last long. Soon the very sight of Lang Jack would strike fear into the hearts of the children of Whickham. No longer would children sing the song of The Giant of Whickham, they wouldn’t visit his grave or throw their stones, but most of all, no one would dare stare into Olde Jack’s eyes.
Fear like this was not the type that crept into the heads of sleeping children as they dreamt of the fun they’d had at Jack’s grave. Instead it was a very unnatural fear, a fear that came at a cost, and that cost was the life of a young girl named Mary.
Mary was brave, braver than most, and she wore that bravery like a badge of honour. So when some of the older girls dared her to go up to Lang Jack’s grave alone, she didn’t hesitate before agreeing. She even upped the stakes and decided that she would venture up in the evening, just as the sun was starting to set.
The night she chose was particularly blustery, the wind howled through the treetops as she made her way to meet Lang Jack. Polaroid camera in hand she pushed hard against the gale that saw fit to blow her back down the hill. But she was persistent, and so brave, so with each gust she only quickened her pace.
Mary rushed to the top of the hill, triumphant over the weather and ready to take on The Giant.
What happened next will forever be between Mary and Jack, and the two of them alone. A passerby claims to have seen a flash atop the hill before hearing a mighty crash. Thinking it was lightning they hurried back to their home. But beyond that, no one truly knows what happened that night.
Mary was found the next day, still clutching her camera. A single polaroid is said to have been found at the scene. Those who have seen it have described it as the frozen eyes of the devil himself. Although it is much more likely to have been a snapshot of Lang Jack’s face as the bust fell from atop the plinth and onto poor, brave Mary.
After that night the monument was moved to where it remains today. It was shortened to reduce the risk of another fatal accident, and placed where all of Whickham could see it, where there would always be someone to chase away the children.
The children who knew Mary, or knew her story, grew up fearing the statue. They forgot his song and denied ever throwing their stones. Time weathered their memories and before long they forgot why they were even scared in the first place. But their children remained curious, and some still met at the statue.
And so this brings us back to what they won’t tell you. They’ll never tell you to make the same mistake that so many have before. They won’t tell you to meet at Olde Lang Jack’s gravestone at midnight and stare into his eyes. And they won’t tell you to listen for his weeping and look for the tears streaming down his scarred face. But you’ll do it anyway, because how could you resist?
So the cycle goes on, and the stories continue to be told for years and years. All the while Jack cries on his plinth. Why does he cry? Nobody knows. Does he feel guilty for what happened to little Mary? Perhaps, or perhaps he mourns the man he once was. Before folklore changed him into the gibbering spector locked in the stone tower. Feared by many and ignored by most, only noticed by those who wish to see him weep.
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2023.06.05 00:37 SamPaxton97 Call of Duty: Eternal [COD]
Hello
I'd like you to imagine that, in 2017, Activision did not publish
Call of Duty: WWII but instead
Call of Duty: Eternal. This is a story which is very much the same as what
Call of Duty: WWII transpired as but with a couple of significant differences. For a start, it's not set during World War Two - it's set in a fantasy world with a 1940s/50s level of technology. A global war is raging between mankind and Orks, with the Orks having conquered great tracts of the world, and the story opening with the efforts by humanity to retake "Albion" from Ork occupation. I like to imagine the faces of
Call of Duty fans when the first trailer came out and, seeing what looked like D-Day, got excited that at last the franchise was going back to its roots - only to see that the enemies are Orks and the main character is a Lenape woman.
To help with this imagining - below you'll find the full script for the first mission of
Call of Duty: Eternal, based on the first mission of
Call of Duty: WWII. The rest will gradually follow.
You might find it useful to follow along using this video - a walkthrough (no commentary, thank God) of the actual first mission in
Call of Duty: WWII to help with visualising it.
https://www.youtube.com/watch?v=s7y1bDQBEhA Call of Duty: Eternal Mission 1 X-Day Text slowly appears on-screen: The world is bathed in flames. The Ork clans, united for the first time in centuries, are on the march. Man faces extermination. A human skull is shown before an Ork boot comes down on it, shattering it. Radio broadcast: With unmatched ferocity, the Ork war machine has launched its onslaught against the world… mankind faces the abyss.
The camera pans up on the Ork boot to show an Ork soldier as, behind him, Ork soldiers and tanks move through a devastated city. Radio broadcast: As we brace for our darkest hour, we must summon our strength to be the bulwark against oppression.
Ork bombers are shown bombing London, recognisable for the Thames if not for the architecture. They are four-engine bombers, like B-17s, and the camera closes in on a propeller which shifts to a ceiling fan. Radio broadcast: The Ork onslaught will be the greatest test we'll ever face.
The camera pans down from the ceiling fan Mona Kanti, a young Lenape woman and the protagonist, is shown joining the Imperial Armed Forces. She stands in a line in a recruitment office as a recruitment officer stamps her papers. Radio broadcast: But face it and defeat it… we must.
To punctuate the “we must,” a sudden cut to black with the sound cut out. Then, we hear the voice of the Ork Primarch. A speech plays, meant to mirror FDR’s D-Day Prayer, with shots of the Ork war machine we’ve been hearing so much about. Primarch: With this war we set upon a mighty endeavour.
Fade from black to show huge lines of Ork soldiers in formation, like big Nazi rallies, are shown. Primarch: A struggle to restore our civilization…
Ork soldiers on one knee in this rally are shown, closer up, dressed in battle gear and their faces daubed in war paint. Primarch: …and to set free a suffering people.
A view from the rear of the rally, with the vast architecture of the Primarch’s palace shown looming over it all, resembling the Palace of the Soviets. Primarch: Our Sons. Pride of our Clans.
Another panning shot of the assembled Orks, this time from the side. Primarch: May the Mother lead them straight and true.
An Ork mystic, on the balcony overlooking the assembly, blesses the troops with hands raised to the sky. Primarch: The road will be glorious. Men's souls will be broken with the beauty of war.
A shot from behind the mystic, seeing the assembled troops stretching towards the horizon. Primarch: In this time of fire and blood…
The face of one Ork soldier is shown up close. Primarch: …we shall prevail.
With the slightest of grimaces, the Ork uses a knife – and, in the background, we see the others doing the same – to ritualistically slice his forehead and let blood trickle down. The cutscene then shifts to the Imperial Navy ships, including battleships of a scale similar to the Super Yamato, that are heading for the beaches of Albion. Mona Kanti is writing a letter to her sister, Luna Kanti, and we hear her voice-over as we view shots of the fleet. Kanti (narrating): Luna. Oh, I wish you could see this, sister. An armada from one horizon to the next. I turned sixteen too late to help free Ériu. But not Albion – and it’s gonna be tougher. Much tougher. You know, I think I could bear the blood, and the misery… and the Orks. But the waiting… well, that’s a whole other battle.
Inside the troopship living quarters. We are now in first-person as Kanti. Kanti is sat at a table, hanging out and talking with her squad-mates Kinsi Rei (female Somali; shaved head), Thea Adlai, (female Swedish; ginger, freckles, glasses) and Ren Tao (male Chinese). Ren Tao is eighteen – the others are all sixteen. Bunks are stretched out behind them and other soldiers, of all ethnicities and sexes, walk by throughout. Rei is holding court while playing with a knife, every now and then jabbing between her fingers. Rei: So she asks me for my watch and I'm thinking, "what in the Nether do you want my watch for; your parents make like fifty times mine!" But I turn around, and I felt this punch. And it's cold like ice.
Some of the dialogue is drowned out by Kanti’s narration. Every now and then, Kanti glances down at her fingers as she snaps them, but whatever she’s trying to do with that isn’t happening. Kanti (narrating): Believe it or not, I managed to make some half-decent friends in Basic. All scared as can be. But nobody’s letting on.
Rei keeps playing her knife game as she talks. Kanti (narrating): I hated Rei when I met her – and now she's my best friend. Funny how that works. She's always looking for trouble. If there wasn't already a war on she'd be off trying to start one.
Rei offers her knife to Thea Adlai and, though we can’t hear her given the narration, seems to be asking her if she wants to try the knife game. Adlai refuses.
Adlai: Besides, I gotta keep all my fingers if I'm gonna take photo of the year.
Kanti (narrating): Adlai says she's gonna be a photographer for a fashion magazine. She’s got a good eye. Except when she takes off her glasses – then she can’t see shit.
Rei offers her knife to Kanti and Kanti turns to Ren Tao. Kanti (narrating): Tao's the vet but, if I’m honest, he's what kokomi would call “a bit of a bumpkin.”
Ren Tao is tempted to play Rei’s knife game. Tao: Okay, okay. Let's make this interesting.
Rei: It’s not interesting? Kanti – what’re you doing?
She says this in reference to Kanti’s finger-snapping. Kanti (narrating): I swear I used to be able to do this…
Tao: So you keep saying.
Tao take off his talisman and dangles it in front of Rei. Tao: Xu Yaling. Spirit of war.
Adlai: And sex, right?
Tao: Sssh. (
Rei and Adlai laugh) He's had my back since Sabha. And, yeah, that’s
real gold. (
drops the talisman down on the table) Rei, three times in ten seconds, and he's all yours. (
Sits back down) Rei: I don't know.
Tao: Oh, you could always wimp out. That’s a choice, too.
Kanti: My money's on Rei.
Rei: Okay. Okay, I'm in.
Adlai: I can't watch.
Tao: I can.
Rei looks to Adlai. Rei: Just time me when I tell you. Back to my story – me and my girls, we muscled our way into this chess game that the wrestling team had going. We had a bona-fide genius among us – but it was me playing. We worked out a system where she can signal to me what moves to make. You should have seen the Head Girl’s face when I took that pot. (
To Adlai) You ready? That's what happens when you try to hustle a hustler. Now…
Rei plays the knife game while Adlai times her and wins the bet in a few impressive seconds. Rei: Checkmate!
Tao: There ain’t no way!
Kanti (narrating): Tao had enough fight in him for two men.
Rei: Much obliged.
Rei offers to shake hands with Tao. Tao: My mother told me never touch a Nube.
Rei doesn’t flinch but you can tell she’s ready to throw hands. Instead… Rei: That's not what she said last night.
Rei winks and Tao shakes her hand. Kanti (narrating): And enough bigotry for six.
Tao: Meh, who needs a stupid talisman anyway.
Rei: Apparently, you did. Here, have it back.
Tao: You won it.
Rei: It’s fake gold.
Tao: What? No, no, no, that’s as real as you or I.
Rei: A hustler always knows.
Tao: Ah, whatever, if it’s fake I don’t want it. I'm gonna get something better. A real trophy. You'll see.
Rei: Good luck with that.
Kanti snaps her fingers and finally produces what she wanted – a finger of flame, like a lighter, appears. Kanti: I did it! Look, look, I did it!
Rei: Well, by Baphometh, isn’t that something?
Tao: That’s very pretty, Kanti. You’re ready to take on the Primarch, I should think.
Rei: She was always ready. Right Kanti?
Tao: You got any healing spells we could use or is it all evil magic with you?
Kanti: Well-
Rei: Oh, go on, tell him, Kanti! Tell him about that thing you can do!
Adlai: What thing?
Rei: And there’s no such thing as good and evil magic. Just good and evil people.
Kanti: It’s not that I can do it; it’s just that it happens sometimes. When someone’s dead I can kinda, you know, see into their past. But they have to of died recently. And I can’t do it with most people.
Tao: Well, we’re invading Fortress Albion, my friend. Good time to find yourself some corpses.
Rei: Maybe even your own.
Adlai: Hey, Kanti, do that spell again for the camera.
Adlai raises her camera then, seeing her watch, realizes that they are late for the mission briefing. Adlai: Oh! Never mind, briefing’s at 18:00; we're gonna be late!
Adlai jumps up and runs from the room. The others also stand. Tao: Run, little mouse.
Rei: I got us covered Kanti; don't worry about it (
Showing the pendant to Kanti and winking). It
is real gold.
As Kanti and Rei leave the living quarters, they encounter Khand, their turban-wearing sergeant, and in terms of personality very much a cranky sergeant stereotype. Khand: Briefing's about to start; what in the Nether are you idiots doing?
Kanti (narrating): Then there's Sergeant Khand. He’s a sweetheart.
Khand: Oh, you think you're special, huh? The Orks are gonna eat you alive.
Rei: No, not me, sergeant. I’m high in salt.
Khand: Watch your lip, Rei. On me.
Khand leaves. The other two move to follow. Rei: Since I'm obviously on a lucky streak, whatever happens, stay close. First Albion, then the Great Pale, then home in time for tea and medals. We got this, Kanti.
Scene fades out. All of the 66th Infantry Division troops are on the deck of the ship as the rain pours down and Colonel Kitwana, a Swahili man, gives his pre-battle speech. As he does, we see the soldiers assembled watching him. Kitwana: Today… we embark on an operation of unparalleled importance. To establish a beachhead in Albion… and roll back the Ork horde... that has terrorized the world since before many of you were born. We are all that separates the world from darkness. This is so much more than a chance to be heroes in our own lifetimes. If we prevail… our triumphs will be etched into the hearts and minds of a grateful world for untold generations. I'm talking about glory. True glory.
Kanti narrates her letter to Luna and soldiers begin to climb down the cargo net on the side of the ship into landing craft. These craft start making for the Albion coast. Kanti (narrating): Colonel Kitwana can give a nice speech. His pep talk reminded me of the one Coach Pakwa gave us on our Mother’s Night game against Susquehanna. I'm sure you remember we lost by 67 points. (
Focuses on Sokolov and Khand) Always looking over Khand’s shoulders is Lieutenant Sokolov. He's got him on a tight leash. But if Khand breaks free, we'll all get bit. Ever since I found my gift, I wanted to be like you, Luna. You've always been a tough act to follow. But I'll do my best.
Gameplay
We are now in first-person again as Kanti. Kanti (narrating): It's now or never.
Kanti is writing in her notebook, the photo of Luna pinned to a page, as their landing craft drives for the Albion shore. Kanti is interrupted by Rei. Rei: Hey! I wish I was coming home to her!
Kanti: That’s my sister! Just wait ‘til we hit Lutetia. Enough girls for the rest of your long life.
Rei: I’m starting to realise how far away it is.
Kanti take a quick glance at her notebook and closes it before tucking it into her pack. Sokolov: Remember. No digging in at the shore. You advance. You need to stay low and do not bunch up. Stick to your training and you're gonna make it through.
Khand: Most of you, anyway.
Medium bombers pass by overhead, resembling the Junkers Ju 88 (in this universe known as Dragons) on a heading towards Albion. Tao: Alright! Give em hell, boys.
Text appears across the screen. X-DAY Lùnastal 17th, 397 NE Rheged, Northern Albion Rei: The beaches are meant to be flattened, right?
Khand: You sound scared, Private.
Rei: No, sir.
Khand: You should be.
Driver: Hey, you! You!
Kanti turns to look at the landing craft’s driver behind her. Driver: Got a light?
Kanti: Sure thing.
Kanti snaps her fingers a couple times and produces the flame again. Driver: Oh – you’re one of
them.
Soldier: Never trust a witch.
As the driver lights his cigarette on her finger, a bullet hits the boat’s machine gunner in the throat; he falls, flailing, with blood spurting out of his neck like in a Tarantino film. Shells start to fall. Driver: Bastards!
Sokolov: Everyone down!
Rei: This is it!
Ork artillery lands in the grey ocean all around, spraying the craft with water. Kanti crouches with the rest of the troops. Soldier: Watch out!
Bullets bounce off the landing craft’s armour. Soldier: This isn’t fun!
Driver: Five hundred yards!
Another shell lands nearby and sprays the craft with water. Kanti trips but is held up by Khand grabbing her arm. Driver: We’re gonna have to pull off!
Sokolov: No, we stay on mission! You're taking us in!
Driver: We must have drifted! I can't see the landmark!
Khand: You heard the lieutenant. Full speed!
Sokolov: Incoming!
An artillery shells blows up the neighbouring landing craft. Soldier: By the Gods!
Sokolov: Hold tight!
An artillery shell, again, lands near the boat. Kanti: Damn it!
Driver: Two hundred yards!
Looking up, a Dragon bomber is visible coming down with an engine on fire. Driver: Twenty seconds!
Sokolov: Remember the plan! Get to the seawall!
Khand: Ceres! Aradove! Get the bangalore to the wire, fast! Everyone ready? Here we go!
Sokolov: Drop the ramp!
Driver: There's no cover!
Khand: That was an order, damn you! Drop it!
The ramp drops just as a landing craft consumed with flames comes crashing into theirs. Rei: Oh, shit!
Kanti is knocked off her feet by the impact. Looking up, she watches as machine gun fire from the clifftops chops down a number of soldiers on the boat now that the ramp has been dropped. One has his head blown off and his neck is left spouting blood over Kanti as others are also cut down. Sokolov: Over the sides! Now! Now!
Kanti follows as the survivors climb over the boat’s side. She stays underwater for a few seconds before being helped to her feet by Sokolov, spluttering. Sokolov: I got you, child!
Just behind him, the beach is consumed by fighting and the noise of war is deafening. Sokolov: Get your head down and keep moving!
Sokolov leads Kanti out of the surf, a burning soldier falls screaming from another landing craft and into the water, while carnage reigns all around. Bodies are floating all about and the water is red with blood. Sokolov: Kanti; on me!
Running through the sand as explosions go off all around, artillery can be seen curling from the Ork lines towards the beach. Sokolov and Kanti hit the deck in front of some Ork tank traps. Sokolov: Demolition team is dead! Take the bangalore and get to the seawall! We need to clear a path to the bunkers!
Kanti temporarily looks away, back to the water, and witnesses the bloodshed of soldiers dying, and a number running out of a landing craft on fire, while a warship close to shore opens fire on the coastal defences. Sokolov gets Kanti’s attention. Sokolov: Kanti!
An explosion goes off nearby, half-soaking Sokolov’s face with gore. Someone just blew up. Sokolov: This is your job! You got that?! Now pick up the banger!
Kanti moves the severed arm of a dead soldier to retrieve the bangalore. She looks upon the dead soldier’s corpse and, suddenly, her vision fades away and she sees his memories. This is the first of the Internal Vortex collectibles which can be found throughout the game, whereby additional lore is provided through Kanti’s ability to tap into the memories of certain corpses (human and Ork). In this case, the accessed memory tells a brief story of the soldier (Private Omid Afshani) and how he was part of a traditional military family and all his brothers have already fallen, told he would be a general someday, how he was born on a ship evacuating Persia (which goes some way to explaining why the Imperial military is so multiethnic – the whole world evacuated to the Americas) and how his last letter home from the ship told of how “I can’t wait to hear the birdsong again.” Afterwards, she returns to lucidity. Sokolov: Kanti! Kanti! You with me?!
Kanti: Yes!
Sokolov: You can do this!
Sokolov stands and starts running up the beach. Kanti watches after him. Kanti: I hope so, sir!
Kanti looks at the dead soldier that was carrying the torpedo bangalore, and with one hand closes his eyes. Kanti: Sorry.
Kanti takes the body’s R7 Remi rifle (comparable to the M1 Garand) and proceeds up the beachhead, trying not to get killed. The machine gun nests in the clifftop fortifications will open fire on the soldiers then wait for a few seconds to reload. This will be the player's chance to move up to avoid taking damage. The player moves from cover to cover – tank traps, the wreckage of vehicles such as half-tracks and light tanks, and shell craters, mostly. Khand: Hurry before they reload! Move it!
Sokolov: Kanti! This way! Hurry! Stop and you’re dread!
Tao: Shit!
Sokolov: Those MGs are killing us! Get off the beach!
Khand: Private Kanti – get to the seawall!
Rei: Get to the seawall! I’ll meet you there!
A couple of armoured vehicles – light tanks resembling Soviet BT-7s, here called LT-5 Termites – are now also moving up the beach and providing fire support. One blows up. Sokolov: Keep low. When there’s a break in the fire, run for it!
There’s a break in the fire – you run for it. Sokolov: Kanti, get the bangalore!
When Kanti reaches the seawall, which is made up of a big mound of sand lined at its top by barbed fire and burning gasoline, she falls against it. Her fellow soldiers fall in alongside her or are already there. A lot of wounded are also there, being treated by medics as machine gun fire flies over their heads. Rei falls next to Kanti, her face covered in dirt and blood. Rei: Kanti! Use the banger; I'll cover you! After we breach, keep pushing toward the bunker!
Kanti: You’re covered in blood.
Rei: It’s not mine. Focus!
Kanti sets up the torpedo bangalore, made up of two cylindrical rods, with the second able to fit inside the first. Her handling is shaky and she drops one rod. Rei picks it up for her and gives it back. Rei: We're nearly there!
Kanti pushes the torpedo bangalore into the seawall. Rei: Pull it! Pull it!
