Hoteles en san luis arizona

San Luis Rio Colorado, Sonora

2012.04.15 07:46 Mexican_Observer San Luis Rio Colorado, Sonora

Un sitio para hablar de cosas que pasan en la ciudad «San Luis Rio Colorado», en el Estado de Sonora, en México.
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2008.04.14 11:56 the r/California subreddit — for all things Californian

The subreddit for the Golden State of California -- for news and info on what's happening all across the state.
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2014.03.17 08:58 voodoo6051 The Arizona National Scenic Trail Subreddit

A subreddit for travelers of the Arizona Trail be it on bike, horse or your very own feet. All discussion related to the trail is welcome!
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2023.06.10 19:56 mariomononcle Distopia - Argentina 2060 post pubertaria

Distopia - Argentina 2060 post pubertaria
Red Privada de trenes de alta velocidad. (BsAs - La Quiaca 5hs)
submitted by mariomononcle to dankgentina [link] [comments]


2023.06.10 19:56 TimeOut50 Il faut arrêter les conseils à deux balles sur le "self-développement"

Je pense tout particulièrement à ceux sur la confiance en soi
Toutes ces personnes qui essaient de t'expliquer qu'il faut prendre "confiance en toi" comme si le niveau de confiance en soi était quelque chose qu'on choisissait en se levant le matin
La confiance en soi n'est pas quelque chose qui se choisi, c'est quelque chose qui est induit par ton entourage
Je prend un exemple simple, prenez deux enfants purement identiques et mettez les dans deux environnements différents :
- L'enfant A recevra des éloges régulières sur tout ce qu'il est/fait
- L'enfant B au contraire ne recevra que moqueries, brimades et insultes sur ce qu'il est/fait
Récupérez ces deux enfants quelques années plus tard, oh comme par hasard, l'enfant A aura bien plus confiance en lui que l'enfant B
C'est bien pour ça que je trouve tout ces faux conseils totalement stupides. Si vous voulez aider les gens a avoir plus confiance en eux, commencez par arrêtez de les traiter comme de la merde serait un bon début non ?
submitted by TimeOut50 to opinionnonpopulaire [link] [comments]


2023.06.10 19:50 aaa12310001 que pensez-vous des cages de chasteté?

bonjour! j’ai découvert il y a quelques années le monde des cages de chasteté masculines, je trouve ca terriblement excitant. l’idée est simple, verrouiller le penis afin d’interdire la masturbation pour une durée de temps indéterminée ou à convenir. c’est plein d’avantages pour la personne qui en détient la clé… le mec prisonnier là - dedans , lui, devient un peu fou :-) c’est un truc qui vient du monde bdsm mais c’est assez gentil, si on veut.. ca vous amuserait de tester ca sur un mec?
je ne sais pas trop comment je serais recu si j’en parlais à mes partenaires, j’ai l’impression que cela serait une cause de rejet. pour ma part ca m’embête de devoir leur cacher une partie de ma sexualité.
submitted by aaa12310001 to AskMeuf [link] [comments]


2023.06.10 19:43 _JhoZzo_ Leí esto en Facebook y ahora tengo la duda de sí es verdad o no lo que dice.

Leí esto en Facebook y ahora tengo la duda de sí es verdad o no lo que dice.

