Pair roku 3 remote
2010.07.14 20:27 Roku
2015.01.04 06:05 chovy RemoteJS
2013.09.09 10:22 IceBreak PlayStation TV (Vita TV in Japan)
PlayStation TV (Vita TV in Japan) What is it? PlayStation TV (or Vita TV as it's known in Japan) is a device that acts like a PlayStation Vita connected to your TV. It can Remote Play PS4 games, play PS Vita games (both physical and digital), and play both digital PSP games and PS One Classics that are Vita compatible. It is also capable of running the various apps that are on the Vita like Netflix, Hulu, Skype, etc. It also can access PlayStation media content like movies and music.
2023.03.28 19:21 igmyeongui Seedbox Recommendations for increasing my ratio on private trackers
1) Are you OK with direct message offers from vendors?
2) What are your main reasons for wanting a seedbox?
Increasing ratio on private torrent trackers
3) Are you okay with sharing hardware resources with other users [shared] or do you need the seedbox hardware dedicated to just you [dedicated]?
If it doesn't change my end results I'm okay with it
4) Do you want someone else to be responsible for maintaining the seedbox software (operating system, applications) [managed] or do you want to do it all yourself [unmanaged]?
Yes, Id like it to be easy
5) Please describe your seedbox experience. (You may wish to list any seedbox providers you've been with before.)
12 years ago if I recall I had one and it worked great
6) Please describe your experience with Linux. (Most seedboxes run Linux and some knowledge of it may be helpful.)
I have a TrueNAS server at home and I'm able to navigate in the Shell/SSH, copy/move/rename files/folders, edit and run bash scripts. I'm a beginner but always fun to learn new things.
7) What is the high end of your budget? (Please give a specific amount and a currency. "Cheap" might mean something different to one person than it does to another.)
Maximum 50$ per month
8) Do you have preferences or requirements concerning payment? (Paypal, Bitcoin, etc.)
Id like to do Paypal if possible, I can do bitcoin but the fees are much higher for me so the seedbox would need to be much cheaper so it makes sense for me.
9) Do you plan to use public trackers?
10) What kind of connection speed do you need? (Common answers would be 100Mbps, 1Gbps, 2Gbps, 10Gbps.)
10Gbps, I already have 1Gbps at home and it's not enough
11) How much combined upload and download traffic do you expect each month? Include download of files from the seedbox to your local computer. If you don't know, tell us what upload amount per month would realistically make you very happy with your seedbox.
I would probably download the stuff I really want directly on my server and dispense the seedbox once I've improved my ratio in a year. Unless there are really huge torrents in size that were popular AND that I want. But I'm mostly interested in old niche stuff that has no possibilities of seeding back. If I want a new movie I'll buy the Bluray, if I want to watch a TV Show I have all the streaming platforms so I have no interest.
12) What is the minimum disk space you need?
I would say at least 1 Tb to start, ideally more.
13) Do you require a specific type of mass storage? (HDD, SSD, NVMe SSD) If other than HDD, please explain why you think you need this.
I guess HDDs are cheaper but they wont be able to write 10GBps so what should I use to max out the 10GBps?
14) Do you require a specific torrent client?
Just the obvious popular ones that are accepted on private trackers like qBittorrent.
15) Do you require any other applications on the seedbox? (e.g. Plex, Subsonic, Radarr)
For start I would say no since wouldn't know how to link my local libraries to those Stars apps on a remote seedbox. Again the content I'm interested is so old it doesn't really make sense. I'm actually an artist who believe we need to pay when we can for the content we watch. I'm using torrents for archiving things that are getting lost.
16) Do you require SSH access to the command line?
I don't think so.
17) Do you require access to a remote desktop?
I guess that would make it easier for me to see something.
18) Do you require admin level (i.e. 'root') access? If yes, please explain why.
I don't know why I would need this.
19) Do you have any other specific requirements?
No, that's all!
20) Is there any other information you think might help in getting a useful recommendation?
Nothing comes to mind, thank you!
submitted by igmyeongui
to seedboxes [link] [comments]
2023.03.28 19:20 CatlikeRomp You keep using that word. I do not think it means what you think it means.
2023.03.28 19:19 daleholden Github Access Repo VSCode Blocked on O/S Terminal
2023.03.28 19:19 Dedline81 1st experimental 75% hydration achieved by using parchment paper 😉 (wet dough) for Neapolitan pizza
| || |
Two balls of dough (286g and 323 g) Added in order 350g 00 flour 4.5g ADY (not pre-bloomed) 7.5g Sicilian salt 262.5g warm water submitted by Dedline81 to Pizza [link] [comments]
Do not add more water Mixed with wooden spoon in large bowl If you don’t need to use hands, don’t. Gets messy. I used spoon for 5-6 minutes mixing. Don’t get too aggressive. Continue to do this and you will see the glutton web start to form.
Cover with wet towel. Leave for 90-120 min at room temp.
After time is up, use the wooden spoon to punch down the dough some, reworking it for a min or so. You are wanting to redistribute the yeast through the dough to bring it into contact with fresh starch to metabolize.
Lay out two pieces of parchment paper. Remove towel, grab a pair of kitchen scissors. Pulling it apart, cut in half as equal as you can.
Place each piece of dough on their own parchment paper. Or if one large piece, just separate the dough by 6-8 inches.
Cover with a dome bowl or place in fermenting box with lid, just make sure you don’t let air dry it out.
Leave for 3 hours at room temp.
When time is done, using your flour, get your hands coated with some, sprinkle a dust over the top of the dough and start pressing out the dough, not disturbing the outer edges of where your crust will form. Once at desired size (for me about 8-10 inches) it’s time to sauce and top!
Cut parchment paper around crust and remove
Trying this method to avoid what cold proofing does to my dough structure. Letting the dough proof for days in the fridge gets great flavor, but for me I notice it has a fine bubble structure which is opposite of what you are trying to achieve with a Neapolitan pizza where you want giant, cavernous bubbles.
If you like the way my pizza turned out, give it a try. I have much room to improve but it tasted great, and wasn’t too bad to work with. Bubbles could be bigger and better, so keep practicing. Herein lies the fun!
2023.03.28 19:18 Fun-Efficiency4143 (repost) English-speaking Participants Needed for Chinese & English Interaction Under the Sun ($30/person)!
| || | submitted by Fun-Efficiency4143 to uAlberta [link] [comments]
The Chinese Multimodality Lab from the Department of East Asian Studies at the University of Alberta seeks native English speaking participants for an outdoor activity-packed study (Ethics ID: Pro00120394)!
Our Goal is to understand how people from different languages and cultural backgrounds get others to do things in their native languages. During the study, you will be paired with another participant and will play a series of games and participate in a scavenger hunt activity (about 1.5 – 3 hours).
When: Late July 2023 – early September 2023.
Compensation: $30 cash.
Where: Edmonton, details TBD.
For more information, please see the poster below:
2023.03.28 19:15 Delivery-Same BD Unit with Droid Depot style controller - more photos and details
2023.03.28 19:14 Shephen Engage Character/Unit Discussion: Emblem Corrin
"Bare your fangs, Emblem of Fates"
Corrin is known as the Emblem of Fates, or the Ring of the Crux of Fate. Someone with an iron will and the blood of the First Dragons. Hero born in Hoshido who was kidnapped and raised in Nohr. She is the player character and protagonist character in FE14. She is acquired in chapter 15 where she is rescued by Seadall in fortress, and is subsequently awakened by Alear and handed to Seadall for him to use.
|Bond Level ||Hp ||Mag ||Res |
|1 ||5 ||1 ||1 |
|2 ||7 ||1 ||1 |
|6 ||7 ||2 ||1 |
|7 ||7 ||2 ||2 |
|8 ||10 ||2 ||2 |
|12 ||10 ||3 ||2 |
|14 ||10 ||3 ||3 |
|16 ||12 ||3 ||3 |
|17 ||12 ||4 ||3 |
|19 ||15 ||4 ||3 |
|Name ||Mt ||Hit ||Crit ||Wt ||Avoid ||Dodge |
|Fates ||-2 ||- ||+30 ||- ||+10 ||+30 |
|Name ||Bond Level ||Weapon Type ||Mt ||Hit ||Crit ||Wt ||Range ||Effects |
|Dual Katana ||1 ||Sword ||8 ||75 ||5 ||7 ||1 ||Grants advantage vs. lances but disadvantage vs. axes. |
|Wakizashi ||10 ||Swords ||10 ||75 ||0 ||10 ||2 ||Avo-10 |
|Yato ||15 ||Sword ||16 ||85 ||10 ||9 ||1 ||Avo+10, Ddg+10 |
|Skill Name ||Skill Affect ||Dragon Bonus ||Backup Bonus ||Mystic Bonus ||Covert Bonus ||Cavalry Bonus ||Flying Bonus ||Armor Bonus ||Qi Adept Bonus |
|Dragon Vein ||Use to add a special effect to certain spaces ||Choose any Vein effect ||Creates stone pillars that increase Def/Res ||Creates flames that inflict damage ||Creates fog that increases Avo ||Creates water that decreases Avo ||Creates healing glow that restores HP ||Creates vines that grant immunity to break ||Creates ice pillars that hinder movement |
|Dreadful Aura ||If unit initiates combat, target foe and all foes within 1 space of it cannot move for 1 turn after combat ||- ||- ||- ||Also Avo-20 on target ||- ||- ||- ||- |
|Torrential Roar ||Use to attack 3 spaces in a line, turning those spaces into water terrain ||Range +1 ||- ||- ||- ||- ||- ||- ||- |
What units do you like to give Corrin?
|Level ||Skill Name ||Skill Affect ||Skill Type ||SP Cost |
|3/18 ||Quality Time ||After unit acts or waits, restores 5/10 HP to adjacent allies and slightly increases support with them ||Sync Skill ||250/500 |
|13 ||Pair Up ||Prevents damage from foes’ chain attacks against unit ||Sync Skill ||2000 |
|8 ||Draconic Hex ||If unit initiates combat, inflicts -4 to all of foe’s basic stats after combat. (Penalties shrink by 1 each turn.) ||Sync Skill ||2000 |
|1/2/9/16/19 ||HP +5/7/10/12/15 ||Grants Max HP +5/7/10/12/15 ||Inheritable Skill ||300/500/1000/2000/3000 |
|4/7/12/14/17 ||Sword Focus 1/2/3/4/5 ||Grants Hit+10/15/20/25/30 at a cost of Ddg-10 when using a sword ||Inheritable Skill ||100/300/500/700/1000 |
What skills do you like to inherit from Corrin?
What are your thoughts on Corrin's Engravement?
