Hummingbird clipart black and white free

Black Twitter

2014.10.08 04:15 wsgy111 Black Twitter

Screenshots of Black people being hilarious or insightful on social media, it doesn't need to just be twitter but obviously that is best.

2018.07.26 18:06 PraiseBeToScience The only true racism is racism against wh*tes.

A subreddit for mocking reddit's large, vocal, and hypocritical fragile white population. We are a satirical /TopMindsOfReddit style meta sub where a mocking tone is highly encouraged. Courtesy warning, this is not a safe space (in the proper sense) for those who'd simply rather avoid bigots and not have to argue for their own dignity and right to exist. Many of us sometimes prefer to take the piss out of the pigs. We completely respect your right not to participate.

2012.11.15 14:30 kettlecat A Safe Space for Black Women

The face of Black Women on Reddit!

2023.06.08 16:53 Coffeeandplants96 “Suede” cleaning help

“Suede” cleaning help
Hi everyone! Hoping your collective brains can help. I rescued a blue suede ottoman from the throwaway pile at my apartment complex (lots of kids moving out for the summer) and vacuumed it/treated the stains on top with a 50:50 white vinegar and water mix. But now nice it’s tried I’m seeing that some parts need to be like cleaned- cleaned. I rubbed my hand into the grain and it came away black 🥲 wondering if y’all have any tips and tricks to try without potentially ruining it.
submitted by Coffeeandplants96 to CleaningTips [link] [comments]

2023.06.08 16:52 Muichitoki1 Black and white manga style commissions (PayPal only)

Black and white manga style commissions (PayPal only) submitted by Muichitoki1 to comics [link] [comments]

2023.06.08 16:50 rukia_fan Sorry But It Had to Be Done.

Sorry But It Had to Be Done. submitted by rukia_fan to TheBleachfolk [link] [comments]

2023.06.08 16:49 kxs807 Black women wearing wigs is cultural appropriation of white, Asian, Muslim and Hispanic women.

You don’t have hair
submitted by kxs807 to black [link] [comments]

2023.06.08 16:45 allie_xo If you are colourblind are your dreams in black and white? Are everyone’s dreams in colour?

submitted by allie_xo to DreamMeaning [link] [comments]

2023.06.08 16:44 eTizzle12 WTS: PRICE DROP - AllSaints Dump (Shirts, Buttons Downs, Coat), New Balance Kawhi Leonard Collab, Real Madrid & Barcelona Jerseys

Hey Y'all, Have some wares I am trying to dump stuff in the closet to fund other things. Open to Offers and bundle deals, let me know if you have any questions TShirts: AllSaints LivingDead Tee (RamSkulls) XL - $20 New Balance Kawhi Leonard Collab "Fun Guy" XL (Worn, the wording on the front is fading due to washing) - $10 Brand New Real Madrid Ronaldo Jersey CR7 Large - $55 Brand New Barcelona Messi Jersey Large - $55 Long Sleeves: AllSaints Dark Grey "Charcoal" Long Sleeve Ramskull Crew XL - $25 AllSaints White Thermal Long Sleeve Ramskull XL - $25 Button Downs: AllSaints Short Sleeve Blue Ramskull Button Down XL- $25 AllSaints Light Blue (Baby Blue) long sleeve Ramskull button down XL- $35 AllSaints Dark Brown (Ox Blood/dark maroon) long sleeve Ramskull button down XL- $35 AllSaints Black Hawaiian Floral long sleeve XL - $40 Coats: Long Coat Taupe color size 42 - $170
submitted by eTizzle12 to MaleFashionMarket [link] [comments]

2023.06.08 16:43 smallmoneybigdreams Interdimensional or Paranormal Experience? Both?

A few years ago, my parents moved from NY to Georgia (USA) for a job and a change of weather. I was living in CA, but after their move I wanted to see what it was like there so I decided my boyfriend and I would go and try living with them for a few months. Pretty much immediately upon arrival, things were weird.
I flew out 2 weeks before my boyfriend to be with my mom while my dad was on a business trip. The day that I got there, severe thunderstorms had made my travel miserable and that first night the thunder shook my bedroom. I woke up in the night feeling really scared, so I went down to my mom’s room and slept with her in her bed. That first night I chalked it up to being in a new place with loud severe storms, but this would be the first of many times I would wake in the night in a sense of panic and terror.
Throughout my time there, I would wake up in the middle of the night from deep sleep and feel terrified. Like, absolutely scared to death to the point of shaking and crying, and for “no reason”, I couldn’t remember any bad dreams or anything from the day that would trigger these emotions. I felt like something was watching me, I was so scared I would wake my boyfriend up just to hold me and comfort me until I would calm down. I pretty much was waking up in a panic attack, something very out of the ordinary for me as I do not have these issues normally. This happened about 5 separate times, only at this house in Georgia. Never has happened again.
Here’s where it gets weirder. One morning, I woke up to my shoes placed in a circular formation, toe to heel, with white shoes around the outside and a pair of black shoes in the middle. I thought my family was playing a joke on me, so I confronted them, and no one knew anything about it. Another night after everyone was asleep, out of nowhere a commercial had randomly started playing on a speaker sounding like voices coming from my living room. I am the “brave one” of my family, though you wouldn’t know it in this story, so I went downstairs and turned it off. It was pretty weird, I felt watched the entire time.
You can see how I figured this stuff was more “ghosty” paranormal at the time, but a year after these occurrences I had two UFO sightings that really altered my view of the unknown and consciousness. After all of the weirdness in my recent life, I talked with a family friend about what this stuff could be. She mentioned to me that her first impression of everything was “Interdimensional beings”, and that really resonated with me. She didn’t explain much further, other than that she had her own experience which made her believe in these entities.
Do any of you know more about this idea of Interdimensional beings? Can you relate to my story at all? Do you think that experiences of the paranormal could tie into the phenomenon somehow?
submitted by smallmoneybigdreams to Experiencers [link] [comments]

2023.06.08 16:42 Suzi_Suzi_Suzi [CHAT] Different styles of pony black needles? Allergy issues

I tend to have a reaction to lots of metals, nickel plated or not, so finding needles is an issue. I also am cursed with wearing coatings off needles lightening quick, and hate the feel of finger cots.
A friend recently gave me a pack of pony black needles. They lasted longer than gold plated ones, but I still wore the coating thin enough to see silver in a small 5x6 project (gold lasts maybe 2x2)
Then I noticed... There seem to be 2 versions of pony black needles available. Mine are all black, from eye to tip. Others I see online are black tip and length of needle, white eye.
I'm wondering if these are essentially the same, or different. Is it worth trying the white eye kind if the all black have failed me? Are they, like, maybe new and improved?
Please don't offer other allergy suggestions I assure you I have heard of nail polish (tacky draggy ew) and gloves and gold needles...
submitted by Suzi_Suzi_Suzi to CrossStitch [link] [comments]

2023.06.08 16:41 SurvivorSock Socks Vanilla Helis Codelocks BuildingFortifications PC 1PP US Chernarus

