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Cult of the Lamb for Nintendo Switch - Review
2023.06.09 14:33 CaspianX2 Cult of the Lamb for Nintendo Switch - Review
Genre: Action-RPG / Roguelike / Management Simulation
Players: 1
.
Review:
Cult of the Lamb, released in 2022 on PC, PlayStation 4, Xbox One, and Nintendo Switch, is an Action-RPG with strong Roguelike and Management Simulation elements. In this game, players take the role of a small anthropomorphic lamb about to be sacrificed in a ritual intended to and the looming threat of an ancient deity known as The Waiting One. However, the ritual ends up having the opposite effect, sending the lamb to The Waiting One, who resurrects the lamb with the instruction of starting a cult to worship him, and giving the lamb the ability to slaughter those who killed them.
Right from the start, Cult of the Lamb is a game that combines extreme opposites. The lamb and their growing lineup of followers are absolutely adorable, depicted with wide eyes and voiced in a cutesy babble-speak. Yet, your character will violently slaughter your enemies and desecrate their corpses, communes with his ancient god by having his eyes glow red and start bleeding, routinely “indoctrinates” new followers into their cult, can make those followers eat grass or excrement, or even make their own followers into blood sacrifices to achieve their goals. Yeah, this is the same sort of “adorable” we saw in games like
The Binding of Isaac, which is to say that this cuteness is only to make the game’s extremely dark content and tones seem even darker by contrast.
The presentation here is good, but isn’t without its flaws. The game is technically 3D, but all of its individual elements are in 2D, with the game using hand-drawn artwork for its characters and much of its scenery, with a somewhat crude art style and animation that works with its cutesy elements. However, despite how simple this game is on a technical level, I still noticed occasional issues with framerates and outright frame drops, at times so severe that it interfered with the gameplay. What’s more, the nature of the game’s 2D characters in a 3D environment made it difficult to distinguish whether or not a melee attack would connect, making this element of the gameplay less than satisfying. This is all backed by by an interesting if somewhat unsettling mix of odd vocal and simple instrumental melodies, which is distinct and works well with the game’s offbeat overall tone.
The gameplay here is split between Roguelike Action-RPG sections and Management Simulation sections, and these all have their strengths and weaknesses. The combat in this game has some good variety, and feels fairly fluid, but it suffers from the hit detection and framerate issues I mentioned above, and while it’s not outright
bad, it doesn’t reach the same heights as the other half of the game.
When it comes to the Management Simulation elements, Cult of the Lamb’s approach to the genre feels really refreshing, as you’re trying to build up your facilities and gain resources while also managing the members of your cult themselves. You’ll be ensuring that they have adequate food, cleaning up after them when they poop or die to ensure the remaining members don’t suffer from disease, assigning them to jobs to help around your facility, and also managing their level of faith, which can be sapped to further your progression through the various skill trees, enabling you access to more facilities you can build, empowering your character as they trek into the game’s Action-y Roguelike elements.
Unfortunately, you have limited resources in your cult’s home camp and must eventually head back out into the Roguelike portions of the game, and this is frustrating not only because this is the less-interesting part of the game you feel like you’re reluctantly trudging through, but also because time keeps passing while you’re out adventuring, meaning that your peoples’ food supplies will continue to dwindle until your cult members starve, and waste will build up with no one cleaning it.
If this game allowed multiplayer, I could see this making for a good division of duties as one players stays to maintain the cult while the other heads off to fight enemies and gather resources. However, no such multiplayer exists in this game, and as a result every time you feel like you have to tear yourself away from your facility, you may well be wishing someone else could be doing that while you continue doing what you were doing.
As a result of this, Cult of the Lamb feels like a somewhat unbalanced game. There are some very good elements here, wrapped in a distinct and memorable package, but the sub-par combat portions of the game and the performance issues on Nintendo Switch mean you’re probably better off going to another game that does just one of these elements well, such as
Hades, or a game that mixes Action-RPG Roguelike and Management Simulation elements better but without the same sort of distinctive presentation, such as
Moonlighter. There’s still a lot of good to be found here, but I feel like the flaws in this game rob it of the opportunity to be on the same level as games like those.
tl;dr – Cult of the Lamb is an Action-RPG with strong Roguelike and Management Simulation elements, in which players take the role of a lamb charged with managing a cult to worship an ancient deity, while heading out to gather resources and slaughter enemies. The presentation and Management Sim parts of this game are original and quite enjoyable, but the Action-RPG sections of the game are less successful thanks to issues with unclear hit detection and this game’s performance on Nintendo Switch. While there’s still plenty to enjoy here, I feel like there are other games that manage to do the individual elements of this game better, even if there’s nothing else that offers quite the same overall package. Grade: B-
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2023.06.09 14:08 Prachi_Shah_08 What is a smart contract? How do smart contracts work on Ethereum, and what is their purpose? How are they different from normal contracts?
A
smart contract is a self-executing computer program that automatically enforces and executes the terms of a contract between parties. It is designed to facilitate, verify, and enforce the negotiation or performance of a contract. Smart contracts are stored on a blockchain, which provides a secure and tamper-proof way to store and execute the code.
Smart contracts on Ethereum work by being deployed onto the Ethereum network, which is a decentralized and distributed network of computers that run the Ethereum software. Once deployed, the smart contract becomes part of the blockchain, and its code is executed by the Ethereum Virtual Machine (EVM), a decentralized computing platform that runs on the network.
The purpose of smart contracts on Ethereum is to automate the execution of agreements between parties without the need for intermediaries such as lawyers or banks. Smart contracts can be used for a wide range of applications, from financial transactions and asset management to voting systems and supply chain management.
Smart contracts are different from normal contracts in several ways. First, they are self-executing, meaning that once the conditions of the contract are met, the contract is automatically executed without the need for human intervention. Second, smart contracts are stored on a blockchain, which provides a secure and transparent way to store and execute the code. Third, smart contracts can be programmed to enforce the terms of the contract automatically, which reduces the need for intermediaries and lowers transaction costs. Finally, smart contracts can be used for a wide range of applications beyond traditional contracts, such as decentralized finance, gaming, and social media platforms.
Finally, it's worth noting that smart contracts are being increasingly utilized in the development of decentralized applications by companies like
Knackroot Technolabs, a technology consulting and software development firm based in India. K
nackroot specializes in blockchain development and has extensive experience in building smart contracts on Ethereum and other blockchain platforms. To learn more about Knackroot and their services, you can visit their website at
Knackroot - Top Rated Blockchain Development Company submitted by
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2023.06.09 13:07 gustserve Buying a flat in a new building, wondering about my choices for kitchen & bathroom contractors
Hey,
I'm in the process of buying a flat in a new building (still under construction) with several flats (so I'm not the building owneBauherr). I'm currently choosing the kitchen and bathroom and I'm not super happy with the current offers.
