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Black Friday Game Deals
2013.11.25 07:55 804933697 Black Friday Game Deals
As the original GameDeals rules have become a little bit draconian to post individual Black Froday deals, feel free to post any individual games here. Just follow the same format as GameDeals.
2012.04.09 16:26 voiced399 black friday deals
Black Friday 2021Ads, Sales & Black Friday 2021 Deals and Thanksgiving Sales Complete Coverage of Black Friday 2021. Find all Black Friday Ads, Black Friday 2021 Sales, Cyber Monday 2021 Deals and Thanksgiving Sales
2018.10.26 15:02 click2tips Black Friday Deals 2018
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2023.03.22 23:35 HarpZeDarp ‼️URGENT‼️ 📣 Advocacy Alert- NIAID/CDC Workshop Follow up
-----
ADVOCACY ALERT-------
It's been almost
4 months since the NIAID/CDC workshop in November, and we have not received any published paper, or any documentation shared, on how they will proceed after hearing our voices.
We will be sending emails to let them know we have not forgotten their obligation to us and that we need to know what their plan is to to address the genital herpes crises.
What to Do: Email the following contacts with draft language! Please comment on this post when you have sent your emails. Thanks!
Email contacts: Carolyn Deal: [
[email protected]](mailto:
[email protected])
Leondro Mena: [
[email protected]](mailto:
[email protected])
Kristie Connolly: [
[email protected]](mailto:
[email protected])
Thomas Hiltke: [
[email protected]](mailto:
[email protected])
Draft Email Language: Hello Drs. Hiltke, Deal, and Mena,
My name is ___ and I'm a patient advocate with Herpes Cure Advocacy. Several months ago there was an important meeting to discuss the treatment and prevention of genital herpes - co-hosted by your offices. Has there been any progress on publishing a paper, or any documentation shared, on the proceedings?
As you know, this was the first public meeting in decades for a highly prevalent virus that impacts 1 out 6 Americans and nearly half of Black women in our country. The burden of this disease is highly underappreciated and is spreading without public health intervention. Genital herpes is also a driver of the HIV/AIDS epidemic and medical literature shows 30% of new HIV cases are directly attributable to HSV infection. What is being done to address this by your offices? And can you please share an update on the publishing of proceedings from the joint workshop on November 3-4?
Sincerely,
YOUR NAME HERE
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2023.03.22 23:32 Xecutor142 My Hachiman Rework Concept
Ok let me cook for a minute
Goal: Improve Hachiman by making his kit more fluid by makeup him more versatile and dangerous(He is a god of war after all)+ I'm gonna transform him into a simpler Tiamat/K.A. type
Ability 1: Stance 1 Remains a basic attack stim that boosts range and damage but also slows to allow it to compete with ishtars(which is literally just better)
Ability 1 Stim*: changes auto attacks into cleaving autos (Stick with me now or go down to Ability 3 for context)
Ability 2: Plants a banner dealing damage, if in stance 1 this gives the usual attack steroid as well as a power boost to make it more threatening
Ability 2 Stim*: plants a banner dealing damage and provides a lifesteal buff(I was thinking of going protection but I feel like lifesteal is a better fight turner
Ability 3: Dashes forward and deal damage twice stunning as normal but also equips a sword changing basic attack to melee attacks. (This Stim is kinda like Charybdis as it can also be canceled early which also swaps the abilitys but this could easily be closer to an Stance swap as referenced with Tiamat or Arthur)
Ability 3 Stim*: Fire an arrow at an enemy god who is knocked up dealing higher than normal damage and spreading protection (Note: I know he doesn't have a knock up in his base kit so far, that's an intentional weakness, along with that when useing the 3 it goes on cooldown similar to Tiamat so normally you can't use the ability if it's a stim and if you do reach it you've given up your ability to pressure at range for a period.
Ability 4:Hop on a horse and charge forward with 3 options, while charging Hachiman can use 1 of 3 abilitys allowing him to either fire an arrow at all targets as normal or slash either left or right knocking them in the air (Dynasty Warrior style) useing either sword slash will grant you the stim from Ability 3 but useing the bow will not
Conclusion: I've always felt like hachimans gameplay loop was supposed to be being able to engage at both close and long range yseing his stim to secure long range pressure and his stun+banner to secure closer fights but this is not the case and he feels lackluster no matter how you Play him, give me your opinion
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Smite [link] [comments]
2023.03.22 23:28 MagnetonPlayer_2 Fox is carried and disgusting and a small comment on updates
Reflector, a recovery both horizontal and vertical that unless Fox is spiked it’s a guaranteed comeback, Up Tilt trapping that deals fucking 60% (I mean… no, but exaggerating, I’m pissed) and he’s got an amazing mobility
Who in Nintendo thought it was a good idea to stop balancing updates, Sakurai and probably his team may hate competitive smash bros, but this is unforgivable, it should be like CS:GO a 2013 game that gets balancing updates to this day
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2023.03.22 23:24 hallie_grace Anyone else’s order taking forever for carrier pickup?
I ordered Ulta’s nuface deal right at midnight last Friday (technically Saturday morning) and it shipped Saturday with a UPS tracking number. But the status has been “waiting on carrier pickup” ever since. Anyone else experiencing a similar delay? This seems really unusual given the speed of my past orders.
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2023.03.22 23:23 CastielSlays I’m really not enjoying season 6, but one gem has returned…
Nysa! I love her. Returning to reveal she has indeed survived the island during the same episode that Roy has returned. (fat and out of shape) She is so funny it’s unreal.
Felicity: “it will take a long time so it would be good to not be distracted.” (Implies she wants Nysa to leave)
Nysa: “Very well, I shall stay here to ensure no one distracts you; sister wife.”
I just hate all the secondary team drama. Wild Dogg was kidnapped by church and as one would expect unlike Diggle or Oliver, he did break only took a couple days to tell him EVERYTHING. Then Evelyn aka Artemis betrays Oliver and the rest of the team to Chase a mad man mass murderer with no positive plan or good works of any kind just attacking oliver no more defending the city doing good deeds for her but hey if Oliver goes down it’s worth it somehow completely betraying her own character simultaneously. Then Wild Dogg again betrays Oliver to the FBI no concern for ruining his life and not even smart enough to realize it would still basically guarantee his daughter would be taken and that he would be going down right alongside oliver. Totally cool for Dyna formerly a favorite of mine to insist on Torture of black Siren yet Curtis and the B team were completely out of their minds disgusted when Oliver wanted to do anything questionable. Totally cool for Curtis to short out Diggle’s arm chip. Totally cool for Wild Dogg to swing an axe at oliver but then somehow a single kick nearly kills him after a standard fight sequence so now oliver is extra extra super evil. Everyone ignored that he shot Felicity accidentally in the forearm as well. Yep very gross season utter nonsense amongst the B team somehow thinking 4 hours of tracking their phones was a major privacy invasion that justified all their anger when 2/4 of the new members had betrayed Oliver and a 3rd was meeting her ex boyfriend whom was a current enemy. Seriously they can’t trust oliver? Rene went to the FBI??!??? That’s as bad as it could possibly get. Oliver forgave it somehow and he still continued to act out against oliver which lead to the team split. Also hilarious that they could possibly believe the guy that trained them would be someone they could beat or that they even had a right to defend the city as they see fit. It’s Oliver’s city he owns all rights on vigilante activity and otherwise. He has defeated all comers the biggest of the big and everywhere in between. Dyna is the only truly competent fighter or reasonable tempered individual. Even Curtis has really taken a wrong turn it’s unfortunate. Wild dogg is doing what you always expected with his attitude but he had made such incredible progress was finally likable working in the mayors office and then just 180s into hell.
Anyway f wild dogg and his homies whether they (likely) reconcile or not. Comic relief from entities like Nysa or Thea suiting up again are gems that are keeping the season alive.