Kanti: Fire in the hole!
Kanti scrambles backwards and the bangalore explodes, tearing a hole in the seawall for the soldiers to pour through, dirt pouring down like rain. Sokolov: Weapons ready! Fix bayonets!
Kanti fumbles for her bayonet and fixes it to her rifle. You can now use this as a melee weapon against enemy infantry. Rei: Ready to see your first Ork?
Sokolov: Attack!
Sokolov leads the troops through the hole – and many, though not Sokolov, are cut down. Rei: Let's go! Let's go! Let's go! Let's go! Let's go!
Sokolov: Push forward!
After passing through the hole, you are faced with a clearing sprinkled with tank traps and barbed wire. After that, trenches, and then the bluffs with fortifications spitting machine gun fire. Rei: Into the trench! Hurry!
Soldier: Orks!
You now face your first Ork drones as you push towards the trenches. Once you get into the trench, you slowly clear it and a mortar position, presumably losing Health as you do. Once done, you turn a corner deeper into the trenches where Rei is located. Rei: That wound looks bad! Here, take this!
Rei throws a health pack to Kanti. The player can now call on Rei, when the squad meter fills, to add a pack for a total of four. Kanti: Many thanks!
The player moves through the trenches, clearing out Ork drones. Friendly troops leap across the trenches. The player then gets to the end of the trenches and reaches the bluffs covered by Ork fortifications. A slope goes uphill between the bluffs but machine gun fire pins the friendly troops down and makes it impassable. Khand: We can't advance with those MGs firing on our position!
Sokolov: Hold tight. Fire support incoming!
Khand: Kanti, mark the target!
Khand throws a canister to Kanti. Kanti catches it and throws it uphill towards the Ork bunkers. Red smoke emanates. Sokolov is shouting into a radio. Sokolov: Kestrel, target is lit up! Hit it now and hit it hard!
Radio: Roger, we have your smoke visual. Attack run inbound.
Explosions hit the MG bunker as rockets from a trio of dive-bombing jets which resemble de Havilland Vampires (in this universe called Banshees) come in and obliterate the fortifications. The jets pass by close overhead. Tao: That's it! Let 'em have it!
Adlai: MGs are dead!
Kanti: (
laughs) They tore them to shreds!
Sokolov: Get to the top!
You and your squad move up the hill – a wounded Ork, both arms missing, stumbles from the smoke and still tries to fight by biting at Sokolov. Sokolov shoots it down. Sokolov: Crazy bastards.
More Ork infantry advance. Ork: I shall wear your hide as a coat!
After defeating these Orks, the player advances to the top of the hill through which additional trenches burrow. Sokolov: Kanti; I need you and Rei to take point and clear those bunkers! Go!
Rei: Had to be us!
You move in with your squad. There are five bunkers to clear. The first has a clearing full of mortar positions, where Ork infantry defend, and there’s more firing at you from inside the bunker itself. Sokolov: Orks are dug in. Kanti, get a grenade in that bunker!
You break into the bunker and clear it out, including the machine gun post covering the beach. Rei: First one’s down!
Sokolov: Bunker’s clear – everyone out.
You move on. Taking the adjoining trenches, you come across an Ork Officer – larger and more heavily armoured than the Drones you’ve been fighting so far – holding a human soldier by the neck. Assuming you shoot him in the head, the only non-armoured part, he’ll go down and the soldier is saved. Soldier: Thanks! I owe you!
If not, and your bullets bounce off the Officer’s armour, he crushes the man’s neck in his hand and comes for you. After that, you drive on through the trenches, killing a few more Orks, before turning and entering an underground bunker. Inside, the entry is covered by a machine gun post. Khand: MG's pinning us! Someone toss a smoke!
You can do that, or you can perhaps kill the machine gunner. Up to you. Afterwards, you drive on through the underground bunker. It’s a bit of a catacomb full of dormitories and a radio room. Eventually, you clear it. Khand: Bunker's clear. Let's go!
Sokolov: Everybody out, bunker's clear!
You head back outside, 2 of 5 bunkers complete. You continue through the trenches, meeting fresh Orks. Rei: There’s artillery hitting the beach! The next assault wave won’t make it!
Khand: Keep pushing! That artillery is hammering our ships!
Kanti: On it, sir! Yeah, I can do this, I can do this…
You carry on through the trench. Some Banshee jet fighters screech overhead. Reaching the entrance to the next bunker, you see a friendly – Corporal Lieu – with an F3 Inferno – a backpack flamethrower. He fires it down the bunker at unseen enemy troops before being gunned down. Kanti: I'm going in!
Rei: Careful!
You enter the bunker – you can pick up the F3 Inferno as you do, which doesn’t last long but which is fun to use. Ork: Come, little men!
You clear the bunker. As you reach the machine gun post, you enter into a quicktime moment. Kanti gets ambushed around a corner by an Ork soldier, who grabs her by the throat and pins her to the wall, but she jams her combat knife into his neck. Falling from his grasp, she sees the machine gunner just as a shell from a ship offshore hits the bunker dead-on and blows it, and him, to smithereens. Rei appears from the dust and helps Kanti to her feet. Rei: Shit! Fucking Navy. Don’t they believe in us?
Returning from the machine gun nest, some Orks have shown up to try and retake the bunker. Take them out and then the bunker’s cleared. The next bunker is just a hop from this one – you enter, at first finding nobody, before discovering an Ork pinning an Imperial soldier to the wall. Soldier: Somebody help!
You, I should hope, kill the Ork. Soldier: Thanks! Oh, hey, a girl…
Kanti: You wish.
You drive into the bunker, in the heart of which is a mortar position, and take out the Ork defenders. With that, the bunker is cleared. Khand: Move up, move up!
Everyone rallies at the big steel door at the end of the bunker. Khand: Adlai. Tao. With me. Kanti, you and Rei clear the next bunker. Rally at the top of the bluff, and for fuck’s sake try not to get yourselves killed.
You interact with the big steel door and open it, before going with Rei down some more trenches. Kanti: Alright, Rei. One more!
Rei: We got this!
You turn a corner into a clearing before the bunker. There’s Orks both defending it on the ground and a sniper on top of the bunker itself. After dealing with this, you head inside, Rei behind you. As you enter the bunker, Kanti is ambushed by an Ork Major – she is thrown to the floor and the Ork stands over her, pulling out a knife. Ork: Never did fear smell so sweet.
Rei jumps onto its back and holds onto him around the neck. The Ork manages to throw Rei onto the ground before stabbing her through the belly. Kanti: Rei! Oh, shit,
no!
The Ork soldier leaves the wounded Rei, knife still sticking from her stomach, and approaches Kanti. Ork: Stand and face me, woman. Show some honour.
Kanti stands and fights the Ork, which through its superior strength easily ends up on top of her, taking away her knife and now pushing it down towards her with both hands. Then, Kanti’s hands light up and the flames return – her whole hands are on fire. The Ork roars in pain and surprise and backs away, looking at its burned hands, before Kanti runs at him as the flames go out and tackles him to the ground. The Ork is still stronger and goes back to throttling her – but they’ve fallen near Rei, who yanks the knife out of her belly and jams it into the Ork’s chest. Ork: The glory…
The Ork dies. Kanti climbs off and approaches Rei, who suddenly brandishes a pistol. Kanti: Whoa, Rei…
Rei: Duck!
Kanti does so and Rei shoots the unseen Ork which was behind her. Kanti looks back to Rei, who is dealing with quite a lot of pain. Kanti: Come on, you’re okay, you’re okay.
Rei: I can't walk.
Kanti pulls up Rei’s uniform to see her stomach – the wound is gushing blood. Kanti: Oh, shit…
Rei: That bad?
Kanti: It’s not
great.
Rei: Would you mind getting me out of here?
An explosion, presumably artillery – Kanti looks down the bunker to see it shudder, rubble falling from the ceiling. Kanti: Yeah, course, no problem Kinsi, just stay with me, okay? Can you do that?
Rei: I’m gonna have to try. Pulling that knife out was pretty fucking stupid, huh?
Kanti: No comment. Come on.
The player starts dragging Rei out of the bunker and outside. Across a pretty dangerous clearing are friendly lines. Kanti: We've gotta get back to friendly lines!
Kanti starts dragging Rei across the grass Rei: On your left!
Kanti shoots the Orks which appear from the left with her pistol and keeps going. Rei: You’re gonna… have to tell me… how you did that fire thing.
Kanti: I will when I figure it out myself!
They keep going. Kanti: Not much further. Just keep pressure on that wound.
Rei: I’m trying!
Kanti drags Rei to a wall of sandbags and clambers over them. Kanti: We gotta take cover!
Rei, in what is pretty clearly a painful endeavour, follows suit and lays in the mud. With her pistol, Kanti faces the Orks now coming for them. Ork: Tasty, salty man-flesh!
Rei: How many?
Kanti: Too many!
Once the Orks are dispatched, Kanti looks back down at Rei. Kanti: We're clear! Come on!
Kanti starts dragging Rei through the mud. Rei: You call that fuckin' clear?
They skirt the edge of the trenches – an Imperial soldier with a flamethrower is dousing a group of Orks in fire. They continue along the edge of the trench, which is lined with barbed wire and so inaccessible, at least for Rei. Rei: I'm losing too much blood. I think. You need more than half, right?
Kanti: Just hang in there! I gotta find a clearing to get in the trench!
Kanti places Rei down as smoke canisters pop, obscuring the next Ork wave to come their way. Ork (from somewhere in the smoke): The clan will feast on you!
Kanti: Keep your head down!
Rei: Did you get 'em?
Kanti: They keep coming! How many of these fuckers are there?!
After taking out four or five, Kanti turns back to Rei. Rei: Watch out!
Rei, with her sidearm, shoots down an Ork drone running at them from behind. Rei: Still got it.
Kanti: Now’s our chance!
Kanti keep dragging Rei along the edge of the trench, smoke from the Ork canisters obscuring everything. As she goes, an Ork grenade lands at her feet. Kanti: Fuck!
Kanti throws grabs it and throws it away. She sees an open area in the trench. Kanti: Bingo!
Kanti jumps down into the trench, up to her ankles in mud, then turns back to Rei. Kanti: I got you!
Rei rolls off the edge of the trench and lands in the mud at Kanti’s feet. A few more Orks appear from the smoke and Kanti shoots them down. She then looks down at Rei, who’s on the edge of losing consciousness, and then looks down the trench where more Ork infantry are coming at them. Kanti: Oh, give us a break!
Kanti takes them out. Then, she turns back to Rei and starts dragging her down the trench. Rei: Oh, wow, I'm actually bleeding out.
Kanti: Just keep pressure on it!
Rei: I’m trying! I’m trying!
Kanti: Almost there!
They reach some concrete steps – a friendly soldier is at the top. Soldier: Come on up here! Move, move!
Kanti starts dragging Rei up the stairs – the soldier runs down and helps. Soldier: I got you!
Two Orks come around the corner – someone on the top of the stairs shoots them both down. They reach the top of the stairs and find themselves in the middle of a friendly improvised triage centre. Kanti lays Rei down, whose face is very dazed, as she flicks off her helmet, blood trickling from her mouth. Kanti: Okay. Stay with me. Healer!
Nobody comes – everyone’s busy. Rei: I need morphine. All the morphine.
Kanti takes out a syringe of morphine, pulls off the cap with her teeth, and injects Rei in the thigh. Rei’s breathing is strained and painful. Kanti puts a hand under her head as a pillow. Kanti: You gotta hang on. Those girls in Lutetia are waiting for you.
Rei: Really?
Kanti: Of course.
Rei: I… uh… how about another look at your sister?
Rei manages a smile, sniggering through the pain, and Kanti laughs, too. Kanti: You’re infuriating.
Rei: It's okay. I can't see shit. I'm just gonna rest right here.
Rei’s eyes close. Kanti: No, no, no, you need to stay awake. Hey.
Kanti puts her hand against Rei’s face, slapping her awake, and Rei’s eyes open. Rei: Mona…
Kanti: I'm here.
Rei makes eye contact. Rei: Help me.
Kanti: I need a fucking Healer!
A Healer finishes treating a wounded soldier and rushes over, taking over from Kanti in trying to stop the bleeding. Healer: I got this! Go!
Kanti looks back down at Rei. Kanti: But… but I…
Sokolov appears, standing over them. Sokolov: Kanti! He'll take care of her. I need you with me. (
to others) Listen up! There's an Ork cannon just a little up the road. It's tearing up the beach – we’re gonna stop it. Let's roll!
Kanti looks back down at Rei, who’s reaching out to her. Kanti takes her hand for a moment. Kanti: Just stay alive, okay?
For a moment, with Rei on the very edge of death, little flickers of her memories flash before Kanti’s eyes. We see her mother telling her she’s a disappointment, Rei sitting in a prison cell, and then being told by a recruiting officer that “the Army’s running out of men – we need some ladies ready to be heroes.” Then Kanti returns to lucidity and Rei’s face. Rei: I promise.
Their hands part and Kanti stands, grabbing a rifle, and joins the rest of the squad. Sokolov: Check your ammo and grenades!
Khand: You heard him! Up the road, now!
Kanti and the rest of the squad move out of the top of the bunker, along a field pock-marked with craters, then go onto a dirt road leading towards a farm. Kanti: Moving up!
Khand: Let's move!
Sokolov: Be ready – these Orks don’t look like the surrendering type!
You keep moving up the road, finding some dead cows as you go. Khand: Move fast! They're shelling the beach to shit!
You reach the target – a machine-gun nest is set up in a half-destroyed farmhouse and starts shooting at you as you appear. Sokolov: MG in the hay loft! Take cover and take it out!
After taking out the machine gun, you keep moving up to fight Orks among the farmhouses and hay bales. A large artillery cannon is in the centre and you move to clear it and secure the area, moving in a couple of the farmhouses to do so. Adlai: Where’s all the civilians?
Khand: In the Ork’s stomachs, probably!
Once you’ve cleared everything, silence seems to fall. Soldier: Orks coming in from the south! A lot of them!
Sokolov: They’re gonna try to retake the cannon! We gotta hold this position!
Khand: Not a step backwards!
The squad defends the position as a couple waves of Orks swarm towards them. You can use the machine gun posts in the upper floors of the farmhouses to help fight them off. Adlai: There’s too many of them!
Khand: Hold! Have courage!
Still the Orks swarm the field to the south – until explosions start to blow them away. Termite tanks appear from the left, their 45mm guns tearing through the Orks, which are either slaughtered or flee. Tao: Our boys are coming in!
Adlai: Look at them scatter!
Sokolov: Alright, everyone. We mopped them up good. I don’t think they’ll be back.
Khand: Clear! Destroy that cannon!
Kanti goes to the cannon and crouches down behind it. An Imperial soldier appears next to her. Soldier: Thermite!
The soldier carries a number of thermite charges inside his helmet like a bucket and empties them out in front of Kanti. Kanti lights one of them. Kanti: Fire in the hole!
Everyone backs away – you probably should too – and the thermite explodes. The cannon is destroyed. Sokolov: Excellent work, Kanti. Alright, everyone, rally on me to the assembly point. Khand, I'll need a casualty report. We lost so many.
Khand: But we took the beach.
Sokolov: What a price.
At the rally point, Rei is on a stretcher on the ground, a cigarette in her mouth as Tao is knelt next to her. Rei: Kanti...
Rei tries to sit up and Tao puts out a hand to encourage her to lay back down. Given the pain on Rei’s face, that’s probably a good idea. Tao: Man, I thought I'd seen everything…
Kanti: She gonna be okay?
Tao: Yeah. They taped her up pretty good.
Rei: I should’ve stayed on the boat.
Tao: Oh, now she tells us.
Kanti: Hey, what you did back there… I owe you. Big time.
Rei: I’d say we're even.
Kanti: We'll see this through.
Rei smiles. Rei: To the end. I guess.
Kanti: Whenever that may be.
Sokolov and Khand walk by behind Rei; Sokolov addresses everyone. Kanti glances up at them, then back at Rei, who just gives her a knowing nod, then stands as she looks back at their superiors. Sokolov: Beachhead's secured. We'll bivouac at the second hedgerow after the ridge. It’s not over, everyone.
Behind them, a couple of dead Orks are being examined. Adlai is taking photos of one while a soldier gently kicks the head of another. Soldier: Stop kicking it.
Soldier #2: I don’t wanna.
Khand regards Kanti. There’s blood in his beard. Khand: Welcome to the Smiling Sixty Sixth. You're a long way from home, farm girl.
Khand walks off. Sokolov watches Kanti, then approaches when Khand is out of earshot. Sokolov: That’s his way of saying he’s grateful. You did well. Not bad for your first day.
Kanti: Thanks, sir. I, uh…
Sokolov puts a hand on Kanti’s shoulder. Sokolov: You'll be alright, child.
Kanti: Yes, sir.
Sokolov pats her shoulder, nods, then walks off. Kanti looks down at her hands, covered in dirt and blood, which hold each other before slowly separating. Kanti: Course I will.
The level ends. submitted by
SamPaxton97 to
CallOfDuty [link] [comments]
2023.06.05 00:37 7starseogeneral Feathered Elegance: How Ostrich Feather Centerpieces Add a Touch of Opulence to Any Occasion
| https://preview.redd.it/nwghdymjw24b1.jpg?width=1200&format=pjpg&auto=webp&s=af0ec147a966c34cb2fe828da8a055b147080e32 When it comes to event decor, creating a captivating and memorable ambiance is key. One way to achieve this is by incorporating ostrich feather centerpieces, which exude an unparalleled sense of elegance and opulence. These magnificent plumes have long been associated with luxury and grandeur, and their presence can elevate any occasion to new heights. Let's explore how ostrich feather centerpieces add a touch of feathered elegance to any event. - Aesthetics that Dazzle: Ostrich feathers possess a natural allure that captivates the eye. Their long, wispy strands and soft, luxurious texture create a visual spectacle that draws attention and leaves a lasting impression. Placed as centerpieces, these feathers add height and drama to tables, creating a captivating focal point that enhances the overall atmosphere of the event.
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When it comes to event decor, ostrich feather centerpieces are an unrivaled choice for those seeking to infuse an event with a touch of feathered elegance. From weddings to galas and everything in between, the grandeur and opulence they bring are unmatched. These centerpieces become not only decorative elements but conversation starters and focal points that heighten the overall ambiance. So, whether you're planning a lavish soirée or an intimate gathering, consider the feathered allure of ostrich feather centerpieces to add a touch of elegance and create an unforgettable event experience. submitted by 7starseogeneral to linkbuildiarticles [link] [comments] |
2023.06.05 00:30 Trash_Tia Camp Redwood are running out of counselors! These children ARE NOT CHILDREN. Update: our counsellors are not who they say they are.
Welcome to Camp Redwood! The feel-good camp for ALL AGES.
We toast marshmallows around the fire, tell spooky ghost stories, and hide in random secret military bunkers under the campgrounds! Because SOMETHING IS HERE WITH US.
Camp Redwood is the PERFECT PLACE for a summer getaway where we start EVERY DAY with a CAMP REDWOOD SMILE. Where our counselors disappear every five minutes, and our campers disembowel us for funsies! Did I forget to mention our littles aren’t actually eight years old, but fully grown adults?
We hope you enjoy your fucking stay!
We are also not responsible for any counselors revealing they are not who they said they are—and not who they appear to be.
...
So. There’s a LOT to tell you and not a lot of time to tell it.
Right now, I suppose you could say we are under lockdown—if that is the word. I want to go over the last several days to get you up to date. That’s all I can do right now. I can hope and pray the thing with Teddy’s voice does not get in here, and once again cry out for help—that I know is not coming. Not from the authorities, at least. But hey, if any of you fancy coming to rescue us, we’re in the middle of the Canadian wilderness. The closest rest-stop is maybe three fucking hours away. So have fun. Has it really almost been a week since I posted? Well, we’re still here!
And surprise, surprise, help is not coming. So, please excuse the salt. I am seventeen years old and I have been abandoned by the adults who were supposed to be looking after us.
Who were supposed to act under protocol if something like this happened. I know they were waiting for it—there are specific fucking guidelines on an emergency evacuation for counselors if this ever happened. But then the little shits took over before we could do anything. I guess I’ll start by letting you know that there are two of us left. (three, if we count Rowan, but I’m not). What I thought was going to be a quiet summer getaway with kids my age has turned into a nightmare.
For one, we have been cornered inside the head counselor’s underground secret bunker. If you want to know why she has a secret military bunker, I guess you should keep reading.
Because shit gets weirder than animal crackers having the power to turn adults into kids, and vice versa. When I made my first post, I thought that was it for us. I thought for sure there must have been a self-destruct somewhere—which meant whoever was running this camp was waiting for something like this. I was sure we were going to die, so after making the post, I have to admit with ya’ll—I just slept. I curled up, tried to ignore Harry and Carmel calling our names through childish laugher, and went to sleep with the thought in my head that I was completely at peace with what I had done with my life.