Previous Emblem Discussions: Marth, Sigurd, Celica, Micaiah, Roy, Leif, Lucina, Lyn, Ike, Byleth
Previous Unit Discussions:Vander, Clanne, Framme, Alfred, Bourcheron, Etie, Celine, Louis, Chloe, Jean, Yunaka, Anna, Alcryst, Citrinne, Lapis, Diamant, Amber, Jade, Ivy, Kagetsu, Zelkov, Fogado, Bunet, Pandreo, Timerra, Merrin, Panette, Hortensia, Seadall, Rosado,Goldmary, Lindon, Saphir, Mauvier,Veyle
submitted by Shephen
to fireemblem [link] [comments]
2023.03.28 19:13 subreddit_stats Subreddit Stats: IndianTeenagers top posts from 2021-04-08 to 2023-03-28 07:32 PDT
Period: 719.01 days
| ||Submissions ||Comments |
|Total ||996 ||99084 |
|Rate (per day) ||1.39 ||137.73 |
|Unique Redditors ||557 ||11010 |
|Combined Score ||311345 ||573962 |
Top Submitters' Top Submissions
- 4528 points, 9 submissions: Rishi_J3107
- We won (829 points, 35 comments)
- No title needed (796 points, 99 comments)
- Types of People in IndianTeenagers (682 points, 112 comments)
- or PDFiles (520 points, 60 comments)
- MFS want a fight (461 points, 97 comments)
- four line copy (356 points, 7 comments)
- Types of People in IndianTeenagers (Part 2) (350 points, 101 comments)
- Summer Vacations as a kid (•́ ‿ ,•̀) Starter Pack (326 points, 76 comments)
- it's coming back (208 points, 60 comments)
- 3629 points, 9 submissions: Jaamiieei
- Poster on every fuckin pole of the metro station (828 points, 60 comments)
- When kids hold your finger with their whole hand >>>> best feeling ever (641 points, 162 comments)
- my mom is acting like a kid lol...Maths mein 96% is decent. (561 points, 168 comments)
- hmmmm..check this out (389 points, 177 comments)
- I can visualise him banging his head on a wall (270 points, 84 comments)
- Idk why I didn't throw these trimax bodies? Is this an indication that I'll grow up, only to become a necrophile? 😳 (265 points, 137 comments)
- Dad sent me this photo today. When I was in 6th grade, I requested my parents to get me a pair of sneekers. They refused cuz the shoes were expensive (7k I guess) which made me cry and make them sign this 'contract' lmao (246 points, 108 comments)
- Broo went to a shaadi day before yesterday and these kids... MoNeY hEiSt (228 points, 49 comments)
- Credit to u/Death_Dealer_44 for this idea. (201 points, 108 comments)
- 3513 points, 9 submissions: vibe_out999
- Please don't kill me...... (1025 points, 316 comments)
- ALEY MELE BABU KO KYA GIFT KARU....... (697 points, 167 comments)
- WHAT DO YA'LL LOOK FOR IN YOUR PARTNER?.....looks, humor, jayedat, etc... (306 points, 245 comments)
- R.I.P. THE KID WHO WROTE THIS IN HIS 10TH GRADE BOARDS... (289 points, 64 comments)
- SOME RICKSHAW WALAS CAN BE SOO SHIT... (272 points, 94 comments)
- TO BE A BAKRI...XD (266 points, 148 comments)
- this is real me (249 points, 23 comments)
- WHAT WOULD YA DO IF YA WERE BORN THE OPPOSITE SEX? (213 points, 231 comments)
- ya'll guess who he/she is.... (196 points, 161 comments)
- 3230 points, 10 submissions: ppboi41
- ahh the good ol' days of shopping for school (486 points, 40 comments)
- i am so fucking happy (445 points, 110 comments)
- phunny moment. (444 points, 18 comments)
- 🥶 (330 points, 99 comments)
- could never save my paneer (317 points, 28 comments)
- k tell me what tattoos u guys want and where and when are u planning to get them ? (280 points, 137 comments)
- india 2 cumming when??? (265 points, 10 comments)
- wut happened (231 points, 80 comments)
- late teens of the sub add to this . (230 points, 52 comments)
- damn didn't expect it but it snowed again in shimla yayy! (202 points, 35 comments)
- 3160 points, 10 submissions: cosmo_geek06
- They say AI learns from society of people. They ain't wrong. (570 points, 71 comments)
- Anyone still plays Clash of Clans? (422 points, 110 comments)
- auto wala has seen too much of tate guy's videos (410 points, 40 comments)
- Some random act of kindness fucked up my day. (381 points, 80 comments)
- Ladies and ledas, with great pleasure i inform you that my heist on neighbour's tree was successful. (314 points, 68 comments)
- What's your favorite part of kinder Joy? ballz or
cum white sauce? (235 points, 80 comments)
- problems are like penis. everyone thinks they've got the bigger one (224 points, 59 comments)
- Why is doublemint so popular -among us- teens? it doesn't come cheap neither it tastes that good. (206 points, 170 comments)
- Fcuk girls. I got cheated on by a train :(. (200 points, 50 comments)
- indianteenagers sub slander (198 points, 64 comments)
- 2957 points, 9 submissions: teenwriter_lmao
- GUYS LOOK AT THIS!! THAT'S MY COVER PAGE!! MY PUBLISHER JUST EMAILED ME!! I'M SOOOO HAPPIEEEEEEEEE (1025 points, 714 comments)
- This is a Lil dark... (264 points, 329 comments)
- And i haven't even included the unnerving amount of dick pics I'm getting. WTF (258 points, 425 comments)
- The heat is crazy in Udaipur rn, but, the place is a chef's kiss (257 points, 339 comments)
- THE BOOK TRAILER IS OUT!! And the book would be available on Amazon by May 11th (250 points, 275 comments)
- Am i the only one who feels insecure while speaking in English?? (243 points, 186 comments)
- I AM STILL ALIVE!! (236 points, 398 comments)
- Privacy is a huge issue in Indian households. Do you get enough privacy?? (217 points, 296 comments)
- To be honest (207 points, 200 comments)
- 2816 points, 3 submissions: RoxRazor
- Check this out guys ! (1803 points, 125 comments)
- Wholesome (513 points, 47 comments)
- irl (500 points, 77 comments)
- 2592 points, 6 submissions: Hickaru2004
- 10-month gym transformation update! I'm back again :) 5'8" 72kg-62kg (1154 points, 169 comments)
- 7 month gym progress, Made me tear up, ACL tear, Tendon injuries, we still made it bois!! (525 points, 161 comments)
- 4 years body transformation(Started working out and dieting 9 months ago tho, before that I did not workout or focus on my diet) (243 points, 163 comments)
- 11 month gym progress, 62kg 5'8" 19M(Couldn't workout much this month due to being sick but here goes <3) (232 points, 215 comments)
- My first date ever! (19M and 18F) (220 points, 120 comments)
- 9 month gym progress(Year end) 70kg->63kg(+Muscle gain) Ending the year on a very good note, hope everyone's 2023 is amazing!! (218 points, 117 comments)
- 2309 points, 7 submissions: who_tf-amI
- "Dear students, if someone has found a 500rs note in tuition, please inform us. It belongs to a student" :evil smile: (659 points, 114 comments)
- Me_irl (400 points, 84 comments)
- Teenage Problems~ (393 points, 43 comments)
- Noice! (235 points, 41 comments)
- Imagine you crush farting in front of you- (221 points, 141 comments)
- Trust me mom! Mai raat ke 1 baje khane ke lie hi gajar leta hu (206 points, 124 comments)
- This sub in a nutshell 🤡 (195 points, 78 comments)
- 2105 points, 5 submissions: Right_Comparison932
- THE DUALITY OF INDIAN TEENAGERS (turn the audio on) (722 points, 42 comments)
- true hai kya? (576 points, 57 comments)
- i mean fax- (314 points, 17 comments)
- just bcoz yall having nostalgia reddit talk here ya go (285 points, 28 comments)
- anyone remember using this? + dog reveal xd (208 points, 73 comments)
- teenwriter_lmao (6533 points, 1394 comments)
- smallHeadMediumBrain (2915 points, 169 comments)
- Idontpaytax (2899 points, 243 comments)
- quAsar698294 (2790 points, 187 comments)
- zobr0s (2767 points, 190 comments)
- ChuheKiiTatti (2733 points, 188 comments)
- SohamReddit69 (2707 points, 344 comments)
- Jaamiieei (2611 points, 385 comments)
- Rude_Arm_ (2345 points, 79 comments)
- TheDarkLord52334 (2342 points, 107 comments)
- Check this out guys ! by RoxRazor (1803 points, 125 comments)
- my economics tution teacher 👍👍 by _I_am_bread_ (1651 points, 378 comments)
- This will happen for sure somewhere. by deleted (1596 points, 84 comments)
- factos👀👍 by No-Refrigerator2554 (1347 points, 46 comments)
- What do yours call you? by deleted (1307 points, 158 comments)
- See you guys in my next life by Ansh_2604 (1260 points, 65 comments)
- Rohan Supremacy by TheMankingYT (1207 points, 62 comments)
- VFX in 2011 As time Goes on, People will realize how underrated this film was by Prize_Discipline_410 (1184 points, 117 comments)
- Decided to clean my neighbourhood, my reaction after a random old man said I should marry his grand daughter, never felt so proud by Ancient-Ad-1565 (1184 points, 86 comments)
- Here's a lafda for all you retards by FastestRacist (1166 points, 127 comments)
- 733 points: Historical_Side_5289's comment in Got my first phone at the age of 18. Now its time to say goodbye to mummy ka phone. I'm not a kid anymore
- 696 points: NaughtyCrudy's comment in Let’s do this
- 587 points: ChuheKiiTatti's comment in CRINGE ALERT Found this in my younger brother's bag(10th std mein h).
- 491 points: Clumsy_Explanation's comment in what are your thoughts on this?
- 488 points: mithakurkure's comment in I feel like I committed a sin
- 446 points: adiboyxyz's comment in CRINGE ALERT Found this in my younger brother's bag(10th std mein h).
- 438 points: Cosmray's comment in Went on a Solo Trip to visit my friends I found on Discord
- 393 points: Default_Username___'s comment in why.
- 387 points: Saulesh_Devmanush's comment in Mistakenly streamed p*rn on my TV. Help!!!
- 381 points: Internal_Profit7303's comment in my economics tution teacher 👍👍
Generated with BBoe's Subreddit Stats
submitted by subreddit_stats
to subreddit_stats [link] [comments]
2023.03.28 19:12 Initial_Jellyfish947 WhatsApp +1 (409) 223 7790 PASS APICS CERTIFICATIONS, CSCP, CPIM, CLTD PAY AFTER RESULTS https://ittca.org/pass-cscp-apics-exam/
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submitted by Initial_Jellyfish947
to cissp [link] [comments]
2023.03.28 19:11 BlackenBriar Please Push Peter to Pick a Puffer
Hello! I've got a lot of the 40g breeder with all the supplies for either a brackish/freshwater setup. I'm using a fluval 307.
I do like aquarium plants more than things like live rock. And if possible, heavily planted tanks would be ideal.
I'm looking to keep at at least around 3-4 puffers together with a few bottom dwellers.
So, based on that, I'm thinking:
Amazon Puffers - is it reasonable to keep 4 together? I know this is less than the usual 6.
Figure 8 - can I keep 3-4 in this tank with some gobies?
Pea Puffer - if I go with these, a heavily planted tank with a shoal of 10+ and some Cory cats was what I was considering.
GSP - would a pair and some tank mates work?
Let me know what you think! I usually like slightly larger fish, but if the pea puffer shoals are that fascinating, I'd consider it.
submitted by BlackenBriar
to Aquariums [link] [comments]
2023.03.28 19:10 Longjumping_File_521 Game crash =(
Hello guys, i've been making a client-side modpack for myself and i have this crash pop up when i launch the game. Could anyone help me figure out whats wrong and whats the solution to it?
---- Minecraft Crash Report ----
// Don't do that.