Thoughts? Does anyone feel wild dogg or the others are even remotely justified in their anger toward Oliver’s 2-4 hour mobile phone tracking which he immediately brought up when they returned to the bunker?
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2023.03.22 23:22 CivilDigest 40+ FREEUDEMY COUPONS limited coupons
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2023.03.22 23:20 PaginPagPagin [cats] I risked all my cat food on vajiras banner, i'm happy
2023.03.22 23:20 DELT4RED Xivu Arath's Fleet
Where is Xivu Arath and her Fleet? Wouldn't it make more sence for the Black Fleet and Xivu Arath's Fleet to just launch a combined invasion of the Sol System. Hell Why not send the literal God of War to slaughter Neomuna and capture the Veil instead of sending the incompetent hedonist that is Calus and his brain dead army of clones.
What I'm trying to say is that Destiny has the same problem as most franchises where the Lore deals in larger scales and is more grandeur compared to the events of the game. The Hive were able to wage holy war on a Galactic scale, sterilise entire Galaxies. They were able to fight and win against a Galactic alliance of hundreds of species(The Ecumene). We are talking about a militery force that was able to wage a war that spanned for centuries over multiple fronts on a Galactic scale.
Where is that force? Where are the Hive fleets? Where are the War Moons? Where are the trillions of Hive? Why isn't Xivu Arath's Fleet bombarding Earth from orbit and trillions of Hive swarming the surface slaughtering every living thing?
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DELT4RED to
DestinyLore [link] [comments]
2023.03.22 23:20 AutoModerator [Get] Dan Koe – Digital Economics Masters Degree Full Course Download
| Get the course here: https://www.genkicourses.com/product/dan-koe-digital-economics-masters-degree/ Dan Koe – Digital Economics Masters Degree https://preview.redd.it/e5bm5i19z5pa1.jpg?width=1920&format=pjpg&auto=webp&s=b38f3d722558909f9bfa22127af1347efd52b4ef What You Get Phase 0) Digital Economics 101 The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date. - Gain a deep understanding of all of the pieces in the digital economy.
- Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
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Phase 1) Creating A Meaningful Niche Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with *what will sell.*You already have the answer. You just don’t have the clarity. - Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
- Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
- Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).
Phase 2) Content Strategy There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. **That they are congruent with and trust.**It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is: - Become an expert-level speaker or writer on the topics you care about.
- Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
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- Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.
Phase 3) Crafting Your Offer Most people are sitting on a goldmine of skills, experience, and knowledge ( that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level ( no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works. - Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
- Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
- Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
- Take the guesswork out of building coaching, consulting, or digital product offers.
Phase 4) Marketing Strategy You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way). - Learn to sell on social media, in your writing, and across different platforms.
- Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
- Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.
Bonus) The Creator Command Center The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales. Bonus) Live Product Build & Launch In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan.***And, this past Black Friday, I blew my that monthly high out of the water in 4 days.***That’s the power of these strategies if you stay consistent with your life’s work. submitted by AutoModerator to Affordable_Courses [link] [comments] |
2023.03.22 23:18 Commercial_Media_191 Shrooms for people currently experiencing trauma and the changes it causes. Can anyone relate?
I hear a lot about how psychedelics help people deal with childhood trauma. But lately I've been wondering what it could do for victims currently experiencing trauma.
I started experimenting with mushrooms when I turned 17. Smoked a little weed and had gotten drunk like twice at this point in my life. I started slow with a gram, and slowly made my way higher and higher in doses. By the time I was 18 I had experience with 8g trips, but my home life was deteriorating.
The house I lived in just got more and more run down. I witnessed my family struggle with loved ones dying, a lot of financial stress as my university savings were being taken to pay bills. I went from being almost a straight A student to struggling with school when I spent nights doing Skip deliveries for my dad, or spraying mice out of my room instead of catching up on rest for my finals. A lot of irrational arguing and yelling. My dad threatened to kill himself when we tried to have a discussion about getting me a real bed to sleep on. I kept taking more and more psychedelics because the more I took, my eyes opened and saw how rotten the house actually was (literally. black mold everywhere). I slowly had the scary realization that I need to get out of here. NOW.
I had to reveal see when I go suicidal i get my strength to live on from those musicians who died a quick death they inspire me to achieve my greatest dreams not fame, not money, not pussy but for once, just some FVCKING rest to my overbearing helicopter parents. I talked with my mom while she didn't know I was on a gram of mushrooms and we cried together. That was a month before I moved to another city for university. But it wasn't really for university. I just needed to be away. I tried it, but microdosing psychedelics throughout my classes made me think about how pointless it would be. I thought about my siblings who went so deep into debt and still either live at home or live an extremely frugal lifestyle. The mushrooms made me hopeful I could succeed so I kept going, but when I opened up about my difficulties to a doctor and they gave me antidepressants that actually made me actively hate being at the university. So I stopped going.
I'm 19 now. In two years I have changed so exponentially that I have family members and friends that can hardly recognize me except for my unique hair. My interests have changed. I used to build computers as a kid so I could play video games for 12 hours straight everyday. Now I wanna build a new computer so I can make music and art all day. I wanna make something that makes me as happy as the earbuds I kept in all day and the albums I had on loop to drown out the noise around me as a kid.
When I first took acid, I saw visions. Crazy stages. Lights. Shows. Concerts. Festivals. Noise. Guitars. Big things. Right before I moved out, I used my savings to buy equipment. My first guitar I didn't think I'd even learn, and some sound equipment like speakers, a microphone, and headphones. Fast forward about a year and a half later, and it's almost a reality I'm living now. I'm starting to get some slight recognition I didn't expect in the art community in my city. I've met and made friends with band members, musicians, studio and club runners. I wanna save up a few thousand to run my own solo show one day. I feel like I'm crazy for believing I could get anywhere with this. But when I took mushrooms in my abusive household, it's almost like my delusions that everything was okay were suddenly stripped away and I realized that everything was NOT okay. Psychedelics gave me a pretty extreme drive to make drastic changes in my life.
I wanna know if anyone can relate to taking psychedelics in an abusive environment and making those kinds of realizations. Because for me, it felt like my dissociation from my current situation transformed into insight. Or mania. And I can't tell which one it is.
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2023.03.22 23:18 smartybrome List of FREE and Best Selling Discounted Courses
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2023.03.22 23:18 smartybrome List of FREE and Best Selling Discounted Courses
Courses for 23 March 2023
Note : Coupons might expire anytime, so enroll as soon as possible to get the courses for FREE. submitted by
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2023.03.22 23:15 TheRealSnorkel Fuck racists. Fuck racism. Anyone who thinks it’s not a problem, is part of the problem. That’s all.
2023.03.22 23:11 Diego1808 My story starts with a prayer.
Please Valve, please update Source Filmmaker so that it doesn't use a 2008 version of TF2! Why do you curse me to manually animate things as simple as picking up Engineer buildings and using The Wrangler? But they only responded with: Dota, Dota, Counter-Strike.
I didn't understand.
So onwards I pressed to manually animate the Wrangler. The Sentry shield is simple enough it's its own model, but this god forsaken LASER This laser has stolen so many hours of my life that I'll never get back! "How?" you ask? Listen to my tale of woe.
I began by importing the laser, but alas! It was PINK! That's not right, It needs to be red! So I googled how to color it. Turns out that it's controlled by what I like to call "Source Spaghetti." But first a quick explanation.
This is a ControlPoint. It represents a point in space and can be used to move and rotate objects. Particles usually have very simple ControlPoints. Medic's beam has two ControlPoints. One for where the beam starts, and one for where it ends. HOWEVER, the Wrangler laser has this THIRD ControlPoint that controls its color? And this is where the "Source Spaghetti" starts. This control point's positional X, Y, and Z coordinates correspond to the laser's red, green, and blue values using a scale of negative 255 to positive 255, which necessitates the equation "X times 2 minus 255", where X is the RGB value that you want. What? You didn't get that?