Some background info:
- The only thing I signed so far is the "Verbindliche Kaufzusage" which doesn't include anything about contractors and kitchen/bathroom budgets
- The buying price includes offers for a "generic" kitchen & bathroom from last year - any changes that result in higher prices I have to pay for myself (which obv. makes sense)
- I don't seem to have any choice kitchen-, bathroom- and flooring suppliers (which I can somewhat understand/I think is normal)
Bathroom My main issue with the bathroom supplier (Sanitas Troesch) is that their offers are based on 2022 prices which are much higher (about 30% for many items) than current prices. I get that when the building was planned they agreed on fixed prices for their "generic" bath but I'm making quite a few changes and at least for the changed items I'd hope to get current prices. All offers they made so far mention "Preisbasis: 2022", "Preise gueltig bis: 30.04.2023" (prices based on year 2022, prices valid until 30.04.2023).
My questions:
- Can I somehow leverage the "prices valid until" bit to get the current, much cheaper prices?
- Is there any reasonable way to change the supplier? I'm not super fond of Sanitas' offering anyways (and there was also the whole Preiskartell thing in the past) , but I assume the building owner is in charge of the supplier and if I want to choose my own I'll have to do it after the flat has been completed (at pay a bunch of extra cost for installation), right?
Kitchen The supplier (Movanorm) tries hard to get me to buy V-Zug appliances (probably since the building owner made a deal with V-Zug) but for several reasons I want at least some appliances from other (usually much cheaper) brands. The guy at Movanorm assured me that other brands will be just as - if not more expensive than V-Zug because of their special deal (from what I can see about 15-20% off). While I haven't gotten their updated offer yet I'm almost certain that they'll just offer list prices (UVP) for other brands (even though a >10% rebate is pretty much the norm in this space).
My question: what are my options/your recommendations for appliances? I'm thinking about getting appliances supplied by a different store to Movanorm and have Movanorm install them. But I guess Movanorm can just say no to this proposal or charge some crazy fees to discourage me from doing it?
Sorry for the wall of text, thanks in advance for your help.
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2023.06.09 12:03 PurpleSolitudes Best Portable Power Station
| A portable power station is a compact, rechargeable battery-powered generator that can provide electricity for various electronic devices and appliances on the go. The importance of having the best portable power station cannot be overstated, especially in situations where access to traditional power sources is limited or non-existent. List Of Best Portable Power Station Westinghouse 15000 Watt Generator https://preview.redd.it/u14re3puji4b1.png?width=500&format=png&auto=webp&s=d6c0e1356f8529de14736ab4f1cd85e3dded7b21 Westinghouse 15000 Watt Generator is a high-end generator designed to provide reliable power to homes and businesses during power outages or other emergencies. This generator is built with quality in mind, and offers a range of features that make it an excellent choice for those who need dependable backup power. Read More Below DuroMax XP13000EH https://preview.redd.it/7121zebvji4b1.png?width=500&format=png&auto=webp&s=9072a4a693572a90a48762f2a2698ff940f9f99e DuroMax XP13000EH is a powerful and reliable dual fuel generator that can provide up to 13,000 watts of power. With its unique ability to run on either propane or gasoline, it provides users with a flexible and cost-effective way to power their homes or businesses during power outages or emergency situations. Read More Below Honda EU2200ITAN 2200-Watt https://preview.redd.it/sc77mzyyji4b1.png?width=499&format=png&auto=webp&s=db7cb0172f93e5fdee57ba8b7076e6dcabd427d8 Honda EU2200ITAN 2200-watt inverter generator is a powerful and reliable investment for anyone in need of power on-the-go. Whether you’re camping, tailgating, or simply experiencing a power outage at home, this generator will provide the power you need to keep your devices running smoothly. Read More Below Generac 76762 GP8000E 8,000-Watt https://preview.redd.it/zof08kjwji4b1.png?width=500&format=png&auto=webp&s=af00f807069e41fa64d23211e14f075f93f3f75b Generac is a well-known brand in the power generator market, renowned for producing high-quality and reliable generators that provide exceptional performance. The Generac 76762 GP8000E 8,000-Watt generator is no exception to this reputation. Its impressive design and build quality make it stand out from the competition, promising users a seamless and uninterrupted power supply in times of need. Read More Below Pulsar G12KBN-SG https://preview.redd.it/1tzqbmdxji4b1.png?width=499&format=png&auto=webp&s=4f9e02d194e892c24a4bab29ff4def7923aef837 Pulsar G12KBN-SG is a powerful and versatile generator that has been designed to provide reliable power for a variety of applications. With its 12,000 peak watts and 9,500 rated watts, this generator is capable of powering most household appliances, tools, and electronics. Read More Below submitted by PurpleSolitudes to storedekko [link] [comments] |
2023.06.09 10:31 RavniTrappedInANovel Alchimia Rex [031] [The Big](Bonus)
Rick had expected that taking an entire tribe to Sinco would be slow. Who wouldn’t? It was a whole tiny village after all, one nearing a handful hundred.
But the Orcs, and by extension all the other maidens, had more than one surprise in store.
When the tribe had set off, they’d done so with a grand demolition. The moment everything of value had been picked up and packaged, the village was then torn to shreds by anyone willing to take part in the little destruction-derby.
Following this, the tribe would split up into hut-family units.
Every “family” would be made of one human and multiple maidens. The maiden with the highest standing within the family unit (almost always an Orc) would be in charge of carrying and protecting the human on their back. And the rest would handle the luggage and supplies that “family” unit would take with them.
And from there, they would break into a jogging pace that, to a human, would have been a dead sprint.
Rick had the distinct “honor” of being carried by Urtha since Monica’s job as the chief meant it was her job to be at the tip of the metaphorical spear. Meanwhile, Rick was left seated on a sort-of-backpack the tall Orc carried.
Kiara flew overhead with the handful of other flying maidens that’d been woken up from the boxes. Leaving Eva and Dia to carry their belongings. It left an unpleasant aftertaste in Rick’s gut.
The smirk Dia kept shooting his way as he petulantly crossed his arms and resigned himself to being glorified luggage. “I could at least be playing the drums to mark the pace or something. It’s not like we’re being subtle or quiet.”
“Humans have no place drawing attention where danger lurks,” Urtha said, the only one present that wasn’t even winded. “Less so the Father.”
“Some feral might think you are a cheesy snack.” Dia, huffing as she pushed herself, still giggled.
“The tribe is tense enough already.” The Orc shook her head. “We rarely bring this many weaklings with us.”
“One of many changes to come.” Rick held the sigh, mostly because he was holding on to the chair to keep from falling over. He didn’t want to think about it, but once they reached Sinco, things would get complicated.
They were effectively marching out, seeking to conquer a city. Whether it be through actual warfare or maneuvering, they weren’t sure just yet. They just knew that they were prepared for the former if the latter didn’t work out. The reports had come in: Sinco was not in a good place. The constant presence of highly aggressive ferals had been chipping away at their defenses.
The only hope the city held was that they would receive reinforcements from Aubria.
Rick would get there faster.
It was in these thoughts that he pondered throughout the day. The tribe traveled and rested too often to the Orc’s liking. There was much friction to be had, and the humans were guarded like the treasures the tribe considered them to be.
When night came, a singular large hut was made for the humans, and the maidens would sleep in rotations. There would be small songs and minor stories that were shared, small moments of comfort. But they were all held under the looming watchfulness of the tribe.