Time: 2023-03-28 20:05:54
Description: Initializing game
java.lang.NoClassDefFoundError: Could not initialize class net.minecraft.class_1921
at Not Enough Crashes deobfuscated stack trace.(1.19.2+build.28) at net.minecraft.client.font.GlyphAtlasTexture.(GlyphAtlasTexture:29) at net.minecraft.client.font.FontStorage.getGlyphRenderer(FontStorage:163) at net.minecraft.client.font.BuiltinEmptyGlyph.bake(BuiltinEmptyGlyph:53) at net.minecraft.client.font.FontStorage.setFonts(FontStorage:53) at net.minecraft.client.font.FontManager.method\_27540(FontManager:43) at net.minecraft.util.Util.make(Util:493) at net.minecraft.client.font.FontManager.(FontManager:43) at net.minecraft.client.MinecraftClient.(MinecraftClient:537) at net.minecraft.client.main.Main.main(Main:205) at net.minecraft.client.main.Main.main(Main:51) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:462](https://MinecraftGameProvider.java:462)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Render thread
at net.minecraft.class\_380.(class\_380.java:29) at net.minecraft.class\_377.method\_2012(class\_377.java:163) at net.minecraft.class\_7191.bake(class\_7191.java:53) at net.minecraft.class\_377.method\_2004(class\_377.java:53) at net.minecraft.class\_378.method\_27540(class\_378.java:43) at net.minecraft.class\_156.method\_654(class\_156.java:493) at net.minecraft.class\_378.(class\_378.java:43) at net.minecraft.class\_310.(class\_310.java:537)
-- Initialization --
Modules: ADVAPI32.dll:Advanced Windows 32 Base API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Crypto API32:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.22621.608:Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation DEVOBJ.dll:Device Information Set DLL:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS Client API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation GLU32.dll:OpenGL Utility Library DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP Helper API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.22621.900 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation MMDevApi.dll:MMDevice API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation MSCTF.dll:MSCTF Server DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation MpOav.dll:IOfficeAntiVirus Module:4.18.2302.7 (WinBuild.160101.0800):Microsoft Corporation NSI.dll:NSI User-mode interface DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation NTASN1.dll:Microsoft ASN.1 API:10.0.22621.1 (WinBuild.160101.0800):Microsoft 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Corporation USERENV.dll:Userenv:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation VERSION.dll:Version Checking and File Installation Libraries:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WINHTTP.dll:Windows HTTP Services:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WINMM.dll:MCI API DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WINSTA.dll:Winstation Library:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation WINTRUST.dll:Microsoft Trust Verification APIs:10.0.22621.1194 (WinBuild.160101.0800):Microsoft Corporation WS2\_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation amsi.dll:Anti-Malware Scan Interface:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation apphelp.dll:Application Compatibility Client Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation awt.dll:OpenJDK Platform binary:18.104.22.168:Microsoft bcrypt.dll:Windows Cryptographic Primitives Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation cfgmgr32.dll:Configuration Manager DLL:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation combase.dll:Microsoft COM for Windows:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation cryptnet.dll:Crypto Network Related API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dbgcore.DLL:Windows Core Debugging Helpers:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc.DLL:DHCP Client Service:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dhcpcsvc6.DLL:DHCPv6 Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dinput8.dll:Microsoft DirectInput:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation drvstore.dll:Driver Store API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dwmapi.dll:Microsoft Desktop Window Manager API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation dxcore.dll:DXCore:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation gdi32full.dll:GDI Client DLL:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation glfw.dll:GLFW 3.4.0 DLL:3.4.0:GLFW icm32.dll:Microsoft Color Management Module (CMM):10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation inputhost.dll:InputHost:10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation java.dll:OpenJDK Platform binary:22.214.171.124:Microsoft javaw.exe:OpenJDK Platform binary:126.96.36.199:Microsoft jemalloc.dll jimage.dll:OpenJDK Platform binary:188.8.131.52:Microsoft jli.dll:OpenJDK Platform binary:184.108.40.206:Microsoft jna14221501577847164235.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA) jsvml.dll:OpenJDK Platform binary:220.127.116.11:Microsoft jvm.dll:OpenJDK 64-Bit server VM:18.104.22.168:Microsoft kernel.appcore.dll:AppModel API Host:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation lwjgl.dll lwjgl\_opengl.dll lwjgl\_stb.dll management.dll:OpenJDK Platform binary:22.214.171.124:Microsoft management\_ext.dll:OpenJDK Platform binary:126.96.36.199:Microsoft msasn1.dll:ASN.1 Runtime APIs:10.0.22621.819 (WinBuild.160101.0800):Microsoft Corporation mscms.dll:Microsoft Color Matching System DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation msvcp140.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation msvcp\_win.dll:Microsoft® C Runtime Library:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation msvcrt.dll:Windows NT CRT DLL:7.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation napinsp.dll:E-mail Naming Shim Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation ncrypt.dll:Windows NCrypt Router:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation net.dll:OpenJDK Platform binary:188.8.131.52:Microsoft nio.dll:OpenJDK Platform binary:184.108.40.206:Microsoft nlansp\_c.dll:NLA Namespace Service Provider DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation ntdll.dll:NT Layer DLL:10.0.22621.900 (WinBuild.160101.0800):Microsoft Corporation ntmarta.dll:Windows NT MARTA provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation nvoglv64.dll:NVIDIA Compatible OpenGL ICD:220.127.116.1141:NVIDIA Corporation nvspcap64.dll:NVIDIA Game Proxy:18.104.22.168:NVIDIA Corporation opengl32.dll:OpenGL Client DLL:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation perfos.dll:Windows System Performance Objects DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation pfclient.dll:SysMain Client:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation pnrpnsp.dll:PNRP Name Space Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation powrprof.dll:Power Profile Helper DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation profapi.dll:User Profile Basic API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation rasadhlp.dll:Remote Access AutoDial Helper:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation shlwapi.dll:Shell Light-weight Utility Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation sunmscapi.dll:OpenJDK Platform binary:22.214.171.124:Microsoft textinputframework.dll:"TextInputFramework.DYNLINK":10.0.22621.1344 (WinBuild.160101.0800):Microsoft Corporation ucrtbase.dll:Microsoft® C Runtime Library:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation uxtheme.dll:Microsoft UxTheme Library:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation vcruntime140\_1.dll:Microsoft® C Runtime Library:14.29.30139.0 built by: vcwrkspc:Microsoft Corporation verify.dll:OpenJDK Platform binary:126.96.36.199:Microsoft win32u.dll:Win32u:10.0.22621.1413 (WinBuild.160101.0800):Microsoft Corporation windows.storage.dll:Microsoft WinRT Storage API:10.0.22621.608 (WinBuild.160101.0800):Microsoft Corporation winrnr.dll:LDAP RnR Provider DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation wintypes.dll:Windows Base Types DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation wldp.dll:Windows Lockdown Policy:10.0.22621.900 (WinBuild.160101.0800):Microsoft Corporation wshbth.dll:Windows Sockets Helper DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation wshunix.dll:AF\_UNIX Winsock2 Helper DLL:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation xinput1\_4.dll:Microsoft Common Controller API:10.0.22621.1 (WinBuild.160101.0800):Microsoft Corporation zip.dll:OpenJDK Platform binary:188.8.131.52:Microsoft
at net.minecraft.client.main.Main.method\_44604([Main.java:205](https://Main.java:205)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:462](https://MinecraftGameProvider.java:462)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23))
-- System Details --
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 533515968 bytes (508 MiB) / 905969664 bytes (864 MiB) up to 32212254720 bytes (30720 MiB) CPUs: 16 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i5-12600K Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: unknown Frequency (GHz): 3.69 Number of physical packages: 1 Number of physical CPUs: 10 Number of logical CPUs: 16 Graphics card #0 name: Intel(R) UHD Graphics 770 Graphics card #0 vendor: Intel Corporation (0x8086) Graphics card #0 VRAM (MB): 1024.00 Graphics card #0 deviceId: 0x4680 Graphics card #0 versionInfo: DriverVersion=184.108.40.20659 Graphics card #1 name: NVIDIA GeForce RTX 3060 Graphics card #1 vendor: NVIDIA (0x10de) Graphics card #1 VRAM (MB): 4095.00 Graphics card #1 deviceId: 0x2487 Graphics card #1 versionInfo: DriverVersion=220.127.116.1141 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 2.13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 2.13 Memory slot #1 type: DDR4 Virtual memory max (MB): 34607.87 Virtual memory used (MB): 14283.05 Swap memory total (MB): 2048.00 Swap memory used (MB): 0.00 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xss1M -Xmx30G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Fabric Mods: accurateblockplacement: Accurate Block Placement 1.0.15 adaptive-tooltips: Adaptive Tooltips 1.0.1 com\_github\_llamalad7\_mixinextras: mixinextras 0.1.1 advancementinfo: AdvancementInfo 1.19.1-fabric0.58.5-1.3.1 architectury: Architectury 6.5.69 badpackets: Bad Packets 0.2.1 balm-fabric: Balm 4.5.7 bendy-lib: Bendy api 2.1.1 betterhandbobbing: Better Hand Bobbing 1.2.2 betterhurtcam: BetterHurtCam 1.5.0 betterhurtcam-mc119: BetterHurtCam+mc1.19 1.5.0 betterpingdisplay: Better Ping Display 1.1.1 betterstats: Better Statistics Screen 2.3+1.19.2 tcdcommons: TCD Commons API 2.3+1.19.2 boatiview: Boat Item View Fabric 0.0.4 bobby: Bobby 4.0.1 com\_typesafe\_config: config 1.4.2 io\_leangen\_geantyref\_geantyref: geantyref 1.3.13 org\_spongepowered\_configurate-core: configurate-core 4.1.2 org\_spongepowered\_configurate-hocon: configurate-hocon 4.1.2 ccoords: Chat Coords 0.2.2233 charmonium: Charmonium 4.2.1 com\_moandjiezana\_toml\_toml4j: toml4j 0.7.2 chat\_heads: Chat Heads 0.10.5 chesttracker: Chest Tracker 1.1.18 libgui: LibGui 6.3.0+1.19