This server has a hardcore vanilla feel but with tasteful mods and cool features that aren't available in official servers. Check it out if you're interested! I'm hoping to grow a community of DayZ enthusiasts who love the vanilla plus experience.
Server Features
Active admins
Vanilla stamina and loot economy
Dark nights
NVGs can spawn in any military area
AK101 and AK74 have rare green and black versions along with the individual attachments spawning rarely
Green and black M4 attachments also spawn rarely
Camo and green plate carriers spawn in military areas
Black plate carriers spawn in dynamic events
Plate carrier attachments of all colors spawn in military areas
Shoes spawn pristine or worn
Loot spawns in green military towers
Less useless items like thermometers and construction helmets
Flashlight have a chance to spawn with a battery
Witch hoods spawn in red, brown, and black variants
Military backpacks with weapon slots rarely spawn in dynamic events and toxic zones
Noteworthy Mods
Advanced Weapon Scopes-Adds a better variety of scopes and adapters.
Building Fortifications-Adds the ability to build window barricades and doors with a vanilla feel. Window barricade kits and door kits are crafted the same way as vanilla wall kits (rope and sticks).
Car Cover-Allows vehicles to be covered with camo nets.
Code Lock
Ear Plugs
Flip Transport-Allows vehicles to be "pushed" in case they get stuck or flip over.
More Cassettes - Adds more cassettes for the Radio mod.
MMG Base Storage-Adds many new storage items such as cabinets, gun racks, and safes.
MMG Civilian Clothing
No Vehicle Damage-Vehicles can no longer take collision damage however they can still be damaged with bullets, explosives, overrevving, deep water, or driving without enough water in the radiator.
Radio - Adds working radios. Cars can accept cassettes that spawn around the map and personal radios can be used as well.
Red Falcon Flight System Heliz-Adds helicopters into the game which mostly spawn in military areas. They will require parts, fuel, and hydraulic fluid to operate.
RFFS Heli Car Cover Addon-Adds the ability to cover helicopters with camo nets.
Trader Plus-Adds car codelocks and car lockpicks which are both rare on this server. Car codelocks can be found in the same areas as codelocks however car lockpicks only spawn at dynamic events such as helicopter crashes. Please note that this server does not have traders.
Vehicle 3PP
Zen Notes-Adds pens to the server which can be combined with paper to write custom notes that can be stuck to surfaces.
Please feel free to check out my discord for more information
submitted by SurvivorSock to DayZServers [link] [comments]

2023.06.08 16:40 OpeningTheoryBot [Random] 1. e4 d6 2. d4 Nf6 (Pirc Defense)

Opening line: 1. e4 d6 2. d4 Nf6
Opening name: Pirc Defense
Board image:
Lichess board:
Wikibooks page:
Winning percenatages:
White: 14958 (38.07%)
Black: 9937 (25.29%)
Draws: 14396 (36.64%)
Pirc Defence
This is the main line of the Pirc Defence. Black immediately challenges the White center with his knight, which forces White to protect it. White has several options. Each one has its pluses and minuses. Black will, usually regardless of what White plays, play 3....g6 next and 4....Bg7. Fianchetto on the fourth move, however, is not always obligatory. In the systems with 4. Bd3 or 4.f3 Black often delays this thematic move, in order to discourage Bh6. Instead, he opts for queenside expansion with ...c6 and ...b5.
Most popular responses
  • 3. Nc3 (Pirc Defence) White replies to Black's developing move with a developing move of his own, 3.Nc3. The move is noncommittal, as the knight was probably going to go to c3 anyway. (Lichess analysis) (Wikibooks) (17111182 games)
Engine Evaluation
Depth: 50
Score: +0.63
Best Move: Nc3
PV Line: 1. e4 d6 2. d4 Nf6 3. Nc3 e5 4. Nf3 Nbd7 5. Bc4 Be7 6. O-O O-O 7. Re1 c6
Puzzles based around Pirc Defense
Historical games for Pirc Defense
Game Result Year
Carlsen, M. (2881) vs Caruana, F. (2791) 1-0 2014
Anand, V. (2774) vs Carlsen, M. (2861) 1/2-1/2 2019
Karjakin, Sergey (2767) vs Carlsen, Magnus (2868) 1-0 2013
Yu Yangyi (2752) vs Carlsen, M. (2882) 1/2-1/2 2019
Caruana, F. (2822) vs Mamedyarov, S. (2808) 0-1 2018
Caruana, F. (2816) vs Mamedyarov, S. (2808) 0-1 2018
Vachier Lagrave, M. (2779) vs Carlsen, M. (2842) 0-1 2018
Nakamura, Hi (2791) vs Vachier Lagrave, Maxime (2819) 1-0 2016
Caruana, F. (2819) vs Nepomniachtchi, I. (2775) 0-1 2019
Caruana, F. (2819) vs Nepomniachtchi, I. (2775) 0-1 2019
submitted by OpeningTheoryBot to chessopeningtheory [link] [comments]

2023.06.08 16:40 OpeningTheoryBot [Weekly: 1. e4 e5 2. Nf3 Nc6 (King's Knight Opening)] 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 (Scotch Game)

This is part of this week's series on King's Knight Opening (1. e4 e5 2. Nf3 Nc6)
Opening line: 1. e4 e5 2. Nf3 Nc6 3. d4 exd4
Opening name: Scotch Game
Board image:
Lichess board:
Wikibooks page:
Winning percenatages:
White: 5940 (30.19%)
Black: 4978 (25.3%)
Draws: 8759 (44.51%)
Scotch Game
The main line is the natural move 4. Nxd4. White physically occupies the center and Black will probably attack it with 4...Bc5 or 4...Nf6.
White has also two other options.
Most popular responses
    1. Nxd4 (Scotch Game: main line) Black has now an opportunity to take the initiative that should not be wasted. Three main weapons are available. (Lichess analysis) (Wikibooks) (40387913 games)
    1. Bc4 (Scotch Gambit) Black can continue the Scotch with 4...Bc5 5.c3 and now 5...Nf6 will transpose into a safe variation of the Giuoco Piano. Alternatively, he can transpose into the Two Knights Defense with 4...Nf6 and White has now two sound options: the obvious 5. e5 and 5. O-O. (Lichess analysis) (Wikibooks) (11444051 games)
    1. c3 (Scotch Game.2FG.C3.B6ring Gambit) Similar to the Danish Gambit. (Lichess analysis) (Wikibooks) (3186422 games)
Engine Evaluation
Depth: 56
Score: +0.13
Best Move: Nxd4
PV Line: 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3 d5 7. Nc3 Bb4 8. exd5 O-O
Puzzles based around Scotch Game
Historical games for Scotch Game
Game Result Year
Carlsen, M. (2881) vs Nakamura, Hi (2775) 1/2-1/2 2014
Vachier Lagrave, M. (2768) vs Carlsen, M. (2877) 1/2-1/2 2014
So, W. (2810) vs Carlsen, M. (2822) 0-1 2017
Radjabov, Teimour (2784) vs Carlsen, Magnus (2835) 0-1 2012
Carlsen, Magnus (2814) vs Aronian, Levon (2805) 1/2-1/2 2011
Nakamura, Hi (2781) vs Carlsen, M. (2837) 1/2-1/2 2017
Nakamura, Hi (2786) vs Carlsen, M. (2832) 0-1 2018
Nepomniachtchi, I. (2730) vs Carlsen, M. (2881) 1/2-1/2 2014
Kasparov, G. (2812) vs Caruana, F. (2795) 1/2-1/2 2016
Kasparov, G. (2812) vs Caruana, F. (2795) 0-1 2016
submitted by OpeningTheoryBot to chessopeningtheory [link] [comments]

2023.06.08 16:38 Dj8590 Black and white [3D Hentai 4K 60FPS Uncensored]

Black and white [3D Hentai 4K 60FPS Uncensored] submitted by Dj8590 to Gjgh68 [link] [comments]

2023.06.08 16:36 Disco_Quail Bichir ‘Scape

Bichir ‘Scape
Finally got this tank cycled and added my two baby albino Senegal bichirs, and friendly little Golden Severum. There’s also a young Geophagus altifrons aka Earth Eater cichlid. Finally, there are two albino Spotted Hoplo catfish to be added in the near future.
This tank was created with the internet to be a low light environment, with the background and overhead plants filling in to create a lush jungle for my bichirs. As they are albinos, my little guys are very sensitive to light, and are also nocturnal. My LED lighting was chosen specifically because it has a moonlight setting.
I first used sterilized black lava rock to create a slope, then added a mixture of white sand and aragonite for the substrate. Then, I created a lot of tunnels and caves with driftwood, supporting them with more chunks of lava rock. I used Seachem Flourish Glue to anchor the hard scape, as my bichirs can be a like clumsy at times, bumping into things.
For plants, I used various Anubias varieties throughout the scape, with a few Java ferns and Rotala Indica in the background. I glued the plants and bits of Java moss to rocks, again using Seachem Flourish glue. The floaters up top are Dwarf Water Lettuce and tiny Water Spangles, these guys multiply like crazy for me!
submitted by Disco_Quail to Aquascape [link] [comments]