Because they were at their most vulnerable. One missed feral deciding to make a stand could mean a human getting hurt. Rick had to begrudgingly respect them for that. As much as he loathed being treated like some kind of porcelain doll, there was no room to question that the maidens were going the extra mile for everyone’s safety and survival.
Though they would sometimes go a bit overboard against the maidens that “slowed down the tribe”. His role mediating such disputes had become his main role throughout the following days.
One morning, as they were preparing to set out, he heard it.
It started with a scream, then a yelp, and then a rush.
By the time Rick realized what was going on, Monica was upon him. Drenched from head to toe and stinking of salt and seaweed. The massive maiden was looking at him with a smile that threatened to split her head in two.
“Rick!” She hovered over him, dripping water all over. “Come! Come!”
“Is everything alright?” He asked from the discomfort of the portable chair he was currently occupying.
“COME!” she insisted, hopping on her feet and skittishly looking back, aiming her ear in the direction she’d come from. “Quick!”
“The tribe is not heading that way.” Urtha pointed out.
Rick considered it for a second. “Are there any problems shifting course to travel nearer to the sea?”
“It is a bad idea. For many reasons.”
Her words brought nods from Eva and Dia, to which Rick could only respond with a shrug. “Ok, then we could call for a break for the day, give everyone a chance to properly unwind, and I’ll go with Monica.” He pointed over at the feline that was bouncing on her heels, just barely holding back from reaching out and yanking him into her wet embrace. “Seems like the chief is very excited about something.”
“I bet its food,” Eva said.
“Urtha?” Rick waited.
The Orc glanced over at the crowd. “We will set camp for the day. We cannot afford to lose any of the weaklings.”
That was as good as he could’ve hoped. Rick nodded and was immediately snatched by Monica’s fuzzy paw. The maiden picked him up, putting him over her shoulder and trotting through the shrubbery and trees with little regard for who might be following.
Rick got himself a face full of leaves, flinching and batting them away. “Hey, wait, the branches-”
The Sabretooth yanked him into her arms and broke into a full sprint. Dirt and rocks burst forth from where she stood as air whipped about them. Her fang-filled smile only grew. Monica’s eyes were only focused forward. Rick, meanwhile, was trying to avoid swallowing bugs. The insects that kept flying about appeared to prefer smacking against his face.
There was a moment of clarity, light, and blue.
And with a splash, he was underwater.
Rick made the mistake of gasping, swallowing sea-water, wildly flinging his arms to get himself to the surface. Monica yanked him out of the water, leaving him feeling like a half-drowned cat as he coughed and spat.
“LOOK!” she proclaimed, dropping him on the sandy beach as she hurried towards the crashing waves, kicking at them and sending sprays of foam high into the air. “Rick! BIG!” She waved wildly, rushing her way into the water, then back out.
“That’s the sea.”
“Monica see!” With wide arms, she tried to point at all of it at once.
“No, it’s a new word. Sounds similar.” He combed his hair out of his face with his hands, removing his shirt. “Sea. S-E-A. Big, wet, and salty.”
“BIG WET!” Monica was cheering and splashing, kicking her way up and down the shore, jumping into the waves and coming out a dozen meters away and then making her way back to the shore.
“It’s the sea.” He couldn’t help but smile, watching as she slapped the water with her huge paws, creating a billowing tower of water and foam to rise at least a dozen meters into the air.
He put the low-end terrifying notion of how much force was packed into that strike and kept an easy-going smile.
“It’s the ocean.” The voice called from above, Kiara leisurely drifting down and sitting next to him. “Too far away from anything or anyone. Few ships go through here.”
“So chock-full of dangerous ferals?”
“Just like everywhere else.” Her eyes weren’t on Monica. The Succubus’ gaze appeared more focused on trailing the waves as they crashed into the shore. “Likely they’ve been scared off, though. The rush must have eaten everything available near the shore.”
Rick looked at the waves, then at her. “How can you tell?”
“There’s nothing in the waves.” She pointed. “Usually there’s at least the odd Sprite.”
“Maybe Monica scared them off.”
“Doubtful.” Kiara shook her head, turning to eye him with a slight smirk. “You’re drenched. Maybe you’d want to take your clothes off?” Her gaze trailed over him in a distinctly predatory way.
“You’re hungry, huh?”
She leaned closer, hand reaching over to caress his shoulder. “Maybe a little more than that…” Gold eyes locked to his, her hand gently pushing his back into the sand, the Succubus moving in closer so that she could pin him down.
Rick grinned. “Careful with the splash.”
The momentary confusion turned to shock and horror as she was yanked away and flung into the sea. Monica stared with ample amount of self-satisfaction as the Succubus swore and sank into the waves. “No horny time.” The feline declared, looking at Rick with a dangerous glint in her eyes.
“I understand.” He raised his hands, playing the role of innocent bystander.
“Play time.”
His eyes widened with concern. Uh oh.
She reached down, pulling him up by the shirt. “Rick train swim.”
“I know how to swim.” He quickly proclaimed, grabbing hold of her claws as her arm tensed. “BUT!”
Monica hesitated, looking at the water, then at him with narrowed eyes. “But?”
“Don’t throw me like you did Kiara or I will break,” he said, quickly relaxing a little as he pointed up into the air. “Throw me a little up. Gently, into the water.”
She eyed him for a moment, and with a flick of her tail, caught a stone. “Like this?” She grasped the rock and gently tossed it into a high arch that fell into the sea with a little plop.
“Yeah, just like-AAAAAHHHH!!!”
He was flying, body spinning in the air as gravity quickly lay claim. Rick did the only thing he could think of, curling into a ball, drawing breath, and plunge. He was underwater in the next instant, bubbles and light, with the sandy bottom still within sight.
It was down there that he spotted Kiara looking up at him with a smirk, a bubble wrapping her head. The conspicuously naked Succubus used her wings to swim up at him, catching him in her grasp and pulling him down.
Rick clutched his mouth, trying to keep his breath.
Kiara’s amusement was apparent as she held him by the shirt, looking at him with a mischievous twinkle. The iron grip remained, and he could see what her plan was, so he leaned into her, breaking the surface of the bubble with his face.
The breath was cut short with the kiss.
Then she shoved him away, waving off and winking as she swam further away from the shore. The speed she was moving with clearly was one not meant for him to follow, so Rick didn’t, going up to the surface.
Monica was waiting for him, excitedly grinning from ear to ear.
“Again!” he declared the moment he stepped on the sand. “But this time not from the shirt or it might rip.”
By the time others were reaching the beach, the duo had figured out a way to make the launch procedure safer… ish. Mostly in that the victim of choice would stand on Monica’s palm and curl into a cannonball, so that she could then throw.
And the maiden had quite the throwing arm.
The couple of Goblins that showed up excitedly joined in. Then came the Orcs, Mousegirls, and Doggirls, and by the time Urtha had shown her face, the various tribe members had a line of eager volunteers to be thrown into the sea. While the Orcs were competing with one another to see who could get their cargo the furthest from the shore.
Dia caught sight of the glare before Rick could even speak up. “I’ve set up a rotation of guards with the ones keeping watch over the tribe,” the healer proclaimed. “And the water maidens are working as lookouts.”