SabiasQue

"SE DENOMINA HISPANOAMÉRICA, NO LATINOAMÉRICA:
🔸LATINOAMÉRICA es el nombre que introducen los franceses en la primera mitad del siglo XIX, para poder decir que ellos también tenían derecho a estar en América, cuando pusieron a un títere (Maximiliano de Habsburgo) en el trono de México, bajo la influencia francesa de Napoleón III. Consiguieron que, por unos años, tuviera más peso su influencia, que los 300 años anteriores de España. Los únicos latinos son los habitantes de la región italiana del Lacio y, como mucho, los habitantes de los países que tienen su lengua de origen en el latín, pero que hoy en día, a su lengua se le denomina lengua romance, que es como se le llama a las lenguas que vienen del latín: lenguas romances, no directamente latinas porque no es latín, ni una variante del latín. Luego, todos los países de la América no anglosajona, son hispanos, no latinos. Ya que la lengua que se habla allí viene directamente del castellano y del portugués, lenguas hispánicas y romances, no directamente latinas y con influencias arábigo-andalusíes. 🔹El castellano y el portugués son lenguas romances consolidadas y no vienen directamente del latín, ya que el arábigo-andalusí también influyó mucho en su consolidación, sobre todo en el castellano, desde los SS. XI y XII tanto en las Glosas Emilianenses de Santo Domingo de Silos como en el Beato de Liebana de San Pedro de Cardeña, en el que ya se "ve" ese primitivo castellano romance, una mezcla de un latín muy vulgar con claras influencias del árabe, y que también aparecen en las jarchas y moaxargas andalusíes, justo por haber nacido el castellano como una lengua de frontera entre ambos mundos. Ni los franceses se llaman así mismo latinos, pese a que inventaron el término, se llaman francófonos. 🔸Somos HISPANOS y se dice HISPANOAMERICA, incluyendo (si se quiere) al Brasil, porque todo viene de Hispania, nombre dado a la península de forma integral por parte del Imperio Romano. Los reyes de Portugal también se intitulaban primero Hispaniorum Rex y luego rey de Portugal, porque se consideraban herederos de la Hispania Visigoda. Igual ocurría con cada reino hispánico, con Castilla, Aragón, Navarra, León, etc. Además de que entre 1580 y 1640 Portugal pertenecía a la Corona Hispánica. 🔹IBEROAMÉRICA podría ser otro eufemismo para no decirle hispano a nada, dentro de la política de desacreditación anglófona (Leyenda Negra). La denominación de Iberia por los griegos supuso un nombre temporal a un espacio geográfico concreto, que así denominaron en algunos escritos de geografía, como el de Estrabón, pero que no trascendió en su época tal y como ahora lo conocemos. Tanto Roma como Cartago nos llamaban de otra forma. Además los griegos no controlaron ni dominaron la península, sólo apenas unas colonias puntuales en las costas. Con lo que hablar de Iberia sólo es exclusivamente para hablar de la PENÍNSULA, desde un punto de vista puramente geográfico, pero culturalmente siempre es HISPANIA. Roma estuvo muchos siglos, con administración total del territorio y con una inmersión cultural total, sin tener nada que ver los griegos, llamando a la península HISPANIA e, incluso los visigodos, que llegaron después, se llamaban así mismos Hispaniorum Rex. Los auxiliares de las legiones, como los HONDEROS BALEÁRICOS, eran llamados hispanos, no íberos. La nomenclatura de íbero quedó para los pueblos autóctonos, del marco meridional y mediterráneo, de cultura íbera, pero con Roma dejó de usarse ese nombre y toda la península pasó a llamarse Hispania y sus habitantes HISPANOS. Todos los reyes cristianos de la península se denominaban primero Hispaniorum Rex y, después, rey de Portugal, Castilla, Aragón o de donde fuera: jamás ibericum o similar 🔸El uso de Iberoamérica sería, por lo tanto, un eufemismo actual, siguiendo la política anglosajona de quitar cualquier vestigio de lo hispano en América. Estos nombres son artificiales, pues NUNCA en toda la historia de la España Americana o América Hispánica nos hemos llamado así mismos latinos o íberos, sino ESPAÑOLES o HISPANOS.
Tomado de LuxMagister CarpeDiem" 
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2023.06.10 19:34 TigersRreal Align bore job in Ca

Hi all, I am looking for recommendations on a most excellent machine shop in California to cut up my case! I am located on the Central Coast, San Luis Obispo, and would love to find someone in LA. The forward most main bearing - some call the Thrust Bearing - has a lot of play and is starting to leak oil. I am almost done splitting the case and getting everything together to ship out somewhere.
Thanks for reading!
submitted by TigersRreal to VWBus [link] [comments]


2023.06.10 19:30 code_hunter_cc Mali : le regroupement débute… sans la liste

Mali : le regroupement débute… sans la liste
Scène cocasse vendredi au stade du 26-Mars de Bamako. Le sélectionneur des Aigles du Mali Éric Chelle a dirigé sa première séance d’entrainement en vue de la prochaine trêve internationale… sans avoir annoncé sa liste en amont. Un groupe incomplet et notamment privé d'Hamari Traoré, qui a fraîchement signé à la Real Sociedad, s’est en effet entraîné vendredi matin sous les yeux du technicien malien et de son staff, informe le journaliste malien Drissa Niono. Ceci, alors que la liste des joueurs retenus pour affronter le Congo à Brazzaville le 18 juin, dans le cadre de la cinquième journée des…
L’article Mali : le regroupement débute… sans la liste est apparu en premier sur Afrik-Foot.
{'Mali\xa0: le regroupement débute… sans la liste'}
Follow : https://football-leads.com/articles/mali-le-regroupement-debute-sans-la-liste
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2023.06.10 19:17 AmericaFuckYeah100 11.11 Make a MLB wish.

11.11 Make a MLB wish. submitted by AmericaFuckYeah100 to sportsbetting [link] [comments]


2023.06.10 19:15 No_Service7344 10 Days in Italy: A Trip Report of My First Time in Europe