THAT'S BECAUSE IT MAKES NO FUCKING SENSE!
Even if you don't get it, I got it. However, no matter what I did with ControlPoint 2, the laser's color NEVER CHANGED! "Well," I said, "this isn't my first rodeo. Surely, i can fix this in a jiffy." But how wrong I was.
Firstly, I went into the particle editor to see if there was a color value in there. Eureka! There was. But no matter what you do to it and its surrounding values, nothing happens! Then I wondered, "Just a moment, the Lazer is PINK. And when textures are missing in Source, the default replacement is PINK and BLACK. Maybe the particle's texture is missing or broken. So I asked all around town if someone could lend me THEIR version of the particles. I imported them into SFM and it was STILL PINK. By then I was banging my head on my keyboard and finally decided to verify the integrity of the game cache; reinstall the whole program and deal with the bugs that THAT causes.
BUT EVEN THE IT WAS PINK!!!!!!!!
After this I realized: "Ha! All this waste of time being a perfectionist when I could just use a different laser! So I installed this custom laser from the workshop that's supposed to be a Star Wars blaster. It doesn't look great but it works, right?
W R O N G!!!!!
When the camera looks at if from certain angles, it just disappears!!!! Then I tried THIS laser, and I don't even remember what happened, but I assure you it didn't work!
So I'm back to this laser. After brainstorming with some other SFM villagers, I imported the laser onto a different and... What the hell? Why is the laser blue on this map? And that's when it hit me.
Every map has a default spawning position where objects spawn when there's no other point of reference. The default point is somewhere under red team spawn, it has no reason. The wrangler laser has been loading in using the "default point" on the map for its "controlpoint2" value. It's a different color on every map, but I can't control it. My program is successfully READING the Control Point 2 value, but JUST NOT CHANGING IT!! Alaxe friend, could you please take my SFM project, move the controlpoint2 value so the lasers red and send it back?? He promptly sent THIS in response. That's right his computer couldn't even HANDLE the project, so he had to make a NEW PROJECT which is just the laser on Badwater. Then I had to import THAT project into MY project, which is its own scary and unintuitive process.
But finally we're here, it works. After verifying the game cache, Uninstalling the program, replacing the particles files OUTRIGHT, my controlpoint2 is irreversibly broken. But hey, at least it worked eventually, right?
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2023.03.22 23:10 Unlikley-Hobbit-Pi What to do about finding a silver dragon egg. Rime of the FrostMaiden.
So I am running Rime of the FrostMaiden and I have a a few first and second time players and I want this horror to be fun for them. So I am going through the book early and I ran into the silver dragon egg in the roc nest.
My players are nuts about dragons.
It seems as though the egg is really open ended but it gives you a roll to see when the egg hatches…so it’s an alive egg.
I am thinking about when my players get to ten towns they are met by a man looking for his child, when he is questioned he says the child was taken by Auril, and that the child wasn’t born yet, and didn’t have a name, dosnt live in ten towns, but he and his wife angered Auril and she took their baby, his wife was almost killed trying to save their baby and is still really weak.
Ten townspeople think this guy is a loony. Auril dose not steal away children. His family was probably killed and he lost his mind, he is staying with a kindly npc who lost her family as well.
When the party finds the egg I have a prop for this I got a Labrodite orb. For the party to deal with while they literally carry the orb/Egg around. Becaus the egg was in a roc nest it will be sickly and insted of silver a darker oxidized silver color which is dark grey black so I went with labrodite. If the Kolbolds find out that the party has the egg in town they Koldolds will beg the party to egg-sit and egg will hatch in 3d10 days. And good luck stealing it out of a Kolbold’s holy nest as this is bacicaly their god.
If the party breaks the egg or the egg takes damage the wyrmling is born premature and will need a wyrmling NICU with best food, cold, nested and swaddled in gold and jewels.
There will be allowances for trial and error and the wyrmling may die.
This gives the party time to go through the glacier with our getting sidetracked too badlybut able to stock up in town before entering the glacier.
That way this last part of their quest is waiting for them when they get back. W this will let my new players end the campaign on a really awesome note and encourage them to want to play again. Give a little bit of happy to combat the horrors of the glacier and the city.
When the party arrives back at the Kolbold mound they are met by a Elric and are old that have been praying to their and the found The eggs family but the mother was severely injured by Auril during the battle of the egg and the father dragon is our looking for the egg and trying to get the egg back. The silvers were trying to help the people of ten towns during the human sacrifices they were creating clouds and taking the humans to a safe place in the cloud horde where Aulril couldn’t hurt them. But Aulril found out and attacks the nest while while the silver father was out saving the townsfolk.
What would be some good foreshadowing for this mini quest. I’m not great at foreshadowing in my campaigns.
If there is a silver dragon in the area would that mean that the kobolds in the area would be silver and would this change their alignment to chaotic good
If you played with a silver dragon egg/ dragon egg hatching. I would love to know what you guys did in your game.
Let me know what you think.
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DnD [link] [comments]
2023.03.22 23:09 Faturangutang Thundurus raid and my uppp 7979 9188 4701
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2023.03.22 23:06 SnooMachines1286 how do you all deal with large mobile orders like this? do you require a notice?
2023.03.22 23:06 y08reddit Thoughts & observations on monsters (case files only)
So I´ve played this game for a while and came to understand most mechanics and the monsters behavior(On case files at least), so I´ve listed my opinions on them:
Smiley.
By itself smiley is very simple to deal with, especially if you crouch and back away slowly (only back for some reason), but dealing with it is only simple when is the only kind of monster present, after a while getting cases where you get only 1 monster become rare so if you roll a smiley in a case where there´s more than 1 monster it can have some awfull synergies. Particullary on monsters that activily chase you, and smiley is one of the fastests monsters in the case files when chasing you. So you are´nt out-running him unless you have a safe-spot nearby.
In short, you almost never wanna see it in a case file where you have multiples monster (there´s only a few exceptions where is more managable: centipede, clubfoot)
Witch.
She is one of my favorite monsters because her mechanic makes for a fair-play even when finding dead-ends while being chased (excluding very tight spaces), since you can temporaly stop her by blinding her. And her combined with most monsters doesn´t end up in theoretically undealable situations, making het one of the most well-balanced monsters.
(variant)Basically the same, only a bit harder since she is faster than you (not by much)
Clubfoot
It´s very common getting clubfoot on most case files but how hard is to deal with it can be vary depending on map(mainly on how wide are the general walk-ways) and monsters . After playing against it many times. There can be some wack situations where there was a wall but it detected you seeing its face, even when you can´t see it, or you basically looking at his eyes but not getting mad only if you look away fast, and only sometimes. But you can at least survive even if it chases you if you get away from it fast. Overall a well-balanced monster, with some annoying situations on higher difficulties
(variant)Finding the variant is a challenge on itself but it isn´t any diffent on how you deal with the regular one.
Wickerman
My least liked monster and the one that always makes the case an unfun chore even if alone, the balancing on this monster doesn´t feel like it works on any level, it spots you from far, its faster than you, the only way for it to stop its if you find a fireplace which is not something that works for any other monster so if anything else is giving chase you´re dead, so the only true safe spots are the universal ones. It feels like it shouldn´t spot you from that far or have a mechanic like the minerwhere it doesn´t see you from too far if you have your flashligh off.