2023.06.08 16:35 MoveOn Let Librarians Do Their Job

Let Librarians Do Their Job
Stop Attacks on Local Librarians. Add your name HERE.
In several states across the country, including Indiana, Tennessee, Oklahoma, Missouri, and Arkansas, librarians are facing the threat of prosecution—and even jail—for the books they include on library shelves, thanks to Republican legislators passing new laws that ban books about gender, sexuality, race, and American history.
It comes as no surprise that these right-wing book banners are targeting books that teach accurate accounts of history accounts and books that amplify the voices and of Black, brown, Jewish, and LGBTQ+ authors. It's the GOP's latest tactic designed to eradicate conversations students have in the classroom around genocide, white supremacy, gender, and sexuality.
Librarians—who are devoted to promoting knowledge in free, egalitarian, inclusive settings—can be punished because of political interference that would restrict their freedom to do their job.
submitted by MoveOn to RepublicanValues [link] [comments]

2023.06.08 16:35 BeckyBee_ Questions and Answers with Assistant Game Director, Adam Whiting!

Hi everyone,
Thanks for all the amazing questions you’ve submitted for our Q&A with Assistant Game Director, Adam Whiting. We’re delighted to have received so many. So many, in fact, that we couldn’t possibly have taken so much of Adam’s time to answer them all – maybe we’ll have to do a part two one day soon.
We sat down with Adam this week and got some answers for you. We’re sure you’ll be happy with what Adam did manage to answer; he’s really gone above and beyond for this one.
Here’s a few words from Adam:
“I really appreciate all the kind words for the studio, we’ll be sure to share them with the rest of the team. It was also nice to see some familiar faces from over the years – thank you for remembering me and saying hello! It’s always a pleasure interacting with our wonderful community, and we look forward to doing more things like this in the future.”
And with that, we’ll dive into the Q&A. Enjoy!
/EVERYWHERE Community Team

Life as an Assistant Game Director at Build A Rocket Boy

Q: Hi Adam! Thank you for participating in this, it's so great to see the relationship Build A Rocket Boy has established with the community!
  • What are your daily tasks as Assistant Game Director, and what would you say is the aspect of game development that you give the most importance to? (Game mechanics, narrative, visuals...)
  • What are your favourite games and how do you think they influenced you when working on EVERYWHERE oand MindsEye?
Keep being awesome! – From u/NestorSite
A: Well, thanks to you as well NestorSite, it’s exciting for me to get to talk to you all about what we have been working on (finally!) and we really care about our community and are delighted to get to share more info.
As Assistant Game Director my day can vary greatly, and each day presents new challenges and opportunities to help progress the project. Primarily in Game Direction we are ensuring that all the teams are aligned on the bigger picture and goals of the project. Historically, this has been working mostly with Design on the core game mechanics and systems, but now we are at a point where a lot of the design work is complete, its more about checking progress, playing the game every day, and making sure everything is trending correctly.
It's hard to pick an area that is most important as what makes games development special is how it’s a convergence point for most of the artistic and engineering disciplines we know of, and all of them contribute to the whole, so they are all equally important (plus I would hate for any of our teams to feel like I had any favourites 😉). That being said, games are primarily meant to be fun, so I am particularly passionate about the core mechanics. We want our players to have a great time in EVERYWHERE and MindsEye – though each of these have their own specific requirements that present interesting challenges and drive all our departments to push the boundaries of their respective areas of expertise.
I’ve given a lengthy answer about my favourite games elsewhere so I’ll try and keep this short and point you in the direction of that, what I would say though is that generally we don’t look at other games in particular when working on the design of EVERYWHERE though it’s impossible not to be influenced by the things you have enjoyed (such is the nature of art).
Q: Hey Adam! Could you tell us what is the most challenging task you had to face in the last few years? – u/Gab1024
A: Hey Gab, thanks for your question!
One of the biggest challenges we’ve faced throughout the project has been building the team – building an exciting, ambitious, and new type of project is a huge challenge but building the company in tandem has been very tough as we’ve always aimed to bring the quality talent that the project requires. That can be tough when you are trying to attract talented devs, who, in many cases, can choose where they work. They are often choosing between established studios and established projects which can be very tempting. However, we’ve been very fortunate and have built a team of very talented and experienced devs (with a healthy dose of people fresh to the industry) who are really delivering on the ambitions of the project, and we are all excited for you all to see and play the game as soon as possible.
Personally, one big challenge for me was the whole Gamescom experience – I never thought I’d find myself on stage with Geoff and talking in front of so many people, especially having grown up watching countless game announcements and reveals, it was both terrifying and extremely exciting though pretty far from my natural environment behind a PC in a studio 😊
Q: Hiya, I’m curious if you started out in another role in the gaming industry that led to being a Director? - Thanks, u/voodoolady94 xx
A: Hey voodoolady – unsure if your name is a Ween or Hendrix reference but either way, I like the handle!
I started in the industry, as many people did, in Quality Assurance. QA is a fantastic starting point for two reasons; Firstly, it isn’t a role that requires a lot of specialised experience to get started. In fact, one of the key things we are always looking for with new QA roles is a passion for gaming, strong attention to detail and good communication skills – don’t get me wrong it can be very intense and challenging working in QA but if you have a genuine passion for making games it can be highly enjoyable and rewarding working in part of a team that is so intrinsic to releasing any quality project. Secondly, everything in every game needs some form of QA support – meaning that you are exposed to every department/facet of games development which can be really useful for finding what you like and what you are good at. Often you can naturally progress into a more specialised role that can lead to moving to another team entirely (or becoming a stalwart experienced QA that will always be in demand within the industry) – there are countless examples I can think of from across my career where people have gone from QA into writing, AI coding, concept art, audio design – pretty much every department has someone within it that started in QA.
My personal journey was rising through the ranks of QA to a QA Supervisor and then moving towards Production before eventually moving to Game Direction – and I’m honestly still learning and growing every day as I get to interact with truly exceptional and talented people who are each extremely knowledgeable and experienced in their own areas. Each interaction is an opportunity to learn and grow, and if you approach the industry with that spirit, you will definitely do well.
Q: How hard is it to turn your game ideas into reality with the help of developers, how do you explain to them what's on your head in terms of game direction? – Thanks, u/vassirbl. From Morocco.
A: Hey vassirbl, thanks for taking part!
This is a really interesting question and one that is hard to answer directly as it depends on the idea – some things can require just a few lines of code, some can require multiple teams working in tandem to bring it to life – and that is part of the challenge with games development, something that seems quite straight forward might be really challenging to manifest. On the flipside, sometimes something that may seem to be really complicated and taxing can actually be done very quickly and efficiently.
The thing I’d say about this is that having ideas is one thing, everyone has ideas and I believe everyone is creative, but in a position like games direction it isn’t always about throwing around big ideas – you need to have a vision for what you are wanting to make and achieve and you need to ensure that your ideas are in service of that vision and are supplementing/augmenting/enhancing the direction of the game. You aren’t always making a game for yourself and your own niche interests, you are in service of the vision and trying to ensure that there is congruence between what is going into the game and what the game is trying to achieve.
In terms of explaining things that can often be more straight forward than it might seem, you are interacting with people who aren’t just gamers, they have made gaming their passion/vocation so you are speaking about the game in a similar way to when speaking to a friend about a game you are both playing together – and generally if the idea is good then it's going to generate some excitement. Then you are in an ideation process where the person you are talking to, often someone who is passionate about an areas of games development (their discipline), will then have some suggestions for flourishes and tweaks that can help improve the idea. This is really important because you want the game to be as good as it can be, and there is no silver bullet that magically makes a game feel special, fun or unique, normally its countless little tweaks and adjustments and suggestions from everywhere within the studio that create the end result which hopefully is something that feels like it has been made with love, care and attention. You can’t fake that or even articulate what it is that makes a game feel like that, but you feel it when you play a great game and that is what we are always striving to achieve.
Q: I was waiting for this because I'm on the mailing list. I appreciate this. Hello Adam. I guess my question is what is one of your favourite things about being an Assistant Gaming Director at Build A Rocket Boy? – u/EducationalCook9570
A: Thanks for signing up, EducationalCook, really pleased to get to answer your question so thanks for taking part.
It’s really hard to pick one particular thing but over the years I’ve been asked some variation of this question and my answer generally is the same – it's getting to work with such an amazing team of wonderful and talented people who are giving their all in service of the same common goal – making EVERYWHERE and MindsEye the best possible game(s) they can be.
When I was growing up gaming was still a bit of a niche hobby so anyone I met that was a gamer was instantly a friend, someone I could share my passion with, and now I get to spend most of my time with people like that – it's truly a blessing and I feel fortunate every day I get to interact with all of my wonderful colleagues.
Q: Howdy Adam! Most people will ask about the game, but for a Q&A it's really about the person. So here are my questions.
  • Were there moments where the development struggled? If so, how did this affect you?
  • Now the last ones might be too personal buuuut, is pineapple on pizza justifiable?
Thx in advance for answering these questions. I really hope you do. – u/MikaStr0L
A: Hey MikaStr0L, thanks for your question(s)!
I wouldn’t say there were any parts where development struggled but along the way there are always challenges to overcome, the main one for us was building a company at the same time of building a brand new and exciting project.
Generally speaking though, if things aren’t going quite as planned I try not to let it bother me – though that can of course be hard when you feel very personally invested in something – but I’ve found that it doesn’t help to let the negative feeling linger and instead try and push on, games development – like life in general – doesn’t always go according to plan but you just have to focus on solutions and moving forward and not let things hold you back. If you can do something about an issue, then deal with it and fix it, if you can’t do anything about it then move on and try not to let the negatives/setbacks hold back progress in other areas.
Now the truly important question… I must admit that I am not a fan of pineapple on pizza, although I do like pineapple generally, I’m more of a pepperoni kind of guy 😊
Q: Hey Adam, first, let me say I admire the work you all do a lot. Not only you guys at BARB, but also in the whole industry. I'm really looking forward to getting my hands on MindsEye and EVERYWHERE.
  • Working within the QA part for many years, was it difficult the transition to a different role? Would you say it was a positive change?
  • Do you think EVERYWHERE and other games/experiences with a similar concept are the future of gaming?
Thank you and I hope you keep succeeding at your career, can't wait to play both projects’ you guys have been working on. 💙 – u/Fabry06
A: Hi Fabry, thanks for taking part and for your kind words and sentiments. I’ll start by saying that I also admire the work that takes place industry wide – the games industry is full of amazing and talented people who are all helping to further this artform we all whole dear forward, and I believe we are only just now realising the potential that video games can achieve.
I would say that transitioning from QA to another role felt very natural, even in my current position I’m still playing the game all the time and entering bugs, they might not be as well written as they once were but once you’ve cultivated a QA mindset it is not easy to turn off (this can make me a very boring person to watch play in my spare time as I’m always poking and prodding games to see what might happen…). I would say it was also a positive change for me personally but everyone's path in the industry is different and you kind of move with the tides and get swept up in a project and who knows where you end up within it – I always took the approach of wanting to be helpful/productive/useful in furthering the ambitions of the studio and the project and have always been happy to do that regardless of what that entails (in the very early days I was building PCs and writing design docs as well as doing QA work, whatever was required).
I do think that EVERYWHERE is a new type of project, but one that isn’t entirely unfamiliar, there are probably aspects that you recognise and some that are a bit different, I think the way everything ‘fits together’ is quite elegant and hasn’t been done before. The industry in general though is continuously evolving and I think that’s what makes it an exciting thing to be a part of. I do feel that the way people are consuming entertainment has fundamentally changed within the past decade and I believe that EVERYWHERE is a reflection of that – perhaps games in general are a bit to beholden to established paradigms and ways of doing things in ways that I think we aren’t.