Sure, I was young. Seventeen years old is too young to be ripped apart by littles who are in fact grown adults. But as I was falling into slumber and allowing myself to fall, with my head resting in my lap, my head turned towards a separate pile of files on the other side of the room—I realized I really wanted to know how this was possible. There was so much I needed to know. Why did eight-year-old Eleanor Summers have a file where here birthday dated back to 1979? Why had supposedly innocent sugary snacks turned our adorable littles into mini psychopaths?
These kids were not kids, somehow. But how? How was that even possible? Could it be that the files were wrong?
1979 was definitely 45.
But Eleanor Summers couldn’t be 45 years old. I knew what 45 looked like. I knew that they thought like. They spent half of their time on Facebook laughing at outdated memes, and the other half… I don’t know, working? They have job’s! They’re happily married with kids, maybe soon grandkids! That was not Eleanor Summers. Because Eleanor Summers was most definitely eight years old. I had played several rounds of teddy-bears picnic, and spent hours reassuring her that Harry's ghost stories were in fact not real, enough times for me to know that this little kid was little—and a kid.
But something was bothering me. More than the secret military bunker, and magic age-regressing animal crackers. When I first signed up to Camp Redwood, one of the tag-lines to gain attraction had been, “Solve mysteries in the woods in the dead of night, with nothing but a flashlight and your fellow campers!” I had no idea I would be solving this thing on my own, trapped inside a bunker.
“What are you doing?” Rowan, who was still looking through Allison’s dinosaur laptop, turned to me with half lidded eyes, when I slowly got to my feet, careful not to make too much noise, and crept over to the pile of separate files which seemed to be crumbling apart from age. He kept his voice low, but it sounded almost like a whine. He could have been scared, but from the way he was sitting, cross-legged with a frowny face, I figured something must have been going on with him. The guy looked tired. More tired than normal.
The bags under his eyes were practically shadowing his face, and were an odd contrast to unusually ashy colored cheeks and slightly dilated eyes. Still though, Rowan refused to look vulnerable. I caught glimpse of Harry’s raybans sitting on his head, pinning back thick dark brown curls from falling in front of sleepy eyes. Maybe he was finally losing his cool and breaking out of the well-constructed façade he had been hiding behind since Teddy disappeared.
We had just narrowly escaped a crowd of psycho littles high on age-regressing sugary snacks who were doing who-the-fuck knows to the other counselors who had been captured, so I didn’t blame him looking like that. I guess he couldn’t look me in the eye, because in Rowan’s mind, he was the reason why this happened. He was the leader, and the camp had fallen to psychopathic little eight year olds who had taken half of the counselors hostage, and the other half—most likely taken apart in the physical sense, after what we had witnessed in Cassie’s cabin. Still though, it wasn’t Rowan’s fault. He could sit there and pull a face all he wanted, it’s not like I was going to blow up at him for getting us stuck down here. He actually saved us.
And trapped us, judging from the footsteps upstairs, Carmel and Harry still bouncing around looking for us.
It was a game in their heads. The little’s thought it was cat and mouse. Harry and Carmel were the oblivious cats prowling, while we were the mice, hoping to fucking GOD we weren’t caught and eaten. Ignoring Rowan, I glimpsed what looked like a box full of DVD’S—all of which were labelled with dates and names. I saw familiar ones, my heart racing into my throat. Phoebe. Eli. Cassandra.
Each DVD had one of the kid’s names scribbled on the front, as well as a date.
I found Eleanor’s right at the back of the box.
Eleanor Summers.
08/05/2021. (PM)
Before I could hesitate and think what I was doing, I slid the DVD into the portable player attached to the MacBook. Rowan, to my surprise, didn’t move. But he did make an acknowledging noise when the screen flickered to what looked like video footage. Peering at the screen, I found myself staring at a small white room. There was no door. Only a wooden desk and a chair, and sitting on it was a middle aged woman with dark blonde curls tied into a strict ponytail. She was wearing what looked like a prison jumpsuit.
Her eyes were eerily glued to the camera, unblinking. Her wrists were cuffed in front of her. Though from the look on her face, she saw the restraints as a game. Her eyes lit up with intrigue and I could practically see the cogs in her mind starting to turn as she struggled with them.
As soon as I saw this woman, I felt all of my nerve endings set alight. I wanted to turn the screen off, or look away. But once I was looking at the screen, I couldn’t bring myself to tear my eyes away. “Let’s try this again.” There was a woman offscreen. She sounded young. Too young to be in that kind of authority. I figured there was no way teenagers were being hired as special ops agents, but I guessed I was wrong. She cleared her throat. “It is 4:35 exactly. August 5th 2021. My name is Agent Lemrac,” she stated. “I am asking once again for you to comply with us. As I have said several times, the court are willing to lessen your sentence if you plead guilty with insanity.”
The woman surprised me with a snorting laugh. She seemed to come alive, leaning forward with animated features, her brow reaching her hairline. She was acting like a child, bouncing up and down in the seat, her lips stretching into a wider grin. “What did you just say?”
There was a pause. I could tell the woman was intentionally antagonising the interviewer.
“It means you have been legally declared insane,” the interviewer stumbled over her words slightly. “Mrs Summers, it would be in your best interest to work with us to lessen your current sentence which at the moment is standing at,” the sounds of shuffling paper crackled through the speakers. The interviewer cleared her throat again rustling paper. “Thirty six years. Without parole.”
The woman didn’t speak, only continued to smile—and the interviewer delved further into the sentence. “If you do in fact plead guilty with declared insanity, you will be sentenced to a program which is in the process of supporting and rehabilitating people with your…” she caught herself for a moment. I could tell this interviewer had a biased opinion and it was definitely showing through her interviewing style. I could hear the rapid intakes of her breath as she hurried through what seemed to be a script she was reading from. “Conditions.” She finished. “The Redwood program aims to help people exactly like you.”
Redwood? I thought.
Like… Camp Redwood?
Rowan whistled behind me. I guess I could call that a reaction. The guy was probably still in shock after seeing Café de Teddy splattered all over little Cassie’s cabin floor. I should have known those little bitches weren’t playing Operation for eight hours straight. Turning my attention from Rowan and back to the screen, the woman in the jumpsuit appeared to have changed tactics. Her expression twisted into nonchalance. She leaned back in her chair. “I am not pleading insane because I am not insane.”
“Mrs Summers—”
The woman cut her off. “I am not crazy.” She raised her hands “I am doing what needs to be done.” She leaned forward. “Humanity suffers in the skin. We age and die— and how is that fair? What if we want to see the next millennium? And the next two millennia after that? Why should our bodies dictate our lifespan? Why should we sit here and wait to rot and wither and die when we have the intelligence and mindset to do it? If nobody else is willing to throw ethics aside to take a step forwards in human evolution, I should do it myself.” She folded her arms across her chest, again, like a child. “I did what was to be done.”
“Dr. Summers.” The interviewer’s tone grew stiff. “You and your colleagues conducted illegal and unethical procedures on your family and friends—as well as four other victims.”
The woman inclined her head. “You have a daughter, am I correct? I have a son.”
“A child you killed, Dr Summers.” The interviewer retorted in a hiss which was definitely expressing emotion. She ignored the mention of her daughter, but I could tell it had rattled her to her core. Her voice had cracked. This case was close to her.
That was obvious. Without seeing the interviewer herself, I could sense how uncomfortable she was, shuffling in the chair. Every so often I would hear the sound of her rubbing her hands on her knees and tapping her shoe against the chair leg. She oozed anxiety, not just from her tone of voice, but the way the frame seemed to move with her. “Dr. Summers, you used your son in your research, along with several of his friends. This was not science.” Her voice shook. I heard her sharp inhale. Unprofessional, but very human. Instead of staying stoic and keeping to script, this agent was cracking apart. “It was murder.”
“Agent Lemrac, concentrate on the interview only.” An official voice crackled through what sounded like an intercom on screen.
“Got it.” She spoke through her teeth.
The woman was finding wounds and pressing on them. She was scanning the interviewer for vulnerabilities and preying on every insecurity. She leaned back speaking through a sigh. “Without my son’s sacrifice we wouldn’t have created an answer to death. To growing old and dying, and leaving loved ones behind.” Her voice softened into a murmur, but I didn’t trust it.
After identifying the shattering pieces of this interviewer which were very clear visible in her view, the woman was taking advantage.
“Agent Lemrac, you have a daughter. Am I correct in saying her name is Mari?
“That… that is not relevant.”
“Glioblastoma.” Dr. Summers lips curved into a sickening smile hidden behind mocking sympathy. “A sickness of the brain--which, unfortunately, I cannot fix. If your daughter’s brain was in my hands, I would try. However, not even a brand new body would help her. One which would never age or grow sick. And for that, I am deeply, deeply sorry.” She reached her cuffed hands forwards. “My condolences, Agent Lemrac. Honestly. I have to hand it to you. You are incredibly brave for coming here today and talking to me while abandoning your sick child.” She shook her head.
“Your daughter is dying of an incurable illness, suffering inside fragile skin which will break and fall apart and be unable to keep her standing for much longer. While my son will live on forever. He will see every millennia, a planet which will crumble and build itself back together. And maybe the end of the universe itself.” There was a twitch in her expression and a glitter in her eye I did not recognise. Insanity.
She was fucking insane. I was seeing the pure of it, the depraved and disgusting gleam in eyes empty of remorse and regret. This woman did not care what she had done. I could tell from the look on her face. If she had the chance, she would do this again.
But there was no way they were trying to say her cruelty and complete disregard for her son’s life was due to insanity.
“You are sick, Dr. Summers.” The interviewer said after a moment of gathering herself.
The woman shook her head with a chuckle. “I told you. I am not sick--”
“Sick in the head!” The interviewer’s voice exploded through the speakers in a shriek—a terrified cry she had been trying to hold in. I finally saw her—or at least the back of her. She was a young woman with light blonde hair falling loose on her shoulders. She was trembling. Slamming her hands down on the table, she screamed at the orange jumpsuit woman.
“You are psychologically fucked in the head! You psycho bitch! That is my sister!” She spoke through strangled sobs rattling her whole body. “Mari is my little sister. She is not my child.”
Her breaths were strangled and harboured. I noticed figures looming in the background, but she was continuing. “You killed your own fucking son,” she spat. “You are not legally insane, you are sick!” she shrieked. “You planned and put this together! You sit there and you talk about your son like he’s a… like he’s a tool! You deserve to rot. Do you hear me?” I noticed the orange jumpsuit woman was still smiling, satisfied with the interview’s reaction. Her words were spoken in a vicious poison as she leaned forward and spat directly in orange jumpsuit’s face.
“Agent Lemrac!” Whoever her superiors were—were panicking. “I told you not to turn it off. I knew this was going to happen. Can we stop the demonstration, please? Human emotions present inside an Aceville soldier are too powerful—"
Voices were murmuring in the background, and Agent Lemrac raised her hands. “I want to stop.” She choked out, her hands trembling. She spoke like she still had control over the situation and wasn’t being apprehended. “I want to stop. Do you hear me?” The interviewer was crying, I realized. “Stop the recording! I can’t do this. Oh god, I think I’m going to be sick—”
When the footage ended in a burst of static, I found myself backing away, something slimy creeping its way up my throat.
The woman in the orange jumpsuit who had murdered her son and countless others in what sounded like an attempt at playing god, was Eleanor Summers. I thought back to Teddy’s corpse, and the surgical precision of every organ’s removal. The young interviewer had mentioned colleagues of Eleanor.
Was it possible that Camp Redwood was in fact nothing more than a rehabilitation camp for murderous criminals? There was a loud bang from above, and I was torn from my thoughts.
I turned to Rowan, who had been unusually quiet. And I realized why, when I twisted around to find him three inches from my face, his laboured breath tickling my cheek.
The boy jumped back with a chuckle—like me noticing him was some kind of game, before diving back into the chair. I did notice something odd, as my thoughts spiralled. Rowan couldn’t sit still. Slumped in the leather spinning chair, he fingers tapped a rhythm on the armrests while his feet jumped up and down. In the dim light of the bunker, I glimpsed a sheen of sweat glistening on his forehead and the flesh of his neck. He looked to be… feverish—and now that I was looking at him properly, all of my attention on the boy, I noticed small things which seemed… off about him.
For one, he wasn’t coming up with a plan. Rowan always had a plan. Even if he wasn’t completely sure of it, or was completely winging it. This time though, he was strangely quiet. I found my voice when he stuck out his tongue at me. “What are you looking at?”
“Rowan.” I spoke softly, careful not to garner attention from above us where Harry and Carmel were still clamouring around, playing games. “Are you… feeling okay?” I asked, when he turned back to the laptop, manically biting his fingernails.
“I dunnnooooo, Josie! Am I feeeeeeling okaaaaaayyyyy?” He surprised me with an uncharacteristic laugh.
But I did know it.
I knew it from earlier when he reacted to Allison’s bunker and I had been too freaked out to realize that I was dragging along the enemy with me.
Because the fucking idiot had consumed animal crackers. I had seen him for myself earlier, pouring a pack into his mouth for a snack. Which meant either the ‘kids’ had intentionally dosed him with mind altering sugary snacks, or the more likely, he could not resist those preservatives which was the equivalent of caffeine. It’s not like I could blame him when he harboured the weight of an entire camp, but come on, did he really have to sacrifice his own fucking mind to keep himself awake?
Rowan wasn’t just biting. His nails. He was gnawing. Which he previously thought was a filthy habit. He had yelled at a camper for chewing on her nails a few days earlier.
Now that I was noticing it, I couldn’t… stop noticing it. The boy’s whole demeanour had changed; the way he was sinking into the chair, instead of sitting up straight like usual—- I used to call it having a stick up his ass. The boy started typing on the laptop, ignoring me. But when I watched the pattern of his fingers, he was just typing gibberish. Footsteps pounded above us, Harry and Carmel acting as the kid’s’ brainwashed foot-soldiers. Or, more likely somehow, if the animal crackers had caused the littles, or I guess, the fully grown forty year old criminals, to relapse in age-- then maybe it was possible for the same thing to happen to us. To Rowan.
I could feel myself starting to back away, but there was nowhere to run. I just slammed into a cupboard. My gaze flicked to Rowan again, who was tapping a beat on the laptop tracking pad, swaying back and forth, his eyes elsewhere before his gaze found mine. “Marcoooooo!” Harry shouted from above, giggling with Carmel.
I had to guess their mental age had to be at least 8-10 years old. Which meant I wasn’t just dealing with a camp full of forty-year-old psycho’s, I was also dealing with mentally relapsed counselors acting like toddlers.
Rowan seemed to jolt in the chair, twisting his head around, his eyes suddenly incredibly childlike and playful, and very Un-Rowan, were finding the ceiling, his mouth stretching into a smile, like he was seeing butterflies. His eyes flashed to me, and I caught a twitch in his lip. I knew that look. It was the look on my seven year old sister, who knew mom was mad at me, and wanted to make it even worse.
His cheeks were starting to blossom scarlet from what must have been the overwhelming urge to laugh. Rowan pressed his lips together and held in a breath like a hamster, and the asshole was fucking with me. Waiting for me to beat him to it by accident. Kids were fucking ruthless, but there was something terrifying about an 18 year old with a little kid’s mind.
I lifted my index to my lips, miming for him not to even try, but the boy just mimicked me, bugging out his eyes and pressing his finger to his grinning mouth. “Don’t you fucking dare.” I managed to whisper. The boy was definitely playing his own game, moving in twitching movements, baiting me. When he cupped his mouth, I almost let out a cry, but then he dropped his arms with a giggle, as if to say, “I’m just kidding!”
Slowly, I turned around, grabbed the salt I’d found in Allison’s cupboard, and a flat can of soda. Without making too much movement, I poured a handful of salt into the can. But Rowan seemed to know exactly what I was doing. Because in the time it was taking me to advance towards him with the can of salty soda, one arm shakily ready to grab hold of him, and put him into a headlock, he was cupping his mouth, all logic and everything adult, everything he had been as our leader, igniting in playful eyes, leaving me the last one standing.
“Pollloooooo!”
By the time Rowan had managed to reveal our hiding place in a spluttered laugh, I had hold of the squirming boy, one arm wrapped around his neck, my other forcing the can of soda into his mouth. I had definitely miscalculated his strength. During camp Redwood activities, he was always the last one to come back from the trail, holding his knees and panting. I figured he was unfit. However, I was wrong. Underneath his shirt, the guy had some serious muscles.
It was like attacking a brick wall. However, Rowan was mentally a kid. So, I had my intelligence and logic on my side. When it became obvious I wasn’t going to get anywhere with brute strength, I resorted to tickling him, which made him squirm, squeaking out a laugh. When he opened his mouth to yell at me to stop, I took my chance, thrusting the can into his lips and holding his nose so he swallowed it down.
“No!” His laughter turned into muffled yelling, as he batted his fists at my chest. “No, no, no! Get off, get off!”
His body convulsed as the salt did its job, causing the boy to lurch to his knees and choke up forbidden animal crackers in a gooish sludge which turned my stomach. By the time Rowan seemed half himself and half not, still kneeling, his head pressed against the floor, Harry was poking his head through the door with a goonish grin. “Found you!” He giggled, before forcing the door open, allowing Carmel and Callen, freshly caught and mentally turned into littles, to advance down the stairs with equally terrifying grins. There was something wrong with Harry’s face, and I only realized it when the guy himself was hauling me from the bunker, Carmel dragging a barely responsive Rowan. There was nothing in Harry’s expression, only blind childish excitement at winning the game. When he dragged me out of Allison’s cabin and threw me to the ground, I realized he too had insane strength I had not been expecting. But that thought quickly retracted when I was seeing his face in the light of a crescent moon lighting up the sky an eerie glow. Harry’s cheeks were puffy and swollen, his right eye way bigger than it should have been.
When he spoke, his voice was more of a lisp. This was something far more realistic than magical animal crackers fucking with his brain.
“He needs help!” I managed to choke out when Carmel wrapped jump-rope around my wrists. Next to me, Rowan was refusing to get up, still choking up salty soda, groaning into his hands. Every time Callen tried to restrain him, he hissed out like an animal.
“Do you hear me?!” I struggled violently. “Harry needs—”
BANG.
Is what it felt like. The feeling of something—what felt and sounded like a toy car—colliding with my temples, sent me onto the ground, my head spinning itself off of its axis. I remember lying on my back and frowning at the moon which almost looked like it was getting closer to me, blurring into a white ball of light—before reality sunk in, and it was in fact Carmel’s converse coming down to finish me off. I didn’t stay knocked out for long. But I did dream.
I think you can call it a dream? I was lying in bed at home; my room drowned in the dark. I was cosy, curled up in my blankets, when a clammy hand slammed over my mouth, rousing me from slumber. There were two figures in my room. They didn’t have faces. They just existed as shadows, silhouettes. Before one of them raised something above their head, and… impact.
It was the same impact as the toy car hitting me, snapping me back to that night. It wasn’t a dream. Because I remembered his clammy fingers over my mouth, and his hisses for me to shut up as he dragged me from my room.
My parents stood in front of me with expressions of sympathy. Basked in warm light, my mom and dad looked almost otherworldly. “For the best.” Was what they mouthed when my own phantom screams slammed into me. I asked them why, and they didn’t reply, allowing him to pull me further and further from what I knew, from my life as I knew it. But.. that couldn’t be real. I had memories of getting on the bus to camp Redwood. I could recall the whole journey. So, why… why was my tangled mind saying otherwise?
When I gathered myself, the first thing I realized was I was sitting down. I was outside, cool night air grazing my bare arms. There was something attached to me, jerking violently, And it took me several disorienting blinks to understand that I was tied back to back with Rowan. My head pounded, and something wet and warm dripped down my temple. Great. I could add head injury to the long list of things to worry about.
“Let me go you little fucking witch.”
Rowan was back to himself, though from the muffled hissing and the sound of choking—I had to guess he was being force-fed animal crackers.
“Let me—mpphmmm. little…. fucking… mphmmphhmhppmm!”
“Rowan.” I managed to get out in a croak. Through flickering eyes, I caught glimpse of a familiar figure dancing around us. Shivers rocketed down my spine, and I wrenched at the jump-rope restraints, but they did a surprisingly job of restraining my arms behind my back.
Eleanor was with Rowan, while Eli was knelt in front of me. Looking at him, the boy had definitely aged in the face—and I couldn’t help wondering what exactly he had done as a forty something year old to be sent to this place.
“Josie!” Rowan responded in a wail. “Josie. Wake the FUCK up.”
“Stop swearing.”