The Itinerary—
Day 0: Nonstop flight to Rome
Day 1: Landed in Rome early in the morning and got an early check-in to the hotel. Got oriented to the city by walking around Piazza del Popolo, Spanish Steps and Trevi Fountain
Day 2: Visited the Trevi Fountain quickly before our 8:55 guided tour of the Colosseum Arena and Forum. In the afternoon, visited the Capitoline Museums and walked around Tiber Island and a bit of Trastevere
Day 3: 7:45 guided tour of the Vatican and St Peters Basilica. After lunch, walked around Campo di Fiori and visited Piazza Navona as well it’s underground
Day 4: Attended a cooking class where we made pasta and tiramisu. Afterwards, visited the Roman National Museums
Day 5: Day trip to Orvieto. Visited the duomo, underground caves, and St Patricks Well
Day 6: Early train to Florence. Walked around the Duomo before lunch. Afterwards, climbed Brunelleschi’s Dome. For the rest of the day, walked around the Ponte Vecchio area.
Day 7: Took a guided day trip to 2 Tuscan towns. Spent time walking around Siena before a winery tour and lunch in a Tuscan winery. After lunch, visited San Gimignano before heading back to Florence
Day 8: Visited the Uffizi right when it opened and then climbed Giottos Bell Tower before lunch. Saw the David afterwards before relaxing in the evening and enjoying a Florentine T-bone steak
Day 9: Morning train to Venice. After checking into the hotel, visited St Marks Basilica, wandered Dorsoduro, and rode in a gondola
Day 10: Got up at 4:30 to watch the sunrise, wandered around the San Marco area without the crowds and then did the secret itinerary tour of Doges Palace. In the afternoon, walked around in the Cannaregio area before spending the evening at St Marks Square
💶 The Cost for Two People—
Attractions and Tours: €1200 ——I did a small group tour for the Colosseum, Vatican, and Tuscan winery
Hotels: €1700 ——All 3 star hotels near the city centers
Meals/Drinks/Gelato: €1000 ——Ate a light breakfast everyday and ate out at a sit down restaurants for almost all meals (skipped maybe 2 dinners if I had a big lunch)
Flights: €3300 ——Nonstop flight from the US to Rome and 1 stop from Venice back to the US
Transport within Italy: €300 ——Prima Class on Italo trains, ubers, vaporetto pass, transport to/from airport
TOTAL COST: €7500
Travel tips I learned: 1. Book tours for important sites and get into sites right before they open or close. I got the earliest tour for the Colosseum and shared the arena floor with the 4 other people in our group. Surprisingly, it never felt crowded in the Colosseum
  1. Only book SMALL or private tours. Both tours for Colosseum and Winery had 6 people total whereas the Vatican tour had maybe 15. For me, having 15 people in a group was way too many. I think that for crowded/popular sites, spend the money for private tours or tours that have less than 10 people.
  2. Don’t only visit the big cities. I enjoyed Orvieto and Siena way more than Florence and Venice. (Rome was my favorite stop though)
  3. Get up early or stay up late. I got up for sunrise at Venice and it was magical. Completely different than during the day and 10 times better
submitted by No_Service7344 to travel [link] [comments]