About EVERYWHERE and MindsEye

Q: What is the inspiration to create EVERYWHERE and MindsEye, and why did you decide to make them two different games? – u/Zgangstas
A: Hi Zgangstas, thanks for your question.
This is a really interesting question and I think this is part of the magic of games development, when you are ideating/experimenting in the early stages of a project you can happen upon some magic that can alter the way you approach things, even if the vision has remained the same throughout perhaps the way to achieve it evolves.
I think that one of the main things we always wanted to do was create a space where players were in control, where they could be who they want to be and have the experiences that they wanted to have – but then as experienced game devs there is a natural inclination towards curating an immersive experience that captivates and enthrals players – this was a tricky thing to balance and trade off and I think ultimately it lead us to our current path.
EVERYWHERE is a space where players are in control, where they can build, share, compete, and explore in numerous different ways – and MindsEye is where we can construct an immersive and cinematic experience – with shared DNA between the two so we aren’t reinventing the wheel constantly, and we are at the place where we are now where work on one project is benefitting the other and vice versa.
So, I guess the true answer is that they both demanded to be different game organically through the course of development and we pay attention to what the game is telling us and let that guide us.
Q: Hi Adam, there’s the audience that fantasize on stylized and cartoonish games and the ones that are focused on realistic, story-driven experiences. How challenging is it to deliver the best game as possible to both audiences, and how confident do you feel about the shape those two games are in? – u/Treyboss2001
A: Thanks for your question Treyboss.
I think as you say there are probably distinct audiences for both, some that prefer or only enjoy one style or the other, but there are others (like me!) who enjoy both stylised and realistic games – often depending on my mood.
It may seem challenging to be constantly shifting gears between them both but ultimately, it’s more natural than it may seem. They have very distinctive and different requirements and demands that make decisions intuitive – though careful thought and consideration is required for each.
However, the way we think about it internally is that we get to have our cake and eat it, we aren’t locked in to one style or gameplay type, which can be fun and refreshing – perhaps you hit a creative roadblock with one and you can move on to the other and come back with a fresh perspective to the original issue you were having. Projects of this scale can often take many years to make so not being too locked in to just one thing is a blessing.
In terms of the progress we are making, I have to say that I am constantly delighted – either one project is delivering something new and wonderful or the other one is (often both at the same time!). Now we are getting to show people them both for the first time I’m truly humbled by the very positive reactions we are receiving.
Q: Hello Adam from the Build A Rocket Boy team. What was the original plan when EVERYWHERE was being developed in lumberyard engine and back when yah were using the lumberyard engine what were the challenges and roadblocks?
Keep being awesome Adam. - u/Lonelyfades
A: Thank you Lonelyfades, I will do my best!
I think back when we first started with this project the industry was quite different, the game engine landscape in particular was very different. We always had lofty ambitions for this project and at the time Lumberyard seemed to be the only engine that could deliver what we needed to even scratch the surface of what we wanted to accomplish. Since then, things have progressed somewhat and now we are in UE5. I believe UE5 is clearly the cutting-edge technology that we need in order to deliver the best possible results.
That is the strange thing with life and games development, sometimes an old decision was the correct one at the time even if it is not correct for right now, and even things as disruptive as engine swapping is ultimately worth it if it unlocks the creative potential you are aspiring towards.
I think this is ultimately a tribute to our core strength as a developer which is our unwillingness to compromise, we are eager to undertake difficult or even painful changes if it helps move the needle closer to where we want it to be.
Q: Hi Adam, so something I was confused about, is EVERYWHERE and MindsEye the same game? Or is it a game within a game? – u/Jozza141
A: Jozza thanks for asking your question and I am happy to try and relieve your confusion.
EVERYWHERE and MindsEye are distinctly different, but also inextricably linked. One way to think about it is that EVERYWHERE is ultimately a platform for games, entertainment, and different types of fun – and MindsEye is a story-driven, action-adventure game that could reasonably exist on its own but is enriched and elevated by its connection to a larger social space. A connection that I believe is deep and meaningful. The possibilities are endless and there’s so much to share, but we will reveal more when we are ready.
Q: Both u/iPeluche and u/Bobby_Boy301 had some questions about PC vs Console release. Why has BARB opted for the separate release between PC and Console. And does this mean Console won’t get the same treatment as PC after release?
A: I don’t think we are completely locked into this type of approach; we want to do that which makes the most sense for both projects whilst also working within the constraints of their paradigms.
PC is certainly a very open and creatively liberating space in which to operate, sometimes key innovations in gaming take place on PC because of its open nature and I think this is an example of that.
Rest assured we are passionate about both PC and Console development, and we would always aim to ensure parity between both releases of either project – platform holders permitting.
With all that being said, I would look forward to future announcements as we are very pragmatic as a company and always move forward in a direction that makes sense both for us and for our players.