Eleanor spoke with the cold tone of her actual age.
“Oh, yeah?” Rowan spluttered. “Fuck you.” The boy’s laugh was still rough from almost vomiting his insides out from too much salt intake. “I’m sorry, you were a fucking boomer all along?!” He wriggled in the restraints, lunging forwards, which sent me backwards.
“Stop swearing, Rowan.” Was all the girl responded with calmly.
“Like I’m going to listen to you!” He sneered. “Fuck, fuck, fuckity, fucking fuck!” What are you going to do, huh? Bite me with your false teeth?” The sound of saliva hitting skin made me wince. He was pissed. I had no doubt his completely rational anger was going to get us killed. Rowan was also somehow getting mixed up between forty and eighty. Though he was unwillingly snacking on mind bending sugary goodness.
“Fudge, Rowan.” Eleanor spoke in a giggle.
“What?!”
“Say fudge. Not fuck.”
“No.”
His hiss of pain caught me off guard. I don’t know what she was doing to him, but it was hurting him.
“You fudging fudge! I’m going to fudging kill you when I get out of these fudging ropes—“ his manic cursing became a muffled yell.
“Say fudge,” Eleanor hummed, followed by his hiss when the palm of her hand skinned his cheek. “Fuck is a bad word. You even said so yourself and you’re my favourite counselor.”
He heaved out a breath.
“You fudge,” Rowan spat. “When I get out of this, I am going to fudging kill you, you fudging—” His manic ranting morphed, once again, into muffled yelling, after another fistful of animal crackers were forced into his mouth. When I risked twisting around, I could see his rebellion slowly starting to simmer out as he relaxed slightly. I wanted to yell at him to keep a clear head before cold fingers were dipping under my chin and forcing my head around where I found myself face to face with Eli.
“I like you, Josie,” he said, before untying me and pulling me to my feet. Now at the age of nine or ten, he was a lot stronger. When I tried to pull away, the cruel blade of a knife grazed my gut. I caught his grin. “But we don’t need you.” Eli pointed to Rowan.
“We just want them.”
I followed his pointer finger which went from Rowan to Harry and Carmel, who were just standing there like fucking idiots, probably awaiting the next game. Harry’s face was getting redder. It looked like he was suffocating, and yet his grin was growing wider and wider, splitting his lips apart. “Rowan Atlas.” Eleanor said, dragging him to his feet. Something was stapled to his forehead head, which caused him to howl in pain, hissing another strangled line of “Fudge”. but I couldn’t read what it was.
“Camp leader. Intelligent, and problem solving skills.”
“Harry Carlisle.” Eli nodded his head with a smile. “Quick thinker. Strong minded.”
“Carmel Locke.” Cassie spoke behind me. She had her arms folded, a wry smile on her lips. “Smarter than she makes out—- an independent learner, and can work well under pressure.”
Looking at these kids, I felt sick to my stomach. They were planning something—and had the intelligence of renowned scientists, which was what I gathered from the footage on the MacBook. “What?” was all I could hiss out, as Eli prodded the blade of the knife into my back, ushering me to walk. “What are you talking about?”
“Duh.” He spoke in a more tweeny giggle. “Like I said, Miss Josie. You’re my favorite counselor but we don’t need you, so I’m going to use you for parts.” He laughed when a shiver spiderwebbed down my spine. “See! I told you I was going to show you my collection!”
“But… what do you need them for?”
Eli pressed his index finger to his lips with a laugh before forcing me to face forwards. “That’s a secret!”
When I didn’t, or couldn’t move, he shoved me into a stumbling power-walk, and I managed to turn my head quickly, making feverish eye contact with Rowan.
“Rowan.” I said calmly through the gutter in my throat. “Get…. Get help.”
If I was going to die, I needed him to get a hold of himself and somehow alert the outside world what was going on.
“From whom, Josie?!” He wailed back—and as I was dragged away, I could once again sense the childish undertones in his voice.
I had no choice but to obey Eli’s orders. If I didn’t want a knife in my back. He took me to the main lunch cabin, which, when I set foot inside, almost sent me to my knees.
Something lurched inside me, and I was screaming with no voice, staggering backwards, only to be shoved onto my face. In front of me was what had been the lunch hall, fully converted into the beginning of a laboratory.
What had been cafeteria tables were fashioned into makeshift gurney’s and beds, and I was looking at all of the missing counselors. Yuri and Noah had been skinned completely, their faces laid out on a makeshift surgical table. Joey had been ripped open, his heart and brain removed, a glittering metallic substance creeping its way across his forehead. It was then when I remembered Eleanor Summers words.
She wanted to prevent death and preserve the human mind. Looking at what was in front of me, this was the start of it. There was equipment I had never seen before. Lily’s body was empty, carved out completely, tubes forced inside her. When I glimpsed her fingers move and begin to ball into a fist, I saw red. I saw fucking red. The exit was so close and yet Eli, fucking Eli, wielded his knife. I think that is when part of me gave up. My brain just stopped. It short circuited. Seeing my friends murdered and yet somehow being kept alive through playing god, my body slumped to the ground. I was numb. Completely numb.
I’m not sure what would have happened if those bloody saws and instruments which had been used on my friends were used on me too.
Luckily, that did not happen. Before Eli could get his slimy hands on me, he crumpled to the ground in an almost cartoon-like fashion, and standing over me was Harry. Who was looking better. When he grasped hold of me and helped me up, I only had one word. “Out.” And he was nodding, his eyes glistening as he drunk in our friends’ fate.
“How?” I managed to sputter out, when we made it out of the cabin, ducking behind a tree. Harry turned to me, motioning for me to shut up. There was a group of now ten to eleven year olds already running around, searching for what I guessed was him.
“I’m allergic to peanut butter,” Harry murmured, his grasp tightening on my wrist as he led me across the camp, the two of us stumbling.
“What, and you just magically healed?”
He didn’t respond to that, which bothered me.
“The bunker is our best shot,” I hissed out. “I think we can get in contact with someone down there.” I paused, unable to stop myself. “What makes you so important?”
“Dunno. Maybe I’m their favorite.”
When we found Allison’s cabin, which was more of a safehouse (an exposed safehouse) I found Rowan sitting on the wooden porch with his legs swinging over the side. “Rowan!” Harry groaned. I found it hard to believe their roles had been switched. Now he was the one yelling at the camp-leader. “I told you to stay inside!”
He ushered the boy inside, before barricading the door with some hefty looking equipment. I could tell from the grin on his face that our so-called leader was once again no longer himself.
I had to bite back a groan. “You’re kidding.” I said, pointing to Rowan, who buried his head in his knees and blew a raspberry. “Does he look and act like our leader right now?!”
“It’s Rowan, Josie.”
“He’s a liability.”
“He’s our friend! Wouldn’t Rowan do the same?”
Yes, he would. But. He would also realize we’re lost causes.
“Gag him with something.” I said. “If he makes any more noise, we’re dumping him.”
“He’s a kid!”
“Just the mind of one.”
I don’t know how animal crackers worked, but his age seemed to be progressively younger. This time he just sat with wide eyes watching us.
Harry almost tore apart the place looking for means of communication, before an old fashioned ringing sound made me jump.
“What was that?” Harry turned to me with his lip curled.
“How am I supposed to know?!” I hissed. “Keep looking!” But when I ducked under the table, my hands crawled under the desk, finding a wire—and attached to that, an ancient looking phone which looked straight out of a 1940’s movie, a bright green rotary phone.
Hesitantly, I answered it, lifting the phone to my ear. “Hello?”
“Did you awaken the subjects, Agent Salta?"
The voice on the other end was a woman, an oldish sounding woman with the tinge of a British accent.
“What?” I shot a look at Harry before shaking my head. “No. My name is Josie Greenfield. We’re at Camp Redwood, and we need help.”
The woman paused.
“Where is Agent Salta?” She cleared her throat. “This line is reserved for communication with agents only.”
“I don’t know who the fuck you’re talking about!" I squeaked out. “My name is Josie, and whatever is happening here, we need help!”
“Josie. Did you awaken the subjects?”
I paused after a moment, shooting Harry a look when he tried to take the phone off of me. “Yes.”
“And… are our agents unavailable?”
“I don’t understand.”
“When a health and safety breach is activated, our agents are awakened to deal with the Project Spearhead subjects if they were to ever go rogue, or become conscious enough to think. Josie, can you tell me what is in front of you? Describe it to me.”
I held my breath. Next to the hidden phone under the desk was what looked like mismatched wires, all of which had been severed. I lowered myself slowly, poking at mess. “Wires. I see… cut up wires.” I whispered. “Does this mean they know about you?”
She hummed. “Ah…That makes sense. The only way to activate our sleeper handlers would be to send out the signal. You appear to have been sabotaged. Unless activated manually, our agents cannot help you. I am sorry. They are your problem now.” The woman paused.
“If I were you, I would hope and pray they have not sabotaged the self-destruct. If you find that, then you may be able to save yourselves and find peace.” She cleared her throat. “Thank you for your service, Josie Greenfield.”
“Wait.” I managed to get out. “Wait, no! You can’t just… you can’t leave us! We need help!”
I found myself yelling at nothing when the phone went dead. The dull tone of the dead ringtone was clanging in my ears before footsteps from up above. “Fuck this.” Harry picked up a lead pipe. “They’re still little kids, right? I mean, their head must still be partly kids—- so let’s fucking beat their heads in.”
He noticed something, then, starting forwards towards the mess of files I had left earlier. Harry knelt on the ground and picked up Eli’s file, his eyes wide. But he wasn’t staring at the dates confirming the little boy’s age.
Instead, Harry pointed at the bottom of the file. “I don’t want to freak you out, Josie,” he whispered. Initially, I didn’t know what he was trying to show before I glimpsed notes scrawled at the bottom of the file, followed by a signature. “But I’m pretty sure that is my fucking writing.”
Harry was right.
I pulled the paperwork off of him, flicking through each file before turning my eyes to him. “Who the fuck are you?”
A clanging sound from above broke the tension, and whatever Harry was about to reply with was strangled in his throat. He slammed a hand over his mouth.
“Guys?”
The voice twisted me up inside, threatening to release a shriek from my mouth I had managed to clamp shut.
Teddy.
“Are you down here?” His voice was strained, and had an odd tone to it. “I can’t… I can’t see you.”
…
Can someone please tell me what the fuck is going on?! It’s been a blur of a week. We’ve managed to stay down here, surviving off of Allison’s rations. Rowan isn’t getting any better. He seems to have stopped mentally de-ageing at the age of maybe six. Harry has spent the last few days trying to get in contact with anyone, but it’s like they are IGNORING US.
I’ve been looking through everything I can find on Project Spearhead, but nothing points to Harry being involved. So. How is his signature all over the files? How is it possible that two friends I thought I knew several days ago, are now complete strangers?
Teddy keeps coming back.
He’s crying out to us.
I think he’s… in pain.
My god, I can’t stand this anymore. Please. CAMP REDWOOD NEEDS HELP.
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2023.06.05 00:02 actbob1000 Dale Wilson
2023.06.04 23:42 Phounus What gear, outside of cameras, lenses and flashes, are must-haves?
I've been doing weddings since 2017, and one of the first and most important tips I got from a fellow wedding shooter was to not bring unnecessary gear.
"Skip the tripod. Skip the extra lenses. Heck, skip bringing your bag. Just grab your cameras and an extra battery or two and maybe a spare memory card. You can't stand fiddling with your gear when an important moment is happening, and the bride and groom won't care if you shot with a f1.4 prime or a f4 zoom - as long as you captured
that moment that's all that matters."
It stuck with me, and I've really tried to embrace it ever since. As such I try to pack light and outside of my two cameras and lenses I carry:
- A small belt pouch with pins, napkins, a folding comb, scissors, etc. It also holds a spare battery and memory card.
- A proper dual shoulder strap. I know these are common, but I still sometimes see photographers using regular straps for both cameras - which just looks like such a hassle.
But, now I am curious.
What are some life-changing accessories that you use that has improved your workflow or just made shooting weddings bettemore enjoyable?
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2023.06.04 23:27 ejchristian86 Nugget, the Shifting Cast of Extras, and the Unreliable Narrator
One of the biggest twists of season 2 that I completely did not see coming, is that Nugget was dead all along (a rare miss for me, as I'm usually a great plot guesser). All of the scenes with Nugget were seen through Akliah's eyes; we saw only what she saw/believed, and that was a whole, living mousey friend. The minute Taissa, an outside perspective, came to notice Nugget, we all saw the truth: that he was dead, and had always been dead, and his life with Akliah was nothing but a coping mechanism, a dream that allowed her to keep sane as death slowly closed its claws around all of them.
Akilah was not a reliable narrator of her own story. None of them are.
In this context, the constantly rotating, growing, and shrinking cast of extra JV Jackets makes much more sense. Much of the teen storyline is told through the perspectives and memories of the adult survivors, and through the journals that Shauna kept in the wilderness (more reliable having been written in the moment, but still shaped by her limited perspective as well as trauma and hunger).
It makes sense that their memories focus only on those who are important to what is happening at the time, and the others fade into the background or disappear entirely as their relevance diminishes.
They remember what one background extra wore to the Doomcoming, but forget where she was during the Jackie Snackie. They remember who stood at the gravesite by the plane, but not who drew cards during the first hunt.
Gen and Melissa only got screen time this season because one of the survivors remembers their conversations and interactions. Crystal shows up because of her friendship with Misty. Akilah has a bigger part in s2 due to the Nugget plot and her role in Shauna's labor. Mari has a bigger presence in s2 because she's increasingly annoying and antagonistic to the other survivors, as well as chief acolyte of the Cult of Lottie.
Memory is a tricky thing, and memories made during trauma and starvation are trickier still. They simply don't have the brain power right now to accurately encode memories (adult Lottie mentions this, though she neglects to say that a brain that normally consumes A THIRD of the calories you take in understandably doesn't work very well under starvation conditions).
My prediction is that background YJs will come and go based on their relevance to the events happening on screen. It's not a mistake by the show runners or poor planning or an accident; it's all by design.
Not only does this work in-universe as an explanation for backgrounders coming and going, it gives the writers flexibility to bring in edible characters without having to explain why we haven't seen them before; they've always been there, they just didn't matter until now.
(It also serves to explain why, despite being on the brink of death from starvation, the girls still look pretty normal weight. The out-of-universe explanation is that it's morally reprehensible to ask the young cast to drop to a starvation weight and maintain it for the entire run of the show [or yoyo between seasons, which is even more dangerous]. The in-universe explanation is they remember themselves looking normal, so that's what we see. Just like we saw a healthy, living Nugget. Until we didn't. I wonder if we're going to see a "true" view of them through the eyes of the rescue crew that eventually saves them. Much easier to present one good vfx shot of them looking as haggard as they would actually be rather than multiple seasons.)
Thanks for coming to my TED Talk
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2023.06.04 22:52 VermicelliJust2561 Updated pathway Director --> Veiled sovereign (Still thinking rituals for sequences 4-0)
Sequence 9 - Observer
New abilities:
- Enhanced Eyesight:
- They can see up to 8 km ahead of them.
- They are able to focus in their entire field of vision (200º).
- Enhanced Memory:
- They have a photographic memory, able to remember even the smallest details.
Sequence 8 - Motivator
New abilities:
- Weakness Scanner:
- They have an innate ability to detect and exploit weaknesses in movements, skills, or strategies.
- Smooth talker:
- They have a heightened ability to persuade and convince others.
- When the target is convinced, it gives a 25% boost to the convinced ability for 10 minutes.
Enchanted abilities:
- Range of eyesight increased to 240º.
- They can see up to 12 km ahead of them.
- Enhanced memory increased by 30%.
Sequence 7 - Escapist
New abilities:
- Enhanced flexibility:
- They possess exceptional physical flexibility and agility, allowing them to contort their body with ease.
- Emotion control:
- They have complete control over their emotions, even in highly stressful or emotionally charged situations.
- Pathfinder:
- They possess an innate sense of direction and can instinctively navigate the best path to escape.
- Spirituality boost:
- They have a stronger connection to the spiritual realm, enabling them to tap into higher levels of power.
Enchanted abilities:
- Enhanced focus by 40%.
- They can see up to 15 km ahead of them.
- Enhanced memory increased by 30%.
- Smooth talker makes excuses even more convincing.
- Smooth talker gives a boost of 40% now.
Sequence 6 - Style master
New abilities:
- Makeup creation:
- They can produce makeup based on the material they grab.
- The makeup made has different effects depending on the material used.
- Makeup applier:
- They can secretly apply makeup to a living being.
- This makeup can last up to 7 days.
- Stylist master:
- They have mastered the art of hairstyling and can create any hairstyle effortlessly.
- They can create intricate and fashionable clothes with ease.
- They can turn any object into a jewel, which retains its transformed state for 7 days.
- Retouch:
- They have the ability to flawlessly modify faces, clothes, or jewels.
- They possess extensive knowledge and skills in creating embroidered designs and crafting clothes.
Enchanted abilities:
- Enhanced focus by 200%.
- They can see up to 20 km ahead of them.
- Enhanced memory increased by 30%.
- Flexibility boost by 40%.
- Spirituality boost.
- Weakness scanner is now highly accurate.
- Smooth talker gives a boost of 50% now.
Sequence 5 - Mask artisan
Advancement ritual:
- Carve 10 masks of diferent materials and expressions
- Wield a cloth mask for al least 1 year
- Before the beyonder takes the potion they must place the carved masks arround him and facing him, while taking the potion the beyonder must hold in his the cloth mask at all times
New abilities:
- Mask carver:
- They possess unparalleled skill in carving masks out of any material effortlessly.
- They have an innate understanding of the unique properties of each material used.
- Masked gaze:
- They can see through the eyes of any mask they have created within a range of 1 km.
- Mask application:
- They can secretly and seamlessly put a mask on a living being without them noticing.
- The wearer of the mask remains unaware of its presence unless it obstructs their vision.
Enchanted abilities:
- They can see up to 30 km ahead of them.
- Enhanced memory increased by 30%.
- Flexibility boost by 200%.
- Spirituality boost.
- Effects of makeup enchanted by 200%.
- Makeup, cloth, and jewelry can last up to 15 days.
- Smooth talker gives a boost of 55% now.
Sequence 4 - Concealed plotter
New abilities:
- Illusory Manipulation:
- They can create and manipulate realistic illusions, capable of deceiving multiple senses.
- The illusions can be used for disguise, distraction, or misdirection.
- Spatial Manipulation:
- They gain the ability to manipulate the space around them.
- They can create temporary pockets of space, allowing for quick escapes or strategic positioning.
- Plot process:
- They can see with ease the process to achive a goal
- Succesfulness:
- They can fell the possibility of an action failing or succeding
Enchanted abilities:
- They can see up to 50 km ahead of them.
- Enhanced memory increased by 75%.
- Paths to escape are even clearer.
- Spirituality boost.
- Effects of makeup enchanted by 300%.
- Makeup, cloth, and jewelry can last up to 40 days.
- Masks are incredibly durable, independent of the material used.
- Masked gaze enchanted to 10 km, with the ability to see through illusions.
- Smooth talker gives a boost of 75% now.
Sequence 3 - Persona weaver
New abilities:
- Soul Bond:
- They can establish a deep connection with their masks, forging a bond at the soul level.
- This bond grants them access to the knowledge and experiences of their masks, enhancing their understanding and capabilities.
- Mask Fusion:
- They can merge multiple masks together, combining their powers and personalities into a single, more potent entity.
- The fused mask retains the strengths and abilities of its constituent masks.
- The more masks used can lower the succes rate
- If the mask fails to fuse the materials shater and are unusable for further mask carving
Enchanted abilities:
- Enhanced memory increased by 150%.
- Spirituality boost.
- Effects of makeup enchanted by 300%.
- Makeup, cloth, and jewelry can last up to 80 days.
- Masks are incredibly durable, independent of the material used.
- Masks can be created from any state of matter (solid, liquid, gas) and can transform at will.
- Masked gaze enchanted to 20 km, with enhanced perception and the ability to see through illusions.
- Plot process is highly accurate, with the ability to anticipate and manipulate the actions of others.
- Successfulness is highly accurate, allowing for precise calculation of the probability of success.
- Smooth talker gives a boost of 90% now.
Additional effects:
- When consumed, the beyonder gains the ability to change their gender at will.
- They can communicate telepathically with their masks, establishing a constant connection and understanding.
Sequence 2 - Mask transmutator
New abilities:
- Material Transmutation:
- They can transform one material into another, allowing for the creation of masks from unconventional sources.
- This power extends to other objects and substances as well, providing versatility in manipulating the environment.
- Mask Resonance:
- By wearing multiple masks simultaneously, they can create a harmonious resonance between the masks, amplifying their combined powers.