2023.06.10 19:09 asd8dhd The Secrets of Interstellar and Interplanetary Travel

DISCLAIMER
I almost didn’t post this. Not because I think it’s too wild or doesn’t make any sense. In fact, quite the opposite. The information I present here, which is the result of countless hours spent re-watching videos, listening to audio, and cross-referencing official information, is something that now seems to me to be far too viable not to be correct. I have actually tried to prove this theory wrong and… well basically I can’t. So, please bear this in mind as you read. This could end up being one of those rare occasions when we’re actually onto something. Either way, I hope you enjoy the post.
First point; this is going to be a long post. Given the subject matter, it needs to be. Second point; I have not added any images or videos directly into the post but have instead included a great many links embedded within the text itself. This should ensure that the post is no longer than it needs to be but should still allow you sufficient opportunity to fully scrutinize every part of my theory, so that you can determine for yourself whether or not you think it holds weight.
I have organised all of the information under specific headings designed to make everything more accessible. Each section focuses on a particular aspect of the main theory. Even if you think that some of what you are reading may not be relevant, I can assure you that everything written here has been included as an important part of a much larger puzzle, and so I would advise that you patiently make your way through the entirety of the post. In an effort to ensure that your time invested here is appropriately rewarded, and in the spirit of preserving the scientific method, I have tried to keep flavor text and blind speculation down to an absolute minimum.
Note that I will be listing various aspects of this post as being confirmed correct or incorrect as and when we have official information to verify such facts. So here we are, after five long years of waiting, the inevitable release of Starfield, like the event horizon of some nearby black hole, is almost upon us. With the Showcase now a mere 24 hours away, it is time for us to take a look at what makes this particular game so special, as well as discovering just how we will be given the means to fly among the stars.
And so, without further ado, let us begin.
Hitchhiker's Guide
From watching gameplay footage, and also listening to various devs talk about Starfield, we know that at some along the early part of the story, we will find ourselves on board a Constellation Starship, which is appropriately named Frontier. With us on the ship is VASCO, an adorable robot assistant who will eventually become one of our possible companions. But how did we even end up on this ship? Well firstly, I do not believe that Frontier is our ship, or at least not at first. And so, we’re probably here in the capacity of a ‘guest’ of some kind, or more likely, a hitchhiker.
If we take a look at this scene, we first hear a male shouting “that’s the Crimson Fleet! and then a female saying “Everybody get ready!” After this, we can see that the group we are with is attacked. We already know that we uncover some kind of unknown artifact whilst mining for ore near the beginning of the Main Quest, and that the aforementioned Crimson Fleet is essentially an organised collective of space pirates. But what we don’t know is why they attacked us. This is not something I will be diving into in this particular post, although I do have some theories about this. But the relevance of the series of events here described cannot be understated, as they seem to be the launching point for our entry into Constellation and the adventures that follow.
Next, if we look a little further, we can see that this seemingly-important member of Constellation is not with us when we arrive at their Headquarters on Jemison, which suggests that he may have been killed during the above mentioned attack. Also note that, in-spite of not having a voiced protagonist this time round, we can clearly hear somebody talking over Frontier’s comms system, which means that there must be a designated pilot. Given the fact that we don’t see anyone who is confirmed as being the pilot (although it may actually be this person), it is safe to assume that this designated individual was with us during the flight but was first injured in the attack on the planet’s surface and was then taken to Medical Bay after we successfully land on Jemison.
It is my belief that, after perhaps being exposed to some kind of energy pulse from a grenade or something similar, the first member of Constellation we see was outright killed (hence why we are then asked to join up ourselves, perhaps to take over his role). The pilot, however, clearly survived as we can hear him talking to Control over the comms system during what is actually an extended two-way conversation, but I think that his vision was somehow compromised so that, even though he is able to speak, he is temporarily unable to see. The good news about this most unfortunate situation is that it opens the door for us to quickly step into the hot seat and, with the pilot acting as our guide, we will experience our very first Starfield flight tutorial.
Radio Chatter
If you listen to the beginning of both the Official Teaser Trailer and Official Gameplay Reveal for Starfield, you will hear both halves of the radio conversation I have referenced above, or at least the parts of it that Bethesda have given us so far. The first of these is spoken by somebody being referred to as Control, and the second by Frontier’s pilot. I previously posted a link to an audio I made and put up on Soundcloud, which gives us all of the confirmed parts of this conversation carefully spliced together and enhanced for clarity. Note that some of the audio, despite these enhancements, is a little hard to make out.
The final, in-game conversation is going to be a fair bit longer than what we have here and will be based on the specific processes that are required before attempting a Grav Jump. I don’t think we will hear this conversation every time we perform a Jump (especially given that our protagonist does not speak), but the first time we experience this early step-out moment, a detailed and appropriate pre-launch conversation will only serve to enhance what I’m sure will be an awe-inspiring experience.
Note that, at the end of this post, I have provided a link to a written transcript detailing what I think is being said in the full version of the above conversation. In the meantime, here is a breakdown of the confirmed parts of this audio. This is slightly different from the version I previously posted, due to new evidence clarifying exactly what is being said here. I have left line-spaces to help show where the missing parts of the audio will eventually go:
PILOT: "Control this is Constellation Starship Frontier."
CONTROL: "Constellation Starship Frontier, we have you on scanners."
PILOT: "We're ready to start on your signal."
CONTROL: "Performing Road Systems check. Helium-3 tanks, check. Seals are intact."
PILOT: "Maintaining Exit Vector course, Steady 'till Ready."
CONTROL: "We are still go."
PILOT: "Coordinates input, plotting Jump course."
CONTROL: "We read you Constellation."
PILOT: "Sky-Bus is converged, we're looking good."
CONTROL: "Jemison route looks good."
PILOT: "Allocating Auxiliary Reactor Power."
CONTROL: "Prepare for departure. Graviton Loop Array Spool, check."
PILOT: "System checks are green across the board."
CONTROL: "Your space Lane is clear."
PILOT: "Grav Jump commencing in 5, 4, 3, 2, 1."
Road-Trip
At first, this seems like a typical, albeit futuristic version of an Air Traffic Control conversation. After all, much of what is being said does sound very familiar, and the rest seems appropriate to Starfield’s apparent Hard Science Fiction theme. But it’s only when you start digging a little deeper that you realize that something else is going on here as well.
Note the following terms taken from the above transcript: Road, Exit, Course, Coordinates, Bus, Route, Departure and Lane. All these words share a very noticeable common theme. They are all in some way related to Road Networks. Note also the phrase “green across the board," which sounds like it could also be a reference to Traffic Lights.
Zooming Along
Next, let’s look at this map, which features the home of a certain Software Development Company you may have heard of. If you zoom out a fair bit, you will see two large Cities, namely Washington and Baltimore. Zoom out a little more, and you can now see the cities of Richmond to the South and Pittsburgh to the North-West. Zoom back in over any of these four major cities, and you will see that there are many more smaller locations within each of the city limits.