jankson: Jankson 4.1.1+j1.2.1
blue_endless_jankson: jankson 1.2.1
libninepatch: LibNinePatch 1.1.0
whereisit: Where Is It 1.14.13 clean-debug: Clean F3 0.2.0 cloth-config: Cloth Config v8 8.2.88 cloth-basic-math: cloth-basic-math 0.6.1 cmdkeybind: Command Macros 1.6.0-1.19 kyrptconfig: Kyrpt Config 1.4.14-1.19 craftingtweaks: Crafting Tweaks 15.1.6 cullclouds: Cull Clouds 0.1.0 custom\_hud: CustomHud 3.0.1+1.19.2 darkmodeeverywhere: DarkModeEverywhere 1.19.2-1.0.4 forgeconfigapiport: Forge Config API Port 4.2.6
com_electronwill_night-config_core: core 3.6.5
com_electronwill_night-config_toml: toml 3.6.5
deborder: Borderless 1.0.0 drippyloadingscreen: Drippy Loading Screen 2.1.1 durnotify: DurNotify 1.0.2 dynamicfps: Dynamic FPS 2.2.0 easierchests: EasierChests 1.19.1-fabric0.58.5-1.7.0 crowdin-translate: CrowdinTranslate 1.4+1.19 gbfabrictools: GBfabrictools 1.3.4+1.19 easiercrafting: EasierCrafting 1.19.1-fabric0.58.5-1.7 easiervillagertrading: EasierVillagerTrading 1.19.1-fabric0.58.5-1.5.4 emotecraft: Emotecraft 2.2.7-b.build.47 entityculling: EntityCulling-Fabric 1.6.1-mc1.19.2 exordium: Exordium 1.0.1-mc1.19.2 fabric-api: Fabric API 0.75.1+1.19.2 fabric-api-base: Fabric API Base 0.4.15+8f4e8eb390 fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.14+93d8cb8290 fabric-biome-api-v1: Fabric Biome API (v1) 9.1.0+82db024a90 fabric-block-api-v1: Fabric Block API (v1) 1.0.2+e415d50e90 fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.25+cafc6e8e90 fabric-client-tags-api-v1: Fabric Client Tags 1.0.5+b35fea8390 fabric-command-api-v1: Fabric Command API (v1) 1.2.16+f71b366f90 fabric-command-api-v2: Fabric Command API (v2) 2.2.1+413cbbc790 fabric-commands-v0: Fabric Commands (v0) 0.2.33+df3654b390 fabric-containers-v0: Fabric Containers (v0) 0.1.41+df3654b390 fabric-content-registries-v0: Fabric Content Registries (v0) 3.5.1+7c6cd14d90 fabric-convention-tags-v1: Fabric Convention Tags 1.2.2+27265b3490 fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.8+aeb40ebe90 fabric-data-generation-api-v1: Fabric Data Generation API (v1) 5.3.7+413cbbc790 fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.35+0d0f210290 fabric-entity-events-v1: Fabric Entity Events (v1) 1.5.4+9244241690 fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.4.34+562bff6e90 fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.35+df3654b390 fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.24+b6b6abb490 fabric-item-api-v1: Fabric Item API (v1) 1.6.5+dce4603e90 fabric-item-groups-v0: Fabric Item Groups (v0) 0.3.38+9244241690 fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.25+5c4fce2890 fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.23+df3654b390 fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.4+1b46dc7890 fabric-loot-api-v2: Fabric Loot API (v2) 1.1.12+83a8659290 fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.15+9e7660c690 fabric-message-api-v1: Fabric Message API (v1) 5.0.7+93d8cb8290 fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.23+33fbc73890 fabric-models-v0: Fabric Models (v0) 0.3.21+c6af733c90 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.11+10eb22f490 fabric-networking-v0: Fabric Networking (v0) 0.3.28+df3654b390 fabric-object-builder-api-v1: Fabric Object Builder API (v1) 4.2.1+d8ef690890 fabric-particles-v1: Fabric Particles (v1) 1.0.14+4d0d570390 fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.1+413cbbc790 fabric-registry-sync-v0: Fabric Registry Sync (v0) 0.9.32+9244241690 fabric-renderer-api-v1: Fabric Renderer API (v1) 1.2.1+1adbf27790 fabric-renderer-indigo: Fabric Renderer - Indigo 0.8.0+1adbf27790 fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.24+df3654b390 fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.19+6e0787e690 fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.11+4d0d570390 fabric-rendering-v0: Fabric Rendering (v0) 1.1.27+df3654b390 fabric-rendering-v1: Fabric Rendering (v1) 1.12.1+d8ef690890 fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.1.2+aae9039d90 fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.8.3+251d254a90 fabric-screen-api-v1: Fabric Screen API (v1) 1.0.32+4d0d570390 fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.7+1cc24b1b90 fabric-sound-api-v1: Fabric Sound API (v1) 1.0.2+c4f28df590 fabric-textures-v0: Fabric Textures (v0) 1.0.24+aeb40ebe90 fabric-transfer-api-v1: Fabric Transfer API (v1) 2.1.6+413cbbc790 fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 1.3.3+08b73de490 fabric-language-kotlin: Fabric Language Kotlin 1.9.2+kotlin.1.8.10 org\_jetbrains\_kotlin\_kotlin-reflect: kotlin-reflect 1.8.10 org\_jetbrains\_kotlin\_kotlin-stdlib: kotlin-stdlib 1.8.10 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 1.8.10 org\_jetbrains\_kotlin\_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 1.8.10 org\_jetbrains\_kotlinx\_atomicfu-jvm: atomicfu-jvm 0.20.0 org\_jetbrains\_kotlinx\_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.6.4 org\_jetbrains\_kotlinx\_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.4.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.5.0 org\_jetbrains\_kotlinx\_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.5.0 fabricloader: Fabric Loader 0.14.18 fallingleaves: Falling Leaves 1.13.0+1.19.2 fancymenu: FancyMenu 2.13.3 ferritecore: FerriteCore 5.0.3 forcecloseloadingscreen: kennytv's epic force close loading screen mod for Fabric 1.1.1 forgetmechunk: Forget Me Chunk 1.0.4-1.18.X-1.19.X gammautils: Gamma Utils 1.6.10 graphutil: GraphUtil-Fabric 1.0.0-mc1.19 healthindicator: HealthIndicator 1.1.0+mc1.19.2 held-item-info: Held Item Info 1.4.0 inventoryprofilesnext: Inventory Profiles Next 1.9.4 inventorytabs: Inventory Tabs 0.9.beta-1.19.x invmove: InvMove 0.8.2 iseelava: I See Lava 1.1.4 itemmodelfix: Item Model Fix 1.0.3+1.19 itemscroller: Item Scroller 0.17.1 itemswapper: ItemSwapper 0.3.2-mc1.19.2 java: OpenJDK 64-Bit Server VM 17 keep-my-hand: Keep My Hand 1.0.0 konkrete: Konkrete 1.6.0 lazydfu: LazyDFU 0.1.3 libipn: libIPN 2.0.4 litematica: Litematica 0.12.7 litematica-server-paster: Litematica Server Paster 1.1.0 malilib: MaLiLib 0.13.0 memoryleakfix: memory Leak Fix 1.19.1-0.7.0 midnightlib: MidnightLib 0.5.2 minecraft: Minecraft 1.19.2 modmenu: Mod Menu 4.2.0-beta.2 morechathistory: MoreChatHistory 1.1.1 mousewheelie: Mouse Wheelie 1.10.7+mc1.19.2 amecsapi: Amecs API 1.3.7+mc22w17a coat: Coat 1.0.0-beta.19+mc22w17a tweed4\_annotated: tweed4\_annotated 1.3.1+mc22w17a tweed4\_base: tweed4\_base 1.7.1+mc22w17a tweed4\_data: tweed4\_data 1.2.1+mc22w17a tweed4\_data\_hjson: tweed4\_data\_hjson 1.1.1+mc22w17a tweed4\_tailor\_coat: tweed4\_tailor\_coat 1.1.3+mc22w17a tweed4\_tailor\_screen: tweed4\_tailor\_screen 1.1.3+mc22w17a nether-coords: Nether Coords 2.0.0 adventure-platform-fabric: adventure-platform-fabric 5.4.0
net_kyori_adventure-api: adventure-api 4.11.0
net_kyori_adventure-key: adventure-key 4.11.0
net_kyori_adventure-platform-api: adventure-platform-api 4.1.1
net_kyori_adventure-text-logger-slf4j: adventure-text-logger-slf4j 4.11.0
net_kyori_adventure-text-minimessage: adventure-text-minimessage 4.11.0
net_kyori_adventure-text-serializer-gson: adventure-text-serializer-gson 4.11.0
net_kyori_adventure-text-serializer-plain: adventure-text-serializer-plain 4.11.0
net_kyori_examination-api: examination-api 1.3.0
net_kyori_examination-string: examination-string 1.3.0
clientarguments: clientarguments 1.4.1 no\_more\_purple: No More Purple 1.0.1 nochatreports: No Chat Reports 1.19.2-v1.13.12 nodoubleslab: No Double Slab Placement 1.0.0+1.19.4 noservertexturepacks: Noservertexturepacks 1.0.0 notenoughanimations: NotEnoughAnimations 1.6.2 notenoughcrashes: Not Enough Crashes 4.2.1+1.19.2 optifabric: OptiFabric 1.13.16 mm: Manningham Mills 2.3 panorama: Panorama 1.2.0 perspectivemod: Perspective Mod Redux 0.0.5\_01 perspektive: perspektive 1.2.1 pickblockstate: Pick-BlockState 1.0.0+1.17 plasmovoice: Plasmo Voice 2.0.0+40cb88f com\_google\_inject\_guice: guice 5.0.1 fabric-permissions-api-v0: fabric-permissions-api 0.2-SNAPSHOT universalcraft: UniversalCraft 254 player-animator: Player Animator 1.0.2 playlist: Playlist 1.2.0 portalsgui: Portals GUI 1.0.1 quick\_elytra: Quick Elytra 3.0.2 replaymod: Replay Mod 1.19.2-2.6.10 roughly\_enough\_trades: Roughly Enough Trades 1.19-1.0 roughlyenoughitems: Roughly Enough Items 9.1.595 error\_notifier: Error Notifier 1.0.9 roughlysearchable: Roughly Searchable 2.5.2+1.19.3 shuffle: Shuffle 5.0.1 slotlock: SlotLock 1.1.1-BETA+1.19 smallpop: Small pop 0.1 smoothboot: Smooth Boot 1.19-1.7.1 smoothswapping: Smooth Swapping 0.6 spu: Server Pack Unlocker 1.2 stack-to-nearby-chests: Stack to Nearby Chests 0.2.7 stairautojump: StairAutoJump 0.0.6 tia: Tiny Item Animations 1.19.2-1.0.0 tweakermore: TweakerMore 3.10.0 conditional-mixin: conditional mixin 0.3.2 tweakeroo: Tweakeroo 0.14.3 ukulib: ukulib 0.6.1+1.19.2 gs\_mclo\_java\_mclogs-java: mclogs-java 2.1.1 usageticker: Usage Ticker 1.0.0-1.19.2 vt\_downloader: VTDownloader 2.0.0 whoami: Who am I? 1.0 xaeroworldmap: Xaero's World Map 1.28.9 yet-another-config-lib: YetAnotherConfigLib 2.2.0-for-1.19.2 Launched Version: fabric-loader-0.14.18-1.19.2 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: NVIDIA GeForce RTX 3060/PCIe/SSE2 GL version 3.2.0 NVIDIA 531.41, NVIDIA Corporation Window size: GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) CPU: 16x 12th Gen Intel(R) Core(TM) i5-12600K OptiFine Version: OptiFine\_1.19.2\_HD\_U\_I1 OptiFine Build: 20221213-150857 Render Distance Chunks: 10 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: (internal) OpenGlVersion: 3.2.0 NVIDIA 531.41 OpenGlRenderer: NVIDIA GeForce RTX 3060/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 16 Suspected Mods: Minecraft (minecraft), Fabric Loader (fabricloader)
-- OptiFabric --
OptiFine jar designed for: 1.19.2 OptiFine jar version: OptiFine\_1.19.2\_HD\_U\_I1 OptiFine jar status: Valid OptiFine installer OptiFine remapped jar: C:/Users/methwy/AppData/Roaming/.minecraft/.optifine/OptiFine\_1.19.2\_HD\_U\_I1/Optifine-mapped.jar OptiFabric error:
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to fabricmc [link] [comments]
2023.03.28 19:10 KonstancjaxPee Endometrial thickness
Hello everyone, I was officially diagnosed with endometriosis during my bilateral salp in March. I recently got this ultrasound and noticed this was the thickest my endometrium has been and that’s with having an IUD over a month. My last period was absolutely horrid and I thought I was going to 💀. I had my IUD removed today due to severe pain and bleeding (on top of other things) and was wondering if I should bring it up with my OBGYN? Im very scared of getting another period since my last one was so bad I almost had to be hospitalized. I also don’t know what other measures to take because birth control makes me want to self commit real real bad but I know that my endo may spiral out of control. The OBGYN I saw today also severely stressed with me to call them on month 3 of no period. I did also get a D&C during my surgery and it did show I had a LOT of cells or something (they had to double check it because something something cancer). Sorry for rambling, I just feel like a storm is brewing and I don’t know how to keep it under control.