Out of all the monsters I feel like this one needs a rebalancing the most, because it never is fun when you start a case and hear its noises
Crypt Zombies
If there is a monster that feels that spawns too many instances of it when it does spawn, it´s this one. When not chasing you it can feel that they take ages to move from a spot where you need to go, and that is if there aren´t more in that direction, and it definitely feels like they love tight corridors making them annoying when heading to unexplored areas. Perhaps if there weren´t as many instances of them when they spawn it will feel less of a chore dealing with them, even if they are pushovers by themselves. But I have yet to generate a non-custom map where the only type of monster spawned is this one
Pigman
Initially dealing with the pigman can be very hard if you don´t know how it works, even if you do, you don´t really wanna be chased. For starters wide corritors are you best friend. its charge attack is what makes the initial hurdle of dealing with it a workout. But then if you know how to deal with the charge you can take advantage of it, since it makes a second loud squeal when doing the charge its easy to know when to dodge, but then again there are unescapable situations mainly tight corridors, dead-ends, but overall a fairly balanced enemy for the difficulty its introduced in.
Scarecrow
Cornfield exclusive, the scarecrow is the "do you dare or not" since you don´t know if the thing is spawned even when you see scarecrows. It can be avoided fairly easy, but it is not always the case, since the scarecrows can be situated in places where the only way forward its right there. But it isn´t faster than you at the very leasts, but not slower either. But getting chased by it, is very situational and not optimal, I am very neutral towards this one, since you don´t really find it often unless you like the cornfield and alwals reroll for it
Centipede
By far the easiest monster to deal with. Even if it only spawns in the sewers you don´t get mad when it does, it never chases you nor puts you on unescapable situations, if you don´t pay attention you can get killed when its underground but that's about it. You can only get killed if you're distracted, and can be paired with any other monster without theoretically death situations (that requires both monsters, not map generation).
I like it, but it can make the sewers too easy if its the only type of monster spawned
Black bride
The mansion- exclusive maiden of death, and the only monster that bypasses walls and middle fingers your flares, her scream is a bit too loud, and escaping her can be sometimes a bit luck dependant, but the manor doesn´t allow too many bad situation (excluding smiley) which makes her appearance fairly balanced
Oni
The oni has flaws, like the wickerman, but the little shrines make up a better gameplay than the fireplaces since you can keep running and once the oni touches the sphere it will deaggro and stun it, not making it useless if there are other things chasing you other than oni's.
Trench Stalker
Like a pigman with worst peripherical vision, and a worst audio cues. The sounds of the stalkers only become stronger but unlike the pigman there's never directional audio cues for when its close, and when doing the charge attack its harder to know when it does it and you're not looking, unlike the pigman the stalker is completely silent when doing so, unlike when its chasing you. But the map where you find them originally is perhaps the worst for the charge type of mosters, filled with narrow corritors. Other than that they´re not much different from a pigman
Backroom's exclusive
Archiver:
The best description for this one is a zombie that can see you from a distance, since you don´t actually spawn in a safe room once you enter the backrooms, this one can be hard to shake off unless you can break line of sight for a while
Partygoer:
An enemy who has an initial fast sprint but not as threatening as clubfoot, and you escape the same way as you would escape one, but this one is slower and chases you even less time.
Overall backroom enemies aren´t as hard to deal with, but not having an initial safe-spot can make it a challenge
Summary:
I don´t like the Wickerman, nor the narrow corritors
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2023.03.22 23:06 SamuRyShogun internet money x roddy ricch x kodak black this friday 🌟
2023.03.22 23:05 AutoModerator [Get] Dan Koe – Digital Economics Masters Degree Full Course Download
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2023.03.22 23:05 Gaarawarr Year 1 Champion Guide: Gromma, the Tortle Druid
Last Updated: Initial Post This is a stand-alone information guide for this Champion that will be updated as necessary for use during a Time Gate. This Champion is no longer available in Events.
If you have questions about this Champion or find something that needs updated, feel free to let me know in the comments. Please know reddit archives posts after a certain amount of time, so PM me if something needs updated and the comments are locked.
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Year 1 Champion - Gromma Nander, the Tortle Druid
- Source: CNE Original
- Arrival Event: Feast of the Moon
Gromma did not have a Champion Spotlight.
- Slot 3
- Good with: Everyone, but especially younger Champions
- Affiliation: None
- Eligible for Patrons: Vajra, Zariel (Strahd w/Feat)
- Time Gate Priority: High
Race | Class | Alignment | Gender | Age | Role(s) | Overwhelm Point |
Tortle | Druid | Lawful Neutral | Female (She / Her) | 80 | DPS / Tanking / Support | 20 |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
14 | 10 | 18 | 12 | 17 | 13 |
Bio: Extremely elderly for a Tortle, Gromma Nander grew discontent with her secluded life after giving birth to her offspring. Once they were old enough to fend for themselves, she ventured back out into the world to learn as much as she could about the strange creatures that inhabit it. Gromma is a wise and inquisitive Tortle who is quick to friendship but slow to trust. She carries a pouch of smooth colored stones that she has collected on her journey and walks with the aid of a battle-worn spear.
Basic Attack: Gromma has a different basic attack based on her Specialization Choice.
- Here are her different attack options:
- Mountain/Arctic Spec: Slow and Steady - Gromma Nander, moving faster than you would expect for an 80 year old Tortle, stabs the closest enemy with her spear.
- Swamp Spec: Melf's Acid Arrow - Gromma draws upon her Druid training to fling an Acid Arrow on the nearest enemy.
- Base Attack Type: Melee / Magical
- Base Attack Speed: 6.9 seconds
- Mountain Spec - Self-DPS Buff: 3.89e22%
- Arctic Spec - Self-DPS Buff: 3.89e22%
- Swamp Spec - Self-DPS Buff: 3.11e23%
Ultimate: Wall of Stone - Gromma summons a wall of stone, knocking enemies back and blocking their movement.
- Base Ultimate Cooldown Time: 120 seconds
Health Upgrades: 1.53e05
Interesting Abilities
Hardened Shell: Decreases the effect of the Overwhelm debuff on Gromma by 25%
Grandmotherly Love: Increases the damage of all Champions in proportion to their age. Champions get a 200% increase, reduced by 5% for every 10 years old they are over age 20 (to a minimum of 10%).
- Mountain Spec - 6.63e07% after upgrades, reduced by 1.65e06% after upgrades, minimum of 3.31e06%; Supported by an Item & a Feat
- Arctic Spec - 4.19e07% after upgrades, reduced by 1.04e06% after upgrades, minimum of 2.09e06%; Supported by an Item & a Feat
- Swamp Spec - 4.19e07% after upgrades, reduced by 1.04e06% after upgrades, minimum of 2.09e06%; Supported by an Item & a Feat
Spiked Shell (Mountain Spec): Enemies that attack Gromma gain a "Pierced Armor" effect, which makes them take 100% additional damage. This effect can stack up to 25 times per enemy.
- 3,200% after upgrades; Supported by an Item
Gaar's Note: The debuff here can be strong if maxed out, but it does mean Gromma has to be attacked. A lot. By every enemy you want the debuff on. Without a health item she is a bit squishier than other tanks so this Spec can be risky for tanking without proper support.
Shades of Gray (Mountain Spec): Increases the damage of Neutral Champions (on the Good/Evil axis) by 100% for each enemy attacking Gromma and/or each enemy enrage stack.
Gaar's Note: It is important to remember that if you put Gromma into Mountain Spec, this buff only works on Neutral Champs on the Good/Evil axis. If that's not who your DPS is, you're better off tanking in Arctic.
Freezing Breeze (Arctic Spec): Enemies affected by Sleet Storm take 400% additional damage
- 1.28e04% after upgrades; Supported by an Item
Gaar's Note: This is the key to her Arctic Spec being great. It is an AoE debuff that applies the moment she attacks instead of waiting for enemies to hit her. It helps her tank even in Arctic Spec due to the bonuses from Sleet Storm.