Now scroll the map over to any of the areas outside of these cities, and you will find a multitude of other important locations. These include residential areas, airports, medical facilities, sports and leisure facilities, research facilities, manufacturing facilities, tech companies, supermarkets), hotels, places of worship, and many others. All the above locations are important in one way of another to the continued functioning of our society, and all can be placed within two distinct categories. These are Population Centers and Infrastructure.
You’re Gonna Need a Bigger Boat
Now imagine that there has been some kind of catastrophic flood in this area, and all these locations, although somehow miraculously intact, are now separated from each other as a series of individual islands in the middle of a newly formed ‘ocean’. Suddenly, the existing Road Network, along with any cars, busses, and other road vehicles, would become useless. You would need to use a completely different system, one designed to properly accommodate these changes, which would of course have to incorporate such elements as harbors, shipping routes, and vehicles capable of travelling along a waterway.
Now let’s zoom out again, this time further. Much, much, further. Each location has now been transformed into either a planet or a moon, spread across various star systems covering a vast region of space. Each one of these planets and moons will have its own individual features, resources, possible inhabitants, and infrastructure requirements. With such a quantum leap in terms of scale, if we now wanted to travel between these locations, which could in many cases end up being several light years apart, we are going to need something far bigger in terms of scale, complexity, and technology.
Shown In 60 Seconds
During the first ever 60 seconds of Starfield footage we all saw, shown in the form of the Official Announcement Teaser at the end of BE3 on June 11th 2018 (which redditor InToddWeTrust2023 has very nicely referenced here), we were given some surprisingly important clues which now form the cornerstone of this theory. Not only have these clues stacked up with every consecutive trailer released, as well as many of the other official videos and various other snippets of information, but their sheer level of consistency places them well outside the realm of possible coincidence.
Some of these additional clues were given to us in the two videos referenced above which contain the comms audio. The second of these two videos, namely the Official Gameplay Reveal, dropped, as would be expected, at the end of last year’s Showcase on June 12th 2022. Some of the most crucial information we have been given to date regarding my theory is actually contained in the 70 seconds shown before Todd even begins to speak. We will discuss the relevance of all of this a little further on in the post.
Lo-go/no go
First, some Space related terminology. In Mission Control speak, a Launch Status Check, also known as a go/no go poll, is part of a very carefully designed system implemented by US Space Agencies to ensure maximum safety and the best possible survival chance of both the ship and its crew prior to launch. This, or something similar, will undoubtedly form an integral part of the pre-launch, or rather, pre-Jump procedures incorporated into Starfield, especially given what we know in relation to its specific influences, attention to detail, and focus on realism.
But let's look for a moment at a different type of launch. Let's look at the process of carefully managing the flow of information when you are launching a long-awaited, multi-million-dollar triple-A video game and you happen to be a major player. With the combined might of Bethesda, Zenimax, and now Microsoft, there is clearly a great deal of scope in terms of how they were able to execute all of the steps involved in this process. One critically important factor, and one that has been masterfully implemented in the promotion of Starfield, is the use of familiar iconography.
If we look at the iconography seen during the promotion of Starfield, we can see that there are two main elements. These are the circular Starfield logo, first unveiled in 2018, and of course the recently updated Bethesda Games Studios logo, which has existed in various iterations since around 2006. Both of these share a common, simplistic yet effective design, and the BGS logo in particular is now light years ahead of its original design as seen on box art and in promotional materials for The Elder Scrolls VI Oblivion. At the time of Oblivion’s release, the long-term use of this particular logo, which incorporates the now familiar Fallout Vault Door, was a little uncertain due to restrictions with the associated licence (more on this below). But once this matter had been resolved, it would make a lot of sense that they would then develop this logo into the much sharper, more modern version we see today.
Licenced to Fly
Way back in April of 2007, Bethesda realized one of their biggest long-term business goals by finally securing the full rights to the highly acclaimed Fallout series. Prior to this, in 2004, they had been granted limited rights which would allow them to develop Fallout 3 and then two additional games, but they clearly wanted full and unrestricted access to the franchise and all of its assets. Since this time, in addition to Fallout 3, we have seen the release of Fallout New Vegas, Fallout 4, and Fallout 76, as well as a number of smaller projects, including Fallout Shelter. This is all the proof you need to confirm the fact that, in-spite of some initial setbacks, Bethesda’s insistence on going the extra mile with regards to securing the full franchise, was most definitely worth it, and was seen by many as a landmark achievement.
Looking at the most recent entry to this ever-expanding series, namely Fallout 76, I would like to draw your attention to two of this particular game’s trailers. First, we have the Fallout 76 Official Trailer from 2018, and then The Pitt Story Trailer from 2022. In the first of these two trailers, at around the 35 second mark, we see the new BGS logo once again, and then near the end of the video we see a smaller version, neatly tucked away over on the left-hand side of the usual copyright notice. If we then look at the second trailer, at around… Hold on a second, let me rewind that a bit… wait, what?
This is where things start to get really interesting.
One Small Step
Okay, going back to the Fallout 76 trailers, although the smaller version of the BGS logo can be seen at or near the end of each of these, only the first incorporates the larger, ‘splash-screen’ version. “But why is this even important?” you may ask. “They may have simply forgotten to include this detail in the second trailer.” I can assure you that this is most certainly not the case. In fact, I am one-hundred-percent confident that this was quite intentional. I would even go as far as saying that this one, seemingly insignificant detail, actually brings us a step closer to unlocking the secrets of Starfield. Essentially, Bethesda have taken full advantage of how we all think we remember certain details, and as such, this is an example of truly expert-level hidden marketing on their part. I also believe it will form the basis of at least one of the big reveals during the showcase.
One Giant Leap
Let’s go back one more time to the Announcement Teaser and the Gameplay Reveal for Starfield. Look at how drastically different the BGS logo is in both of these videos compared to any of those used in promoting Fallout 76. What will really blow your mind here is the fact that all four of the trailers mentioned above were first shown to us during the same two Showcases we have just been discussing! In other words, the first of these videos for both Fallout 76 and Starfield were both unveiled at the 2018 Showcase, and the second of each at the 2022 Showcase. And yet each respective pair make use of drastically different versions of what we all thought was the exact same logo. This means that Starfield has been designed, from the ground up, to be viewed and experienced in a totally different way than, and completely separate from, any of Bethesda’s previous titles.
To clarify this point, after extensive research, I can confirm that this new, animated BGS logo, with the vault door rolling off to the left and then ‘opening up’ just before the text appears, has never been featured anywhere in an official capacity that is not directly related to Starfield. It is completely unique to this specific IP. This fact ties together everything we have looked at in the post so far. It also lets us see things from a completely different ‘orbital’ perspective. For example, I believe that this information gives us the real reason why Bethesda worked so hard to secure the full rights to the Fallout franchise in the way that they did. Not only did they wish to create awesome games set within the Fallout universe, but they also needed total freedom to make use of a specific part of this franchise that so that they could then incorporate it into their next, very very big, space related IP.