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to Endo [link] [comments]
2023.03.28 19:10 Eternal_Musician_85 Stomper - Sizing Guidance
Looking for a little assistance from the crowd... tried emailing Thursday's customer service and got a response that was boilerplate from the info I can get on the website.
I've currently got two pairs of Black Cherry Stompers in my living room and struggling to decide which is the right size for me.
- I wear US 9M in every shoe I buy off the rack somewhere (dress-type / smart casual shoes and boots), I rarely wear sneakers apart from weekends in the summer.
- I have a pair of 4-year old Vanguards and 3 year old Saints, both in 8.5 per Thursday size guidance.
On both the Vanguard and Saints, the widest part of my foot is just below the widest part of the shoe... suggesting that I perhaps could size down to an 8. However, the taper of the toe box on both pairs rub my little toe to a point of discomfort after several hours wear, so I'm hesitant to go smaller and exacerbate that issue.
I currently have the Stompers in 8.5 and 9. With heavy wool socks (Kirkland Merino Wool from Costco, highly recommend), both are snug throughout the throat and vamp, with a 8.5 a bit moreso, but I wouldn't call the 8.5s "tight" yet. 8.5s have zero heel slippage, 9s only a slight amount.
I also just went to a store up the street and measured myself on a Brannock device. Came in at an 8 heel to toe, 8-8.5 heel to arch.... so maybe I've been wearing the wrong sized shoes for years...
submitted by Eternal_Musician_85
to ThursdayBoot [link] [comments]
2023.03.28 19:07 mahou_black Horror in the world of Art
i'm putting together a movie marathon with a theme. specifically, for movies that deal with The Arts - music, painting and sculpture, dance, and/or live theater.
there's already a lot of horror that deals with writing and prose, so i'm gonna skip those. for now.
**extra note! i don't mean movies that are visually stunning or musical on their own - Sweeney Todd is a musical, but is not about Art. Crimson Peak, a beauty of a film, not about Art.
what i'd like to find is some older films that might work better for my unpaired films - if the movies are separated by more than thirty years, even better.
it looks like this so far:
1) Cadaver (2020) // Dario Argento's Opera (1987)
2) Black Swan (2010) // Suspira (1977)
3) Velvet Buzzsaw (2019) // ?????
4) The Midnight Meat Train (2008) // ?????
5) The Sonata (2020) // ?????
**if you have other suggestions or pairings, please, let me know!
submitted by mahou_black
to horror [link] [comments]
2023.03.28 19:02 zachatttack96 MSECE elective advice
I'm currently working toward my Master's (course-only track) with a concentration in Control Theory. The program I'm in requires us pick a secondary concentration for the course only track.
I'm about halfway through the master's program so far and have taken all my math requirements, my required core control theory course, and a few CE electives.
I'm having a tough time deciding what to do for my secondary concentration and other electives. I have three additional areas that interest: Computer engineering, VLSI and Power. I never got a chance to take any VLSI or Power courses in undergrad even though I have an interest, in undergrad I focused in Embedded and Controls.
Power seems like the natural pairing with control theory to me, but doesn't fit that well with my career path so far. I currently work as a firmware engineer at a company that makes single board computers.
I got my undergrad in EE then worked as an EE -> Embedded SW -> Firmware (current job). I started my Master's part time while working full time at the Embedded SW position.
I have a few options currently to finish out my masters:
- Primary: Controls, Secondary: CE (core course), Electives: CE / VLSI (core) - This ends up making most of my courses CE.
- Primary Controls, Secondary: VLSI (core course), Electives: CE / VLSI (0 or 1) / (0 or 1) power course - not super in-depth on any one topic, but rounded.
- 3. Primary: Controls, Secondary: Power (2 courses), Electives: CE/VLSI - Most well rounded, 1-2 courses on each topic.
All the options are valid for finishing the degree. In the end everything is pretty much just an elective, the secondary concentration is just a certain elective taken.
Does anyone have some advice on how I should finish up my masters, should I aim for what would help me look better in my current field or go for what interests me?
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to ECE [link] [comments]
2023.03.28 19:00 StonFi Weekly STON.fi Brief
TOP 3 pairs in terms of APY 30 days:
- TON / oUSDC 11.86%
- oUSDT / TON 8.21%
- FNZ / TON 5.9%
Total Value Locked: $472,629
Which pairs do you think are potentially the most profitable? Share your opinions in the comments! Provide liquidity now
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to STONFi [link] [comments]
2023.03.28 18:59 Parking-World1736 Advice Needed
I recently started my Adjunct career in Jan 23. To put it lightly its a shit-show so far. Very little communication low pay and an overall laziness from the students. Im working for a national non-profit remotely. There is no one else in my department except a program chair at another campus who teaches in person and is FT. I'm close to giving the school an ultimatum to hire me FT or I walk. For context, the program was offered at the in person campus and was successful so the school decided to offer it ASYNC online. I was informed I was teaching the class the day it started. I had to negotiate my contract that day as well. I made it clear to the dean and administration that there was a reason the in person course did well, because it was not ASYNC , and I needed some guarantee that the course would move to a more FT program and I in return would be hired FT. The administration essentially begged me to give them a month. That was in January and its now April. I have around 20 students spread across the 3 start dates (every month). Its getting to the point where the students are suffering as a result of the lack of commitment from the university. Does anyone have any experience with a situation like this?
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to Adjuncts [link] [comments]
2023.03.28 18:59 EldritchEggoWaffle WARDEN OF THE WEAVER - PART 63: "THE UPRISING BEGINS"
Nantha didn't have the heart to tell them. She didn't know how to tell them. She didn't even know where to begin.
Annid Long-Tree, leader of the Savage-Sisters approached the entrance to Tube House. At her side was Ehsh, and several other Savage Sisters, as well as an entire posse of she-Jikk prisoners.
Annid's eyes studied Nantha's closely. "Where is Prince Yallan?"
Nantha forced herself not to look away, to maintain eye contact. "He wanted me to tell you all to go on without him."
"What?" It was Ehsh this time.
Annid looked baffled. "What are you talking about? This isn't the time for jokes, Nantha. Tell the Prince to hurry. We've got the gate open."
"He isn't here," Nantha said flatly. "He's already down below, working to free the prisoners in Jailhouse 2."
Annid considered this a moment. She appeared to do some brief mental calculations. Finally, she nodded. "Well, why didn't you say that from the start? Then let's get going. The Jail-Keepers and Guards will rush in anytime now."
Nantha gave a meaningful nod. "I'm right behind you."
She followed the others away from Tube House and across Dark Cell toward Gate Wall. They did indeed have the gate opened, just as Annid had promised.
"Was it difficult to pry open?" Nantha asked.
"A little," Annid admitted. "But we used the pickaxes and mining tools, just as planned." She pointed to the bars of the gate. Several of them were bent out of shape in the middle. The gate itself hung open, slightly askew. Just on the other side, a crowd of prisoners stood waiting. All of Dark Cell was here, it seemed. Many of them wielded the pickaxes and large chisels used for mining the ore they'd been forced to collect for the Guards.
Nantha felt excitement and adrenaline swell up in her chest. Were they actually doing this, after all these years? It didn't seem possible. It felt like a dream.
The ordinarily dank, stale air of the jail seemed almost electric in that moment. Nantha felt alive for the first time in more years than she could recount. She wasn't just drawing breath, surviving from one day to the next. She was actually living.
Even if this escape attempt meant her death, she thought it would be worth it just for this brief feeling of being alive.
"The Prince is in Jailhouse 2 already," Annid announced to the crowd.
Lively murmurs broke out at once. Nantha's exaltation turned to anxiousness. They were going to be suspicious. Of course they were. Why wouldn't they be? The Dirt Prince was their leader. This uprising was his uprising. Would they truly believe he'd already made it to Jailhouse 2? What more excuse for his absence could she possibly give them? What other reasons would they actually accept?
"How?" asked someone in the crowd. "We never saw him leave?"
Nantha's heart sank. Doing her best to remain calm, she said, "Prince Yallan has his ways."
For a wonder, this actually seemed to satisfy them. Thanks the Gods for Yallan's esoteric, eccentric nature. Yallan, or whoever he was. So much of what Nantha thought she'd known about him had turned out to be a lie. Yet, still, Jikk or human, or whatever he might have been, if there was one fact about him that remained indisputable, it was that he was definitely one who had some rather strange ways about them. Clearly, if recent events in the Tubes were any indication. But then again, Nantha mused, it likely took one of strange ways to not only plan, but pull off something as mad as the uprising.
After a few more moments of excited chatter, they got moving without any further inquiries into the Prince, or his whereabouts. Much to Nantha's great relief.
If they were still alive when the uprising was over, she could tell them all the truth then.
Or, she thought as they marched down the wide corridor toward the rest of the jail, perhaps it was something she'd simply keep to herself. What good would knowing do any of the others? Knowing the truth certainly hadn't done her any good. As she looked around at the determined faces of her sister-Jikk, a part of her thought that it was best this way--with the so-called "Dirt Prince" nowhere in evidence, and the truth unknown to anyone save for her. Afterall, she told herself, The Jailer's crimes had been against she-Jikk more than anyone else. Sure, he'd taken younglings, and the elderly, and the disabled. He'd occasionally taken male Jikk; particularly those who caused too much trouble for his liking in Lo Syy Tett. But he hadn't targeted anyone else the way he'd targeted she-Jikk. The population of the Jails was around 85 to 90 percent she-Jikk.
Therefore, why should a male be the one to lead the uprising? Even before you considered the fact that said male wasn't even a Jikk.
Yes. It was much better this way. More fitting. Perhaps, if by some great miracle they survived all of this, Nantha could begin planting the idea that the Dirt Prince had really been apart of the planning stages of their revolt, more than anything else. The actual execution of said plan, however? That was a purely female undertaking.
Nantha walked between Annid Long-Tree and Ehsh, her head held high. There was still much to do. They were far from being in the clear yet. This was only the first step. The beginning.
They had lots more still to do, if they wanted to capture sweet, sweet freedom.
And as Nantha knew all too well, this was the only chance they would ever get...
The passageway was littered with decapitated corpses.
Ekkr stared down at the boomerang in his hand, with a growing mixture of wonder and horror in almost equal measure. This seemed far too powerful a weapon for someone like himself to wield.
"Well done, lad!" Wolfgang exclaimed.
"Shhh!" hissed the she-ant. "You idiot. Do you want the entire Jailhouse to hear you?
"Oh, right," Wolfgang said, lowering his voice. "Appologies, lass."
They moved down the passageway, stepping over or around bodies of fallen Jail-Keepers. Ekkr counted nine of them in total. The boomerang had cut a clean path straight through them all. Ekkr took slow, deliberate steps forward. The metallic scent of fresh blood hung in the air like an invisible vapor. Having Wolfgang at his side was the only reason Ekkr was able to continue on without stopping out of shock, or fear. Kanka and Ullteffa were close at their heels, wordlessly surveying the corpses.
As they made their way beyond the gruesome scene and down the remainder of the passageway, an almost tangible silence fell over their small group. Ekkr could practically feel the she-ant's eyes boring into the back of his head.
She's REALLY going to mistrust me now. She's probably waiting for the right moment to slip a dagger into my back, just to eliminate me as a potential threat.
The passageway became a wide corridor. Here, were the first banks of jail cells. The walls on either side of the party were lined with them; cold black steel bars like the teeth of a dark stone maw. These cells were empty.