Acid Splash (Swamp Spec): Melf's Acid Arrow now does 100% of its damage as splash damage to nearby enemies
- No upgrades; Supported by an Item
Love Thyself (Swamp Spec): Increases the Damage of Gromma by 75% of her Grandmotherly Love buff
Ancient Heroism: Increases the Health of all Champions by 25% of Gromma's Max Health
*Gaar's Notes: Gromma gets all of her health and health-share in all Specs, but where noted an ability only shows up if you choose that Spec.)
Global DPS Buff: 4.14e06%
Specializations
Circle of the Mountain: Gromma gains Stoneskin and takes half damage from all ranged attacks.
Gaar's Note: This is Gromma's tanking specialization.
Circle of the Arctic: Gromma casts Sleet Storm when they attack. The target enemy, and all nearby enemies, are slowed by half and their attack timers are doubled.
Gaar's Note: This is Gromma's support specialization, but she can tank in it as well.
Circle of the Swamp: Gromma now casts Melf's Acid Arrow as her primary attack.
Gaar's Note: This is Gromma's DPS specialization.
Equipment
| White | Green | Blue | Purple | Gild Priority |
Slot 1: Increases the damage of Gromma | 50% | 125% | 200% | 350% | 2 |
Slot 2: Increases the damage of all Champions | 10% | 65% | 120% | 230% | 2 |
Slot 3: Increases the effect of Gromma's Grandmotherly Love ability | 25% | 87.5% | 150% | 275% | 1 |
Slot 4: Increases the effect of Gromma's Spiked Shell, Freezing Breeze, and Acid Splash abilities | 25% | 87.5% | 150% | 275% | 1 |
Slot 5: Buffs Gromma's Ultimate Attack Damage | 25% | 87.5% | 150% | 275% | 3 |
Slot 6: Reduces the cooldown on Gromma's Ultimate Attack | 3s | 6s | 12s | 30s | 3 |
Legendary Effects
- Increases the damage of all Champions by 10% for each Champion in the formation
- Increases the damage of all Female Champions by 125%
- Increases the damage of all Tortle Champions by 150%
- Increases the damage of all Champions with a CHA score of 13 or higher by 150%
- Increases the damage of all Champions with a WIS score of 13 or higher by 150%
- Increases the damage of all Lawful Champions by 150%
Gaar's Note: Find more information on the Legendary system here.
Feats
Here is the info for when you can unlock each Feat Slot:
Feat Slot | Unlocked at Level | Rough Cost |
First | 280 | e19 |
Second | 635 | e38 |
Third | 1085 | e62 |
Fourth | 1635 | e91 |
Gaar's Note: Currently, you will need to level this Champion past their current upgrade softcap which will require you changing the blue update indicator from UPG to one of the numbered options.
Here is the info on what Feats are available for this Champion:
Obtained | Recommended | Name | Effect |
Default | | Selflessness | Increases the damage of all Champions by 10% |
Default | | Tough | Increases the health of Gromma by 15% |
Default | | Skilled | Increases the damage of Gromma by 30% |
Default | | Defensive Duelist | Gromma takes 5 more Enemies attacking to get overwhelmed |
12,500 Gems | | Inspiring Leader | Increases the damage of all Champions by 25% |
50,000 Gems | | Prodigal Leader | Increases the damage of all Champions by 25% |
Regular Gold Chest | Survivability | Resilient | Increases the health of Gromma by 30% |
50,000 Gems | Survivability | Heavily Armored | Increases the health of Gromma by 60% |
12,500 Gems | DPS | Savage Attacker | Increases the damage of Gromma by 60% |
50,000 Gems | DPS | Weapon Master | Increases the damage of Gromma by 120% |
50,000 Gems | Pushing | Group Elder | Increases the effect of Gromma's Grandmotherly Love ability by 80% |
Patron (Strahd) | Strahd | Keen Mind | Increases the Intelligence score of Gromma by 1 |
Level Upgrades
Gaar's Note: Level Cost is the cost to go from your current level to the stated level. It is not a cumulative total. However, since we're dealing with very large numbers, it's in the ballpark.
Gromma has three different Specializations and each one adjusts her leveling slightly. Each is listed below. Keep in mind, she gets the same health bonuses in every Spec, unlike some (potential) Tank Champions.
Circle of the Mountain Level Upgrades (Tank Spec)
Level | Level Cost | Upgrade Effect |
1 | 4,300 | Add to Formation |
15 | 1.50e05 | Increases the damage of Gromma by 200% |
25 | 4.38e05 | Hardened Shell |
45 | 6.54e06 | Increases the damage of Gromma by 300% |
65 | 7.54e07 | Increases the damage of all Champions by 100% |
70 | 6.95e07 | Increases the damage of Gromma by 200% |
90 | 1.60e09 | Grandmotherly Love |
100 | 4.20e09 | Increases the damage of Gromma by 300% |
115 | 3.12e10 | Increases the damage of Gromma by 400% |
130 | 1.95e11 | Specialization Choice: Circle of the Mountain |
135 | 1.96e11 | Increases the health of Gromma by 160 |
145 | 1.03e12 | Increases the damage of Gromma by 400% |
155 | 3.48e12 | Increases the damage of all Champions by 200% |
165 | 1.18e13 | Increases the damage of Gromma by 300% |
175 | 4.01e13 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
190 | 2.99e14 | Increases the damage of Gromma by 400% |
200 | 8.52e14 | Spiked Shell |
210 | 2.89e15 | Increases the damage of Gromma by 300% |
220 | 9.82e15 | Shades of Grey |
235 | 7.32e16 | Increases the damage of Gromma by 200% |
240 | 7.34e16 | Ultimate Attack |
250 | 3.84e17 | Increases the damage of Gromma by 200% |
255 | 4.59e17 | Increases the health of Gromma by 270 |
270 | 5.27e18 | Increases the damage of Gromma by 200% |
275 | 5.29e18 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
285 | 2.77e19 | Increases the effect of Gromma's Spiked Shell ability by 100% |
295 | 9.40e19 | Increases the damage of Gromma by 300% |
300 | 1.12e20 | Ancient Heroism |
310 | 5.88e20 | Increases the damage of all Champions by 100% |
320 | 2.00e21 | Increases the damage of Gromma by 300% |
340 | 2.98e22 | Increases the damage of Gromma by 100% |
355 | 1.71e23 | Increases the health of Gromma by 470 |
365 | 4.88e23 | Increases the damage of Gromma by 400% |
375 | 1.66e24 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
385 | 5.62e24 | Increases the damage of Gromma by 200% |
400 | 4.19e25 | Increases the effect of Gromma's Spiked Shell ability by 100% |
410 | 1.19e26 | Increases the damage of Gromma by 200% |
425 | 8.89e26 | Increases the damage of all Champions by 200% |
435 | 2.54e27 | Increases the damage of Gromma by 300% |
445 | 8.61e27 | Increases the health of Gromma by 810 |
470 | 2.47e29 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
475 | 2.18e29 | Increases the damage of Gromma by 300% |
490 | 2.51e30 | Increases the effect of Gromma's Spiked Shell ability by 100% |
500 | 7.15e30 | Increases the damage of Gromma by 200% |
505 | 8.54e30 | Increases the damage of all Champions by 100% |
515 | 4.47e31 | Increases the damage of Gromma by 100% |
540 | 1.28e33 | Increases the damage of Gromma by 200% |
560 | 1.42e34 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
570 | 3.71e34 | Increases the health of Gromma by 1,405 |
575 | 4.43e34 | Increases the damage of Gromma by 100% |
580 | 8.17e34 | Increases the effect of Gromma's Spiked Shell ability by 100% |
600 | 1.88e36 | Increases the damage of Gromma by 100% |
610 | 4.93e36 | Increases the damage of all Champions by 100% |
625 | 3.67e37 | Increases the damage of Gromma by 200% |
650 | 8.84e38 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
660 | 2.22e39 | Increases the damage of Gromma by 100% |
690 | 1.20e41 | Increases the damage of Gromma by 200% |
700 | 2.95e41 | Increases the effect of Gromma's Spiked Shell ability by 100% |
710 | 1.00e42 | Increases the health of Gromma by 2,430 |
715 | 1.20e42 | Increases the damage of Gromma by 100% |
Champion Rebalance - November 26th, 2018
Level | Level Cost | Upgrade Effect |
720 | 2.20e42 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
735 | 2.53e43 | Increases the damage of Gromma by 100% |
765 | 1.15e45 | Increases the damage of Gromma by 200% |
800 | 8.38e46 | Increases the damage of Gromma by 200% |
820 | 8.94e47 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
835 | 5.14e48 | Increases the damage of Gromma by 200% |
845 | 1.47e49 | Increases the health of Gromma by 4,200 |
850 | 1.75e49 | Increases the damage of all Champions by 200% |
softcap upgrade - ???