- The more masks they wear, the stronger and more versatile their abilities become.
Enchanted abilities:
- Spirituality boost.
- Effects of makeup enchanted by 400%.
- Makeup, cloth, and jewelry can last up to 160 days.
- Masks are indestructible, regardless of the material used.
- Masked gaze can be used on every mask, regardless of distance, with enhanced perception and the ability to see through illusions.
- Plot process is highly accurate, enabling flawless strategic planning and manipulation.
- Successfulness is highly accurate, ensuring optimal outcomes for their actions.
- Smooth talker gives a boost of 100% now.
Sequence 1 - Grand masquerade
New abilities:
- Reality Distortion:
- They gain the power to manipulate reality within the domain of their Ball.
- They can alter the laws of physics, create illusions that affect all senses, and reshape the environment according to their will.
- Mask Dominion:
- They have complete control over every mask within the Ball.
- They can command the masks to perform specific actions, granting them incredible versatility and offensive capabilities.
Enchanted abilities:
- Spirituality boost.
- Effects of makeup enchanted by 500%.
- Makeup, cloth, and jewelry can last indefinitely within the Ball.
- Masks are invulnerable, regardless of the material used.
- Masked gaze can be used on every mask within the Ball, with unlimited range and perfect clarity.
- Plot process is flawless, allowing them to orchestrate intricate schemes with absolute precision.
- Successfulness can now slightly maipulate the succes rate of actions.
Sequence 0 - Veiled sovereign
New abilities:
- Unity Manifestation:
- They can unify the minds of any living beeing that wears a mask, they share thoughts and feelings like they are one single entity
- Concepts can also be unified but it has a chance of faileure
- Nullification:
- They can nullify any power or influence (one at a time, cooldown of 1 sec)
- The power nullified is errased but returns after 1h
- Existential Reflection:
- They can see the truth behind enemies.
- They can see with ease what kind of personality the enemy has.
- They can see the deepest desires of any living beeing
Enchanted abilities:
- Spirituality boost.
- Effects of makeup enchanted by 1000%.
- Makeup, cloth, and jewelry can last up to 200 years outside the ball.
- Masks are infused with the essence of the Veiled Sovereign, rendering them impervious to any form of destruction.
- Masked gaze extends beyond the limitations of perception, allowing them to peer into the collective consciousness of all beings.
- Successfulness is absolute, guaranteeing the fulfillment of their desires in every reality.
- Smooth talker gives the power to sway the hearts and minds of gods and cosmic entities.
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2023.06.04 22:45 reylomeansbalance Was Anne Boleyn a Victim of Sexual Harassment in the Workplace?
http://under-these-restless-skies.blogspot.com/2014/02/was-anne-boleyn-victim-of-sexual.html Karen Lindsey, author of
Divorced, Beheaded, Survived: A Feminist Reinterpretation of the Wives of Henry VIII puts forth a very interesting
opinion on the way we should view Anne Boleyn's time at court:
I was doing an article for Ms. about sexual harassment on the job and reading about Henry's wives in my free time, but it took a while to put together the fact that Ann Boleyn's position as lady-in-waiting to Henry's wife Catherine of Aragon was her job, and that, far from trying to lure Henry away from Catherine, she had spent over a year tactfully trying to repel his sexual advances.
Today, Henry’s approach to Ann would be instantly identifiable as sexual harassment. Ann however, had no social or legal recourse against a the man who ruled the country. She continued, as so many women before and since have done, to dodge her pursuer’s advances while sparing his feelings. It didn’t work.
[...]
It was a hellish position. Could she really tell the king to his face that she had no interest in him? She could reiterate her desire to keep her chastity and her honor, but clearly he didn’t respect that. She could ignore his letters and stay away from court, but he refused to take the hint. To offer him the outright insult he asked for would be to risk not only her own but her father’s and brother’s careers at court. She undoubtedly kept hoping he would tire of the chase and transfer his attentions to some newer lady-in-waiting.
But he didn't and she was trapped; there was no chance of her making a good marriage when every eligible nobleman knew the king wanted her.
Lindsey is correct that Katharine of Aragon's court was Anne's workplace. Service in a noble court was the 16th century's version of the corporate ladder. The world of the nobility was a system of intricate social stratification where everyone sought employment from the rank above. The
Babee's Book laid out this chain of service in example:
Even the duke's son preferred page to the prince, the earl's second son attendant upon the duke, the knight's second son the earl's servant, the esquire's son to wear the knight's livery, and the gentleman's son the esquire's serving-man.
Those who were charming, talented, clever, or amusing, could be promoted with additional job duties and income, or move up to the household of a noble higher in rank.
The duty of service to one's betters was bound up in religious faith. The Tudors believed that God had
ordained the social order of the world. A person's status was the position to which God had called them, and so service to their superiors was as service to God.
Only those of the highest pedigree and social connections could hope to find a job serving the king or queen. Anne Boleyn was not titled, but she was the granddaughter of a duke. Her father was a very wealthy and well-connected man who had served as the king's ambassador, and Anne's mother had served Elizabeth of York. Securing Anne a job as a lady in waiting to Queen Katharine was a boon for their family.
Anne was employed in a series of royal households from the time she was a very young child, learning the social graces that would entertain those who employed her. She could dance, play instruments, engage in witty conversation, and was well-read enough to debate on intellectual topics. She was the consummate professional in her work, and remained chaste while she waited for her father to arrange a good marriage for her.
At one point, Anne took the bull by the horns and tried to arrange her own
marriage with the son of the Earl of Northumberland. The results were disastrous, as far as her career was concerned. Once it was discovered what she was doing, she was banned from seeing the young man again and sent home to Hever in disgrace. She was fired, in other words.
Her family must have been livid. The match her father had been working on - perhaps unbeknownst to Anne - fell apart. Some scholars believe it might have had something to do with Anne's failed betrothal, but no records exist to explain it. The Butler family may not have wanted the union in the first place, which might have been engineered by Cardinal Wolsey to resolve an inheritance dispute. In any case, Anne now had no job, and no prospects for a husband.
Anne returned to court about a year later. We know nothing of the next two years or so, except what fragments can be deduced from the memories of Thomas Wyatt, as related by his
grandson.
There was, at this present, presented to the eye of the court the rare and admirable beauty of the fresh and young Lady Anne Boleigna, to be attending upon the queen. In this noble imp, the graces of nature graced by gracious education, seemed even at the first to have promised bliss unto her aftertimes. She was taken at that time to have a beauty not so whitely as clear and fresh above all we may esteem, which appeared much more excellent by her favour passing sweet and cheerful; and these, both also increased by her noble presence of shape and fashion, representing both mildness and majesty more than can be expressed.
She seems to have been very popular at court. Northumberland's son wasn't the only man who was attracted to Anne. Thomas Wyatt fell in love with her, according to his grandson's book, and several of Wyatt's poems seem to refer to Anne and his unrequited passion for her. But Anne was cautious of her reputation, and rejected Wyatt's advances.
King Henry seems to have noticed Anne in late 1525/early 1526. His favor came with a "promotion" offer for her: an appointment to serve his wife, Katharine of Aragon. Anne wrote the king a
letter, thanking him for the appointment. But this promotion came with some drawbacks.
As Karen Lindsey notes, Anne was in a very delicate situation with Henry's favor. Having his interest meant her family's advancement, and indeed, her father and brother received a steady series of gifts, grants, properties and titles, including his long-desired title of Earl of Ormond. Anne herself was showered with gowns and jewels, and fawned over by the court, seeking her favor so she might help advance them as well. Rejecting the king outright would have cut off this flow, and perhaps even set the Boleyn family back to being worse off, if the king became angry about it.
In
February 1526, Henry made a public declaration of his interest in Anne, hoping the fawning attention of the court would pressure her into giving into his advances. Anne was suddenly thrust into the international spotlight as Henry's love interest, and suddenly had dozens of new "friends" seeking her favor and trying to use her for their own advancement. And, of course, they encouraged her to accede to the king's wishes. But Anne held firm to her principles. She would not sleep with any man outside the bonds of holy matrimony.
Henry now spent more time in his wife’s quarters than he had in years, but it was to visit Anne where she couldn’t escape his attentions.
In May, it got so bad that Anne actually quit her job as a lady in waiting and
retreated to Hever, where she
refused to answer Henry’s letters and sent back his gifts. Henry’s letters to her at this point are full of pouting
complaints that she won’t write back to him. He
claims not to understand it.
I cannot sufficiently marvel at, because I am sure that I have since never done any thing to offend you, and it seems a very poor return for the great love which I bear you to keep me at a distance both from the speech and the person of the woman that I esteem most in the world...
Henry
still wouldn’t take “no” for an answer and chased after her. He went to stay with a cousin of Anne, Nicholas Carew, whose house was a convenient distance from Hever so he could ride over at his leisure. Anne could not refuse to receive him at the house. She refused wherever she had agency, but in this she did not. No one could refuse the king admittance.
When Anne did return to court, she had to face a great deal of hostility. Those still loyal to Katharine of Aragon despised Anne for "luring" the king away from his wife. Anne had enemies she'd never even met, people who hated her for everything she represented, who twisted her words and spread malicious gossip about her throughout Europe. Courtiers who smiled at her and bowed whispered behind their hands. Families were divided as religious reformers sided with the Boleyn faction, and the conservatives sided with Katharine.
But the greatest problem was that no man would seek Anne's hand in marriage while the king was pursuing her, certainly, and not after he lost interest, either. Few people believed Anne was still a virgin, and her reputation was in tatters around Europe. Around the time the king decided he wanted to marry her, Anne may have
realized herself that she would marry the king, or have to remain unwed, a burden on her family.
Thomas Boleyn has been portrayed as grasping and heartless, selling his daughters like a common pimp, but truthfully, he had little say in the matter, either. It wasn't only his fortunes at stake, but the entire future of the Boleyn family. If he'd had a choice, he probably would have wished Anne would give in and become the king's mistress, because Henry tended to find respectable husbands for the
women he
bedded once he was done. But Anne's religious convictions were too strong for that.
Anne was, indeed, trapped. She could not risk offending her "boss" and losing her job with her entire family's future at stake. Whether she liked it or not, she had to keep the king's favor. It was upward toward the throne or utter ruin. Anne Boleyn never really had a choice.
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2023.06.04 22:30 lutherwriteshorror My childhood dog just showed up at my house after 30 years
If I remember correctly, Shadow ran off when I was seven. The story I always heard about how he came into our lives was that my dad brought him home from a coworker who had tried to train him up as a hunting dog. Apparently Shadow didn't display the correct instincts. It makes sense — he was a husky / labrador mix, so he leaned a little bit into the willful side of his lineage.
Everyone else remembers Shadow as the prototypical family dog: loyal, loving, protective. But I have different memories.
Even though Shadow was a family dog, it was pretty clear from early on that he was most strongly connected to me. The thing is, I was always afraid of him.
He'd follow me all around the house nudging me this way and that if I wasn't doing what he wanted. I didn't want to be alone in my room with him, but he always managed to corner me in there, and wouldn't leave when I told him to.
More than once I'd do something bad and I'd swear it was because he told me to do it. I'd always chalked it up to my childhood imagination, but I remember specifically once when I was maybe five years old and my sister was standing at the top of the stairs he told me to push her down.
"No. I won't," I said.
My sister who was a few years older said, "Won't what?"
Then Shadow stared at me and I heard his gruff voice speaking. "If you don't push her down the stairs I'm going to go into her room tonight while she's sleeping, and I'm going to rip her throat out."
My sister didn't get seriously hurt, but she did take on quite a few bruises, and I think that's when our relationship started to deteriorate. It's never really recovered.
I got in a lot of trouble, rightfully. And my parents kept a better watch over me for quite a while. Of course they didn't believe me when I told them Shadow made me do it. Who would?
"You're going to bang your head against this shelf until your parents come to check on you," the dog told me.
"I don't want to."
"I can hear them downstairs right now. I can smell their blood. Do you know how easy it would be for me to kill them? Maybe I'll kill your mom first. Everyone will think you did it since they all think you're a little serial killer already. Then, after someone takes you away, I'll kill your father."
I nearly knocked myself out banging my head against the cabinet.
Shadow liked to come with us on errands. Everyone that saw him said he was the most beautiful dog. “Majestic,” they say. “Gorgeous dog that one,” or “Where did you get him? I’d love to have a dog like that.” And to be fair, he was always the perfect dog for everyone else: calm, well mannered, came when called.
We'd be at the ice cream shop and all the teens working there would crowd around him to give him pets and a complimentary bowl of whipped cream.
When they praised him he’d look over at me with his beautiful, dichromatic eyes — one blue, one brown — as if to say, “See, nobody will ever believe you.”
Nobody believed me about anything.
I guess when I was young I would tell really fanciful stories about when I used to be an adult. I had this whole life built up with a whole other family and career in the post office, and once I told my parents about it enough I think they decided that I was simply one of those kids who couldn't tell reality from imagination. They got mad at me with how long it went on.
My mom tells me once, specifically, I'd awakened her sobbing saying "The bad man. He kiwwwed me. He bwoke in the house and kiwwwed me with a gun."
Apparently she had to be up early for work that morning, so she was especially angry. "It's just a dream, silly bug," she said, practically dragging me back to my room.
I was a little older when I started hearing the babies crying outside. Not every night, but maybe once every couple weeks. I'd awaken in the middle of the night, afraid. Then I'd hear it, a baby crying outside.
My mom threatened to lock me in my room at night if I didn't stop waking her up every time I had a nightmare. And where had that dog gone, she thought if he was in the room I'd feel protected and wouldn't have to wake her up every time I had a nightmare.
I was at brunch with my mom recently when the topic came up about how I was always so imaginative as a child, and she filled me in on some information I wasn't aware of. When I was being awakened by those crying babies there had actually been a string of child abductions in our city that have gone unsolved to this day. Apparently it drove a bit of a satanic panic in our community that escalated until a mob from a church tried to burn down the house of a comic shop owner who sold dungeons and dragons materials.
My mom always thought that I'd heard some snippets of the news and decided to make up a story about it.
That's also part of why they were so thankful for Shadow's connection to me. They knew as long as he was by my side nothing bad could happen to me.
Then one day he just disappeared.
I was about seven years old and hadn't heard him speak for months, and he seemed less and less interested in me.
My mom drove around searching every night for weeks. We put up fliers on posts and fences, called the pound repeated, and did everything we could to find him. But he was just gone.
My family thought someone probably grabbed him from our yard since he was such a gorgeous dog.
From then on I'd had a more or less normal childhood.
I'd forgotten all about him.
Then he showed up inside my house today. I was walking upstairs to check on my son who was napping in his crib, and there he was in the room, gazing at my child.
Every hair on my body stood on end.
It's definitely him. I even found an old family photograph and compared it to him. But how can a dog be nearly forty years old, and how did he find me after all these years?
My wife thinks I'm overreacting. It's just some dog that happens to look exactly like him. But the way he was looking at my son, that everyone always thought was protective, it's the same exact way he used to look at me.
I think there is something evil in that dog, and I don't want my son raised with an animal like that.
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2023.06.04 22:06 faithless225 PhotograpicMemory deserves sm more recognition
| this song is so pretty and i cant believe it only has like 75k plays on spotify 🙏 kodyak is such a good producer so pls give it a listen if u havent heard it submitted by faithless225 to TeamSESH [link] [comments] |
2023.06.04 21:21 bimboslaggins How to take compelling/natural snapshots of daily life?
I was at a museum today looking at some beautiful photos by Doug Muir. All of his works look like snapshots of distant memories. Photos of everyday life and places like that always elicit a deep emotional response and nostalgia from me. But its surprisingly very difficult to capture them myself. I know the film medium is part of their charm but I’m curious about the composition and framing. I also think its hard to capture truly candid photos especially when you’re photographing a subject one on one. Anyone have any tips?
Recommendations for similar photographers for inspiration would also be wonderful.
Thank you!
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2023.06.04 21:17 Jacob12000 League Initiative
League Initiative:
Man of Iron-Anthony Kent/Kal-Ark (Tales of Action) - Anthony Kent was the arrogant son of wealthy, manufacturer Howard Kent. Tony cared only about himself, but he would have a change of heart after he was kidnapped by terrorists and gravely injured with a piece of shrapnel in his chest. Pressured to create a weapon of mass destruction, Stark instead designed an electromagnetic harness to keep himself alive, and eventually, a suit of armor that could be powered by it. As he worked with the power source he found himself developing strange powers. After escaping he uses his vast resources and intellect to make the world a better place as The Invincible Man of Iron. Kent is a major name in the Marvel Universe and a founding member of the League. He ended up having his AI Jarv-El pull up redacted files that revealed that he was born on the planet Krypton, Kal-Ark was sent to Earth as a baby shortly before his planet exploded. Discovered and adopted by a couple living in their summer home, Kal-Ark, now named Anthony Kent, discovers that his old ship is a great conductor for his powers. Learning of his Kryptonian heritage, Anthony decides to dedicate his life to truth, justice, and the American way. Anthony currently lives a double life in the city of New Metropolis, as a mild-mannered absentee CEO for the Planet Industries, and as Man of Iron.
- ThunderWoman-Diana Blake (All-Star Mystery)
- Long ago there was a war between the Greek and Norse pantheon. When concluded both sides were ravished and the world was thrown into chaos as they struggled to regain control. Acting fast they activated a unique Ragnarok that fused various gods and goddesses together, however, they were never able to find a suitable replacement for many gods including Thor. So instead they created Valkerzons who would take up Thor’s role while assisting in keeping in check the human populous. However, they soon become vain and spiteful, particularly to mortal men. As punishment, they were stripped of their powers and tech as their island was stricken from the sky. Century’s later, sensing a coming doom facing the mortals they tested the Valkerzon’s by sending a pilot crashing into their island. When young Diana found out he was being sentenced to death by her Mother she snuck into his chamber intending to save him despite knowing the consequences of doing so. This sacrifice for the sake of a stranger earned her Mjolnir restoring power to the island as she jumps into the Bifrost along with Steve Foster. Ever since then, she has dedicated herself to using her power properly showing her sisters that there is a better way than their isolation.
- AquaPanther-T’Orin/Luke Curry
- T’Orin is the son of T’Lananta and a lighthouse keeper and the rightful king of Atkanla, though he was not born there. His mother left for home right after he had been born so he remained raised as Luke Curry outside of Atkanla. After finding his mother’s advisor Vuluri who told him of Atkanla being attacked by KillManta with the assistance OrcaApe. Wanting to help out he’d leave for his mother’s home to take the throne and save his people as the AquaPanther.
- MarvelHawk-Sheiera Danvers
- An advance scout for the Kranagarian army, Sheirera and Mar-Hol were sent to Earth as sleeper agents to evaluate its worth as a potential stronghold for her species to occupy in advancing their war against a rival space empire. However, they were killed by a young Karla Savage who became jealous of the duo. This would indirectly cause the repeated reincarnation of Sheiera over the following centuries. In her most recent life, she would find herself having taken a job as an Air Force pilot before her amnesia began to wear off allowing her to use her powers and find her Nyth metal weapons. When she eventually regained full memory of her past life she turned against the Kreagaurd to defend Earth and other such planets.
- Martian Vision-John Shade/Vitr’ J’onzz
- As the Martian people were threatened with extinction Vitr’ J’onzz was randomly selected to be one of the few to be jettisoned to the neighboring planet Earth, however, his ship ended up crashing leaving his ship to put him in cryosleep. He was later found by the villainous Flashtron who fused J’onzz’s body with vibchalcum metal and his own hardware planning to take control of the now cyborg alien. However, unbeknown to Ultraniac, Vitr’ was still conscious and fought back successfully turning against the villain and later joining forces with the League.
- Green Sorcerer-Hal Strange (Strange American Tales)
- A brilliant but arrogant New York mechanic, Dr. Hal Strange's life was turned upside down when he was summoned to the site where Green Lantern Abin Yao had crashed while working on the cockpit of a plane causing him to injure his hands. Abin bequeathed his band and power battery to Stange before dying. Training under both Kilowan and Baron Sinestro, Strange went on to become a famed hero on Earth and beyond, helped found the League, and rose to the top of the Green Sorcer’s Corps. Sinestro, his traitorous former mentor, became his archnemesis.
- BulletAnt - Barry Pym (Tales to Showcase)
- After his father was jailed for the murder of his mother, despite Barry knowing for a fact that he was innocent having seen something impossible attack his mother, Barry dedicated himself to proving the impossible to be possible. This would eventually lead to him staying in his lab late one day during the start-up of a particle accelerator. This would end up causing him and some strange particles he was working on to be supercharged by a lightning strike. As a result, he would end up being infused with the supercharged particles, allowing him to move at super speeds and allowing him to shrink and grow at will. Inspired by his late mother's death and the legacy of The Whizz Barry became a hero eventually being joined by Janet van West and later her nephew turned their surgery daughter Hope van West. Later after he began suffering mental issues caused by Pym particle exposure Barry passed the torch on to former thief Jessie Lang.