Ekkr stopped, turning to face the others. The Ronzaxx and Willtakk also stopped walked. Ullteffa regarded him with calice suspicion. Ekkr saw her hand twitch for a brief moment, as if she intended to go for the ebony saber strapped to her back--perhaps, mostly out of reflex--before deciding to wait a moment. The Bandit only scowled, folding his arms across his chest. Wolfgang, for his part, continued walking a few more steps before halting. He did a kind of pivoting spin on the heel of one boot, reminiscent of the way Ekkr had seen Grassblade Proeliators turn in order to do an about face, for their marching drills during training exercises.
The frog raised his hairless brow. "Trouble, my boy?"
Ekkr felt his entire body tense. He was very conscious of where he held the boomerang, making absolutely certain not to do anything with it that might be misinterpreted as a threat. He looked the she-ant directly in her dark gemstone eyes. The moment he did this, he wished he hadn't. He saw nothing resembling mortal emotion in those eyes. They were cold and hard as the Void Gems from which they'd been fashioned. He summoned all the (considerably scarse) courage he had in him. He thought of the leaf, and the Weaver. He thought of his new title. He was Curator. That had to mean he was worthy of something didn't it? Well.. something. What that something might have been, he hadn't a clue, but there it was all the same. Ekkr Thrice-Flown, Curator of the Weaver.
This didn't do much to still his rapid-beating heart, but it did grant him a small modicum of strength in his resolve. He leaned on that small modicum like a crutch. Like a steady stone buttress during an earthquake. Like a hand helping an injured friend stand upright, after a nasty fall.
"I can't keep going on like this," Ekkr said. "Every moment. Waiting for a blade to slide across my throat. Please. I really have been truthful with you. I am just as confused as you are in this moment. The dagger you gave me... I threw it, and it came back as... well... as this." He looked down at the boomerang, not daring to move it even an inch; even to emphasize his point. "This is completely new and strange and unknown to me. So... I suppose what I'm saying is... please. I beg of you. I... actually, I don't know what I'm asking. I'm just..." he trailed off. He had no idea how to finish.
The she-ant and Ronzaxx only stared at him, looking utterly indifferent.
Wolfgang (bless him) decided to step in. He moved closer, to clap a webbed hand on Ekkr's back. "I believe what this right and fine gent here is trying to say, is that you're a beautiful woman, in need of a strong gentleman like myself."
Ekkr couldn't believe it. His mouth fell open. He actually emitted a small squeaking sound, for a brief instant. He stared at the frog with complete incredulous. "I meant no such thing!"
The Bandit bowed his head, jabbing his fingertips into his hard brow. He muttered, just loud enough to be heard: "Please let me kill 'em, Boss Lady. Please let me kill 'em. Can I? Please?"
Ullteffa said nothing. Her eyes never left Ekkr, but she maintained a complete and agonizing silence.
Wolfgang said, "Wasn't it, lad? My mistake. Perhaps, it was I who meant to suggest that very thing."
Ekkr openly cringed. This was almost as painful to witness, as it was terrifying.
"Well, maddam?" Wolfgang said, grinning. "What do you, my lady?"
Ullteffa's eyes finally left Ekkr, shifting over to Wolfgang. Then, she blinked. Once, then a second time. It was a bizarre, surreal thing to witness due to her Void Gem eyes.
For a moment, the painful silence hung between them. Ekkr felt every fraction of every second pass in excruciating stillness.
But then, like a ray of sunlight from behind a dark cloud, the she-ant blinked a final time... and smiled.
She actually smiled.
Ekkr was stunned. Baffled. Stupefied.
He now realized how beautiful the she-ant truly was. He'd been too terrified of her to see it before. She was gorgeous. Much too gorgeous to smiling in this way at the frog. It made no sense. It was mind-boggling.
Kanka went on scowling for half a second. Then, his scowl fell away as his eyes went from Ullteffa to Wolfgang--Ullteffa to Wolfgang, back to Ullteffa, back to Wolfgang--before finally landing on Ullteffa one finally time and remaining there. A look of both jealousy and anger began to wash across his cockroach face. It made him look menacing, and a touch pathetic. Almost like a Learning Hall bully who torments other younglings because of his own insecurities.
Ullteffa said, "You truly are an idiot. You do know that, don't you?" She sighed, shaking her head. She was still smiling, however. Then, just as suddenly as it had appeared, the smile vanished and she was all business once more. "Let's get moving."
When Ekkr and Wolfgang remained where they were, the she-ant sighed again; this time with a bit of frustration added. "Fine. I still don't trust either of you, but I'll set my suspicions aside. This time, I sincerely mean it."
The Bandit stared at her, as if he couldn't believe what she'd just said. "But Boss Lady, we--"
She raised her hand, silencing him. Kanka glared off into space, mumbling something under his breath.
Ullteffa said, "Now then. If we keep standing here, we're only going to give The Jailer more time to plan our executions."
This got them all in motion again. As they walked beyond the empty cells, Ekkr looked over to the frog. Nothing seemed to make sense when Wolfgang was around. It was as if the frog were a force of nature, and everything (or everyone) around him was caught up in his peculiar brand of charm. The amphibian had all the whimsical charisma of a trickster God. Ekkr began to wonder just how much Wolfgang's company had influenced him. He also began to wonder just how much of their current situation was prompted by the Weaver, and how much had been on account of Wolfgang. The Weaver had directed him here, but the courage it took to actually go delving down in the lair of The Jailer? That might very well have been a different story.
Wolfgang, noticing Ekkr watching him, looked up and grinned. He tipped Ekkr a wink. Ekkr sighed and turned away. What a strange, strange creature, he thought.
They walked on, down a wide passage and out through another corridor. There were no jail cells here. In there place, were a set of stone doors; rounded at the tops, and lighter gray than the surrounding stone. Ekkr stopped before the third door on the left, pointing.
"This one," he said.
The others nodded, gathering around the door.
Instead of a handle, or doorknob, there was a notch punched into the rock. Ekkr placed his hand into the groove and pulled. The stone door came down like a drawbridge. It was much too heavy for the Jikk to hold. When it swung down, it slipped from his grasp. The Bandit darted forward, just in time to catch the heavy slab of stone before it crashed to the floor.
Kanka shook his head, flashing an irritated glare in Ekkr's direction. "Who needs alarm bells when they've got you around?"
"Apologies," Ekkr said lamely, rubbing the back of his neck in embarrassment.
Kanka gently lowered the slab onto the floor. The four of them walked across it and into an oval-shaped room of pale gray stone. There was a steel rod sticking up from the center of the room. In the place where the rod disappeared beneath the floor, there was an inch-and-a-half wide gap, outlined by a circle carved into the stone.
Once they were all inside, Ullteffa said: "Allow me."
She stepped forward and took hold of the steel bar. She pulled it toward her, then moved it in a slow circle, letting it trace over the gap in the floor. For a moment, she looked like a dye maker stirring a pot of boiled plant pigments. The door behind them sprang back into place with a muffled slam. There was a soft scraping sound--the whine of metal gears--then the entire room began to turn. An overlapping wall began to encroach upon the door, swallowing it inch by inch as the room moved. The beginnings of a narrow gap appeared in the far wall, at the same time. Little by little, the gap widened as the room continued to turn, until an unobscured passageway opened where the wall had been.
"Fancy," said Wolfgang. "A rotating room."
The she-ant said nothing. She released the steel rod and stepped away from it. She looked to Ekkr expectantly.
Ekkr nodded, remembering he was the one who was supposed to lead the way. He tensed his shoulders and stepped through the mouth of the passage. Wolfgang followed beside him.
The four of them walked for only a short distance, before they reached a new corridor, lined with jailcells. There were long hallways winding into darkness, breaking up each set of cells--six cell blocks in all, with a hallway between each. And in every cell, there were prisoners. Some of them were lying down in the corner, sleeping. Others were leaning against the bars. Most of them were sitting in the middle of the cell floor looking utterly pitiful. Ekkr spotted a small handful of younglings, and a single elderly male. The rest were all she-Jikk. Each cell contained between twelve and fifteen prisoners. Close to eighty inmates in all.
The four of them stopped in the center of the corridor, looking around at the prisoners. For Ekkr, it was an absolutely heart-wrenching sight.
One of the younglings rushed over to the bars of her cell. She called out in a small, weak voice: "Are you here to help us? Please. Please help us. Get us out of here."
An aging she-Jikk reached down and swatted the youngling across the side of her face. She furiously whispered, "Shut up! We don't know who they are. Sit down and be quiet. Now!"
The youngling bowed her head and did as she was told. Ekkr saw the little one's wings begin to quiver, birthing a soft bzzttt sound; the Jikk equivalent of sobbing.
Ekkr held up a hand and waved. "It's alright. We don't work for The Jailer."
"We aren't here to help them, either," Ullteffa scolded. "Keep moving, Ekkr Thrice-Flown. We don't have time to chitchat."
Ekkr stared out across the corridor at the frightened, hopeless faces of the prisoners. Could he really just walk away and leave them?"
"Can't we do something?" he protested. "At least open their cells, perhaps?"
"Ekkr Thrice-Flown," Ullteffa said in a tone that was all the answer he needed.
Ekkr slumped his shoulders, feeling deflated. This wasn't right. These were innocent Jikk. How could he just leave them here?
That was when the Weaver's words echoed throughout his mind.
Find the Warden. Free the prisoners.
Yes. Yes. This was it. This was his purpose here. Half of it, at least. The Weaver had sent him here to help these Jikk. This was what he needed to do in order to find his redemption. Free the prisoners. This was his mission.
But how in Vellnoth's Name was he supposed to actually accomplish this?
As if sensing his distress, Wolfgang placed a webbed hand on Ekkr's arm. "We can come back for them, lad."
Ekkr looked down at the short, stubby Amphibian. "What do you mean?"
"I mean, my good man, we came here to free the canine, did we not? Once we've done that, I see no reason why we cannot help these fine folks find freedom on our way out, lad."
Ekkr considered this a moment. If the Warden were with them, they might just be able to pull this off, and live to tell the tale. The canine would definitely assist them, as well. Success would all depend on how The Jailer responded to their trespassing in his domain. But... maybe, just maybe, they could do it. The chances of helping the prisoners, and actually getting them out of this place would go up drastically if the Warden was also free and at their side.
Ekkr gazed over at the inmates again, before turning back to Wolfgang. "Alright. But you must give me your word we will return for them."
"My word is my bond, lad. I give you my word as a gentleman, and a swordsman."
"Alright," Ekkr said. "Then let's go find the Warden."
Paladin Zeyas (known to the inmates of Dark Pit as Dirt Prince Yallan Torchpath) moved along the wall of the slender passageway, feeling for the unseen Rune he knew would be there. After searching around for several moments, his fingertips finally slid across an uneven part of the stone. To the untrained eye, the wall here was no different than it was anywhere else. To Zeyas however, it was his key to breaking out of this place. He pressed his fingers into the Rune. Soon, the stone began to glow with soft red light. Then, the light brightened to a vibrant crimson.
Zeyas pushed against the Rune. The floor slid out from beneath his feet, sending him falling into darkness. He used the wings of his armored suit (the one designed to make him look indistinguishable from a Jikk when he wore it) to avoid a nasty landing. He came down several levels below Jailhouse 1.
He secured his helm back in place, giving himself increased low light vision. He was in the Main Access Tunnel now. The Master Switch was located somewhere on this floor. All the Paladin had to do was find it, activate the thing, and every door to every cell in the entire facility would open. It was a fail safe, in the event of some major catastrophe. And now, it would serve as Zeyas's greatest tool in aiding the Jikk in their uprising.