Level | Level Cost | Upgrade Effect |
870 | 4.03e50 | Increases the damage of Gromma by 200% |
910 | 5.82e52 | Increases the damage of Gromma by 200% |
930 | 6.17e53 | Increases the damage of all Champions by 100% |
950 | 7.10e54 | Increases the damage of Gromma by 200% |
970 | 8.19e55 | Increases the effect of Gromma's Grandmotherly Love ability by 300% |
985 | 4.71e56 | Increases the health of Gromma by 7,140 |
990 | 4.72e56 | Increases the damage of Gromma by 200% |
softcap upgrade - March 24th, 2020
Level | Level Cost | Upgrade Effect |
1020 | 3.94e58 | Increases the damage of Gromma by 200% |
1050 | 1.54e60 | Increases the damage of Gromma by 100% |
1070 | 1.66e61 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1090 | 1.92e62 | Increases the damage of all Champions by 200% |
1100 | 5.03e62 | Increases the damage of Gromma by 100% |
1120 | 7.50e63 | Increases the health of Gromma by 12,000 |
softcap upgrade - December 16th, 2020
Level | Level Cost | Upgrade Effect |
1150 | 3.13e65 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
1170 | 3.38e66 | Increases the damage of all Champions by 100% |
1190 | 3.89e67 | Increases the damage of Gromma by 100% |
1200 | 1.02e68 | Increases the damage of all Champions by 100% |
1220 | 1.52e69 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
1250 | 6.36e70 | Increases the damage of Gromma by 100% |
1260 | 1.56e71 | Increases the health of Gromma by 21,900 |
softcap upgrade - September 15th, 2021
Level | Level Cost | Upgrade Effect |
1290 | 8.44e72 | Increases the damage of all Champions by 100% |
1320 | 3.30e74 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
1350 | 1.29e76 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1390 | 1.75e78 | Increases the damage of Gromma by 100% |
1400 | 4.21e78 | Increases the health of Gromma by 38,000 |
softcap upgrade - June 1st, 2022
Level | Level Cost | Upgrade Effect |
1440 | 7.87e80 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1480 | 1.05e83 | Increases the damage of all Champions by 100% |
1530 | 4.74e85 | Increases the damage of Gromma by 100% |
1540 | 1.14e86 | Increases the health of Gromma by 65,000 |
Circle of the Arctic Level Upgrades (Support Spec)
Level | Level Cost | Upgrade Effect |
1 | 4,300 | Add to Formation |
15 | 1.50e05 | Increases the damage of Gromma by 200% |
25 | 4.38e05 | Hardened Shell |
45 | 6.54e06 | Increases the damage of Gromma by 300% |
65 | 7.54e07 | Increases the damage of all Champions by 100% |
70 | 6.95e07 | Increases the damage of Gromma by 200% |
90 | 1.60e09 | Grandmotherly Love |
100 | 4.20e09 | Increases the damage of Gromma by 300% |
115 | 3.12e10 | Increases the damage of Gromma by 400% |
130 | 1.95e11 | Specialization Choice: Circle of the Arctic |
135 | 1.96e11 | Increases the health of Gromma by 160 |
145 | 1.03e12 | Increases the damage of Gromma by 400% |
155 | 3.48e12 | Increases the damage of all Champions by 200% |
165 | 1.18e13 | Increases the damage of Gromma by 300% |
175 | 4.01e13 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
190 | 2.99e14 | Increases the damage of Gromma by 400% |
200 | 8.52e14 | Freezing Breeze |
210 | 2.89e15 | Increases the damage of Gromma by 300% |
235 | 8.30e16 | Increases the damage of Gromma by 200% |
240 | 7.34e16 | Ultimate Attack |
250 | 3.84e17 | Increases the damage of Gromma by 200% |
255 | 4.59e17 | Increases the health of Gromma by 270 |
270 | 5.27e18 | Increases the damage of Gromma by 200% |
275 | 5.29e18 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
285 | 2.77e19 | Increases the effect of Gromma's Freezing Breeze ability by 100% |
295 | 9.40e19 | Increases the damage of Gromma by 300% |
300 | 1.12e20 | Ancient Heroism |
310 | 5.88e20 | Increases the damage of all Champions by 100% |
320 | 2.00e21 | Increases the damage of Gromma by 300% |
340 | 2.98e22 | Increases the damage of Gromma by 100% |
355 | 1.71e23 | Increases the health of Gromma by 470 |
365 | 4.88e23 | Increases the damage of Gromma by 400% |
375 | 1.66e24 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
385 | 5.62e24 | Increases the damage of Gromma by 200% |
400 | 4.19e25 | Increases the effect of Gromma's Freezing Breeze ability by 100% |
410 | 1.19e26 | Increases the damage of Gromma by 200% |
425 | 8.89e26 | Increases the damage of all Champions by 200% |
435 | 2.54e27 | Increases the damage of Gromma by 300% |
445 | 8.61e27 | Increases the health of Gromma by 810 |
470 | 2.47e29 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
475 | 2.18e29 | Increases the damage of Gromma by 300% |
490 | 2.51e30 | Increases the effect of Gromma's Freezing Breeze ability by 100% |
500 | 7.15e30 | Increases the damage of Gromma by 200% |
505 | 8.54e30 | Increases the damage of all Champions by 100% |
515 | 4.47e31 | Increases the damage of Gromma by 100% |
540 | 1.28e33 | Increases the damage of Gromma by 200% |
560 | 1.42e34 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
570 | 3.71e34 | Increases the health of Gromma by 1,405 |
575 | 4.43e34 | Increases the damage of Gromma by 100% |
580 | 8.17e34 | Increases the effect of Gromma's Freezing Breeze ability by 100% |
600 | 1.88e36 | Increases the damage of Gromma by 100% |
610 | 4.93e36 | Increases the damage of all Champions by 100% |
625 | 3.67e37 | Increases the damage of Gromma by 200% |
650 | 8.84e38 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
660 | 2.22e39 | Increases the damage of Gromma by 100% |
690 | 1.20e41 | Increases the damage of Gromma by 200% |
700 | 2.95e41 | Increases the effect of Gromma's Freezing Breeze ability by 100% |
710 | 1.00e42 | Increases the health of Gromma by 2,430 |
715 | 1.20e42 | Increases the damage of Gromma by 100% |
Champion Rebalance - November 26th, 2018
Level | Level Cost | Upgrade Effect |
720 | 2.20e42 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
735 | 2.53e43 | Increases the damage of Gromma by 100% |
765 | 1.15e45 | Increases the damage of Gromma by 200% |
800 | 8.38e46 | Increases the damage of Gromma by 200% |
820 | 8.94e47 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
835 | 5.14e48 | Increases the damage of Gromma by 200% |
845 | 1.47e49 | Increases the health of Gromma by 4,200 |
850 | 1.75e49 | Increases the damage of all Champions by 200% |
softcap upgrade - ???