Advice for aspiring Game Developers

Q: Ok, ok, here goes:
What advice do you have for those aspiring to pursue a career in game development?
What excites you the most in terms of future game development and where do you think the industry is headed? – u/RazorDarkness
A: Thanks for your question RazorDarkness.
My biggest advice for anyone trying to pursue a career in games development is to always remain humble, this is the cross section for all the artistic and engineering disciplines we have in media, as such it is impossible to be an expert at all things. You are always going to be working in a team and you are always going to be relying on your peers to achieve whatever it is you set out to achieve. So always keep your eyes and ears open and try to absorb as much knowledge and information as you can so you never stop learning. The moment you think you know it all is the moment you become a dinosaur and you will be immediately surpassed.
My second big piece of advice is to never lose sight of why you are making games in the first place – I often keep some mementos on my desk from favourite games and things that inspired me as a child to keep me grounded, as even on the hardest of days I can take a step back and realise that I’m getting to do something that I’ve loved my entire life and despite its difficulties my overriding feeling is always gratitude that I’m even able to earn a living doing something I love.
Q: Hello Adam!
First, I really hope you and your team are getting enough sleep after all the hard work you guys put into these projects. I just want to say on behalf of the EVERYWHERE & MindsEye Community, we really appreciate all of you that are involved with these two major projects, and also sending much support to every single one of you on this journey!
But my question is ... Where do you see yourself, the team, and everyone over at BARB in the next 10 years after both games are officially out? – u/TheRealRocketBoy
A: Well thank you TheRealRocketBoy – your support and encouragement means a lot, excited for you to get to enjoy the fruits of our labours!
This is a great question – I see us still working on this project, both aspects of what we are doing have far reaching plans and if all they all work out, we’ll still be working on both – and we aim that this will be in tandem with our community and players.
What things will look like at that point though I have no idea, EVERYWHERE in particular isn’t the kind of game we want to prescribe to people, it's something we want to further improve and refine in collaboration with our players – indeed the launch of EVERYWHERE will truly just be the beginning and I know that the creativity of gamers will always thrill and surprise so I think we are going to go on a wild ride together and I can’t wait to see where we end up.
MindsEye on the other hand… well who knows where in space or time we may be with that story by that point… I could write down on a piece of paper now a phrase for where MindsEye will be in year 10 and whilst it would almost certainly hold true, how we get there, and the specifics would surprise even me, I’m sure!
Q: Hey Adam, appreciate you taking the time to do this Q&A!
You have a great name! I may have a bias though as I'm also an Adam. In my spare time I've been creating a game design document for a game I'd love to create. This document has been growing and expanding over the past couple years. Ideally, I have aspirations of becoming a creative director for a development studio but have no experience working in the gaming industry (I'm a project manager in the residential construction industry).
Given your experience in the industry and your current position as BARB's Assistant Game Director, what advice would you give someone such as myself about how I may go about potentially pitching my design documentation to a studio and ultimately becoming a creative director? Do you personally feel as though people aspiring to become involved in the gaming industry need to start in an entry level position? Or perhaps there are alternative pathways to achieving such goals?
Thank you! Well wishes to you and everyone at BARB! – u/EndgameEmporium
A: Hey EndgameEmporium!
I admire your enthusiasm and you clearly have a passion for games which is something you want to hold on to as it will always keep you right and steer you correctly.
That being said I think there are two ways to head in if you want to be a creative director – firstly you can go down the studio route – however keep in mind that games are big expensive things to make, and it would be pretty remarkable for someone to have an idea so strong that a studio would trust in and fund it. Generally speaking I think going down this path would require you joining a studio and working your way up, and in particular showing a willingness to work towards someone else’s vision and showing that you can see the big picture when it comes to games development, then you will get creative opportunities with an established project or studio to show what you can do and from there more and more creative freedom until you are able to pitch your idea. With that path you may very well find that working with other creative brief’s and visions can be both challenging and rewarding, as essentially they are ‘creative restraints’ you are operating within and learning to work within these restraints will teach you how to be economical and efficient with your designs and ideas (sometimes a good idea can cost millions of dollars and sometimes a great idea can be brought to life with existing resources, the latter is where the magic really is, and will make you very popular to work with!).
The second path to take would be to try and build out a vertical slice or gameplay prototype or concept yourself, with that I would try and refine your idea to its core components, understand what things fundamentally you need for another person to be able to experience or understand your idea, and go from there. If anything, EVERYWHERE might be the perfect thing for you as empowering the great creative minds of the next generation is something we are very passionate about and you may be able to bring your idea to life with ARC-ADIA.

Emerging Technologies in Gaming

Q: u/Main-Department9806 and u/Dirty_Worka had some interesting questions about AI. Adam, as AI learning and functionality accelerates, what’s your read on the level of disruption we should expect with regards to game development? And do you think we can leverage AI such as ChatGPT into games, for example, so that NPC’s dialogue could be vast and ever changing?
A: I think that AI is going to fundamentally change the way in which we interact with the world and each other, it's going to be a transformative technology over the coming years and every industry and sector will feel it.
In terms of game development, we can see how this might play out already, things like ChatGPT etc. will streamline and accelerate the game development process exponentially – this should hopefully lower the costs and requirements for making larger projects. This could mean many more larger and ambitious games that are taking more risks emerge as they won’t be as expensive and time consuming to create – instead of a lot of talent being funnelled in to a few large studios and creators it will allow us to go back to an older style of games development where a small team with a big idea has some chance of bringing it to fruition without having to compromise on the scope/scale.
From the consumer perspective yes, I think we will soon have realistic interactions with NPCs where we can really build deeper and more personal connections with the characters we interact with in these virtual worlds, possibly even allowing us to alter how events and stories may play out, maybe in the future the way I play a story driven game may yield entirely different results and a different ending to how your story may finish – and maybe these aren’t just branching paths but completely different forks in the road we are creating dynamically – maybe then watching each other player story games has value beyond the personality/skill of the person playing.
I think this something that games developers have always wanted to have access to, a future where we can create entire worlds that feel unique to the individual because the way you are experiencing it is unique to you, in the same way that each of our journeys through life are unique and different even though we all inhabit the same world within the same physical universe.