“Do you think that would placate me?”
“Do you want to play in the launch games?” Rick asked, giving Dia a warning look. “I bet you’d give Monica a run for her money.”
“She is stronger.” Urtha spoke after just a moment of observation, shaking her head. “I would need to wait for her to tire.”
He looked at the Orc as she remained near them, but didn’t sit. He could almost taste the tension within her, that knot of uncertainty. “Would you like to build a sand castle, then?”
“A castle of sand?”
“Exactly that.” Rick sat up. “Just wet sand and more sand, and make a castle with it.”
Urtha’s thick brows furrowed. “That… sounds childish.”
He shrugged. “Sand is fragile and crumbles easily if mishandled. Consider it a test of skill.” A sly smile followed. “Or are you scared a little human will be better at it than you?”
With a scoff, she stomped her foot once. “Show me.”
“I’ll join in!” Dia said. “It’s been a while since I’ve played mud-walls.”
“The what now?”
“It’s a game we healers played when little helped give us finer control over our power.” She crouched down, grabbing a handful of wet sand and proceeding to carefully lay it down in the shape of a very thin tube. A tube no thicker than a straw, and tall enough to reach her knee. “The trick is in pushing the water away at the right time.”
Rick and Urtha shared a worried glance.
Two hours later, things had escalated… a little.
It turned out that the Orc’s ability to make wood nearly as tough as steel could be applied to sand to just enough of a degree that Urtha had made a box tower about two meters on the side and five tall. Rick, working with a knife, carved out details on the tower.
Mostly windows and bricks.
Dia, on the other hand, had built a miniature replica of the fortified city of Balet. Devoid of any details, the city was a configuration of boxes roughly knee height.
It was when some maidens that had tired of the Monica-Launcher™ had gathered to watch that things escalated. With Mousegirls quickly getting recruited by Dia so that they could turn the sand boxes into detailed houses, and Urtha recruiting other Orcs so that they could put together a second tower.
Somewhere along the way, Sheel had shown up to set up an impromptu grill service.
Rick got his fill as he watched the competition unfold, recovering his energy and feeling exhausted in a good way. He caught sight of Kiara emerging from the sea, sans clothes. The Succubus took one look at the gathering, and eventually locked on to him.
The alluring blue-haired Succubus shifted her walk, tucking away tiredness and presenting only assuredness and grace. Her ample hips swayed with a mesmerizing rhythm, tail punctuating every step with a flick. The maiden made a show of pushing her sky-blue hair over her shoulder, presenting her bare chest for him to drink in.
There was a twinkle of enjoyment in her golden eyes when his gaze locked on to her body. A sly smile played on her lips, seductive and coy.
As she reached him, the succubus knelt down and whispered in his ear, her voice soft and alluring. “Is this spot taken?”
Rick felt his throat dry, and he coughed a little. “Sure.”
Kiara grinned wider, taking his lap, tail reaching under his shirt to caress his chest. “It is very comfortable.” She punctuated her words by grinding against herself against his crotch a little. “You seem thrilled to see me.”
He wrapped his hands around her midriff, pulling her against his chest, ignoring the slight discomfort of her wings. “Be warned that Monica is looking our way,” he whispered. “Engage and you will get launched. She’s gotten great at it.”
The tail twitched. “Noted.” Her tone was begrudging. “I meant to ask, are you familiar with… this? The sea? The ocean? The depths?”
“I’ve been on my fair share of boats, and went diving in a reef once.” He admitted freely. “And I’ve flown over the clouds in one of the most boring technological marvel my world built.” A little chuckle followed. “But I think you were meaning to lead this somewhere else?”
Kiara shifted, staring over her shoulder for a moment. “I’d like to hear more about your world sometime.” Her voice held an edge of hesitation to it, and Rick had the distinct impression she was trying to hold something back. “But yes, I was meaning to lead the conversation to this.”
The tone was gone; the look was gone, replaced by smug satisfaction as she held up a blue gemstone. The object was the size of a pearl and a deep, glimmering blue.
“An impure elemental stone.” The Succubus declared. “Take it.”
Rick obliged, lifting it to get a better look. Light wavered and refracted within the sphere, adding a shimmer that made it look as if there was a tiny sea contained within. Twisting and shifting the stone did not make the illusion of change, making the little sphere appear like a looking-glass of some sort.
The refracted light swayed and shifted against his palm like an aurora.
“It’s… this is really impressive.” He declared after a moment, glancing back at her.
“I stumbled onto this while looking for something else. It has some minor value, but is mostly useless since it has a very low purity.” She shrugged her lithe shoulders, trailing his jaw with her sharp nail. “Consider it compensation.”
He frowned a little. “Compensation for what?”
She shrugged, beating her wings once and hopping on to her feet. “I will go get myself a change of clothes and a snack.” She turned to leave. “You’re more than welcome to join.”
Rick could only chuckle. “I appreciate the offer, but I’m exhausted right now.”
“Have it your way.” The maiden vanished into the thicket, sauntering off to the tribe. “If you’ve got nothing better to do, pay some attention to the little leech. Wouldn’t want her to feel neglected, now would we?”
Where had that come from? Rick watched her go, taking a moment to stand up and check that the little get-together was going nowhere. From there, he turned his focus inwards and sought the bond to Eva. It was tougher than he’d expected, especially with the noise from all the other bonds trying to drown out everything.
He found her sitting on a rock, at the very edge of the sandy shore, staring off at the setting sun. The maiden had her knees tucked against her chest, body covered under her black cape, only her red eyes and pale face exposed to the sunlight.
She noticed his approach, but didn’t react.
Rick took a spot next to her, not quite within arm’s reach. “You’ve avoided talking with me. Anything I should worry about?” His question caused the intended result. Eva looked at him with wide eyes. “Don’t look at me like that. I know you don’t like small-talk, and this is just about the most important subject I could think of.”
The Fledgling turned away. “True.” She acknowledged. “I cannot answer your question, sir.”
“Can’t or won’t?”
“Can’t.” She hugged her knees, turning away and towards the horizon.
Was she hesitating to take a stance, or was she unsure of what stance to take to begin with? Rick nodded a little. “If it’s any consolation, it’s weird for me, too.” He lay back on the stone, looking at the orange clouds above. “Especially with how stiff you’re acting.”
“The Wildling-King calls me his property, and then complains he is treated with the due formalities?” Eva glared.
“Point taken.” Rick sighed. “I just expected that you’d learn from the others.”
“I cannot compare myself to the monster that is Monica or Kiara, nor consider myself to hold a fraction of the trust you give Dia,” she summarized. “I am a Fledgling. Anywhere within the kingdom, a slip of the tongue, a mistake, or a perceived fault would earn me severe punishment.” The maiden glowered, then sighed. “I myself have given such for less.”
“So you don’t know what to expect from me, but will avoid talking with me about those expectations.”
The glare intensified. “I would trust you of all would understand the matter is not that simple.”
“You’re not calling me sir.” He replied with an arched brow, watching her flinch. “I don’t want to insult your intelligence, but it seems like you’re intentionally running on a groundless hypothesis. So my question would be, why have you kept at it?”