Level | Level Cost | Upgrade Effect |
870 | 4.03e50 | Increases the damage of Gromma by 200% |
910 | 5.82e52 | Increases the damage of Gromma by 200% |
930 | 6.17e53 | Increases the damage of all Champions by 100% |
950 | 7.10e54 | Increases the damage of Gromma by 200% |
970 | 8.19e55 | Increases the effect of Gromma's Grandmotherly Love ability by 300% |
985 | 4.71e56 | Increases the health of Gromma by 7,140 |
990 | 4.72e56 | Increases the damage of Gromma by 200% |
softcap upgrade - March 24th, 2020
Level | Level Cost | Upgrade Effect |
1020 | 3.94e58 | Increases the damage of Gromma by 200% |
1050 | 1.54e60 | Increases the damage of Gromma by 100% |
1070 | 1.66e61 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1090 | 1.92e62 | Increases the damage of all Champions by 200% |
1100 | 5.03e62 | Increases the damage of Gromma by 100% |
1120 | 7.50e63 | Increases the health of Gromma by 12,000 |
softcap upgrade - December 16th, 2020
Level | Level Cost | Upgrade Effect |
1170 | 3.69e66 | Increases the damage of all Champions by 100% |
1190 | 3.89e67 | Increases the damage of Gromma by 100% |
1200 | 1.02e68 | Increases the damage of all Champions by 100% |
1250 | 6.51e70 | Increases the damage of Gromma by 100% |
1260 | 1.56e71 | Increases the health of Gromma by 21,900 |
softcap upgrade - September 15th, 2021
Level | Level Cost | Upgrade Effect |
1290 | 8.44e72 | Increases the damage of all Champions by 100% |
1350 | 1.32e76 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1390 | 1.75e78 | Increases the damage of Gromma by 100% |
1400 | 4.21e78 | Increases the health of Gromma by 38,000 |
softcap upgrade - June 1st, 2022
Level | Level Cost | Upgrade Effect |
1440 | 7.87e80 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1480 | 1.05e83 | Increases the damage of all Champions by 100% |
1530 | 4.74e85 | Increases the damage of Gromma by 100% |
1540 | 1.14e86 | Increases the health of Gromma by 65,000 |
Circle of the Swamp Level Upgrades (DPS Spec)
Level | Level Cost | Upgrade Effect |
1 | 4,300 | Add to Formation |
15 | 1.50e05 | Increases the damage of Gromma by 200% |
25 | 4.38e05 | Hardened Shell |
45 | 6.54e06 | Increases the damage of Gromma by 300% |
65 | 7.54e07 | Increases the damage of all Champions by 100% |
70 | 6.95e07 | Increases the damage of Gromma by 200% |
90 | 1.60e09 | Grandmotherly Love |
100 | 4.20e09 | Increases the damage of Gromma by 300% |
115 | 3.12e10 | Increases the damage of Gromma by 400% |
130 | 1.95e11 | Specialization Choice: Circle of the Swamp |
135 | 1.96e11 | Increases the health of Gromma by 160 |
145 | 1.03e12 | Increases the damage of Gromma by 400% |
155 | 3.48e12 | Increases the damage of all Champions by 200% |
165 | 1.18e13 | Increases the damage of Gromma by 300% |
175 | 4.01e13 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
190 | 2.99e14 | Increases the damage of Gromma by 400% |
200 | 8.52e14 | Acid Splash |
210 | 2.89e15 | Increases the damage of Gromma by 300% |
235 | 8.30e16 | Increases the damage of Gromma by 200% |
240 | 7.34e16 | Ultimate Attack |
250 | 3.84e17 | Increases the damage of Gromma by 200% |
255 | 4.59e17 | Increases the health of Gromma by 270 |
270 | 5.27e18 | Increases the damage of Gromma by 200% |
275 | 5.29e18 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
285 | 2.77e19 | Increases the Damage of Gromma by 75% of her Grandmotherly Love buff |
295 | 9.40e19 | Increases the damage of Gromma by 300% |
300 | 1.12e20 | Ancient Heroism |
310 | 5.88e20 | Increases the damage of all Champions by 100% |
320 | 2.00e21 | Increases the damage of Gromma by 300% |
340 | 2.98e22 | Increases the damage of Gromma by 100% |
355 | 1.71e23 | Increases the health of Gromma by 470 |
365 | 4.88e23 | Increases the damage of Gromma by 400% |
375 | 1.66e24 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
385 | 5.62e24 | Increases the damage of Gromma by 200% |
400 | 4.19e25 | Increases the damage of Gromma by 100% |
410 | 1.19e26 | Increases the damage of Gromma by 200% |
425 | 8.89e26 | Increases the damage of all Champions by 200% |
435 | 2.54e27 | Increases the damage of Gromma by 300% |
445 | 8.61e27 | Increases the health of Gromma by 810 |
470 | 2.47e29 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
475 | 2.18e29 | Increases the damage of Gromma by 300% |
500 | 9.65e30 | Increases the damage of Gromma by 200% |
505 | 8.54e30 | Increases the damage of all Champions by 100% |
515 | 4.47e31 | Increases the damage of Gromma by 100% |
540 | 1.28e33 | Increases the damage of Gromma by 200% |
550 | 3.22e33 | Increases the damage of Gromma by 100% |
560 | 1.09e34 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
570 | 3.71e34 | Increases the health of Gromma by 1,405 |
575 | 4.43e34 | Increases the damage of Gromma by 100% |
600 | 1.96e36 | Increases the damage of Gromma by 100% |
610 | 4.93e36 | Increases the damage of all Champions by 100% |
625 | 3.67e37 | Increases the damage of Gromma by 200% |
650 | 8.84e38 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
660 | 2.22e39 | Increases the damage of Gromma by 100% |
690 | 1.20e41 | Increases the damage of Gromma by 200% |
700 | 2.95e41 | Increases the damage of Gromma by 100% |
710 | 1.00e42 | Increases the health of Gromma by 2,430 |
715 | 1.20e42 | Increases the damage of Gromma by 100% |
Champion Rebalance - November 26th, 2018
Level | Level Cost | Upgrade Effect |
720 | 2.20e42 | Increases the effect of Gromma's Grandmotherly Love ability by 100% |
735 | 2.53e43 | Increases the damage of Gromma by 100% |
765 | 1.15e45 | Increases the damage of Gromma by 200% |
800 | 8.38e46 | Increases the damage of Gromma by 200% |
820 | 8.94e47 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
835 | 5.14e48 | Increases the damage of Gromma by 200% |
845 | 1.47e49 | Increases the health of Gromma by 4,200 |
850 | 1.75e49 | Increases the damage of all Champions by 200% |
softcap upgrade - ???