For Mankind
Okay. This is the part you’ve all been waiting so patiently for. This is the big reveal. For months now, perhaps even years, we have all been drip-fed the idea that Starfield is essentially “Skyrim in Space.” The reason I think that we have been told this is to misdirect us away from an intrinsic, interwoven connection between Starfield and Bethesda’s other major franchise, which is of course Fallout. But just to put your mind at rest, I do not for a nanosecond believe that the reveal will be, “We fooled you all, it’s actually Fallout in space!” no matter how cool that might at first sound.
What I do believe is that Starfield will be so different and so unique when viewed alongside anything else that Bethesda have published, that it will quite literally take your breath away. This game, the spark of which was first ignited 25 years ago, is Todd Howard’s true passion project. Everything else was simply the path he took to finally get here. This is the story he has always wanted to tell, the story of Mankind’s true legacy. And it all starts, just as it did when Interplay released the original Fallout) game back in 1997, with a familiar, but staggeringly different Vault Door.
The Vault
There is a very special and completely unique hidden Vault in Starfield. Not only is this particular Vault unlike anything you have previously seen anywhere within the Fallout universe, but it is also unlike anything you have seen in any game. Period.
This hidden Vault is actually the key to both interstellar and interplanetary travel. And it also happens to be the single biggest construction project in human history, extending across a span of almost one-hundred light years. And it is not even close to being completed, even after more than two-hundred years of construction.
This Vault is, by its very nature, completely invisible and shielded away from view. It is quite literally hidden in plain sight, and it can only be accessed through one of its specially crafted Vault Doors. But what does all of this mean for gameplay, and how does something like this even work? I’m glad you asked! Let’s strap in and prepare for launch, because we’re all in for an incredible ride.
Welcome, ladies and gentlemen... to The Starfield
Entering The Starfield
The following is my own interpretation, based on scientific reasoning and a huge amount of detailed analysis, of exactly how I think this system works. It is, as ever, backed up with several links throughout, as well as additional evidence for which I shall provide a separate link at end of the post. I am expecting perhaps some differences in terms of specific details once we get hold of the final release of Starfield, but I am confident that I am at the very least well within the ballpark with all of this. Okay, here goes.
The Science Behind the Magic
Starfield is the name given to a vast network of interconnecting tunnels, spanning the entirety of the Settled Systems, providing us with a very fast and highly practical means of travelling between different planets, and even different star systems. These tunnels exist within a localized, folded state, known as Tunnel-Space. The construction of the Starfield is made possible thanks to a technological breakthrough which allows gravitational waves (or Gravitons) to be woven together to form something known as a Gravity-Tunnel, which is then stretched out and connected between any two existing stellar objects, such as two planets in a given system, of even two stars from different systems.
In order to maintain the integrity of each tunnel, it is wrapped in a special type of Exotic Matter known as Superfluid Helium. This has a number of highly unusual properties, including negative energy density and negative energy pressure. This essentially makes it the physical-space equivalent of time going in reverse, meaning that it is capable of counteracting the effects of any conventional physical force, including the gravitational pull of a black hole. As such, it will hold the structure of the Gravity-Tunnel together for an indefinite period of time over a potentially infinite distance through space.
Within the Starfield are a large number of Nodes and Junction Points. Nodes are used to connect together all of the planets in any one Star System, and Junction Points then connect different Star Systems together, making use of much larger Gravity-Tunnels that are the equivalent of Interstate Highways. Note that all flight between any given planet and any or all of its moons is handled locally, outside of the Starfield.
Because all of the stars, planets, and moons in the Settled Systems are in a constant state of flux, by which I mean their relative distance and positions) are constantly changing in respect to each other, the tunnels within the Starfield have been designed to be able to expand and contract almost infinitely so that they can accommodate any changes in these two factors depending on when, where, and how you travel.
Although the main tunnels are designed to transport people, resources, waste, and other items directly relating to either Population Centers or Infrastructure, I believe there is also a sub-system) that will allow much smaller objects, such as probes, to carry data-packets that can be upload at one location and then downloaded at another, effectively solving the problem of inoperable delays in communication between remote locations.
Inside of each Gravity-Tunnel is a bi-directional singularity, which can be switched between two opposite polarities whenever required with the help of the surrounding Exotic Matter, allowing for two-way traffic inside what is essentially a one-way system. This means that, as long as you are able to ensure the correct polarity of all connecting Nodes and Junction Points along your route (as in “Sky-Bus is converged” and “Jemison route looks good”), you will be able to travel, in theory at least, from any point A to any point B, as long as all of the required interconnections exist within the system.
When travelling through the Starfield, you will set a specific route, known as a Sky-Bus, which is a specified pathway that runs from your staring location to your destination. You will then, with the help of Starfield Control, access the tunnels using a Gating System which I will explain below. Incidentally, I believe that the accepted in-universe name for the actual transit network that we are making use of within the Starfield is the Sky-Bus Tunnel System.
Each tunnel in this system actually has two separate ‘Lanes’, one on the left for outbound traffic, and one on the right for incoming traffic. As I have explained above, each of these tunnels can only accommodate a single direction of traffic flow at any given time. And so, a safety measure had to be incorporated to prevent any accidental attempts to travel the wrong way down a tunnel and destroying yourself and your ship.
At each end of any given Node or Junction Point is a Gate. These are the ‘Vault Doors’ I have been referring to. The Gate comprises of a gigantic metal outer-ring connecting to an inner Vault Door. This Vault Door will either be at the center (closed position), or the left (open position) of the outer ring. The open/left position will allow outbound traffic to leave the orbit of the current planet they are in proximity to. To allow inbound traffic, the entire outer ring, with the Vault Door locked in place, will rotate clockwise through 180 degrees to the open/right position to allow access to the inbound Lane. When the outbound Lane is then once again required, the structure then continues to rotate in a clockwise motion until it reaches the open/left position once again. When required, the Vault Door will return to the neutral position at the center of the ring, and the tunnel will be locked.
Regarding Grav Jumps: Whenever you wish to perform a Grav-Jump, you must first request permission from Starfield Control, who will guide you through the process. Once the route is set and your Exit Gate is locked in place, by activating your ship’s Grav-Drive, along with it’s incorporated spooling system, you will first lock on to the front of the tunnel entrance.
Next, using a system similar to an Aircraft Catapult, you will be pulled into the tunnel at great speed, where the Graviton Loop Array will hold your ship in-place inside the tunnel, and will also ensure you don’t accidentally go down the wrong path. At the other end, the spooling system described above then acts as an Arresting Cable, slowing you down over a very short distance.
If all of the above is actually correct, especially the last part, then I think I will be having this on repeat in the background before Grav-Jumps!
Finally, here is the link to my additional supporting evidence and other materials, including some stuff I haven’t had a chance to really go into yet. Feel free to throw any questions at me, and I’ll do my best to answer them. In the meantime, Showcase will commence in 24 Hours…
submitted by asd8dhd to Starfield [link] [comments]