Q: Hey Adam, first I would like to thank you and the team for the great effort on EVERYWHERE and we can't wait to play what you're working on.
Second, my question is what's your favourite game (or games) of all time (excluding games you worked on). - u/Punisher_27
A: Firstly, thank you for your kind words, Punisher!
Secondly, what a fun question! I’m going to end up kicking myself later when I realise I missed something but here are a few of my faves from a lifetime spent playing video games:
Mario 64 – it is tough picking one Mario game as he’s the reason I got in to games (playing on my parents imported NES at the age of 3 changed my life!) but something about Mario 64 is just so magical and wonderful, the first time effortlessly moving through a 3D world, the joyous nature of the gameplay and the level design, I just adored this so much and despite later entries (e.g. Galaxy) being more refined and objectively better this is just such a special game I don’t think it's possible to calculate the impact it had on the industry and on entertainment when it first came out.
Quake 3 – I have probably played this more than any other game (with the possible exception of World of Warcraft) but this was my first foray in to the world of online games and that was a life-changing moment, realising that no matter how good I got there was always someone out there better… well that was a challenge I duly accepted and I have met many wonderful friends I hold very dear to me along the way across many different online games but this was the one that really blew me away
Bloodborne – I do adore the whole Soulsborne franchise(s) and as a game dev I really admire how FromSoft do things their own way and stay true to their artistic vision. I can’t think of a game that is more harmonious and congruent than Bloodborne, every pixel/sound is working in perfect harmony with each other, and the end result is something truly staggering. If I could wipe my memory and play one game over and over again and recapture the same feeling I had when I first played it, it would be Bloodborne.
Final Fantasy VII – I was queueing outside Electronics Boutique the day this came out, the first FF game to get released in Europe and I’m so glad we didn’t miss out on this one (though 6 was great and we had to import that…) – I can’t put into words what it was like encountering Sephiroth for the first time thinking I was at the Shinra HQ to complete the game and then the world map opens up and my mind was so utterly blown I couldn’t believe my eyes. As for Aerith/Aeris – well… aside from the fact she was the group healer… I was just floored; I didn’t realise how potent games were at eliciting an emotional response until that scene and I doubt any game could ever have that impact again.
Street Fighter 2 – when this first came out it was unlike anything I’d ever seen before – encountering at an arcade machine it's what the “cool older kids” were playing and its always retained that allure, this was a game that was cool and badass. The way you compete against others in fighting games has a certain purity to it that I just love, and I sorely miss having arcades to go to as they were a staple in my life growing up and there was always a great fighting game a community would build around. Getting to have the SNES version that was as close to arcade perfect as we could fathom at the time was a real joy as well and I guess this is widely regarded as the beat ‘em up that started it all and with good reason, because it did!
Q: Hey Adam and the community team, hope you're all doing well!
  • Are you a cat or a dog person? xD
  • When the game was announced in 2017, Everywhere was only the working title of the game. Why did you keep the name? What were some of the suggestions?
Thanks in advance! – u/thewhitewolf35
A: Hey thewhitewolf! Thanks for your fun questions 😊
I am definitely a dog person, I’ve grown up with dogs my entire life and despite being fond of cats I just adore dogs – quite a few people in the office have them and I am always happy to meet them, and due to my lifestyle I am not really able to be a good and responsible dog owner right now so I am very grateful when I get to interact with any of the BARB doggos. 😊
EVERYWHERE has always been called such and I think we liked the title straight away, I think it speaks to the potentially unlimited nature of what we are trying to achieve and we want this to be a game that anyone can play, wherever they are as I think we see games as more than just ways to spend your time, they are ways to connect and socialise and learn from each other – but even more than that they are a way to share experiences and that spirit of creativity has always been our guiding star with the project.
Q: u/MightyMax_1988 would like to know more about what you do in your free time. Do you like retro consoles such as Sega Master System, Sega Genesis (mega drive), Super Nintendo (snes)? And do you like the movie Ready Player One?
A: Hey MightyMax! I am always happy to talk about my hobbies 😊my friends often wish I would shut up about them!
In my free time I do enjoy watching team sports, specifically football (lifelong Nottingham Forest fan) and I adore the NBA (big Lakers fan) and live sports are a good way to stay connected to my friends and are something I always try and make time for. I also try and stay on top of the latest greatest TV Shows, Movies and Anime (just finished Ted Lasso which I thought was such wholesome fun and I also recently finished an anime called Chainsaw Man that was just… exhilarating!).
In terms of games I’m a lifelong gamer so I’ve had every console (apart from the NeoGeo…) over the years (even a VirtualBoy), though I would say that I don’t really do much retro gaming these days as I struggle to keep up with all the modern games coming out, and I think I prioritise online gaming as it helps me stay connected to my friends so I’m always playing something with them and then trying my best to play the cream of the crop of single player games (currently trying to finish off Octopath Traveller 2 so I can move on to the new Zelda!).
And yeah, I liked both the book and the movie Ready Player One – I love a good mashup of different IPs and art-styles, I really enjoyed Wreck It Ralph for the same reason, and anything with lots of pop culture references makes me happy (even stuff like Scott Pilgrim etc.).
Q: How bad were you at Quake? – u/tyj
A: I was so terrible I had to go to tournaments and captain the UK RA3 team… it was a tough time 😊 but back then when I told people I thought Esports would be played in stadiums for millions of dollars people thought I was an idiot… I’m so delighted to see how things have ended up and really excited that future generations can actually become pro gamers as a viable path in life – how far we’ve come!
Q: Also, what’s your favourite colour? – u/voodoolady94
A: Another question from the voodoolady…. Well, this one is an easy one and I can be uncharacteristically succinct.
Pink, my favourite colour is pink 😊
submitted by BeckyBee_ to EverywhereGame [link] [comments]

2023.06.08 16:34 Simple-Meaning1955 FIRST SHOE HAUL ( 3 PAIRS - 6.9KG 😭) DIOR B22 Black And Silver // Jordan 4 Pure Money (Silver) // AJ1 Travis Scott’s in black

FIRST SHOE HAUL ( 3 PAIRS - 6.9KG 😭) DIOR B22 Black And Silver // Jordan 4 Pure Money (Silver) // AJ1 Travis Scott’s in black
SHIPPING - Shipped with PD-EMS (first time using pd-ems, used other Ems lines before tho - they have been fast and good) SHIPPING COST - 718cny EXTRAS - Shoe trees, Parcel reinforcement, Box Corners
Domestic Shipping : (FREE) Honestly pretty slow, took 6 days. Cant complain too much tho as i bet they get a ton of orders.
Shoes : These are very good tbh, they have aa more high end price point buy definitely worth it. Shoes say Dior rather than Dior home, but i believe that is because they are a copy of an older version, new b22 says Dior Home, old just says Dior. As far as the Quality goes, looks really good and feels nice, the material is not amazing but definitely more high end and can tell it’s not cheap rubbish.
Shoe Box & Extras : The box with this is also very good, Looks nice and feels good too, comes with bag as well which is also v good, nice material and looks 1:1. Overall give these 9/10 (Anyone notice and flaws, please leave a comment 🙏)
2) Jordan 4 Pure Moneys (silver) from CN Factory (500cny) ⚪️💸
Domestic Shipping : (10cny) Only took about 3 days which is really fast. Box came in good condition and same with shoes, so 10/10 for that. Shoes : Cn Factory is one of them best places for Quality Jordans by far, although the price is a bit more premium. I’ve never had any major flaws with Jordans from CN, these are the same, very good, only minor stitching flaws with one or two bits slightly fraying, other than that very very good
Box : Box is very good, looks like original, Only thing i’ve noticed is that it gives a suggested retail price - this is not on any Retail jordan’s sold in the UK, not sure if it’s a flaw or versions from other countries have this? anyone know? Overall 9.5/10 easily (Anyone notice and flaws, please leave a comment 🙏)
3) AJ1 Travis Scott Lows from CN Factory ◼️🐝
(Got these 10% off during a sale) 380cny total Domestic Shipping : (10cny) These took just under 3 days, so really good with that, box was in good condition and came with all the extras. Shoes : Again mostly everything from Cn Factory is amazing quality, these are very good, few people have had minor flaws with them, but mostly they are .99:1, so very good, also feels like walking on cardboard, they are super comfortable. Shoe Box & accessories : Box Arrived i’m pretty good condition and looks good compared to r***. Came with extra laces which look nice, Bandanas looks sick asw, should be 1:1 tbh, Also came with nike authentic tags but they are in chinese i think so not too sure what they’re like. Overall 9.5/10 Very good shoes (Anyone notice and flaws, please leave a comment 🙏)
submitted by Simple-Meaning1955 to FashionReps [link] [comments]