- Hultrigan- Jason BanneBruce Blood
- Etrigan is a yellow-green-skinned and dark-eyed demon who was summoned by Merlin to aid Camelot against the forces of Morgaine le Fay. Years later he would be bonded with Jason Banner after being bombarded with a massive dose of gamma radiation while saving a young man's life during an experimental bomb test. Dr. Jason Blood Banner would end up going into hiding, taking up the name Bruce Blood, unable to control Hultrigan’s rage. In the present, Bruce Blood is a well-respected authority on demonology, is well-versed in the skill of magic and science, and has helped other superheroes on several occasions. Etrigan's habit of speaking in what can best be described as slam poetry.
Part-Time Reserve:
Arachni-Bat - Peter Wayne (Fantasy Detective Comics) - Peter Wayne was the son of the fairly wealthy Mary and Richard Wayne who tragically died after being mugged by Joe Carradine. Peter would go on to be adopted by his aunt Lesslie Parker and their butler May Pennyworth. However, following that night the memory would stick with Peter driving him into an isolating depression becoming bitter and self-centered with only the Osborn siblings being able to break him out of his stupor. One seemingly arbitrary day Lesslie asked Peter to show news reporter Marry Jane Vale around one of Wayne Industries and show off what they’ve been working on. While there however Pete ends up bit by one of the projects, a genetically modified spider that had been mutated with bat DNA and a bit of radiation. This bite slowly begins changing Peter and over the next couple of days causes him to develop superhuman abilities. However instead of using his gift for good he just fell deeper in his stupor now seeing himself as a freak, even beginning to push away his aunt and becoming more callous to the people of his city, that is until tragedy struck. A few days later Peter would end up blowing up at MJ Vale leading Lesslie to take it upon herself to meet the reporter to talk things out. However, this would prove fatal as they’d be faced with a mugger that would accidentally kill Lesslie when she tried to defend Mary Jane. Filled with rage Peter took up a shotty disguise and hunted the crook, only when he did he’d find it was a former employee that he had fired early that month. Blaming himself for everything Peter vowed to make a difference for the better and to honor the responsibility his power warrants. He’d spin a year training under various teachers before returning to his home now with the secret identity of the Arachi-Bat, a snarky hero that protected GothamQueens, with a variety of neat tools at his disposal.
- AmericanMarvel-Billy Rogers/Steve Batson
- Rejected by the army during World War II due to his age and poor health but still intent on serving his country, Billy Rogers volunteered for a Super Soldier project that would give him increased physical capabilities greater than those of the mightiest human athletes. Unknown to him the doctor conducting the experiment was in reality a powerful wizard that granted him god-like powers. The World's Mightiest Mortal, AmericanMarvel is one of Earth's most powerful heroes. Clad in his red and blue uniform and white-and-gold shield, Billy stands as a symbol of courage, strength, and kindness. Whenever he speaks the wizard's name—"SHAZAM!"—he is transformed into the mighty American Marvel! He became a patriotic symbol in his fight against the Axis powers before disappearing mysteriously. Flash forward many decades later and he was eventually thawed out by ARGUILDE. Taking on the new allies Steve Batson he continues fighting for the American way along with his slowly growing team of friends.
- HuntingSpider-Helena Romanoff
- Helena Romanof was originally the daughter of Russian mobsters she was kidnapped and brainwashed into being a super spy for a Russian spy agency after they killed the rest of her family. She was however later snapped out of her brainwashing after being captured by young hero WarriorrSpirit. Since then she has turned to being a vigilante though one that often works with ARGUILDE, though she’ll turn against it in a heartbeat if she senses anything fishy.
- FateRider-Nelson Blaze
- Nelson Blaze was a wannabe motorcycle stuntman who went with his father to an archaeological dig where his father would’ve met an early end. Would’ve because but was saved by his son making a deal with an ancient god Zababu, becoming his avatar, The FateRider.
- Specter Knight/Detective Moon-March Sage/Jim Lockley/Charles Grant
- March Sage was once a U.S. Intelligence Officer, but quit and became a high-profile reporter, after a call from his old friend, a former pilot, and Professor Aristotle DuChamp, often referred to simply as "FrenchTot", to visit an Egyptian site along with his partner Alexander Bushman The trio soon found an archaeological dig that unearthed a temple of an old god named Specshu, with a statue of Specshu within. Bushman decided to loot the site, and in response, Sage picked a fight with Bushman that did not go as well as planned. As Sage lay dying, Specs appeared to him in a vision and offered to bring him back to life if he became the god's avatar on Earth. He did. As a consequence of his deal, his until then dormant, DID began to reemerge due to the stress.
- BlindBowman-Oliver Murdook
- Son of the owner of a prized law firm head and well-respected boxing club owner. Oliver Murdock's life would take a different turn after his family yacht was attacked, killing his father and burning his eyes, forcing him to live on a deserted island. Using only his bow and his enhanced senses to survive, Oliver would eventually returns to civilization and use his newly honed skills to fight crime as the BlindBowman.
- LightningClaw-Logan Pierce/Jefferson Howlett
- Though currently known as Logan Pierce LightningClaw was initially named Jefferson Howlett. Born a couple of hundred years ago with the ability to grow electricity-charged claws and a strong healing factor. He was later taken in by the Weapon X program where he’d get an atmentium coating on his claws. However, during his time in the program, he ended up losing his memory. Since then he has gone by Logan Pierce and ended up working as a school teacher in a run-down neighborhood. After rediscovering his powers he decided to become a vigilante by the name of LighntingClaw. He has also had an on again off again membership with the X-Patrol.
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2023.06.04 19:34 nahimavegan (Selling) Huge list of 1100+ movies! Lots of New and Rare titles!
Prices are firm, but I take off $.75 for every $10 spent (multiple items)
I accept PayPal, Venmo, & Cashapp
Codes are always split/dual portion where applicable, & have no DMI
Only redeem portion you pay for
New additions
14 Blades HD/VU $4.5
3 Extremes (2004) HD/VU $4.5
355 HD/MA $4.5
48 Hrs 4K/VU $6
600 Miles HD/VU $4
80 for Brady HD/VU $6.5
A Journal for Jordan HD/MA $5
A Man Called Otto HD/MA $6.5
A24 5-Film Set (X, Green Room, It Comes at Night, Hereditary, Witch) HD/VU $15
Ad Astra 4K/MA $5.5 or HD/MA $4
Addams Family (2019) 4K/IT $4.5
Addams Family 2 4K/IT $5
Addams Family With More Mamushka! (1991) 4K/VU $5.5
After Yang HD/VU $4.5
Agent Game 4K/VU $5
Air Force One 4K/MA $6
American Carnage 4K/VU $5
American Gangster (Ext) HD/MA $4
American History X HD/MA $4.5
American Underdog HD/VU $4.5
Amsterdam HD/GP $3.5
Anatomy of a Murder 4K/MA $5
Annie (1982) 4K/MA $5.5
Ant-Man & Wasp Quantumania 4K/MA $9.5 or HD/MA $8
Apocalypse Now (Final Cut) 4K/VU $5
Apocalypse Now 3-Cut Set (Thea, Redux, Final) 4K/VU $8.5
Aqua Teen Forever Plantasm HD/MA $5
Armageddon Time HD/MA $6.5
Art of Self-Defense HD/MA $4
Assignment HD/VU $4
Baby Driver HD/MA $4
Babylon 4K/VU $7 or HD/VU $5.5
Backdraft HD/MA $4
Banshees of Inisherin HD/MA $4.5
Barb & Star go to Vista Del Mar HD/VU $4
Batman & Superman Battle of Super Sons HD/MA $6
Batman HD/MA $4
Battle Royale (2000) HD/VU $4.5
Beast HD/MA $5
Bedknobs & Broomsticks HD/GP $3.5
Before I Go to Sleep HD/MA $3.5
Belly 4K/VU $5.5
Ben is Back 4K/VU $5.5
Best of Enemies HD/IT $3.5
Billy Lynn's Long Halftime Walk HD/MA $4
Birdman HD/MA $3.5
Black Adam HD/MA $5
Black Panther Wakanda Forever HD/GP $3.5
Black Phone HD/MA $5
Blacklight HD/MA $4
Blazing Saddles HD/MA $4.5
Blindspotting 4K/VU $5.5
Blood Money (2017) HD/VU $3.5
Blues Brothers HD/MA $4
Bodyguard (1992) HD/MA $4.5
Boogie 4K/MA $6.5
Bram Stoker's Dracula 4K/MA $5.5
Brian Banks HD/MA $3
Bride of Frankenstein (1935) HD/MA $3.5
Brightburn HD/MA $4.5
Bullet Train HD/MA $5
Captive State HD/MA $4.5
Casablanca 4K/MA $6
Casino HD/MA $4
Cats (2019) HD/MA $4
Cecil B. Demented HD/VU $4.5
Charade HD/MA or IT $4
Charlie Brown 4-Film Set HD/VU $15
Christmas Classics Set (Home Alone, Jingle All Way, Miracle on 34th Street '94, A Christmas Carol '84) HD/MA $18
Cinderella (2021) HD/MA $4.5
Clerks 3 4K/VU $5
Clifford Big Red Dog HD/VU $4
Clint Eastwood A Cinematic Legacy HD/MA $3.5
Colony 4K/VU $5
Coming to America 4K/VU $5
Cotton Club Encore 4K/VU $5.5
Craft Legacy HD/MA $4.5
Creed 3 HD/VU $9
Criminal HD/VU $3.5
Cube (1997) HD/VU $5
Damsel HD/VU $4.5
Dangerous 4K/VU $4.5
Daniel Craig 4-Film Collection HD/VU $12
Dark Crystal 4K/MA $6
Dark Places HD/VU $4
DC League of Super-Pets HD/MA $5
Death of Me HD/VU $4
Death on Nile HD/MA $4 or HD/GP $3.5
Die in a Gunfight 4K/VU $5
Dig 4K/VU $6
Doctor Strange in Multiverse of Madness HD/GP $3.5
Dog HD/VU $4.5
Dolittle 4K/MA $5
Don Verdean HD/VU $4.5
Downton Abbey A New Era HD/MA $4.5
Dracula (1931) HD/MA $3.5
Dream a Little Dream HD/VU $4
Drive HD/MA $3.5
Duck Dynasty Wedding Special HD/VU $4
Dungeons & Dragons Honor Among Thieves HD/VU $10
Earth Girls are Easy HD/VU $4
Eddie Eagle HD/MA $4
Eighth Grade HD/VU $4
Elvis HD/MA $4.5
Empire of Light HD/MA $4.5 or HD/GP $4
Equalizer HD/MA $3
Escape Field 4K/VU $5.5
Escape from LA 4K/VU $5.5
Escape Room Tournament of Champions (Thea & Ext) HD/MA $5
Event Horizon 4K/VU $5.5
Everything Must Go HD/VU $4
Expired 4K/VU $5
Fabelmans HD/MA $6.5
Fair Game (Director's Cut) HD/VU $4
Fantastic Beasts Secrets of Dumbledore HD/MA $4.5
Farewell HD/VU $4
Fatherhood HD/MA $4
Favourite HD/MA $4.5
Fear of Rain 4K/VU $5.5
Field of Dreams HD/MA $4
Finding You 4K/VU $5
Flashback (2020) HD/VU $4
Forbidden Kingdom HD/VU $4.5
Ford v Ferrari HD/MA $4
Forrest Gump HD/VU $3.5
Fortress Sniper's Eye HD/VU $4
Freaky HD/MA $4.5
Friends With Kids HD/VU $4
From Here to Eternity 4K/MA $5.5
Ghost in Shell (1995) 4K/VU $5
Ghost In Shell 2.0 HD/VU $4.5
Giant 4K/MA $5.5
Gift HD/IT $3.5
Glass HD/MA $4
Gloria Bell HD/VU $4
Godfather HD/VU $4
Good House 4K/VU $6
Great Wall HD/MA $3 or 4K/IT $3.5
Green Inferno HD/IT $3.5
Green Lantern Beware My Power HD/MA $4
Greenland 4K/IT $5
Guns Akimbo HD/VU $4.5
Habit 4K/VU $5.5
Halloween Curse of Michael Myers HD/VU $4
Halloween Ends HD/MA $5.5
Halloween Kills (Ext) HD/MA $4
Happy Death Day HD/MA $4.5
Hard Luck Love Song 4K/VU $5.5
Heat (Director's Cut) (1995) 4K/MA $5.5 or HD/MA $4
Hellbenders HD/VU $4.5
Hellboy Animated Double Feature (Sword of Storms, Blood & Iron) 4K/VU $7.5
Hellraiser Judgment HD/VU $4
Highlander 4K/VU $5.5
Honk for Jesus. Save Your Soul. HD/MA $4.5
House Next Door Meet Blacks 2 4K/VU $5.5
House of 1000 Corpses HD/VU $4
House with a Clock in Its Walls HD/MA $4
Humans HD/VU $4.5
Hunt for Red October 4K/VU $5.5
I Love You Phillip Morris HD/VU $4.5
Ides of March HD/MA $3.5
In Blood HD/MA $4
In Secret (2014) HD/VU $4.5
Incredible Hulk HD/MA $4
Independence Day (1996) 4K/MA $5.5
Indiana Jones & Raiders of Lost Ark HD/VU $4
Infinite HD/VU $4.5
Inhabitant HD/VU $4.5
Interview HD/MA $3.5
Iron Man & Hulk Heroes United HD/GP $3.5
Isle of Dogs HD/MA $4
It Happened One Night 4K/MA $5.5
Italian Job 4K/VU $6.5
Jackass Forever HD/VU $4.5
Jobs HD/IT $3.5
Jobs HD/MA $3.5
Joe Kidd HD/MA or IT $4
Jordan Peele 3-Film Collection (Nope, Us, Get Out) HD/MA $11
Journey to West Conquering Demons HD/VU $3.5
Juliet, Naked 4K/VU $5.5
Ju-On Grudge HD/VU $4.5
Jurassic World 6-Film Collection (Dominion Thea & Ext) HD/MA $18
Jurassic World Dominion (Thea & Ext) HD/MA $5
Kama Sutra HD/VU $4.5
Kill Zone (2005) HD/VU $4.5
King Richard 4K/MA $5.5
King's Man 4K/MA $5.5 or HD/GP $3.5
Knock at Cabin HD/MA $7.5
Knock Knock HD/VU $3
Knowing 4K/VU $5.5 or HD/VU $4
Knowing/Push Double Feature HD/VU $7.5
Labyrinth HD/MA $4.5
Lair of White Worm HD/VU $4.5
Lara Croft Tomb Raider 4K/IT $4
Last Duel HD/MA $4 or HD/GP $3.5
Last Flag Flying HD/MA $4
Last Picture Show 4K/MA $5.5
Let Them All Talk 4K/MA $5.5
Lightyear HD/MA $3.5 or HD/GP $3
Limey (1999) 4K/VU $5.5
Locked Down 4K/MA $5.5
Lyle Lyle Crocodile HD/MA $5
Mack & Rita HD/VU $4.5
Mad Max 1-4 Set 4K/VU $18.5
Mad Men Complete Series HD/VU $35
Magic Mike's Last Dance HD/MA $6.5
Magnificent Seven 4-Film Set (1960, Return, Guns, Ride) HD/VU $13
Man of Tai Chi HD/VU $4
Man Who Fell To Earth (1976) 4K/VU $6
Manchester by Sea HD/VU $3.5
Marksman HD/MA $4
Marlowe HD/MA $7.5
Mask of Zorro 4K/MA $6
Mauritanian 4K/IT $5
Meatballs HD/VU $4
Memory HD/MA $4
Men HD/VU $4.5
Men in Black 3 HD/MA $3
Menu HD/MA $4.5 or HD/GP $4
MIB International HD/MA $3.5
Mickey & Minnie 10 Classic Shorts HD/MA $5.5 or HD/GP $5
Mid-Century 4K/VU $5
Midsommar HD/VU $4
Miracle on 34th Street (1947) HD/MA $4
Missing SD/MA $4
Mitchells vs Machines HD/MA $4.5
Mommy HD/VU $4
Moonfall 4K/VU $4.5
Morbius HD/MA $4
Moving On HD/VU $5.5
Mrs Harris Goes to Paris 4K/MA $6
My Brilliant Friend Season 1 HD/VU $4
Nashville (1975) HD/VU $4
Needle in a Timestack 4K/VU $5.5
Night House HD/GP $4
No Country for Old Men HD/VU $4
No Sudden Move 4K/MA $6
Nope HD/MA $5.5
Northman HD/MA $4
Oliver! 4K/MA $5
Once Upon a Time in Hollywood HD/MA $3.5
Paradise Highway 4K/VU $5.5
Paranormal Activity 1-8 Collection HD/VU $22
Paranormal Activity Ghost Dimension (Unrated) HD/VU $4.5
Parasite HD/MA $4
Paul Blart Mall Cop 2 HD/MA $3.5
Paw Patrol Movie HD/VU $4.5
Percy Jackson Sea of Monsters HD/MA $3