2023.06.10 19:07 DynoTD Arizona Squeaked Into The Playoffs Like This:

Arizona Squeaked Into The Playoffs Like This: submitted by DynoTD to RetroBowl [link] [comments]


2023.06.10 19:01 Bowl_Perfect Alguien ya fue al Cowboys steak house? Que tal?

Fíjense que quiero ir a comer carne hoy, pero asi tipo pegarme una buena hartada 😅 tampoco es algo para todos los días, pero pisto hay (Gracias a Dios)
Generalmente yo voy al Faisca, en el Inter, vale $35 el all you can eat de carnes, para que muy buena la comida, también hay un buffet de otras cosas y hasta sushi 🍱 pero últimamente he visto en las redes ese Cowboys Steak House en San Benito, también cuando he pasado esta full, ya me enviaron el menú y hay 2 precios de all you can eat, uno de $35 y otro de $40 pero lo que quiero saber es si alguien ya fue, que tal la comida? Vale la pena??
submitted by Bowl_Perfect to ElSalvador [link] [comments]


2023.06.10 19:00 busquemos_casa Casa en alquiler

Casa en alquiler País: Costa Rica Precio: $1,500 Información de contacto aquí: https://busquemos.casa/CRI/es/propiedades/2759-Alquilar-Casa-san-pedro-canton-montes-de-oca-san-jose-costa-rica #costarica #casas #alquilers #sanpedro #cantónmontesdeoca #sanjosé #costarica #propiedades #bienesraices #busquemoscasa
submitted by busquemos_casa to busquemos_casa [link] [comments]


2023.06.10 18:57 theknux2 Growing our game

According to 2022 and 2023 ratings, the MLS is close to surpassing the NHL as the 4th most popular league in North America. However, in the 1980s-1990s, the NHL was head-to-head with the NBA. Today, the NBA is more popular than the NHL despite the NBA being flawed due to its luxury tax and smaller market teams being designed to fail. The NHL's popularity began to fall around the time Bettman took over. Whether or not this is relevant is up to you but right now, that's not important. I believe if we want to grow the game we have to start looking beyond the borders of the NHL and start looking closer at the development path players take to get there.I'm going to list the development paths in both the U.S. and Canada for reference;
What can we do to grow the game? -The CHL and NCAA need to come to an agreement allowing CHL players to play NCAA; right now if you play Major Junior hockey you cannot play NCAA so if you don't make the NHL, you don't really have anywhere to go especially if you do not want to go to Europe. -That brings me to my second point; we NEED more NCAA hockey. Right now there are only 64 NCAA D1 teams. We should have double that amount of teams; 128. We need to add the ACC, SEC, and PAC-12, plus two additional conferences, one in the southeast and another in the west. Schools with an NHL or minor league arena within 20 min of campus should explore the possibility of adding teams. Some college basketball arenas can already accommodate ice hockey, why not explore adding teams there too? Can you imagine if college hockey was popular enough to have millions of people making National Championship brackets? Imagine how many young kids would see that and decide to start playing. -Merge the FPHL and SPHL and rename the league the ECHL. The current ECHL would be renamed the IHL. We need 3 minor leagues so more players can get the opportunity to play in the NHL development system AND more small cities would be able to support a local team hopefully sparking more interest in the youth community. -If you want to talk about growing the game in North America, you have to look beyond just Canada and the United States. The NHL should have a prospect summer league similar to the MLB's Arizona Fall League. I propose we put this league in Mexico. Have four teams; Mexico City (@Arena CDMX), Monterrey (@Arena Monterrey), Guadalajara (@Arena Guadalajara), and San Luis Potosi (@Arena Potosi). Each team would be affiliated with an NHL division. Teams would be made up of each division's best prospects. The season will be 8 weeks. The championship will take place the week before the start of the NHL preseason. Advertising games in these big cities should hypothetically get people interested in the game. -The PHF and the PWHPA should merge and put each of the PWHPA teams in cities then add one expansion team to get to 12 teams. Call it the WNHL. There needs to get a league that young girls around the world can dream about playing in; just like so many young boys dream about playing in the NHL. -We need a World Cup. The IIHF, NHL, and the Champions Hockey League should team up and create an independent World Cup sponsored by all three enterprises. It would take place every 4 years, in between each World Cup there'd still be the same World Championships but the World Cup would feature all the NHL players. ________________________
These are just some ideas I had. I'd love to hear more from people in the comments.
submitted by theknux2 to hockey [link] [comments]


2023.06.10 18:52 1ladderjockey Start your day with an easy parlay.