Level | Level Cost | Upgrade Effect |
870 | 4.03e50 | Increases the damage of Gromma by 200% |
910 | 5.82e52 | Increases the damage of Gromma by 200% |
930 | 6.17e53 | Increases the damage of all Champions by 100% |
950 | 7.10e54 | Increases the damage of Gromma by 200% |
970 | 8.19e55 | Increases the effect of Gromma's Grandmotherly Love ability by 300% |
985 | 4.71e56 | Increases the health of Gromma by 7,140 |
990 | 4.72e56 | Increases the damage of Gromma by 200% |
softcap upgrade - March 24th, 2020
Level | Level Cost | Upgrade Effect |
1020 | 3.94e58 | Increases the damage of Gromma by 200% |
1050 | 1.54e60 | Increases the damage of Gromma by 100% |
1070 | 1.66e61 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1090 | 1.92e62 | Increases the damage of all Champions by 200% |
1100 | 5.03e62 | Increases the damage of Gromma by 100% |
1120 | 7.50e63 | Increases the health of Gromma by 12,000 |
softcap upgrade - December 16th, 2020
Level | Level Cost | Upgrade Effect |
1170 | 3.69e66 | Increases the damage of all Champions by 100% |
1190 | 3.89e67 | Increases the damage of Gromma by 100% |
1200 | 1.02e68 | Increases the damage of all Champions by 100% |
1250 | 6.51e70 | Increases the damage of Gromma by 100% |
1260 | 1.56e71 | Increases the health of Gromma by 21,900 |
softcap upgrade - September 15th, 2021
Level | Level Cost | Upgrade Effect |
1290 | 8.44e72 | Increases the damage of all Champions by 100% |
1350 | 1.32e76 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1390 | 1.75e78 | Increases the damage of Gromma by 100% |
1400 | 4.21e78 | Increases the health of Gromma by 38,000 |
softcap upgrade - June 1st, 2022
Level | Level Cost | Upgrade Effect |
1440 | 7.87e80 | Increases the effect of Gromma's Grandmotherly Love ability by 200% |
1480 | 1.05e83 | Increases the damage of all Champions by 100% |
1530 | 4.74e85 | Increases the damage of Gromma by 100% |
1540 | 1.14e86 | Increases the health of Gromma by 65,000 |
Current max upgrade level is 1540
Formation & Mission Information
In a Time Gate, you will be given two basic adventures and one variant to complete, along with being granted access to Free Plays. They all use a formation that holds 10 Champions. They have a Champ-specific format that I've done my best to re-create below.
Back Row | Fourth Row | Third Row | Second Row | Front Row |
| 0 | | | |
0 | | 0 | | 0 |
| 0 | | 0 | |
0 | | 0 | | 0 |
| 0 | | | |
New Player Formation & Specializations:
While I recommend learning to build your own formations, here's a set of starter formations for brand new players to use while they get the hang of things. Anyone with other options should check that link for how to figure out how to make the best of them. You can also ask for help in the #formations channel in the official Discord.
Back Row | Fourth Row | Third Row | Second Row | Front Row |
| Asharra - Dwarves & Elves | | | |
Minsc - Undead | | Bruenor - Battle Master | | NA |
| Calliope - College of Valor | | Nayeli - Oath of Devotion | |
Hitch - Charismatic | | Jarlaxle - Leader of Bregan D'aerthe | | NA |
| Celeste - Life Domain | | | |
This formation is for the first couple of runs where you're just not going to get enough Gold to get everyone on the field, let alone level people up into their power curves. At this point, Jarlaxle is focusing on being your Primary DPS while everyone else is set up to support him.
The following formation is for once your Hitch starts doing more damage than your Jarlaxle. You can find this out by pulling Asharra out of the formation and swapping Jarlaxle and Hitch around to see whose damage is better. If Hitch is higher, next run change Asharra's Spec to buff Hitch instead.
Back Row | Fourth Row | Third Row | Second Row | Front Row |
| Jarlaxle - Leader of Bregan D'aerthe | | | |
Makos - Dark Blessing | | Calliope - College of Valor | | Nayeli - Oath of Devotion |
| Asharra - (Swap) | | Hitch - Charismatic | |
Bruenor - (Swap) | | Celeste - Life Domain | | Tyril - Wild Shape |
| Minsc - Undead | | | |
This formation should get you through the Time Gate as a new player. If you have other options or think a different DPS is geared better, try it out and see what happens! Swapping DPS around like this can help you figure out what works best for you with your specific items.
These are the rough Favor values you need to reach to make a Variant say Difficulty: Easy. Keep in mind that this is just a generic rating system and some Variants may be harder than others, even with Favor in this range.
Variant | Favor Level (Normal) | Favor Level (Scientific Notation) |
75 | 20,000 | ~2e04 |
125 | 15,000,000 | ~1.5e07 |
175 | 150,000,000 | ~1.5e08 |
Initial Mission: The Crypt of Legends
Complete: Area 50
Reward: Gromma + Gold Gromma Chest & whatever Mystra's Favor you earned
Info: No restrictions.
Second Mission: The Crypt of Legends
Complete: Area 75
Reward: Gold Gromma Chest & whatever Mystra's Favor you earned
Info: No restrictions.
The area goals go up by 50 each time you select a specific Champion's Time Gate and then go down by 25 each time you select someone else's. This encourages you to do Time Gates for different Champions, potentially in a rotation, rather than just grinding the same Champion's Time Gate over and over.
Once you've done the first two missions, you then have to complete the variant the Time Gate gave you. If you've never done any of them, you'll get one at random. If you've done one, you'll get one of the other two you haven't done before. If you've done two of them before, you're guaranteed to get the one you haven't done. If you've done all three before, you get one at random.
First Variant Option: Respectful Restraint
Complete: Area 75
Reward: Gold Gromma Chest & whatever Mystra's Favor you earned
Info: Ultimate Attacks cannot be used and any attacks with a cooldown of 5 seconds or less have an additional 3 second cooldown (so a 4 second cooldown becomes 7 seconds, but a 6 second cooldown stays at 6 seconds). These lengthened attacks don't do any additional damage due to their longer cooldown.
Gaar's Notes: You're going to be stacking up enemies a bit more than usual due to the long cooldowns, so make sure you're leveling up your front line to hold them off. You only have to get to 75, so as long as you were able to finish the base adventure at 75, you shouldn't have much difficulty.
Second Variant Option: The Relentless Undead
Complete: Area 125
Reward: Gold Gromma Chest & whatever Mystra's Favor you earned
Info: Undead monsters have 2x as much health as normal and, when they take a killing blow, they are stunned for 10 seconds before coming back to life (they still drop gold and quest items and count towards the quest each time they are killed).
Gaar's Notes: This variant isn't as bad as it sounds as long as your tanks can take a beating. You can actually get through levels pretty quickly since you get to kill the same enemy multiple times.
Third Variant Option: A Grand Nandventure
Complete: Area 175
Reward: Gold Gromma Chest & whatever Mystra's Favor you earned
Info: Gromma Nander is forced to be in your formation. She starts at level 1 in your formation right away alongside Bruenor. She cannot be removed from the formation or swapped out of her seat. She has a 4x damage boost and her normal attack cooldown is reduced by 2 seconds.
Gaar's Notes: This may be the first time you ever get tempted to use Gromma in DPS spec. She can be surprisingly strong with good supports, but is much better towards the end of her upgrades. Try her out and you can always switch to Arctic with a Potion of Specialization if you'd rather use someone else. Or just restart the variant because it's free in a Time Gate anyway.
Free Play
Complete: Area 50
Reward: Whatever Mystra's Favor you earned
Info: No restrictions.
Achievements
Gaar's Note: All of these achievements can be earned at any time except where noted.
Recruit Gromma Nander - 1%
Recruit Gromma Nander, the Tortle Druid
A Heavy Feast - 1%
Complete all three variants of "The Crypt of Legends (Gromma)" adventure. (This achievement can be earned via Time Gates.)
Knick-Knacks for the Shell - 1%
Obtain a piece of gear for each of Gromma's six equipment slots. (Event Champ gear does not come from regular SilveGold Chests. You can earn Event Champ gear from their specific Event Chests, Time Gates, qualifying Patron Chests, and other Chests as noted.)
Endless Feasting - 1%
Complete area 175 in any "The Crypt of Legends" free play. (This achievement can only be earned during the Feast of the Moon Event, but it can be earned in any Champion's free play.)
Versitortle - 1%
Reach Area 175 while using each of Gromma's three specializations.
Gaar's Note: This does not have to be done in one run; it can be three separate runs.
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