She deflated with a sigh. “I don’t know.”
Rick reached out, ruffling her hair. “Well, while you think about it, how about spending some actual time together with the others? Brooding didn’t get you the answer you were looking for, so how about trying to change the pace a little?”
The glare intensified. “I was not brooding. What do you take me for? I am older than you! I was the head of a noble house of great prestige!” She shot to her feet, glaring, lips curling into a snarl.
Rick stepped closer, directly into her personal space. “Evangeline.” He declared, his tone holding only the barest edge to it.
The Fledgling flinched, looking away, hands hiding under her cape. “You are right.” She spoke, deflating. “I… am Evangeline now.”
She moved to kneel, to lower herself, but his hand on her chin held her in place. He raised her gaze so that they would meet eyes. “The only line you stepped over was baring your fangs at me. Nothing else.”
He wanted to step away, to turn around and go to the beach with the others. But something else held him in place as he looked down to those ruby red eyes, the way she trembled against his palm, how she inhaled deeply and her eyelids fluttered. The maiden leaned into his touch, taking a hesitant step closer.
“Th-this…” Eva stammered, swallowing.
Rick leaned closer. “This is your chance to step away.”
She didn’t.
The Fledgling followed the gentle tug of his palm, raising herself to her tiptoes, leaning into the kiss. She froze, opening her mouth a little and scratching his lips with her fangs in hunger. They pierced, only enough to draw a drop of blood, only enough to make him flinch.
Eva recoiled, eyes wild, face beet read. “I, no, I-… This isn’t…”
The maiden vanished into the shadows before he could say anything. He could sense her quickly making an escape through the darkness. The human was left mostly amused at the reaction, chuckling as he took the long way back to the others.
He could understand why Kiara found entertainment out of teasing the Fledgling. Idly, he wondered if they could exchange some notes.
----
Hello, I'm back, kinda.
Things have been a monumental mess over on my end. Lots of things happened over the past couple months.
I'll be clear: Reddit isn't a convenient place to post stories. Yes, there's a community, but the website is very clearly designed for other kinds of content creators. Story writing is more of a "Despite" thing. Combined with the upcoming policy changes (what with the site being sold off and wanting to coerce users into their App, at the cost of all else), I don't think I'll be sticking around.
The story will continue being regularly posted over at Royalroad and Scribblehub.
There's practically a full volume already posted over there. Seriously, as a writer I can't stress enough just how monumentally important the post-scheduler is for me. My life is far too chaotic and sometimes I spend weeks without time or energy to prepare the posts, and then just dump 15 of them into the auto-loader.
I will try to get the next full volume (up to chapter... 62?) posted here throughout the next couple weeks, and unless something changes, I'll mostly stick to those other sites from there onward.
See you guys around, and thanks for sticking this long with the story.
[
First]
[
Standard Patreon Link].
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2023.06.09 10:18 acp-manufacturer Mastering the Art of ACP Sheet Installation: Essential Steps to Follow
Aluminium Composite Panels (ACPs) have gained immense recognition within the building business attributable to their sturdiness, versatility, and aesthetic attraction. Whether or not you are a home-owner, architect, or contractor, understanding the correct set up course of is important to make sure a profitable consequence. On this complete information, we’ll stroll you thru the step-by-step course of of putting in an aluminium composite panel. So let’s dive in and learn to obtain a seamless {and professional} set up.
What are the instruments required for the set up of ACP sheets?
Usually, to put in
ACP sheets, the next instruments are required:
- CNC Router or Hand Router
- Blade Thickness of 10mm or 12mm
- If we now have to roll the ACP then we might require a 3 curler bending machine
- Measuring Tape
- Leveller
- Drilling Machine
- Security gears: Gloves, helmets, building boots, security rope, security goggles and all vital security equipments are required
Understanding the design course of
Necessary notice – All the weather sizes and numbers have to be calculated in response to useless load, dwell load and wind load approaching the facade Let’s take a look on the stepwise design course of –
- Calculate the bracket measurement and the space between the 2 brackets.
- Wind load determines the panel measurement calculation
- Calculate the scale of mullions (Vertical hole rectangular aluminium pipes) and transom (Horizontal hole rectangular aluminium pipes).
- If panels require a stiffener, the stiffener measurement and numbers ought to be calculated and often it’s of the identical measurement as that of mullion and transom
- Load on metal bolts which might be connecting mullion and transom to brackets must be calculated which is able to resolve the sizes accordingly
- Lastly, calculate the load on the anchor fastener and choose the actual anchor fastener suitably
- Additionally we have to calculate the linear thermal growth of the panels to maintain the growth joints between two panels.
- L Cleat sizes and numbers ought to be calculated
- Measurement of screws and rivets to be calculated for becoming a member of the ACP to the again body with the assistance of L Cleats
Need to know the way your entire set up course of takes place? Right here’s a breakdown of the method of ACP sheet set up –
Set up:
- Verify the extent of the floor initially by the leveller.
- Drill holes to position the brackets on the floor
- Brackets are hooked up to the floor by Anchor fasteners.
- Mullions and transoms in response to the leveller values are hooked up to the brackets by metal bolts
- On a levelled floor we’ll minimize the ACP to sizes by hand/cnc router.
- Then, the ACPs are routed to type the tray.
- A minimal of 25mm fold is required to type the tray
- On the center of the fold i.e. at round 12mm, holes are drilled to connect L Cleats
- The opening sizes will probably be in accordance to the scale of screws or rivets
- The L cleats are hooked up to the ACP from one facet and the opposite facet is hooked up to the body.
- Growth Joints stored between two ACP’s will probably be first stuffed by Backer Rod
- A masking tape is hooked up on all of the 4 sides of the ACP earlier than filling the non-bleeding climate silicon sealant.
- After filling the non bleeding climate silicon sealant, the masking tape is eliminated in order that the silicon sealant stays in a straight line.
- If there are stiffeners for use that helps to make the tray at equal distances. Relying on the variety of stiffeners, double tape is positioned.
- Stiffeners are hooked up to the again facet of the tray with the double tape and your entire course of takes place on the bottom itself.
Nitty-gritty of the ACP Sheet Set up Course of:
Put together the Floor:
Be sure that the floor the place the ACP will probably be put in is clear, dry, and free from any grime, mud, or particles. Make any vital repairs to realize a easy and even floor.
Take Correct Measurements:
Measure the realm precisely to find out the panel sizes required for the set up. Use a measuring tape and stage to make sure exact measurements.
Lower the ACP Panels:
Utilizing an electrical noticed or panel cutter, minimize the ACP panels in response to the measured dimensions. Comply with security precautions and the producer’s pointers for slicing the panels.
How the ACP panels are hooked up to the Wall?
Select both mechanical fixing or adhesive fixing technique for attaching the ACP panels:
a. Mechanical Fixing:
- Place the minimize
ACP panel onto the ready floor. - Safe the panel by drilling holes by means of the panel and into the floor.
- Insert screws into the holes and tighten them appropriately.
- Repeat this course of for every panel, making certain correct alignment and spacing.
b. Adhesive Fixing:
- Apply a high-quality adhesive tape or adhesive sealant to the again of the ACP panel.