Start your day with an easy parlay. submitted by 1ladderjockey to sportsbetting [link] [comments]


2023.06.10 18:47 birbo-figaro Homenaje a José Luis Alonso de Santos. Este fin de semana con la representación de su última obra, “Mil amaneceres”, y dos mesas redondas sobre su teatro, el Festival Iberoamericano del Siglo de Oro - Clásicos en Alcalá rinde tributo al veterano dramaturgo

Homenaje a José Luis Alonso de Santos. Este fin de semana con la representación de su última obra, “Mil amaneceres”, y dos mesas redondas sobre su teatro, el Festival Iberoamericano del Siglo de Oro - Clásicos en Alcalá rinde tributo al veterano dramaturgo submitted by birbo-figaro to Madrid_Teatro [link] [comments]


2023.06.10 18:43 SmokeFace917 Todays parlay

Todays parlay
How are you guys feeling about this slip? $1 doesn’t hurt lol
submitted by SmokeFace917 to sportsbetting [link] [comments]


2023.06.10 18:38 domadoradecarpinchos Cosas para hacer un finde en San Isidro?

Qué tal gente? Tienen ideas de cosas que hacer con poco presupuesto en San Isidro? Queremos pasear con mi novio por ahí pero no tiene que ser precisamente a comer. Anduve viendo en internet pero sugieren cosas re básicas tipo la catedral, y como hace frío quisiéramos algo bajo techo.
Bueno, si tienen lugares se agradece, buen sábado :)
submitted by domadoradecarpinchos to AskArgentina [link] [comments]


2023.06.10 18:29 hiecx A-t-on toujours le droit d’amener un casque de moto au travail ?

Depuis quelques jours, j’amène ma copine au travail en moto et elle n’a pas la place de garder son casque dans son casier (elle travaille dans un bar). Elle n’a donc pas d’endroit où le poser convenablement. Le patron lui a dit que toutes ses affaires doivent rentrer dans son casier. Après lui avoir dit que ça ne rentre pas, il a répondu « je m’en fous » et est parti. Il lui a également dit qu’elle ne respecte pas les règles.
Qui est en tord ? L’employeur a-t-il le droit de refuser un casque de moto au travail ?
Je pense que c’est à lui de s’arranger pour qu’elle puisse mettre toutes ses affaires comme il faut et il n’a pas le droit de dire qu’elle ne suit pas les règles alors que ce n’est pas stipulé dans le contrat de travail, et il ne fait rien pour qu’elle ait suffisamment de place.
submitted by hiecx to conseiljuridique [link] [comments]


2023.06.10 18:26 Beneficial_Plate1762 🤞🏾

submitted by Beneficial_Plate1762 to fanduel [link] [comments]


2023.06.10 18:13 nhprmx Lien entre ces symptômes ?

Bonjour,
Depuis plusieurs jours, j’ai un mix de symptômes qui m’irritent un tantinet.
Plusieurs chutes de tension après avoir mangé. Bon, j’ai le syndrome d’Ehlers-Danlos de type H (et les comorbidités qui vont avec) donc j’ai l’habitude. Mais plus d’une par mois c’est quand même très rare. Il fait très chaud/humide dans ma ville donc ça pourrait être un facteur (je supporte très mal la chaleur).
Double otite externe, traitée par Panotile après visite chez SOS médecins il y a deux jours.
Je me sens bien fiévreuse depuis aujourd’hui. 37.3 en buccale (36.8 normalement).
Petite toux expectorante (ça m’arrive plusieurs fois par an, sans avoir été malade avant. Je fume, mais selon mon doc c’est plus causé par mes allergies) depuis 2/3 semaines.
Maux de tête. Encore une fois, ça peut totalement être lié au SED (ma mâchoire instable entraîne des problèmes au niveau des cervicales et ça me file des maux de tête très régulièrement).
Problèmes digestifs divers et variés. Encore une fois, ça peut être lié au SED, vu que je suis une grande habituée des crises de gastro-parésie.
Alors soit j’ai les symptômes du SED qui se réveillent tous en même temps (possible), soit je peux être en train de couver un truc. De ce que j’en sais, pas de fièvre pour les otites externes, c’est ce qui me fait tiquer.
Au cas où, traitement actuel: - Sertraline 50 - Varnoline - Dafalgan Codéine au besoin pour les douleurs chroniques du SED.
Merci !
submitted by nhprmx to questionsante [link] [comments]


2023.06.10 18:07 Ok-Today-7626 Las actividades en San Gil son mas caras que en otras ciudades?

Que opinan, las actividades en San Gil cuestan más que parecidas en otras ciudades? Por ejemplo rafting y otras de aventura y acción
submitted by Ok-Today-7626 to Colombia [link] [comments]


2023.06.10 18:06 AJ_white66 I think I got someone’s penny collection dump

I think I got someone’s penny collection dump
I picked up 50 rolls of customer wrapped pennies from my bank and found all this. Wheaties, steel and Indian head.
submitted by AJ_white66 to coins [link] [comments]