Perfectos Desconocidos HD/VU $4
Phantom Thread HD/MA $4
Piano (1993) HD/VU $4.5
Pretty in Pink HD/VU $3.5
Prey for Devil 4K/VU $6
Prince of Egypt HD/MA $4.5
Princess Bride HD/IT $4.5
Proud Mary HD/MA $3.5
Pulp Fiction 4K/VU $5.5 or HD/VU $4
Push 4K/VU $6
Raid Redemption (Thea & Unrated) HD/MA $4.5
Ran (1985) 4K/VU $5.5
Ratatouille HD/GP $4
Red Heat (1988) 4K/VU $5
Redline (2010) HD/VU $4.5
Reign of Assassins HD/VU $4.5
Repo Genetic Opera HD/VU $4.5
Rescuers Down Under HD/MA $5 or HD/GP $4.5
Rescuers HD/MA $5 or HD/GP $4.5
Reservoir Dogs 4K/VU $5.5 or HD/VU $4
Retaliation (2017) HD/VU $4
Right One 4K/VU $5.5
Rocky Knockout Collection 1-4 (Rocky IV w/ Thea & Rocky vs Drago Ultimate Cut) 4K/VU $20
Rules of Attraction HD/VU $4
Rumble HD/VU $5
Running Man 4K/VU $5.5
Saint Maud HD/VU $4.5
Sausage Party HD/MA $3.5
Scott Pilgrim vs World HD/MA $4 or 4K/IT $4.5
Scream 4 HD/VU $4
Scream HD/VU $4.5
Searching HD/MA $4
Secret Garden (2020) 4K/IT $5
Secret in Their Eyes HD/VU or IT $3
Sense & Sensibility 4K/MA $5
Seven Psycopaths HD/MA $4
Shawshank Redemption 4K/MA $5.5
She Said HD/MA $6.5
Shooter 4K/VU $5
Silent Night, Deadly Night 3-Film Set (3-5) HD/VU $8
Silent Twins 4K/MA $6
Silk Road 4K/VU $5
Sing 2 HD/MA $4
Sing Street HD/VU $4
Skeleton Twins HD/VU $4.5
Smile HD/VU $5.5
Smokin' Aces 4K/MA $5.5
Snake Eyes G.I. Joe Origins 4K/VU $5.5 or HD/VU $4
Son of God HD/MA $3
Sonic Hedgehog 2 HD/VU $4.5
Source Code 4K/VU $5.5
Spartacus HD/MA $3.5
Spider-Man No Way Home 4K/MA $5.5 or HD/MA $4
Spinning Man HD/VU $4
Spirit HD/VU $4
Spontaneous HD/VU $4.5
Star Wars A New Hope 4K/MA $5.5 or HD/GP $3.5
Star Wars Empire Strikes Back 4K/MA $5.5 or HD/GP $3.5
Star Wars Return of Jedi 4K/MA $5.5 or HD/GP $3.5
Starship Troopers 4K/MA $6
Strange World HD/GP $4
Stripes 4K/MA $5
Taken 2 HD/MA $3.5
Tangled HD/MA $4
Tar HD/MA $6
Teen Spirit (2019) HD/MA $4
Teen Titans Go! & DC Super Hero Girls Mayhem Multiverse HD/MA $6
Teeth HD/VU $4.5
Ten Commandments (1923) HD/VU $4
Ten Commandments (1956) HD/VU $4
Tetro HD/VU $4
Thing (1982) 4K/MA $5.5
Thor Love & Thunder 4K/MA $5.5 or HD/GP $3.5
Till 4K/IT $7
Time Freak HD/VU $4
Tomb Raider Cradle of Life 4K/VU or IT $5.5
Top Gun Maverick 4K/VU $6 or HD/VU $4.5
Touched With Fire HD/VU $4.5
Transformers Dark of Moon 4K/VU $4.5
Transformers Revenge of Fallen 4K/VU $5
Tucker Man & His Dream 4K/VU $5
Turning Red HD/GP $3
Twilight 1-3 (Ext Editions) HD/VU $10
Twixt HD/MA $4
Umma HD/MA $4.5
Unbearable Weight of Massive Talent 4K/VU $5
Uncharted HD/MA $4
Uncut Gems HD/VU $4
Underwater HD/MA $4.5
Venom Let There Be Carnage HD/MA $4
Virtuoso 4K/VU $5
Vivo HD/MA $4.5
Voyagars 4K/VU $5
W. HD/VU $4
War of Worlds 4K/VU $5.5
War on Everyone HD/VU $4
Warhunt 4K/VU $4.5
Waterworld HD/MA $4
Weekend HD/VU $4
Weird Science HD/MA or IT $4
What We Did on our Holiday HD/VU $4
Where Crawdads Sing HD/MA $4.5
Whiplash HD/MA $4
White Christmas HD/VU $4
Whitney Houston I Wanna Dance with Sombody HD/MA $5.5
Wicker Man (1973) HD/VU $4.5
Wind River HD/VU $4
Winnie Pooh Springtime with Roo HD/MA $4 or HD/GP $3.5
Wolf Man (1941) HD/MA $3.5
Woman King HD/MA $5.5
Women Talking 4K/IT $7
X-Men Days of Future Past Rogue Cut 4K/IT $5.5
All other movies (A-Z)
101 Dalmatians HD/MA $3.5 or HD/GP $3
12 Years a Slave HD/MA $3.5
13 Hours Soldiers of Benghazi HD/VU $2.5
1917 HD/MA $3.5
2 Fast 2 Furious 4K/IT $3.5
2 Guns HD/VU or IT $2.5
21 Jump Street HD/MA $3
3 From Hell (Unrated) 4K/VU $4 or HD/VU $2.5
31 (2016) HD/VU $2.5
310 to Yuma 4K/VU $5
47 Meters Down HD/IT $3.5
47 Meters Down Uncaged HD/VU $3.5
47 Ronin HD/MA $3 or 4K/IT $3.5
50/50 HD/VU $4
71 HD/VU $4
A Clockwork Orange 4K/MA $5
A Dog's Purpose HD/IT $3
A Good Day to Die Hard (Ext) HD/VU $2.5
A Most Wanted Man HD/VU $3.5
A Quiet Place HD/VU $2.5 or 4K/IT $3
A Quiet Place Part 2 4K/VU $5.5 or HD/VU $4
A Wrinkle in Time HD/MA $3 or HD/GP $2.5
Abominable 4K/MA $5.5
About Time HD/VU or IT $3.5
Action Point HD/IT $2
Adore HD/IT $3.5
Adventures Of TinTin HD/IT $2.5
After Earth HD/MA $3
Age of Adaline HD/VU or IT $3
Aladdin (2019) 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Alex Cross HD/VU or IT $2
Alfred Hitchcock 5-Film Set (Saboteur, Shadow of Doubt, Trouble with Harry, Marnie, Family Plot) 4K/MA $24
Alice Through Looking Glass HD/GP $3
Alien 6-Film Collection HD/MA $18
Alien Covenant HD/MA $2.5
Alien Resurrection HD/MA $4
Alita Battle Angel 4K/MA $5 or HD/MA $3.5
All Eyez on Me HD/IT $3
All Money in World HD/MA $3.5
Allied HD/VU $3.5
Aloha HD/MA $3.5
Alvin & Chipmunks Road Chip HD/MA $2.5
Amazing Spider-Man 2 HD/MA $4
Amazing Spider-Man HD/MA $3.5
American Assassin 4K/VU $4.5 or HD/VU $3
American Frontier Trilogy (Sicario, Wind River, Hell or High Water) HD/VU $7.5
American Made 4K/MA $5 or HD/MA $3.5
American Night HD/VU $4
American Reunion HD/VU or IT $3
American Ultra HD/IT $4
Anchorman 2 Legend Continues HD/VU or IT $2.5
Angel Heart 4K/VU $5.5
Angel of Mine 4K/VU $5.5
Anna 4K/VU $5 or HD/VU $3.5
Anna Karenina HD/IT $3.5
Annie (2014) HD/MA $3.5
Annihilation HD/VU $3
Antebellum 4K/VU $5
Ant-Man & Wasp HD/MA $3.5 or HD/GP $3
Ant-Man HD/MA $4 or HD/GP $3.5
Apollo 13 4K/MA or IT $5 or HD/MA $3.5
Arctic HD/MA $4
Army of One HD/VU $3
Arnold Schwarzenegger 6-Film Collection (Last Stand, Total Recall, T-2, Red Heat, Maggie, Hercules in NY) HD/VU $14
Arrival HD/VU $2.5 or 4K/IT $3
Ash vs Evil Dead Season 3 HD/VU $5
Assassination Nation HD/MA $3.5
Assassin's Creed HD/MA $3
Atomic Blonde 4K/MA $4.5 or HD/MA $3
August Osage County HD/VU $3
Avengers Age of Ultron HD/MA $3.5 or HD/GP $3
Avengers Endgame HD/MA $2.5 or HD/GP $2
Avengers HD/GP $3
Avengers Infinity War HD/MA $2.5 or HD/GP $2
Back to Future 3 HD/MA $3.5
Back to Future Trilogy 4K/MA $14 or HD/MA $9.5
Bad Boys for Life HD/MA $4
Bad Grandpa HD/VU or IT $2.5
Bad Words HD/IT $3
Bambi 2 HD/MA $4 or HD/GP $3.5
Bambi HD/MA $4 or HD/GP $3.5
Bangkok Dangerous HD/VU $4
Bank Job HD/VU $3.5
Barbie & Her Sisters in Great Puppy Adventure HD/VU or IT $3.5
Barbie in Princess Power HD/IT $3.5
Barbie Star Light Adventure HD/IT $3.5
Battle of Year HD/MA $3.5
Battleship HD/VU $3 or 4K/IT $3.5
Baywatch HD/VU $2.5 or 4K/IT $3
Beatriz at Dinner HD/VU $4.5
Beauty & Beast (1991) HD/MA $3.5 or HD/GP $3
Beauty & Beast (2017) HD/MA $2.5 or HD/GP $2
Before I Fall HD/VU or IT $3.5
Begin Again HD/VU $3.5
Beirut HD/MA $3.5
Ben-Hur (2016) HD/VU or IT $3.5
BFG HD/MA $3.5
Big Eyes HD/VU $3.5
Big Hero 6 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Big Lebowski 4K/MA $5.5 or HD/MA $4
Big Little Lies Season 1 HD/GP $2.5
Big Short HD/VU or IT $3.5
Birth of a Nation HD/MA $3.5
Black Panther 4K/MA $4.5 or HD/GP $2.5
Black Widow HD/MA $3.5 or HD/GP $3
Blackhat HD/IT $3.5
Blair Witch (2016) HD/IT $2.5
Blair Witch Project (1999) HD/VU $4
Blockers HD/MA $3.5
Bloodshot HD/MA $4
Boardwalk Empire Season 1 HD/VU or IT $4
Bombshell 4K/VU $5
Book Club 4K/IT $3
Book Club HD/VU $2.5
Book of Life HD/MA $3.5
Born a Champion 4K/VU $5
Boss Baby 2-Film Set HD/MA $6
Boss Baby HD/MA $2.5
Bourne Identity HD/VU $3.5 or 4K/IT $4
Bourne Legacy HD/VU $2
Bourne Supremacy HD/VU $3.5
Bourne Ultimatum 4K/MA or IT $5 or HD/MA $3.5
Boy 2 HD/IT $3.5
Boy Erased HD/MA $4
Boy HD/IT $3.5
Boyhood HD/VU or IT $2.5
Braveheart HD/VU $3.5
Braven HD/VU $4
Breakfast Club HD/IT $4
Breakthrough HD/MA $3
Burnt HD/VU $3.5
Butler HD/VU $3
Bye Bye Man (Unrated) HD/IT $2.5
Cabin in Woods 4K/VU or IT $4.5 or HD/VU $2.5
Call of Wild 4K/MA $4.5 or HD/GP $2.5
Captain America Civil War HD/GP $2.5
Captain America First Avenger HD/MA $4 or HD/GP $3.5
Captain America Winter Soldier HD/GP $3.5
Captain Marvel HD/GP $2
Captain Phillips HD/MA $3.5
Carol HD/VU $4
Cars 3 HD/GP $2.5
Case for Christ HD/IT $2.5
Chaos Walking 4K/VU $5
Chicago (Diamond Edition) HD/VU $4
Children (2008) HD/VU $4
Christopher Robin HD/MA $4 or HD/GP $3.5
Cloverfield 4K/VU $5.5 or HD/VU $4
Coco HD/GP $2.5
Cold Pursuit 4K/VU $5 or HD/VU $3.5
Collection HD/VU $3.5
Columbiana (Unrated) HD/MA $4
Come & Find Me HD/VU $4
Commuter 4K/VU $5 or HD/VU $3.5
Company of Heroes HD/MA $4
Contraband HD/IT $3
Cooties HD/VU $4
Cornetto Trilogy (Shaun of Dead, Hot Fuzz, World's End) 4K/MA $15
Counselor HD/MA $4
Courier 4K/VU $5.5 or HD/VU $4
Crank 4K/VU $5.5
Crawl HD/VU $3
Crimson Peak HD/IT $3.5
Croods HD/VU $3.5
Cruella HD/MA $3.5 or HD/GP $3
D Train 4K/IT $4
Daddy's Home 2 HD/IT $3
Daddy's Home HD/VU $3
Dark Tower HD/MA $3.5
Darkest Hour (2017) 4K/MA $5.5
Darkest Minds HD/MA $4
Darkness HD/IT $3
Dawn of Planet of Apes HD/MA $3.5
Daybreakers 4K/VU $5.5
Deadpool 2 (w/Super Duper Cut) HD/MA $4
Deadpool HD/MA $2.5
Dear White People HD/VU $3.5
Deepwater Horizon 4K/IT $3
Dementia 13 (Director's Cut) HD/VU $4
Despicable Me 2 HD/VU $3.5 or 4K/IT $4
Despicable Me 3 4K/MA or IT $5
Despicable Me 4K/IT $5
Detroit HD/MA $3.5
Devil's Due HD/MA $3.5
Dilemma HD/VU $3.5
Dirty Dancing 4K/VU $5 or HD/VU $3.5
Disney Animated Short Films Collection HD/MA $3.5 or HD/GP $3
Divergent Allegiant HD/VU $3.5 or 4K/IT $4
Divergent HD/VU $1.5 or 4K/IT $2
Divergent Insurgent HD/VU $2.5 or 4K/IT $3
Django Unchained HD/VU $3
Do Right Thing 4K/MA $5.5 or HD/MA $4
Doctor Strange HD/GP $2.5
Dom Hemingway HD/MA $3.5
Don't Worry, He Won't Get Far on Foot HD/VU $4
Doom (Unrated) 4K/MA $5.5
Doorman HD/VU $3.5
Doors 4K/VU $5.5 or HD/VU $4
Dora & Lost City of Gold HD/VU $3.5 or 4K/IT $4
Downton Abbey Movie HD/MA $3.5
Dracula Untold HD/VU $3 or 4K/IT $3.5
Draft Day HD/VU $3.5
Dragged Across Concrete HD/VU $3.5
Dreamkatcher HD/VU $4
Dredd 4K/VU or IT $4 or HD/VU $2.5
Duel (2016) HD/VU $3.5
Dumbo (2019) HD/GP $3
Dune 4K/MA $5.5
Dying of Light HD/VU $2.5
E.T. Extra Terrestrial 4K/VU or IT $5 or HD/MA $3.5
Edge of Seventeen HD/VU or IT $3
Edge of Tomorrow 4K/MA $5
Edward Scissorhands HD/MA $3.5
El Chicano HD/MA $4
Emoji Movie HD/MA $3
Encanto 4K/MA $4 or 4K/GP $3.5
Ender's Game HD/VU $2.5
Enemy at Gates HD/VU $4
Enough Said HD/MA $3.5
Epic HD/MA $3
Escape Plan HD/VU $2
Eternals HD/MA $3.5 or HD/GP $3
Everest 4K/MA or IT $4.5
Ex Machina HD/VU $3
Exodus Gods & Kings HD/MA $3.5
Expendables 2 HD/VU or IT $1
Expendables 3 (Thea) HD/VU $2 or 4K/IT $2.5
Extreme Prejudice (1987) HD/VU $4
Fast & Furious (2009) HD/VU $3.5 or 4K/IT $4
Fast & Furious 6 (Ext) HD/VU $2 or 4K/IT $2.5
Fast & Furious 6-film Collection HD/VU $12.5
Fast & Furious 7-film Collection HD/VU $14
Fast & Furious 8-film Collection (9 Films) HD/MA $17.5
Fast & Furious 9-film Collection (11 Films) HD/MA $20
Fast & Furious HD/VU $3.5
Fast Color 4K/VU $5.5
Fast Five (Ext) HD/IT $2.5
Fatale (2020) 4K/VU $5 or HD/VU $3.5
Fate of Furious (Ext) HD/VU $2
Fate of Furious (Thea) HD/VU or IT $1.5
Fault in Our Stars HD/MA $3.5
Fences HD/VU $2.5 or 4K/IT $3
Ferdinand HD/MA $3.5
Fifty Shades Darker (Unrated) HD/VU $2.5 or 4K/IT $3
Fifty Shades Freed HD/MA $4
Fifty Shades of Grey (Unrated) HD/VU $2.5 or 4K/IT $3
Fighting with my Family HD/IT $4
Finding Dory HD/MA $2.5 or HD/GP $2
Finding Nemo HD/GP $3.5
Finest Hours HD/GP $3
First Blood 4K/VU $5
First Man HD/MA $4
Flight HD/VU or IT $3
Florence Foster Jenkins HD/VU or IT $3
Footloose (2011) HD/IT $3
Forever My Girl HD/IT $3
Fortress HD/VU $4
Four Kids & It HD/VU $3.5
Fox & Hound 2 HD/MA $4
Frank & Lola HD/VU or IT $3
Frankenstein (1931) HD/VU $3.5
Free Guy HD/MA $3.5 or HD/GP $3
French Dispatch HD/MA $4 or HD/GP $3.5
Friday 13th Pt 3 HD/VU $3.5
Frozen (Sing-Along Edition) HD/MA $2 or HD/GP $1.5
Frozen 2 4K/MA $4 or HD/MA $2.5 or HD/GP $2
Frozen Ground (2013) HD/VU $3.5
Frozen HD/GP $2
Furious 7 (Ext) HD/VU $2 or 4K/IT $2.5
Fury HD/MA $3.5
G.I. Joe Retaliation HD/VU $3 or 4K/IT $3.5
Gambit (2012) HD/MA $4
Gambler HD/VU or IT $3
Gemini Man 4K/VU or IT $4.5 or HD/VU $3
Gentlemen 4K/IT $4.5
Get Out HD/MA $3.5 or 4K/IT $4
Ghost in Shell (2017) 4K/VU or IT $4.5 or HD/VU $3
Ghost Team One HD/VU or IT $3.5
Ghostbusters (1984) HD/MA $3.5
Ghostbusters 2 HD/MA $3.5
Ghostbusters Afterlife HD/MA $4
Girl on Train HD/VU $3 or 4K/IT $3.5
Girl With All Gifts HD/VU $4
Girls Trip HD/VU or IT $2
Glass Castle 4K/VU $5.5
God's Not Dead 2 HD/MA or IT $2.5
God's Not Dead A Light in Darkness HD/MA $3
Gods of Egypt HD/VU $2.5 or 4K/IT $3
Gold (2016) HD/VU or IT $2.5
Gone Girl HD/MA $4
Good Dinosaur HD/MA $3 or HD/GP $2.5
Good Kill HD/VU or IT $3.5
Grace Unplugged HD/VU $2
Greatest Showman HD/MA $3.5
Green Mile 4K/MA $5.5
Grey HD/VU or IT $3
Guardians of Galaxy Vol 1 HD/MA $3.5 or HD/GP $3
Guardians of Galaxy Vol 2 HD/MA $2.5 or HD/GP $2
Guest House (2020) 4K/VU $5
Guilt Trip HD/IT $3
Gunman HD/MA $3
Hacksaw Ridge HD/VU $3.5 or 4K/IT $4
Hail, Caesar! HD/IT $3
Halloween (2018) HD/MA $3
Hammer of Gods HD/VU $2
Hands of Stone HD/VU $3.5
Hannibal Season 1 HD/VU $5
Hard Target 2 HD/IT $1.5
Hardcore Henry HD/VU or IT $3.5
Hate U Give HD/MA $4
Hateful Eight HD/VU $3.5
Heat HD/MA $3
Hell Fest 4K/VU $5
Hell or High Water HD/VU $2.5
Hellboy (2019) 4K/VU $4.5 or HD/VU $3
Hercules (1997) HD/MA $4.5 or HD/GP $4
Hercules (2014) HD/VU $2.5 or 4K/IT $3
Here Comes Boom HD/MA $3.5
Hidden Figures HD/MA $3
Hillsong Let Hope Rise HD/IT $2
Hitman (Uncut) & Hitman 47 Bundle HD/MA $7
Hitman's Bodyguard HD/VU $3.5
Hitman's Wife's Bodyguard 4K/VU $5.5 or HD/VU $4
Hocus Pocus HD/MA $3.5 or HD/GP $3
Home Again HD/MA $3
Home Alone 2 HD/MA $3.5
Home Alone HD/MA $3.5
Homesman HD/VU $3
Honey 2 HD/VU $3
Hop HD/MA or IT $3
Hope Springs HD/MA $2.5
Hostiles 4K/VU $4.5 or HD/VU $3
Hot Fuzz HD/VU $4
Hotel Mumbai HD/MA $4
Hotel Transylvania HD/MA $3.5
Hours (2013) HD/VU $4
How Grinch Stole Christmas (2000) 4K/IT $4
How to Train Your Dragon 2 HD/MA $2.5
How to Train Your Dragon HD/VU $3.5
How to Train Your Dragon Trilogy HD/MA $9
Hugo HD/VU or IT $3
Hunger Games 4-Film Collection HD/VU $8
Hunger Games Catching Fire HD/VU $1.5 or 4K/IT $2
Hunger Games HD/VU $1.5 or 4K/IT $2
Hunger Games Mockingjay Part 1 HD/VU $2.5 or 4K/IT $3
Hunter Killer 4K/VU $4.5 or HD/VU $3
Huntsman Winter's War (Ext) HD/VU $3 or 4K/IT $3.5
I Can Only Imagine HD/VU $4
I Feel Pretty HD/IT $2
I Frankenstein HD/VU or IT $2.5
Ice Age Collision Course HD/MA $3