- Rigorously place the panel onto the ready floor, making certain correct alignment.
- Press the panel firmly to make sure a robust bond.
- Use clamps or brackets to carry the panels in place till the adhesive units.
- Repeat this course of for every panel, sustaining uniform spacing.
Ending Touches:
Examine the set up for any gaps, misalignments, or imperfections. Make vital changes or corrections to realize a seamless end.
Clear and Preserve:
After the set up is full, clear the ACP panels utilizing a light detergent and a smooth fabric. Recurrently examine and preserve the panels to make sure their longevity and efficiency.
Backside Line
Putting in an aluminium composite panel requires precision and adherence to particular pointers. By following the step-by-step directions outlined on this information, you may obtain an expert and flawless ACP set up. Prioritize security, use the correct instruments and supplies, and seek the advice of the producer’s directions for particular suggestions. Embrace the flexibility and great thing about aluminium composite panels whereas remodeling your house with confidence.
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2023.06.09 10:17 PictureFun2073 Beat the Heat with a Cold Coffee Ice Vending Machine
| https://preview.redd.it/5f7i4gnlby4b1.jpg?width=1800&format=pjpg&auto=webp&s=a9a7ebb561bfc6d3eac5cd9707f922a7f66258df As the summer heat sets in, there's nothing quite like a refreshing cold coffee to beat the high temperatures. And what better way to provide this delicious beverage than with a cold coffee ice vending machine? Not only do these machines offer convenience and cost savings, but they also ensure that customers get their caffeine fixes without having to brave the scorching sun. If you're looking for ways to keep your customers cool and caffeinated during hot summer days, read on for tips on buying and maintaining a top-notch cold coffee ice vending machine in Gurgaon. Benefits of Cold Coffee Ice Vending Machines Cold coffee ice vending machines offer a range of benefits for both business owners and customers. For starters, they provide a convenient way to enjoy cold coffee without having to leave the office or home. This means that employees and clients can get their caffeine fixes without wasting time standing in long lines at cafes or restaurants. Moreover, these vending machines are cost-effective as they eliminate the need for additional staff members to prepare and serve coffee. They also reduce operational costs such as electricity bills and water consumption since there's no need for brewing equipment or washing dishes. Another benefit is that cold brew coffee is less acidic than hot brewed coffee, which makes it easier on the stomach. This quality attracts health-conscious consumers who prefer low-acidic drinks over traditional options. Additionally, many cold brews use high-quality beans prepared using specialized methods that improve taste profiles. The result is a smooth, rich flavor with lower bitterness levels compared to other iced coffees available in stores. Investing in a cold coffee ice vending machine provides an opportunity to attract new customers while offering existing ones convenience and cost savings when enjoying their favorite beverage during hot summer days. Cost Savings of Using a Cold Coffee Ice Vending Machine One of the biggest advantages of using a cold coffee ice vending machine is cost savings. This type of machine can save you money in several ways. Firstly, it eliminates the need for additional staff to serve customers and prepare beverages. With a vending machine, customers can easily get their own cup of coffee without needing assistance from an employee. Secondly, cold coffee ice vending machines are more energy-efficient than traditional refrigerators or freezers. They require less power to run since they only cool the drinks when someone makes a purchase. This means lower electricity bills for your business over time. Thirdly, by investing in a cold coffee ice vending machine instead of buying pre-packaged drinks from suppliers, you'll be able to cut down on packaging waste and transportation costs associated with shipping bottled or canned products. With a cold coffee ice vending machine, you have complete control over pricing and inventory management. You can set prices that cover your expenses while still offering competitive rates compared to nearby cafes or convenience stores selling similar products. Investing in a cold coffee ice vending machine provides long-term cost savings for businesses looking to provide high-quality beverages for their customers at an affordable price point. Maintenance and Cleaning Tips for a Cold Coffee Ice Vending Machine Maintenance and cleaning are important aspects of owning a cold coffee ice vending machine. Proper maintenance ensures that your machine functions optimally, while regular cleaning helps to prevent the build-up of bacteria and mold. Firstly, make sure you follow the manufacturer's instructions for maintenance and cleaning. This will help to ensure that you don't cause any damage to the machine or void its warranty. One key aspect of maintaining your vending machine is regularly replacing its filters. The filters help to remove impurities from the water used in making the coffee, so they can become clogged over time. Replace them at least every six months or as recommended by the manufacturer. Additionally, it's important to clean all components of your machine regularly - including both internal and external parts. Use only approved cleaners for each component, as using non-approved chemicals could cause damage or affect taste quality. Keep an eye on your supply levels - such as beans and milk - so that you can replenish before running out completely. This will not only avoid disappointments but also prolongs usage without compromising consistency. By following these tips, you can extend the life of your cold coffee ice vending machine while ensuring that it produces delicious drinks safely and consistently for customers' satisfaction. How to Choose the Best Cold Coffee Ice Vending Machine When it comes to choosing the best cold coffee ice vending machine, there are several factors that you should consider. Here are some tips to help you make an informed decision: 1. Capacity: Consider the number of cups that the machine can dispense at once and how many servings it can hold in its storage tank. 2. Size and footprint: Ensure that the machine fits your space requirements while still providing easy access for customers. 3. Durability: Look for a vending machine made with high-quality materials such as stainless steel or aluminum to ensure longevity. 4. Features: Some machines come with additional features like customizable cup sizes or different flavor options, so consider what features are important for your business needs. 5. Maintenance and support: Choose a supplier who provides reliable maintenance services and customer support when needed to keep your machine running smoothly. By considering these factors, you will be able to choose the perfect cold coffee ice vending machine that meets all your business's specific needs. Where to Buy a Cold Coffee Ice Vending Machine If you are looking to buy a Cold Coffee Ice Vending Machine in Gurgaon, Georgia is the best options in Gurgaon. However, before making a purchase, it's important to consider your specific needs and budget. We have a wide range of models available and be able to provide installation and maintenance services. It's also worth considering purchasing directly from the manufacturer if possible. This can help ensure that you receive high-quality equipment with reliable customer service and support. Ultimately, where you choose to buy your cold coffee ice vending machine will depend on factors such as price, quality, convenience, and support services offered by the supplier or manufacturer. Georgia full fill all the parameters of buying Cold Coffee Ice Vending Machine. Read Also: 10 Creative Ways to Use Your Hot and Cold Water Dispenser Beyond Just Drinking Water Conclusion To sum it up, a cold coffee ice vending machine is an excellent investment for any business looking to beat the heat and provide refreshing drinks to its customers. With its cost savings, ease of maintenance and cleaning, and various options on the market, there are many benefits to owning one. submitted by PictureFun2073 to u/PictureFun2073 [link] [comments] |
2023.06.09 08:53 Abdullah_Khawar Custom Printed Kraft Boxes: Sustainable Packaging Solutions