2023.06.08 16:34 Reasonable_Bug2278 High Cholesterol

What should I do?
I'm male (50) 62Kg and 174cm, celiac
Alanine Aminotransferase (ALT) 79 Ul/L 0-50
Glycemia 79 mg/dL 74-106
Cholesterol 265 mg/dL 120-200
Cholesterol HDL 91 mg/dL 35-60
Triglycerides 68 mg/dL 50-175
I eat a lot of boiled vegetables (broccoli, cauliflower, spinach, potatoes boiled the day before ...) a lot of green salad, tomatoes, carrots with extra virgin olive oil; as protein eggs (about 3 or 4 per week), legumes, white and lean red meat (maybe to much meat .. I don't know .. 5 times per week) 0% fat Greek Yogurt, seldom cheese, smoked salmon, bresaola, small quantities of basmati or brown rice (I had an episode of hyperglicemia), sometimes gluten free pasta, about 1 whole fruit per day on the morning, 1 or two slice of gluten free bread per day .. basically a low carb diet not keto.
I don't drink or drink 1/2 glass of wine per week
I work out a lot, cycling resistance, HIIT, weight .. about 1 hr per day in the morning (when cycling almost 3 hr)
Any advice?
submitted by Reasonable_Bug2278 to PeterAttia [link] [comments]

2023.06.08 16:34 Palindrome_580 Guys. One of main the researcher's for TCBS' cousin is missing in seattle

Guys. One of main the researcher's for TCBS' cousin is missing in seattle
So unbelievable. After everything she's advocated and done for other missing people/their families. This is the last thing she deserved. Please share this as much as you can. Especially if you live in/around Seattle. Thank you.
submitted by Palindrome_580 to TrueCrimeBullshit [link] [comments]

2023.06.08 16:33 waxingcrescentm00n bright winter vs true summer

how does one tell the difference? is it true bright winters only look good in specific types of black?
i can pull off a bluer black well. and the colors that suit me from true summer are the deeper shades in it which i think translates into the bright winter palette too. i look good in white, washed out in a grey-blue, very pale with dark hair so im confused.
which colors should i compare with draping? or lipsticks?
submitted by waxingcrescentm00n to coloranalysis [link] [comments]

2023.06.08 16:31 Anxious_Strength_661 Hate to ask, do I need a second opinion

Hello 👋🏼 I have been to urgent care twice in the past week. I joined this subreddit a few months ago and am a lot more cautious of my healthcare providers now, but I needed to go to urgent care and the same PA has been there both times now. I work in healthcare but I work in rehabilitation and am younger so I don’t trust my knowledge enough at all to feel comfortable questioning anything from PAs or NPs. I just want to know if I should go to the ER based off of this whole thing, I know this sub isn’t for medical advice I just don’t want to call my PCP bc I’ve seen him once and he’s an NP who went straight from BSN program to NP who I didn’t have a lot of confidence in even with just a checkup.
I went in a week ago with swelling in my neck, felt like my lymph nodes, no pain from them but was starting to have trouble swallowing from the swelling. I’d been having really increased fatigue and night sweats/getting hot really easily t/o the day but no fever (im in my mid twenties, a nurse asked if I was going through the change when I said night sweats ha).
She looked in my ears and throat, they did a rapid test for strep, found an ear infection (didn’t even notice my ear was bugging me lol) and said my throat “looked streppy” but my rapid was negative. Bc of the ear infection and me “looking streppy”, she put me on augmentin, 875-125mg twice a day for seven days. Question 1: is this a high dose? I’ve only ever had just amoxicillin for something like this and I haven’t had strep or an ear infection since I was a kid.
Fast forward five days later. I followed cdc info for waiting to go to work until ABX were in my system for about 24 hours (she mentioned nothing about this to me) and returned to work on a Monday. Things weren’t getting better but I thought it might just take time. Wednesday morning I was over it, I kept looking at my tonsils and they looked like they kept getting worse, they were hurting more, white lines and film and stuff all over them, and I hadn’t had a single solid BM since I started the augmentin to the point where the diarrhea was interfering with my ability to work. I took them with food before and after I took the pills and googled how to maybe ease this a bit and ended up taking extra probiotic supplements an hour after taking them with no help on this.
So, I go back to urgent care yesterday. Same PA, different RN doing my initial stuff with vitals and swabbing me. Nurse says “you definitely have strep” after swabbing me, PA says the same. She didn’t really say much other than okay let’s try a different antibiotic, I said I wasn’t sure if I should’ve come in for this or not and was really concerned with the loose watery stools and she said it’s standard for being on augmentin and told me to do the things I’m already doing. She said yes to I should’ve come back since no improvement with throat, said ear looks better.
PA prescribes Clyndamycin 300mg 30 capsules and sends me on my way. Question 2: do I finish my last three augmentin pills? I’m going to ask the pharmacist when I pick up the script. This time she also did tell me to stay home from work a day bc I asked her if I’m still theoretically contagious if it is strep and she said yes and wrote a note.
Final question: I’m worried I have C diff. And I brought this up several times second urgent care visit. PA said I’d have to go to ER if I have that bc they don’t test stool in urgent care but have no advice on if I should or not based on what I told her. I’ve never had such bad cramping and diarrhea on antibiotics before but I’ve also never taken augmentin. One of the reasons I went in the second time was my stool (what wasn’t watery of it) was/is black. I was in a hospital for a rotation and work in a nursing home so I’ve seen and smelt c diff before and don’t know if I’m just paranoid (I definitely am anxious about my health a lot when I usually have no cause for concern but this seems a bit more reasonable idk) that I have c diff. It smells like it. I’m worried because I also don’t want to risk giving that to anyone at work even with terrific hygiene and infection control procedures. RN basically said there’s no way at my age I’d have that and only old people get that, PA didn’t really answer and just said about the ED and said it’s normal on augmentin to have diarrhea. ER or no?
submitted by Anxious_Strength_661 to Noctor [link] [comments]

2023.06.08 16:31 Mean-Particular9106 Recipes

I've been using a GR3 for a few years now but have never tried the Rocoh Recipes and have a couple of questions...
Is saving the camera state into one of the user slots and then assigning a slot U1-U3 the ony way to save and recall the recipes?
Can you custom set the user slots to a button/dial? (I couldn't see a way)
How important is the last part of the recipes that you have to set outside of the 'image control' menu - e.g. white balance, A6:G2 etc etc? (I ask this because I was thinking if it gets me most of the way there, I could ignore these settings and save a whole load of presets directly into the 'image control' section rather than having to save the whole state of the camers into the user slots.... for example I could save Black and White Negative Recipe into Hi-Contrast, save B&W Negative + Red Filter into Hard Monochrome, save Monochrome Film in BW Monochrome, save Kodak Print into Negative Film etc etc. and have all of that under one user setting, as long as the other settings that you can't save in 'image control' don't contribute massively to the effect.
submitted by Mean-Particular9106 to ricohGR [link] [comments]

2023.06.08 16:30 meerkatopia [US][SELLING] Manga; Lots For Sale!! Clearing Shelves Summer Sale Odyssey: The Final Stretch! Come Get These Deals Before They Are Gone!