Incredibles 2 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Incredibles HD/GP $3.5
Independence Day Resurgence HD/MA $2.5
Indiana Jones & Temple of Doom 4K/VU $5.5
Indignation HD/VU $4
Initiation 4K/VU $5 or HD/VU $3.5
Inside Out HD/GP $2
Instant Family 4K/IT $3.5
Interstellar HD/VU $3.5 or 4K/IT $4
Into Woods HD/MA $3 or HD/GP $2.5
Invisible Man (1933) HD/MA $3.5
Invisible Man (2020) 4K/MA $5.5 or HD/MA $4
Iron Man HD/GP $3.5 or HD/GP $2
Iron Mask (2019) HD/VU $4.5
It Follows HD/VU $3.5
It's a Wonderful Life 4K/VU or IT $4.5 or HD/VU $3
Jack Reacher HD/VU $3
Jack Reacher Never Go Back HD/VU $3 or 4K/IT $3.5
Jack Ryan Shadow Recruit HD/VU $2.5 or 4K/IT $3
Jacob's Ladder HD/VU $4
Jarhead 3 Siege (Unrated) HD/IT $2.5
Jason Bourne HD/VU $2.5
Jason Statham 4-Film (War, Crank 1 & 2, Transporter 3) HD/VU $10
Jaws 4K/MA $5 or HD/MA $3.5
Jeff Who Lives at Home HD/VU $4
Jersey Boys HD/MA $2.5
Jesus Music HD/VU $3.5
Jigsaw 4K/VU $4.5
Joe HD/VU $3.5
John Wick 1 & 2 Bundle HD/VU $4
John Wick 3 Parabellum 4K/VU $4.5
John Wick Chapter 2 HD/VU $3.5
John Wick HD/VU $2
John Wick Trilogy (Parabellum 4K) HD/VU $9
Jonah Hex HD/MA $4.5
Joy HD/MA $3
Judy 4K/VU $5
Jungle Book (2016) 4K/MA $4.5 or HD/GP $2.5
Jungle Cruise HD/MA $4 or HD/GP $3.5
Jurassic Park 3 HD/VU $3.5
Jurassic Park 4K/MA $5 or HD/MA $3.5
Jurassic World 5-Film Collection HD/MA $14
Jurassic World Fallen Kingdom 4K/MA $4.5 or HD/MA $3
Jurassic World HD/VU $2.5
Justice (2017) HD/VU or IT $3
Kevin Hart Let Me Explain HD/VU or IT $3
Kick-Ass 4K/VU $5.5 or HD/VU $4
Kid Who Would Be King 4K/MA $5.5 or HD/MA $4
Kidnap HD/VU or IT $2.5
Killer Elite HD/IT $3
Killerman HD/VU $4
Kin (2018) 4K/VU $4.5 or HD/VU $3
King Kong (2005) 4K/MA or IT $5 or HD/MA $3.5
Kingsman Golden Circle 4K/MA $4.5 or HD/MA $3
Kingsman Secret Service 4K/MA $5 or HD/MA $3.5
Knick Season 1 HD/IT $3.5
Knick Season 2 HD/IT $3.5 or HD/GP $3
Kung Fu Panda 3 HD/MA $3
La La Land 4K/IT $3.5
Labor Day HD/VU or IT $3
Lady & Tramp HD/MA $4.5 or HD/GP $4
Lady Macbeth HD/VU $4.5
Last Christmas HD/MA $4
Last Exorcism HD/VU $4
Last Knights HD/VU $3.5
Last Man (2019) HD/VU $4
Last Stand HD/IT $2
Last Vegas HD/MA $3.5
Last Witch Hunter HD/VU $3 or 4K/IT $3.5
Leatherface HD/VU $4
Legend of Hercules 4K/IT $3
Leprechaun 7-Film Collection HD/VU $12
Les Miserables (2012) HD/VU or IT $2
Let Me Explain HD/IT $2.5
Let's be Cops HD/MA $3.5
Life (2017) HD/MA $3.5
Life of Crime HD/VU $3.5
Life of Pi 4K/MA $5 or HD/MA or IT $3.5
Light of My Life HD/IT $3.5
Like a Boss HD/VU $3.5
Lilo & Stitch 2 Stitch Has a Glitch HD/MA $4 or HD/GP $3.5
Lilo & Stitch HD/MA $4 or HD/GP $3.5
Lincoln Lawyer 4K/VU $6.5 or HD/VU $4
Lion King (1994) HD/GP $3
Lion King (2019) 4K/MA $4 or HD/GP $2
Logan HD/MA $3
Logan Lucky 4K/MA or IT $4.5
Lone Ranger HD/MA $3.5 or HD/GP $3
Lone Survivor HD/VU $2.5 or 4K/IT $3
Long Shot HD/VU $3.5
Longest Ride HD/MA $3
Longest Week HD/VU $3.5
Looper HD/MA $3.5
Lorax (1972) HD/MA $5
Lorax HD/VU $3
Lords of Salem HD/VU $4
Lost World Jurassic Park HD/MA $3
Love & Monsters HD/VU $4
Love Coopers HD/VU or IT $4
Love, Simon HD/MA $3.5
Loving HD/VU or IT $3.5
Luca HD/MA $3.5 or HD/GP $3
Lucy HD/VU $3 or 4K/IT $3.5
Mad Max 2 Road Warrior 4K/VU $5.5
Madagascar 3 Europe's Most Wanted HD/VU or IT $3
Magnificent Seven (2016) HD/VU $3
Maleficent 4K/MA $4 or HD/MA $2.5 or HD/GP $2
Maleficent Mistress of Evil HD/MA $3 or HD/GP $2.5
Mama HD/IT $3
Man Who Shot Liberty Vance 4K/VU $5.5
Mandela Long Walk to Freedom HD/VU $4
Martian HD/MA $3.5
Mary Poppins (1964) HD/MA $3.5 or HD/GP $3
Mary Poppins Returns HD/MA $3 or HD/GP $2.5
Matrix Resurrections 4K/MA $5.5
Max Steel HD/IT $3
Maze Runner Death Cure HD/MA $3.5
Maze Runner HD/MA $3.5
McKenna Shoots for Stars HD/IT $2
Mechanic Resurrection HD/VU $2.5
Megan Leavey HD/IT $3
Midnight Sun HD/MA $3.5
Midway 4K/VU $4.5 or HD/VU $3
Mile 22 HD/IT $3
Million Dollar Arm HD/GP $2.5
MindGamers HD/MA or IT $3.5
Minions 4K/MA or IT $4.5 or HD/VU $3
Misconduct HD/VU $2.5
Miss Peregrine's Home for Peculiar Children HD/MA $3
Missing Link HD/MA $4
Mission Impossible 3 4K/VU $4.5
Mission Impossible 4 Ghost Protocol HD/VU $2
Mission Impossible 5 Rogue Nation HD/VU $3 or 4K/IT $3.5
Mission Impossible 6 Fallout 4K/VU or IT $4.5
Mission Impossible 6-film Set 4K/VU $23 or HD/VU $17
Moana HD/MA $2.5 or HD/GP $2
Moneyball HD/MA $3
Monkey Kingdom HD/MA $3
Monster High Electrified HD/VU or IT $2.5
Monsters University HD/MA $3.5 or HD/GP $3
Monuments Men HD/MA $3.5
Mortal Engines 4K/MA $5.5 or HD/MA $4
Mortal HD/VU $4
Mortal Instruments City of Bones HD/MA $3
Mother! HD/VU $2.5
Mother's Day HD/IT $2.5
Much Ado About Nothing (2013) HD/VU $4
Mud HD/VU $2.5
Mulan (2020) 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Mummy (1999) HD/VU $4
Mummy (2017) 4K/MA or IT $4.5
Muppets Most Wanted HD/MA $3.5 or HD/GP $3
Murder on Orient Express HD/MA $3.5
My All American HD/MA or IT $3.5
My Fair Lady 4K/VU $5.5
Nebraska HD/VU $3
Nerve HD/IT $3.5
New Mutants HD/GP $3
News of World 4K/MA $5.5 or HD/MA $4
Night at Museum Secret of Tomb HD/MA $3
Nightmare Alley 4K/MA $5.5 or HD/GP $3.5
Nightmare Before Christmas HD/MA $4 or HD/GP $3.5
No Escape (2015) HD/VU $3
No Strings Attached HD/VU or IT $3.5
No Time to Die 4K/IT $4.5
Noah HD/VU or IT $2.5
Nobody's Fool HD/IT $2.5
Non-Stop HD/VU or IT $3
Norm of North HD/VU $2.5
Nostalgia (2018) HD/MA $3.5
Now You See Me 2 HD/VU $3.5 or 4K/IT $4
Now You See Me HD/VU or IT $2.5
Nutcracker & Four Realms HD/MA $3.5 or HD/GP $3
Oblivion 4K/MA or IT $5 or HD/MA $3.5
Occupation (2018) HD/VU $3.5
Occupation Rainfall HD/VU $4
Office Christmas Party HD/VU $3 or 4K/IT $3.5
Olaf's Frozen Adventure HD/MA $3.5 or HD/GP $3
Ong Bak 2 HD/VU $3
Onward 4K/MA $4.5 or HD/GP $2.5
Other Woman HD/MA $3
Ouija HD/IT $3.5
Ouija Origin of Evil HD/VU or IT $3.5
Outlander Season 1 Vol 1 HD/VU $5.5
Overdrive HD/IT $2.5
Overlord 4K/IT $3.5
Oz Great & Powerful HD/GP $2.5
Paddington HD/VU $3.5
Pain & Gain HD/VU or IT $3.5
Paranormal Activity 3 (Ext) HD/VU or IT $3
Paranormal Activity 4 (Unrated) HD/VU or IT $2.5
Paranormal Activity HD/VU $4
Paranormal Activity Marked Ones HD/VU or IT $3.5
Passengers HD/MA $3
Patriot Games 4K/VU $5
Patriot's Day HD/VU $3
Peanuts Movie HD/MA $3
Penguins of Madagascar HD/MA $3.5
Pet Sematary (2019) 4K/IT $3.5
Peter Pan (1953) HD/MA $4 or HD/GP $3.5
Peter Rabbit HD/MA $3.5
Pete's Dragon (2016) HD/MA $3.5 or HD/GP $3
Philomena HD/VU $2.5
Pinocchio (1940) HD/MA $3.5 or HD/GP $3
Pirates of Caribbean Dead Men Tell No Tales 4K/MA $4.5 or HD/GP $2.5
Pitch Black (Unrated) HD/MA or IT $4
Pitch Perfect 2 4K/MA $4 or HD/VU $2.5
Pitch Perfect HD/VU $2.5 or 4K/IT $3
Pixar Short Films Collection Vol. 3 HD/MA $3.5 or HD/GP $3
Planes Fire & Rescue HD/MA $3.5 or HD/GP $3
Planes HD/MA $2.5 or HD/GP $2
Playing with Fire HD/IT $2.5
Pocahontas 2 Journey to a New World HD/GP $3.5
Pocahontas HD/MA $4 or HD/GP $3.5
Point Break (2015) 4K/MA $5 or HD/MA $3.5
Poison Rose 4K/VU $4.5
Pompeii HD/MA $3.5
Possession HD/VU or IT $2.5
Power Rangers (2017) 4K/VU or IT $4.5
Precious HD/VU $4.5
Predator (2018) HD/MA $3
Predator 4-Film Collection HD/MA $11
Premium Rush HD/MA $3.5
Pride & Prejudice & Zombies HD/MA $3.5
Primal HD/VU $3.5
Prodigy HD/VU $4
Project Almanac HD/IT $3.5
Protege HD/VU $4
Punisher 4K/VU $5.5
Punisher War Zone 4K/VU $5.5
Purge Anarchy HD/VU $3 or 4K/IT $3.5
Purge Election Year 4K/MA $5 or HD/MA $3.5
Purge HD/VU $3 or 4K/IT $3.5
Quarry 4K/VU $5
Queen & Slim HD/MA $4
Queen of Katwe HD/MA $3 or HD/GP $2.5
Ralph Breaks Internet HD/GP $2
Rambo (2008) 4K/VU $5.5
Rambo 3 4K/VU $5.5
Rambo 5-Film Collection 4K/VU $23 or HD/VU $17
Rambo First Blood Pt 2 4K/VU $5.5
Rambo Last Blood 4K/VU $4.5
Rango HD/VU $3.5
Raya & Last Dragon HD/MA $3.5 or HD/GP $3
Rear Window HD/MA $3.5
Reclaim HD/VU $3.5
RED 2 HD/VU $2
Red Dawn (2012) HD/VU or IT $3
Red Sparrow HD/MA $3.5
Replicant (2001) HD/VU $3.5
Replicas HD/VU $3.5
Requiem for a Dream (Director's Cut) 4K/VU $5.5
Resident Evil Retribution 4K/MA $5 or HD/MA $3.5
Resurrection of Gavin Stone HD/VU or IT $2.5
Revenant HD/MA $3.5
Riddick (Unrated) HD/VU or IT $3
Ride Along HD/VU or IT $2.5
Ride Like a Girl HD/VU $4
Ring HD/VU $4.5
Rings HD/VU or IT $2.5
Rio 2 HD/MA $3
Riot HD/VU or IT $3
RIPD HD/IT $2.5
Risen HD/MA $3
Robin Hood (1973) HD/MA $3.5
Robin Hood (2018) HD/VU $3
Robocop (2014) HD/VU $2.5
Rocketman (2019) 4K/IT $4
Rogue One A Star Wars Story HD/GP $2
Ron's Gone Wrong HD/MA $3.5 or HD/GP $3
Rough Night 4K/MA $5 or HD/MA $3.5
Runner Runner HD/MA $3.5
Rush HD/VU or IT $3
Safe HD/VU or IT $2.5
Saige Paints Sky HD/IT $3
Same Kind of Different As Me HD/IT or IT $3
Samson HD/MA $3.5
Santa Clause 2 HD/MA $3.5 or HD/GP $3
Santa Clause 3 HD/MA $3
Santa Clause HD/MA $3.5
Santa Clause Trilogy HD/MA $9.5 or HD/GP $8
Saving Mr. Banks HD/GP $3
Saw 7-Film Collection (Unrated) HD/VU $18
Saw 8-Film Collection HD/VU $20
Saw HD/VU $3
Scarface HD/VU $4
Scary Movie 5 HD/VU $4.5
Scary Stories to Tell in Dark 4K/VU $4.5
Schindler's List 4K/MA $5.5
Scouts Guide to Zombie Apocalypse HD/IT $3
Scream (1996) HD/VU $4
Scrooged HD/IT $4
Secret Life of Pets 4K/IT $4.5
Secret Life of Walter Mitty HD/MA $3
Selma HD/VU or IT $2.5
Sex Tape HD/MA $3.5
Shack HD/IT $2.5
Shallows HD/MA $3.5
Shang-Chi Legend of Ten Rings HD/MA $3.5 or HD/GP $3
Shape of Water HD/MA $3.5
Sharp Objects HD/GP $2
Shaun of Dead HD/MA $4 or 4K/IT $4.5
Shaun Sheep Movie HD/VU $3
Sherlock Gnomes HD/VU or IT $2.5
She's Having a Baby HD/VU $3.5
Shivers HD/VU $4
Show Dogs HD/MA $3.5
Siberia (2018) HD/VU $3
Siberia (2020) HD/VU $4
Sicario HD/VU $2.5
Side Effects HD/IT $3.5
Sing (2016) 4K/IT $4
Singing in Rain 4K/MA $5.5
Sinister HD/IT $2.5
Sisters (Unrated) HD/IT $2.5
Sixteen Candles HD/MA $4
Skyfall HD/VU $2.5
Skyscraper HD/MA $3.5
Sleeping Beauty (1959) HD/MA $4 or HD/GP $3.5
Sleepless HD/IT $2
Smokey & Bandit HD/MA $3.5
Smurfs Lost Village HD/MA $3.5
Snatched HD/MA $2
Snitch HD/VU $2.5 or 4K/IT $3
Snow White & Huntsman (Ext Edition) 4K/VU or IT $4.5 or HD/VU $3
Snow White & Seven Dwarfs (1937) HD/MA $3.5 or HD/GP $3
Solo A Star Wars Story HD/MA $3.5 or HD/GP $3
Some Kind of Wonderful HD/VU $3.5
Songbird 4K/IT $4.5
Sonic Hedgehog 4K/VU $5 or HD/VU $3.5
Soul HD/MA $3 or HD/GP $2.5
Southpaw HD/VU $3
Southside With You HD/VU $4.5
Spider-Man 4-Cut Set (Spider-Man 2 w/ Thea & Ext) HD/MA $11.5
Spider-Man Far From Home HD/MA $3.5
Spider-Man Homecoming HD/MA $3
Spider-Man Homecoming/Far From Home Bundle HD/MA $6
Spies in Disguise 4K/MA $5 or HD/MA $3.5 or HD/GP $3
Spiral (2021) 4K/VU or IT $4.5
Split 4K/MA or IT $5
Split HD/MA $3.5
Spongebob Sponge out of Water HD/IT $2.5
Spy Who Dumped Me 4K/VU $5 or HD/VU $3.5
St. Vincent HD/VU $3
Stand Up Guys HD/VU $3.5
Star Trek (2009) HD/VU $3.5 or 4K/IT $4
Star Trek 1-4 (Motion Picture, Wrath of Khan, Search for Spock, Voyage Home) 4K/VU $18
Star Trek Beyond HD/VU $3
Star Trek Into Darkness HD/VU $2.5
Star Wars Force Awakens HD/GP $1.5
Star Wars Last Jedi 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Star Wars Rise of Skywalker 4K/MA $4.5 or HD/MA $3 or HD/GP $2.5
Step Up Revolution HD/IT $3
Sting 4K/MA $5 or HD/MA $3.5
Straight Outta Compton (Thea & Unrated) 4K/MA $4.5
Straight Outta Compton (Unrated) HD/MA $3 or 4K/IT $3.5
Strangers Prey at Night HD/MA $3
Suburbicon HD/VU $3 or 4K/IT $3.5
Sudden Death HD/IT $4
Suits Season 2 HD/IT $3.5
Sum of All Fears 4K/VU $5.5
Sundown Vampire in Retreat HD/VU $3.5
Super 8 4K/VU $5 or HD/VU $3.5
Super Buddies HD/GP $2
Sword in Stone HD/MA $4 or HD/GP $3.5
Taxi Driver HD/MA $4
Ted (Unrated) HD/IT $3
Teenage Mutant Ninja Turtles (2014) HD/VU $2.5
Teenage Mutant Ninja Turtles Out of Shadows HD/VU $3.5
Terminator 2 Judgment Day (Ext) HD/VU $4.5
Terminator 2 Judgment Day HD/VU $3.5
Terminator Dark Fate 4K/VU or IT $4 or HD/VU $2.5
Terminator Genisys HD/VU $2.5
Thanks for Sharing HD/VU $4
This is 40 HD/MA $3.5
This is End HD/MA $3.5
Thor Dark World HD/MA $4 or HD/GP $3.5
Thor HD/GP $3.5
Thor Ragnarok HD/MA $2.5 or HD/GP $2
Three Billboards Outside Ebbing, Missouri HD/MA $3.5
To Kill a Mockingbird 4K/IT $4
Top Gun (1986) 4K/VU $5 or HD/VU $3.5
Total Recall (1990) HD/VU $3.5
Toy Story 4 4K/MA $4.5 or HD/MA $2.5 or HD/GP $2
Toy Story HD/GP $3.5
Toy Story of Terror HD/MA $4 or HD/GP $3.5
Transformers 4K/VU $5
Transformers Age of Extinction HD/VU $2.5 or 4K/IT $3
Transformers Last Knight HD/VU $2.5 or 4K/IT $3
Tremors A Cold Day In Hell HD/MA $2.5
Triple 9 HD/IT $3.5
Trolls HD/MA $2.5
Trumbo HD/IT $3.5
Trust HD/VU $4
Turbo HD/MA or IT $3
Turning HD/MA $4
Twilight Breaking Dawn 2 HD/VU $1.5 or 4K/IT
Twilight Breaking Dawn Pt 1 HD/VU $3.5 or 4K/IT $4
Twilight HD/VU $4
Tyler Perry's Temptation HD/GP $3
Unbreakable HD/GP $3.5
Unbroken HD/VU or IT $3
Uncle Drew HD/VU $3.5
Underworld Awakening HD/MA $3
Untouchables 4K/VU $5
Valerian & City of a Thousand Planets HD/VU $3.5
Vampire Academy HD/VU $4
Van Helsing HD/MA $3.5
Vanishing (2018) HD/VU $4
Veep Season 6 HD/IT $3.5
Venom HD/MA $3.5
Victoria & Abdul HD/MA $4
Vivarium HD/VU $4
Voices (2014) HD/VU $4
Walk HD/MA $3.5
War for Planet of Apes HD/MA $3
Warcraft HD/VU $3 or 4K/IT $3.5
Warm Bodies 4K/VU $4.5 or HD/VU $3
Warrior 4K/VU $5 or HD/VU $3.5
Werewolf Beast Among Us (Unrated) HD/IT $3.5
West Side Story 4K/MA $5 or HD/MA $3.5 or HD/GP $3
What Men Want HD/VU $3 or 4K/IT $3.5
When Game Stands Tall HD/MA $3
Whisky Tango Foxtrot HD/IT $3
Why Him? HD/MA $3
Widows HD/MA $3.5
Wild Card HD/VU $3
Wild HD/MA $3.5
Wilson HD/MA $3.5
Winchester HD/VU $3.5
Wolf of Wall Street HD/VU or IT $3.5
Wolverine (Unrated) (w/Thea) HD/MA $4
Wonder HD/VU $3
Wonder Park 4K/IT $2.5
Wonder Woman 1984 4K/MA $5.5
Woodlawn HD/MA or IT $3.5
World War Z HD/VU or IT $2.5
Wraith HD/VU $4
X-Men Apocalypse HD/MA $3
X-Men Days of Future Past HD/MA $3
X-Men First Class & Days of Future Past HD/MA $6.5
XXX Return of Xander Cage HD/VU $2 or 4K/IT $2.5
You Were Never Really Here HD/VU $4
You're Next HD/VU $3.5
Z for Zachariah HD/VU $4
Zero Dark Thirty HD/MA $3.5
Zeros & Ones HD/VU $4.5
Zootopia HD/GP $2.5
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