| In today's environmentally conscious world, businesses are seeking sustainable packaging options that align with their brand values. Custom printed kraft boxes offer a perfect solution that combines eco-friendliness with brand recognition. Kraft boxes are made from recyclable and biodegradable materials, making them an excellent choice for businesses committed to reducing their environmental footprint. In this comprehensive guide, we will explore the world of custom printed kraft boxes, focusing on their benefits, design options, material advantages, customization possibilities, and the positive impact they can have on your brand. Discover how these boxes can enhance your packaging strategy while promoting sustainability. Sustainable and Eco-Friendly Packaging: Custom printed kraft boxes are crafted from kraft paper, which is derived from sustainably sourced wood pulp. This natural and renewable material is biodegradable and recyclable, ensuring minimal environmental impact. By choosing custom printed kraft boxes, you demonstrate your commitment to sustainability and appeal to eco-conscious consumers who value environmentally friendly packaging solutions. Custom printed kraft boxes Branding and Customization: Custom printed kraft boxes provide a canvas for showcasing your brand identity. Incorporate your company's logo, tagline, and artwork on the boxes to enhance brand recognition and visibility. Choose vibrant colors, engaging graphics, and captivating designs that align with your brand aesthetics and attract attention on store shelves or during shipping. Customization options also include various box sizes, shapes, and closure mechanisms to accommodate your specific product requirements. Versatility and Durability: Custom printed kraft boxes are highly versatile and can be used for a wide range of products across different industries. From retail goods to cosmetics, food items to gifts, kraft boxes offer a sturdy and reliable packaging solution. The durability of kraft paper ensures that your products remain protected during transit and handling, reducing the risk of damage and improving customer satisfaction. Enhancing the Unboxing Experience: The unboxing experience plays a crucial role in customer satisfaction and brand loyalty. Custom printed kraft boxes can be designed to enhance this experience. Consider adding unique touches such as embossed logos, spot UV coatings, or personalized messages on the inside of the box lid. These thoughtful details create a memorable moment for customers and elevate the perceived value of your products. Clear Communication and Information: Kraft boxes provide ample space for including essential product information and instructions. Take advantage of this space to communicate the features, benefits, and usage guidelines of your products. Add QR codes or website links to direct customers to additional resources or provide access to exclusive content. Clear and informative packaging builds trust, enhances the customer experience, and reinforces your brand's professionalism. Collaborating with Packaging Experts: Partnering with packaging experts experienced in custom printed kraft boxes can streamline the design and production process. They can guide you in selecting the right box style, printing techniques, and finishing options to achieve the desired results. Their expertise ensures that your custom printed kraft boxes are not only visually appealing but also structurally sound and durable. Cost-Effective and Wholesale Options: Custom printed kraft boxes are available at competitive prices, especially when purchased in bulk or wholesale quantities. Buying in larger quantities reduces the unit cost, making it an economical choice for businesses of all sizes. Wholesale options ensure a steady supply of custom printed kraft boxes to meet your packaging needs while keeping costs under control. Conclusion: Custom printed kraft boxes offer a sustainable and branded Eco-Friendly Packaging solution that aligns with your environmental goals and enhances your brand's visibility. With their eco-friendly nature, versatility, durability, customization options, and cost-effectiveness, custom printed kraft boxes provide a compelling packaging choice for businesses across industries. Embrace the power of sustainable packaging, make a positive impact on the environment, and elevate your brand with custom printed kraft boxes. submitted by Abdullah_Khawar to u/Abdullah_Khawar [link] [comments] |
2023.06.09 07:59 jtjumper I asked Bing AI to "Tell me a story in the world of Rimworld " This is the output
Here is a possible story in the world of Rimworld:
The crash was sudden and violent. The escape pod had barely managed to escape the burning wreckage of the starship, but it was still damaged by the debris and the atmosphere. It spiraled out of control, heading towards a barren desert planet.
Inside the pod, three survivors were strapped to their seats, praying for a miracle. They were:
- Jade, a 25-year-old female space marine. She was strong, brave, and loyal, but also stubborn, abrasive, and trigger-happy. She had a passion for shooting and melee combat, and a hatred for pirates and raiders. She had a scar on her left cheek from a knife fight, and a tattoo of a skull on her right arm.
- Remy, a 32-year-old male doctor. He was smart, kind, and compassionate, but also nervous, neurotic, and squeamish. He had a passion for medicine and research, and a fear of blood and violence. He had glasses on his nose from poor eyesight, and a stethoscope around his neck.
- Lila, a 19-year-old female pop idol. She was beautiful, charming, and talented, but also vain, spoiled, and naive. She had a passion for music and art, and a love for fame and fortune. She had long blonde hair with pink highlights, and a piercing on her belly button.
They had been passengers on the starship, heading to a new colony on the rim of known space. They had different reasons for leaving their old lives behind, but they shared a common dream of adventure and opportunity.
They never expected to end up on this hellhole of a planet.
The pod crashed into the sand with a loud thud. The impact knocked them unconscious for a few minutes. When they woke up, they saw smoke rising from the pod's engine. They quickly unstrapped themselves and got out of the pod.
They looked around and saw nothing but sand and rocks. The sun was scorching hot, and the wind was blowing dust into their eyes. They had no idea where they were or how to survive.
They were scared and hopeless.
They checked the pod's computer for any signs of life or civilization. They found none. The planet was uninhabited and uncharted. They were alone.
They checked the pod's cargo for any supplies or equipment. They found some. The pod had carried some basic survival gear, such as food rations, medicine kits, weapons, tools, and materials. They also found some personal belongings that they had brought with them from the starship.
They were relieved and hopeful.
They decided to make the best of their situation. They agreed to work together as a team, and to use their skills and resources to build a colony on this planet. They hoped that someday they would be rescued or find a way off this planet.
They were determined and hopeful.
They started by building a shelter out of steel walls and wooden floors. They used some solar panels and batteries to power their lights and appliances. They used some beds and furniture to make their shelter comfortable.
They also built a kitchen where they could cook their food rations, a freezer where they could store their food rations, and a dining room where they could eat their food rations.
They were hungry and hopeful.
They continued by building a farm where they could grow their own food. They used some hydroponics basins and lamps to grow rice, potatoes, corn, and strawberries. They also planted some cotton plants to make cloth.
They also built an animal pen where they could keep some animals. They used some haygrass to feed them. They had found some animals near their shelter that they had tamed or captured. They had two muffalos that they could use for wool and milk, two alpacas that they could use for wool and meat, two chickens that they could use for eggs and meat, two dogs that they could use for companionship and protection, and one cat that they could use for companionship.
They were happy and hopeful.
They expanded by building a workshop where they could make their own equipment. They used some workbenches and machines to craft weapons, armor, clothing, and furniture. They also used some research benches and books to learn new technologies and skills.
They also built a hospital where they could treat their injuries and illnesses. They used some medical beds and vitals monitors to heal faster. They also used some drugs and medicine to ease pain and cure diseases.
They were healthy and hopeful.
They defended by building a wall around their colony. They used some sandbags and turrets to fortify their wall. They also used some traps and mines to deter intruders. They had faced many threats on this planet, such as pirates, tribes, mad animals, giant insects, and ancient killing machines. They had fought them off with courage and skill.
They also built a comms console where they could communicate with other factions. They used some radios and satellites to send and receive messages. They had made some friends and enemies on this planet, such as outlanders, spacers, raiders, and mechanoids. They had traded with them, allied with them, or fought with them.