I am having another sale to help clear my shelves up. Prices can be negotiated within reason, please feel free to send a chat after leaving a comment. Have a great summer everyone!
Pics are from last week, check the list for what's available.
Check out my page for weekly updates to library. Thanks all!
I dont have any other account on Reddit so if you see a message with a similar tag as me avoid replying. There are scammers who steal photos and rip people off.
Please request detailed photos of the ones you are interested in
Shipping price excluded unless you are buying multiple sets of books.
See Photos (timestamp)

I would like to keep things in sets as much as possible- if possible I will annotate “**” as cant split and "*” for can split.
Packaging is carefully planned and dropped off 2-3 times a week so day or 2 in advance orders are shipped regularly. I might make a buying post after some more cleaning out. Thanks for taking a look at my sale!
Rare stuff at the top
Inuyasha 32 Volumes 1-4, 10, 15, 17-20, 22, 23, 29, 31-33, 36, 37, 43-46, 48-56 $550\* G3-G4 Some Ex library, only missing 6 hard to find books in later half of series
Vagabond 1-12 Vizbig, 37 $500\*\* G3-G4 Vol 1 has a little page separation on a couple pages but still intact/fixable
Welcome to NHK 1st Print 1-8 $230 \*\*G4
Midori Days 1-8 $145\*\* G4
Mushoku Tensai 1, 2 + Roxy 1-2 G4 $45
Persona 3-4 17 volume lot G4-G5 $150
A Certain Scientific Accelerator 1, 3, 4, 6, 7 $60 G4
Battle Angel Alita 1-9, Last order 1-18 G4- 5 $370
One Piece -1-100 G4/G5 first 15 Omnibus + Singles $365
One Piece 24-100 G4/ mostly G5 $333
Spare 46-70 G5 $97
Ai No Kusabi English Vol 8 G3.5 $300
Zatch Bell 1-25 minus #20 $680 G4\*\*
Lady Snowblood 1 $25 G3.5
Pet Shop Of Horrors 1-10, Tokyo 1-8 $320 G3/G\*
Ace Attorney 11 volumes complete $320\\\\\\\\\\\\\\\*
Blade of the Immortal 1-31 + Novel G2-G4 Some ex library $180
Delicious Dungeon 1-5 G4 $39

Maximum ride 1-9 + witch $24.50 G4
Devil is a part timer Light novel 1-11 G5 $52
Devil is a part timer High school 1-5 G4 $65
Puella Magica 37 volume lot G4\G5 $535
Parasyte 1-2, Neo G3/G4 $20
Juion G4 $15
Re:Monster 1-5 G5 $25
Machimaho 1-2 G5 $7
Sorcerer Hunters 1-3 G4 $24
Utena Box set $95 G4
Hack 11 volume lot G4 $54
Alice hearts 1-3 G4 $35
Magical girl raising project 1-2 G5 $14
First love monster 1-2 G5 $14
Big Order 1 G4 $5
Cardcaptor sakura 1-5 G5 $28
Cardcaptor Omnibus 1-4 G4G5 $120 One small crease on vol 1
Tomodachi monster 1 $10
Those who hunt elves 1-2 G4 $14
Tokyo Babylon 1-6 G4 $100
Sherlock Bones 1-7 G4 $25
Hellsing 8, 9 $36
Ouran HS 1-18 G4 $65
Danganronpa 13 volume lot G4-G5 $60
Cells at work box set G5 $30
The story of Saiunkoko 1-3, 6-9 G4\\\\\\\\\\\\\\\\G5 $50
Fuishigi Omnibus 1-3 G4 $20
Neon Genesis 1-5, Shinji 1-5 omnibus G4\\\\\\\\\\\\\\\\G5 $150
Afterschool charisma 1-12 G4 $49
Magic Rayearth omnibus 1 G5 $17
Crimson spell 2-5 G4 $20
Pichi Pichi Pitch 1 G4 $15
Sakuran G3-G4 1 crease on cover $25
My solo lesbian G5 $15 for all volumes
Dragon half 1-3 G5 $30
Lone wolf and cub singles 13 vol half set $140 G3-G4
Eden 2 $23 G4
New lone wolf 1-4 G4 $65
Triage x 1-3, 6, 8 $40
Emma 1-2 G3 $20 ex lib
Tokyo 1-2 G4 $22
One piece omnibus 1-45 with gaps (9 vols) $50 G3/G4 one has writing on bottom side
Land of the Lustrous 1-3 G4/G5 $20
20th century boys 1 G4 $11
Arm Of Kannon 1-3, 5 G3/G4 $40
Jyu oh sei 3 G4 $5
Arppegio 4 G4 $20
Clover omnibus G3 $6
Terraformers 1, 3 G4 $15
Mobile Suit thunderbolt 1-2 G4 $15
Blade immortal spares (7) spine fade G3/G4 $30
Oishibo 1 G4 $5
Lone wolf 1988 tpb $15
Wounded man 4 G4 $14
Get backers 10 vols G3-G4 $40
Samurai kyo 12 vols $40
Flowers bees 2-3 G4 $30
Monster hunter orage 1-3 G3/G4 $35
Emanon 1-3 G4 $30
Barakamon 1-9, 18 G3 $70
Appleseed black Magic, Dominion, Orion G2-G5 $39
Eurekai Seven (5 vols) $30 #G3/G4
Initial D 8 Volumes $120 G2-G4
Tokyo Tribes 1-5, no #3 G4 $35
Crying freeman journey $6
Tenchi- $3
Fire Punch 1 $5
Exaxxion 1 $5
Sacred blacksmith 1-3 G4 $20
Karneval 1 G4 $10
First master 2 G4 $30
Banana fish 1-5, 9-12 G4 half have yellowing $60
Black Jack 1, 3, G4 $30
Wotakoi 1 G5 $5
JJk 0-3 $17
Psycho Pass 1-4 G4 $35 1st print
Spare volume 3 $10 1st print
Golgo 1-10 Missing #2 G4-G5 $110
Golden Kamuy 1-19 G4 $140
Bleach 1-27, 32 $90
All other spares Bleach G3-G4 $1.50- 3.50 each based on condition
Skullman 2-7 G4 $115
Raqiya 1-2 G4 $60
Monster 1st 1 G4 Single $12
High School DXD 3, 6, 10 G5 6, 10 Sealed $50
Fist Of The North Start Viz Graphic 1-4, Blue Sky 1-4 G4 $180
fist spare graphic novel edt 3-4 $50 G4
Crayon Shin 2-7 G3 $80
Dance In The Vampire Bund 1-3, 7-9, 18-21 G4 $45
Attack On Titan 1-34, xtra 34- Kinokuniya w board, $200
Attack On Titan 1-34 G4 $180
The king of fighters 1-6 G5 $40
Lone Wolf & Cub Omnibus Complete G4/G5 unread 1st print $500
Berserk 16 DMP volumes G3/G4 $114
Spares available
Blood Blockade Battlefront 3, 10 G4 $48
Bt'x 13 G4 $17
Captain Ken 1, G4 $10
Chainmail Novel LN 1 G4 $10
Cyborg 009 1, 2, 4 G4 $35
Dororo 1 G4 $7
Fire Punch 1-4 G4 $25
Gantz 1-2, 11-13, 15, 34 G4 $80
Spare 1-2 $34 G3
Gundam books $15 each
Gyo 1 G4 $22
Ichiroh 5, G4 $5
Infini T Force 1-4 G5 $18
Judge 1 G4 $6
Junji Ito Lot Remina, Sensor, Uzamaki HC G4 $40 for 3 HCs
Kagerou Daze 1-7 $130
Kurohime 8 volumes G4 $40
Knights Zodiac 2, 4, 11, 13 G4 $35
Shugo chara 2-6 G3/G4 $20
Drifting classroom 1-3 G4 $30
Lum Viz 1st Print 1-2 G4, Unread $20
Magic Knight Rayearth 1st 3 G3 $3
Mai The Psychic Girl 3, 4 G4 $40
Jojos pt 3 tpb 6, 8, 12 G5 $60
Mermaid Saga 1-4 G4 $50
Ode To Kirihito 2 G4 $10 Spare Available
Oh My Goddess Omnibus 1-3 G4 $60
Pandora's Heart 1, 2, 10, 14, 18 G4 $40
Extra #10 $7.50
Peepe Choo 1 G4 $13
Reborn 3 G4 $15
Resident Evil Marhawa 2 G4 $15
Strawberry 100% 1, 3 $20
Street Fighter 8 Volumes $80
Spare Ryu Final 3 G4 $18
Uzumaki HC G4 $15
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