The Paladin ran down the long corridor, through unlit tunnels and dark passageways.
Soon, he would give the Insectoids of this place their freedom.
Nantha became one more face in a sea of prisoners. She let herself blend in with the crowd. She was glad not to be leading the charge, but was all the more glad to be apart of it. They marched on, into the general inmate areas of Jailhouse 1, putting Dark Pit further and further behind them.
"What's happening?" asked an alarmed voice from one of the cells up ahead. "Is this a riot?"
"Freedom!" someone in their group shouted, raising a hand.
"Let us out! We want to come with you!"
Nantha heard Annid's voice answer. "Patience. The Dirt Prince is finding the Master Switch as we speak, if all is going according to plan. We have our own part to play. As soon as your cell doors open, make for the nearest corridor. Soon, we will all be free."
There was a collective cheer from the other prisoners.
Nantha only hoped Annid's words would prove true. And that the so-called Dirt Prince was really still holding up his part in things. Otherwise, this might all be for nothing, she realized.
The members of the uprising pushed on. They slipped down passages, moved through large cavernous chambers, toward their destination: Coridor Prime. If they could just make it there, they'd be able to access almost any part of the Tunnels. It was a secret of this facility Yallan had discovered, though he'd never revealed how he came by the information. You couldn't get to Corridor Prime unless you went through Tunnel Eight. It only went one way. Once your left Corridor Prime using one of its many shafts and passageways, a Rune Seal blocked you from returning, unless you went all the way back to Tunnel Eight. It was a security feature, and an escape detourant. You had to know which shaft to choose, or else you'd end up in the wrong part of the Tunnels, without a way back.
According to the Prince, they just had to go through the shaft marked with the Source Rune symbol for 'lake'. This would leave them in the chamber beneath the Chartreuse Pool.
The forbidden waters...
Nantha thought back to her time in Lo Syy Tett, all those years ago. She recalled learning about Jikk customs and the Jikkellian faith. She'd been taught that the Chartreuse Pool was forbidden, in accordance with religious law.
The Jailer had used this to his advantage. Used, and abused this fact. The truth was, even by the laws of their faith, Jikk could enter the Chartreuse Pool, so long as they were given a blessing directly from Vellnoth the Lesser. The Jailer and his minions claimed to have such a blessing.
The Mind Mother's influence had convinced them all of the validity of this claim. That same influence had also convinced them the Green Leaf Scrolls' passing reference to the forbidden nature of the Chartreuse Pool was actually one of their religion's core tenants.
Yallan (who wasn't actually named Yallan) had been right. The Mind Mother did have to be destroyed. Jikk needed to realize the atrocities being committed here. As long as the Mind Mother lived, that couldn't happen. Perhaps, on an individual level, it could. But not on a wide scale. Nantha was bitterly glad the false Prince had slain the awful creature. Otherwise, she and the other prisoners might have been too fearful of Vellnoth's wrath to utilize their main escape route.
Nantha snapped back to the present. The crowd in front of her had stopped abruptly, just as they reached the mouth of the next tunnel between corridors. There were whispers of alarm, even fear. Nantha was forced to squeeze or push her way between several inmates, before she was able to make it up to the front of the pack.
Now, she saw what had promoted commotion; the reason why they'd stopped.
The tunnel was not very long. From here, Nantha could see where it ended, before it gave way to yet another block of cells in the corridor beyond. And there, at the opposite end of the tunnel, stood a group of figures. There were four of them. Each one wielded a weapon.
There was a meek looking Jikk. He held a weapon Nantha had never seen before. It was emerald-hued and almost looked like a throwing knife, but not like any normal throwing knife. It was curved in the center. The Jikk seemed just as anxious and alarmed as Nantha felt. Oddest of all was the fact that--aside from a pair of sandals and some tattered undergarments--he was completely disrobed.
Beside the Jikk was one of the strangest creatures Nantha had ever seen. It had a large round head that seemed too massive for its body. In place of chitin, the thing had flesh as green as a spinach leaf, and stood much shorter than the grasshopper man beside it. The creature was dressed in odd attire that didn't seem to match any of the modern styles. The creature had a wooden crossbow in its arms.
The other two figures were what Jikkellians referred to as Children of Ziilk; followers of the false God sometimes called Rogue In Rouge.
A Ronzaxx roachman and a Willtakk she-ant. The former held a silver dagger that might have glistened had there been any light source; the latter wielded an ebony saber. While the Jikk looked concerned and the short green creature appeared almost excited, the two Children of Ziilk were watching the large group of inmates with a mixture of amusement and something close to menace.
One of the braver she-Jikk in front of Nantha snatched a pickaxe from the prisoner beside her, and stepped forward. She raised her voice so that it carried across the tunnel. "We aren't going back to our cells now matter what you do!" she challenged. Although the she-Jikk spoke with confident command, Nantha could see her left leg trembling slightly out of fear
Nantha thought she heard the she-ant snort at this--as though the words were too ridiculous to remain silent--but it may have only been her imagination. Across the tunnel, it was difficult to know for certain.
The partially nude Jikk stepped forward. He kept his weapon lowered at his side, as it he weren't sure what to do with it. In a warm, friendly tone, he said: "I'm not going to force you back to your cells. I'm here to help you escape."
Nantha and the other inmates glanced around at one another. None of them seemed to have any clue how to proceed.
The panicked faces of several Guards and Jail-Keepers appeared before him. Floor Master Guvven considered them a moment, before raising a hand and gesturing for them to speak.
"Uh, Floor Master Guvven, sir? There are trespassers," said one of the Jail-Keepers (Guvven could never remember most of his subordinates' names, nor did he care to remember; they were unimportant to him--he cared only for his Riot Responders).
Guvven stared at him, stonefaced. A congregation of Purple Spiders clinging to the roof of the chamber cast soft, odd shadows across Guvven's features. "Do you think I'm not already aware?"
"No, sir, but they just took out several of our Jail-Keepers. They even got Gosoma."
Guvven cocked his head to one side. Now this was interesting. Gosoma of the Lash was one of his best. Anyone who could take down the head Riot Responder was a force to be reckoned with. This intrigued Guvven a great deal. It had been so long since he'd seen any real action.
A Purple Spider dropped down from the ceiling and landed on his shoulder. Through the spider, came the voice of Porter Huuth. He said, "All Floor Masters are to head to Jailhouse 1 immediately. We have trespassers. Leave Jail-Keepers and Guards at their post. Don't let any prisoners out of their cells. Bring only your top warriors with you. Head to Jailhouse 1, Tunnel Seven. Intercept the trespassers, and cut them off before they reach Tunnel Eight. They'll be bound for Corridor Prime. Kill them on sight. These orders come directly from The Jailer himself. Make haste, everyone. If you fail, you deal with me."
The voice cut out and the spider scurried down Guvven's arm, before dropping onto the floor and scampering away.
Guvven realized the Jail-Keepers and Guards were all still standing there, watching him expectantly with varying degrees of anxious fret plastered across their features. "What are you all still doing here? Did you hear the orders? Get to your posts!"
All at once, every one of them turned and made off for the cell blocks, practically tripping over one another as they went.
Just before the last of them were out of sight, Guvven called: "And send me my Riot Responders! The ones I have left!"
"Yes, Floor Master," one of them said.
Then, they were gone.
Guvven voiced a single dry cackle. "Well then. Looks like we're in for some fun." He reached for his massive warhammer which he'd propped upright against the chamber wall. Hammer in hand, he moved to the back of the room and stopped before a chest-high steel cage. Glowing yellow eyes shaped like dagger blades peered out at him through the bars, from the darkness beyond the cage door.
Guvven bent down to fiddle with the lock. "Been a while since I let you out of here, eh? You ready to go hunting again, old friend?"
There was a deep, hungry growl from inside the cage. Guvven grinned. "That's right. You're gonna have some fun with me, my friend." Guvven flicked the lock and popped open the door.
Elsewhere, in various parts of the jailhouse, the other Floor Masters had just finished listening to Porter Huuth's message.
In Jailhouse 3, Floor Master Ovtuk watched the Purple Spider that delivered the orders as it made for a crack in the stone floor of the tunnel.
He turned to the figure on his left. "Strongest warriors, he said?"
"That's what he said," replied Floor Master Snann. "I would reckon that means the four Majors."
Ovtuk nodded. "Sounds about right. I'll bring Meex while I'm at it. Can't think of a good reason to leave him behind."
Floor Master Snann unfastened the leather thong he used to secure his vine whip to his belt (his vine whip, which might have been called a "cat-o'-nine-tails" were he from a place called Earth, or if he knew what a cat was). "Let's go make the Porters of the Hand proud."
And in a part of the jailhouse known as Dread Point...
Floor Master Klivis and his strongest warrior--a Jikk built like a brick shithouse who went by the name Foxglove--marched down the long winding passageway that would take them up to Jailhouse 1. As they neared the end of the passage, a sinister sounding voice called out them.
"Leaving without me?"
Klivis and Foxglove both stopped and turned at the utterance. Klivis felt a slight chill run along the base of his neck (a rather uncommon occurrence for an Insectoid with an exoskeleton) when his eyes fell upon the one who'd spoken.
Klivis was a mean, merciless Floor Master by all accounts. He favored beating the prisoners, over... well, pretty much everything. Beating prisoners had become something of a passtime for him. It gave the Floor Master a thrill like nothing else ever had. He was a cold, calice Jikk who reveled in violence.
And yet... even Klivis felt uneasy around the figure he now saw before him.
"Nazro?" Klivis whispered. He wasn't sure why he was whispering. Something about the other Floor Master almost seemed to demand it. As if he had to lessen even the volume of his own voice in the presence of this particular Jikk. "You made it up here rather quickly."
"Of course," said Nazro cheerfully. His voice and expression were that of a good-natured chum, chumming it up with his fellow chums. This was all an act, however. Klivis could see it in his eyes. Even when Nazro smiled, his eyes remained cold and lifeless.
"I see," Klivis said sheepishly. It was all he could think to say.
"The Porter said to make haste, afterall."
"He did," Klivis said. He looked to Foxglove for assistance, but Foxglove seemed to be studying the floor as if it interested him a great deal.
"Come on," Nazro said. "I'll walk up with you."
Klivis didn't think there was anything in the world he desired less than to be accompanied by Floor Master Nazro. However, unable to come up with a good excuse to avoid this uncomfortable situation, Klivis simply nodded. "Alright then."
Together, the three of them made their way to Jailhouse 1. As they did, the rest of the Floor Masters and their top subordinates did likewise. And in no time at all, the Tunnels near Dark Pit were crawling with them...
The Comet's Crest Chancellors gathered around the white marble fountain, gazing with great interest into its shimmering waters. Through the surface of the water, they saw as one might see through a pane of glass...
Desolate Chasm--private quarters of The Jailer...
* * * * * *
From the ceiling, the glow of an entire nest of Purple Spiders bathed the room in soft lavender. Yet, this glow was unable to penetrate many of the shadows within; as if they weren't shadows at all, but rather, living things spawned of the absence of light. A portion of the floor near the entryway had been raised, revealing a previously hidden chamber no bigger than a jail cell. A slab of dark brown stone the size of a coffin sat in this crawlspace beneath the floor. The three Blind Black-Robes stood before this secret chamber. Together, moving in synchronization, they stooped down over the stone slab and placed their hands onto its cool, rough surface.
There was a sound like boiling water being poured over ice cubes as the rock began to crack apart, sending hairline fractures across the length of the slab. The stone split in two, right down the center. The two halves fell against the walls of the crawlspace, revealing that the stone slab had in fact been hollow. There was a Jikk inside the stone; lying on his back with his arms and legs, wings nearly tucked away. He stared up at them with emotionless regard.
From the back of the room, a voice that sounded the way a graveyard might sound were it given the power of speech, echoed throughout the chamber. "Ellgost. My only son."
The Jikk inside the broken stone sat upright and looked around. Beyond the three blindfolded earwig men, stood a table of polished ebony. It was as long as the bar counter in a tavern, and ran from one wall to the other--cutting across the entire room from left to right. There were strange instruments and mechanisms at one end of the table. Atop the opposite end, was a bulky object beneath an old gray tarp. And at the center of the table, sat three figures. Two of them were engulfed in shadow, obscuring their form. They appeared to be completely motionless. Between the pair of shadowed figures was the third.
* * * * * *
A Chancellor gasped, taking a step back. "Gods," he whispered. "Is this what's become of The Jailer? This is his new form? It's... horrific."
The other Chancellors said nothing. Even beneath the hoods of their cloaks, the concern on their faces was unmistakable. One of them turned to the Kite Monk who'd been waiting patiently--sitting atop a white marble bench, looking as though he were in deep contemplation--on the far side of the great hall.
The Chancellor said, "You were right to come to us, Proyy Nogg Wexx. I would agree that these matters are certainly dire enough to awaken the True Master."
The monk rose from the bench. "Did you see what's unfolding in the woods with Gupp Ro' Gamm? That fool refused to heed my--"
The Chancellor interrupted. "That is not our greatest concern. What we see in the Gazing Pool may well be the first flickers of rapture's fire. The beginning of the end, as it was written in the Scrolls."
"Silence," said the head Chancellor. "Watch the water. Something is happening."
And something indeed was...
* * * * * *
The Jailer--his transformation now complete--rose from the table and turned back to face the two shadowed figures. "Hythra, you bitch. I keep you now as you were then. You and the Betrayer. You are fortunate. You get to witness this blessed day. A day you do not deserve to take part in. Consider this my final gift to you."
The two figures remained silent, motionless.
The Jailer turned to the Black-Robes. "Bring me the Black Vine Shroud."
The three earwig men made off at once to do as they'd been told. They moved to the far corner of the room and surrounded a mass of knotted, tangled vines the color of coal. Black roses between long dark thorns sprouted up from the growth. The Blind Black-Robes hooked their arms beneath vines, lifting the mass as they did this. Now, the underside of the growth was visible, revealing that there was in fact a wooden casket beneath the many vines. They slowly made their back to the large table, carefully placing the casket--vines and all--atop its smooth polished surface. With this accomplished, they stepped away and made themselves scarse.
The Jailer took several deliberate steps toward the Jikk inside the broken stone slab. "My son. We are together at last," said The Jailer in his thunderous voice. There was the slightest touch of sentimentality in his tone. Hearing such an inflection coming from his horrendous new form would have been deeply unsettling for anyone else. However, the Jikk he'd called his son only looked up and smiled.
The Jailer said, "I've kept you in this piece of the God Shelf since you were still a larvae. I dropped you into such a small hole in the rock. Now, look at you. Grown and ready to stand at my side. I've worked on softening that stone all these years, so that it could be cracked when the time was right. I've fed you Knowledges and Wisdoms to nurture your mind. I've transmitted Dark Energies and the Old Arts to strengthen your body. You have received an immeasurable quantity of my power, in a constant stream for your entire life. Your potential is limitless. I am soon to Ascend, Ellgost. I shall be Godhead, and you, my Numen. Do you understand, my son?"
Ellgost got to his feet. He began to rise from the crawlspace, levitating over the stone which had served as his entire world until mere moments ago. "Aye, father."
"Then we shall unseal the Black Vine Shroud together," said The Jailer. He turned back to the large table behind him, his dark eyes returning to the shadowed figures there. "And with its unsealing, your purgatory shall be made eternal, Hythra."
Ellgost lowered himself to the floor beside his father. Together, as father and son, they approached the Black Vine Shroud; The Jailer taking one end, Ellgost taking the other. The two of them began tearing away the dark vines.
* * * * * *
Several Chancellors gasped in unison--watching the Shroud's unsealing with mounting terror and revulsion. A few of them tried to speak, but couldn't. The water began to ripple, disturbing the image. It was almost as if what the Shroud concealed was too abhorrent for even the fountain itself.
One of the Chancellors collapsed. The others acted as if they didn't even notice.
After several long moments of silent, one of the Chancellors finally lifted head, to turn to the others. "It's finally happening," he whispered.
"What is?" Proyy Nogg asked in an alarmed voice.
"The end of everything," said the head Chancellor. "All of existence."
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2023.03.28 18:58 MrCrunchyOwl8855 So is this "remote" because you're on the deck instead on the same ice as the bears / work?
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Every employee : Can HR please stop trying to make remote mean other things so the value of the word doesn't get diluted and we can find work we'd be interested in? HR Managers: submitted by MrCrunchyOwl8855 to recruitinghell [link] [comments]
2023.03.28 18:58 DeadFIL Work deducting healthcare premium from paycheck, but not providing healthcare
I'm not sure if this is the right place to post this, but I'm hoping somebody can point me in the right direction if not. I'm posting this for a friend.
My friend works a job with somewhat irregular hours, depending on clients. Clients will sometimes cancel appointments or change their schedules, making weekly hours change a bit. The company considers people scheduled for 30+ hours per week to be "full time" and eligible for benefits. My friend hit 30 hours last August and asked HR about benefits. They finally heard back from HR in October and signed up for health insurance, which costs them ~$120 per pay period. HR said that the insurance should start December 1st and, starting that pay period, the premiums have been deducted from their paycheck.
However, they have not been able to make an account with the healthcare provider (Kaiser). Kaiser told them that their work didn't set up the plan and they need to talk to HR. So they did, and HR said they'll figure it out and get back to my friend. Every few weeks, my friend will email HR (there is no physical location - my friend goes to the clients to work and HR works remote) about it and they make some excuse and say they'll get back to them in a week or two. Then they won't reply until my friend emails them again. This has been going on since December, all while the premium is being deducted from their paychecks.
A few weeks ago, one of my friend's clients stopped services, putting my friend below 30 hours per week. They have been below 30 hours for ~3 weeks now, but recently got a new client that will put them over 30 hours again starting next week. Yesterday, my friend sent one of their regular emails to HR and got a different response: you're part-time and don't qualify for benefits; talk to us when you're over 30 hours per week.
So, my friend has been paying for healthcare for several months and is now being told they don't even qualify (which I suppose makes sense, but the premium still came out of their check while they were under 30 hours per week). From Kaiser's POV, my friend simply doesn't have (and has never had) a plan with them. But, my friend has been paying for it. I'm not really sure where the money is going.
Is there any recourse for this? I feel like this isn't legal and my gut tells me that the state's labor board (California) could help, but I'm not really sure how to make a claim or if the labor board is even the right place to go. HR is not cooperating at all. When my friend told them that the premium has been coming out of their paychecks, they just ignored that and reiterated that, at under 30 hours, they don't qualify.
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2023.03.28 18:58 easypicme 【HUIESON】เครื่องมือตกปลา เครื่องมือจับนก เครื่องมือแบบใหม่ วัสดุสแตนเลส ตกปลา เครื่องมือตกปลา จับนก แบบโลหะเต็ม อัตโนมัติการเชื่อมโยงสองแกน น้ำหนัก186กรัม เครื่องมือแตนเลสเพื่อตกปลาจับนก
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2023.03.28 18:57 prpraleigh The 5 Biggest Benefits of Getting Tear Trough Filler
The under eyes—also known as the tear troughs—are a frequent problem area for patients coming in for non-surgical enhancements. One of the most effective treatments for the under eye is dermal filler injections. Using hyaluronic acid fillers, injectors can address under eye hollows and darkness quickly and without surgery.
Hyaluronic acid is a substance found naturally in the body. It is also found in several skincare products because it is extremely moisturizing. It is also a humectant which means it draws in water. When injected in gel form as dermal fillers, it is generally an extremely safe and effective procedure.
Here are five of the biggest benefits of getting tear trough filler.
#1: Look Less Tired & Grumpy
Hollow, dark under eyes can have the unfortunate consequence of making you look tired. This is because lack of sleep can cause discoloration under the eyes and sometimes make the eyes either look hollower or puffier than usual. Due to reduce collagen production and skin thinning, the under eyes can take on this appearance regardless of how much sleep you got.
This perpetual tired look can also impact the way people perceive you. It may make you less approachable and appear grumpy. Unfortunately, this can have negative effects on your daily life by no fault of your own. After dermal filler injections under the eyes, patients often look refreshed and more awake which usually takes away the grumpy appearance.
Injecting filler into the area helps disguise the discoloration by placing a barrier between the skin and the cause of discoloration (more visible blood vessels). This tends to look more prominent in people with fairer and thinner skin. The filler also addresses volume loss in the area and skin thinning that commonly occurs during the natural aging process.
#2: Immediate Results
Dermal fillers have the major advantage of providing a visible, instantaneous result. While the results will mildly change as swelling progresses and goes down and the filler settles, patients can see an immediate result from under eye filler injections. Few procedures are like this in the cosmetic and aesthetic world.
Fillers are able to provide such quick results because they add volume using a gel form of hyaluronic acid. Therefore, as soon as the fuller is in place, it elevates the skin of the under eye. A tear trough specialist can work with you to identify and craft the ideal treatment plan for your specific situation.
#3: Look Younger
Thinning skin, fat loss, and hollowing of the face
are all associated with aging. Therefore, even patients who are still relatively young can look aged because of naturally hollow under eyes. This can also be an early indication of aging that patients want to treat. Injections of dermal fillers or PRP Raleigh, NC allows patients to look younger almost instantly.
Tear trough filler is also well paired with Botox injections to the crow’s feet. This can further address aging concerns around the eye area. It is likely that your tear trough specialist can also perform these injections at the same time. Botox will have little effect on the under eyes unless there are dynamic wrinkles in the area. Since the primary concerns have to do with volume loss, filler injections are better for this area.
#4: Safe, Effective, & Painless
Like other dermal filler injections such as lip filler Raleigh, NC, under eye filler is considered safe and effective. Numbing cream is often used to dull the pinch of the injections. Additionally, many providers will use a cannula for the under eye area because it can be safer in the under eye area. It also tends to result in less bruising overall than using a needle.
Overall, patients remain comfortable during their tear trough filler
injections. There are several techniques your provider may use to reduce pain. For example, topical numbing agents, vibration devices, and specific types of needles or cannulas. They will also likely use specialized techniques to ensure safety and efficacy.
#5: Lasting Results
Under eye fillers can last many months. While your tear trough specialist will provide more individualized information, most patients can expect to enjoy their results for six to twelve months. Semi-permanent fillers should not be used on the under eye and only specific hyaluronic acid fillers tend to provide a good result.
Since the skin under the eye is some of the thinnest on the body, it requires precision to inject the filler without causing the Tyndall Effect (discoloration due to seeing the filler under the skin). Generally, an experienced provider can avoid this or identify it quickly and re-inject it. Thus, it is important to thoroughly research your providers.
Tear trough fillers can offer patients many benefits if they are experiencing hollowing under eyes. Whether it be due to genetics or aging, dermal fillers are an excellent option for treating the under eye area. Longer lasting options generally involve surgical fat transfer and filler injections remain the preferred method for most patients due to the limited downtime and quick results. Patients interested in the procedure should see a qualified filler injector or plastic surgeon.
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