They were safe and hopeful.
They dreamed by building a spaceship where they could escape this planet. They used some advanced components and materials to construct their spaceship. They also used some cryptosleep caskets where they could sleep until they reached their destination.
They had found a broken-down ship with the help of a friendly AI. The AI had told them that it could take them to a glitterworld, a paradise planet where they could live in peace and luxury. The AI had also told them that they had to defend their ship for fifteen days as other desperate inhabitants of the planet attempted to seize control of it.
They were ready and hopeful.
They started their ship, and waited for the countdown to end. They saw their enemies approaching from all directions, armed with guns, knives, bows, grenades, rockets, and flamethrowers. They heard their enemies shouting threats, insults, and demands.
They grabbed their weapons, and prepared for the final battle. They had rifles, pistols, shotguns, swords, clubs, spears, molotovs, frag grenades, and EMP grenades. They shouted words of encouragement, support, and love.
They were brave and hopeful.
They fought their enemies, and defended their ship. They shot them, stabbed them, bashed them, burned them, and blew them up. They killed them, wounded them, or scared them away. They also healed themselves, rescued each other, or buried their dead. They fought with skill, strategy, and teamwork.
They were strong and hopeful.
They won the battle, and secured their ship. They cheered, cried, and hugged each other. They thanked the AI, who congratulated them on their victory. They boarded the ship, and entered the caskets. They closed their eyes, and fell asleep.
They were happy and hopeful.
The ship took off, and left the planet. It flew through space, and reached the glitterworld. It landed safely, and opened the caskets. They woke up, and saw a new world. It was beautiful, green, and peaceful. They saw friendly people, who welcomed them warmly. They saw advanced technology, that fulfilled their needs. They saw amazing wonders, that amazed their eyes.
They were happy and hopeful.
They lived on the glitterworld, and started a new life. They built a new home, where they could live comfortably. They found new friends, who they could trust and love. They found new hobbies, that they could enjoy and learn. They found new happiness, that they could share and cherish.
They were happy.
The end.
Source: Conversation with Bing, 6/9/2023 (1) RimWorld on Steam.
https://store.steampowered.com/app/294100/RimWorld/. (2) RimWorld - Wikipedia.
https://en.wikipedia.org/wiki/RimWorld. (3) RimWorld - Sci-Fi Colony Sim.
https://rimworldgame.com/. (4) RimWorld review PC Gamer.
https://www.pcgamer.com/rimworld-review/.
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2023.06.09 07:28 srinathsmrc Global Solder Materials Market Report, Market Size, Share, Trends, Analysis and Forecast to 2028
Stratistics MRC’s Global Solder Materials Market value is expected to reach $2,495.69 million growing at a CAGR of 6.0% during 2022-2028.
Soldering is known as a process in which two or more metals are joined together by melting, followed by placing a filler metal, called solder, into the joint. When compared to the adjacent metal, the filler metal employed in the process has a lower melting point. Nearly all solders contained lead in previous decades, but lead-free alloys are now more frequently used in electronics and plumbing due to customer worries about the environment and their health. In electronics, plumbing, building, and metalworking for jewellery, medical devices, and musical instruments, solder is employed. Between copper pipes in plumbing systems as well as joints in sheet metal objects like food cans, gutters, roof flashing, and automotive radiators, solder primarily offers somewhat permanent yet reversible connections. Electrical cable is connected to devices with electronic solder, and electronic components are attached to printed circuit boards.
Browse complete “Solder Materials Market” report with TOC @ https://www.strategymrc.com/report/solder-materials-market The solder materials market in Asia Pacific is anticipated to develop at the greatest CAGR during the forecast period since it has the highest production of electronics globally. The electrical and automotive industries are driving up demand for soldering supplies in these nations. The solder materials are becoming increasingly important in electronic vehicle applications in addition to their uses in the electronic sector. Since the price of gasoline, diesel, and compressed natural gas has grown, there has been a trend among customers toward electronic products. The market in the area has grown as a result of this change, making it the fastest-growing market for this technology over the projection period.
Some of the key players in Solder Materials Market include Accurus Scientific, Agni Solders, Aim, Balaji Insulation Co., Belmont Metals Inc., Deoksan Hi Metal, Digi Key Corp., Duksan Himetal Co. Ltd., Element Solutions Inc., Fakri Metals, Fusion Incorporated, Genma Europe Gmbh, Handy And Harman Manufacturing Singapore Pte. Ltd., Harima Chemicals Group Inc., Indium Corp., Inventec Performance Chemical, Kester, Koki Company Ltd, Lucas-Milhaupt, Inc., Nihon Genma, Qualitek International, Inc., R.S. Hughes, Saru Silver Alloy Private Limited, Senju Metal Industry Co. Ltd., Stannol Gmbh And Co. Kg, Superior Flux & Mfg. Co., Tamura Corp., Warton Metals Ltd. And Waytek
Request a Sample of “Solder Materials Market” @ https://www.strategymrc.com/report/solder-materials-market Free Customization Offerings: All the customers of this report will be entitled to receive one of the following free customization options:
- Company Profiling
- Comprehensive profiling of additional market players (up to 3)
- SWOT Analysis of key players (up to 3)
- Regional Segmentation
- Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
- Competitive Benchmarking
- Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances
For more information about this report visit https://www.strategymrc.com/report/solder-materials-market Report Store: https://www.strategymrc.com/report-store Covid-19 reports: https://www.strategymrc.com/covid-19-impact-reports About Us: Stratistics MRC offer a wide spectrum of research and consulting services with in-depth knowledge of different industries. Our research reports and publications are routed to help our clients to design their business models and enhance their business growth in the competitive market scenario. We have a strong team with hand-picked consultants including project managers, implementers, Market experts, researchers, research evaluators and analysts with years of experience in delivering the complex projects.
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2023.06.09 06:12 kolonalpanic Report for a last minute 5/29-6/9 trip
Wrote some stuff down in a Google Doc every night, so it ended up being super long and rambly. Hopefully I was able to cut it down at least a little bit. I wasn't sure if I could leave references to individual businesses or Airbnb experiences in, so please let me know if I need to remove those.
I planned this trip 2 weeks before I had to leave, so I was in a huge rush. I wouldn’t have been able to do it without everyone’s help here and on the Discord! It was my first time traveling solo, so I was a little more neurotic about it than usual. Also I don’t know how accurate the steps/distance on iOS is, but I figure there’s enough internal consistency to compare between days.
Some personal highlights Tokyo
- Check out some listening bars if you’re down for a low key night with more of a focus on listening to music than socializing: Grandfather’s, Bar Martha, Bar Track, Ginza Music Bar
- Yoshikami is a pretty interesting (albeit pricey) place for dinner. It’s apparently been there since the 1960s and has a nice diner vibe.
Kyoto
- Otagi Nenbutsuji, Adashino Nenbutsuji, and Nanzenji were my personal favorites.
- Fu-ka near Ginkakuji for fantastic omurice.
Osaka
- I loved Osaka in general for its mixture of being laidback with big city vibe
- Izakaya crawl with Taka was amazing (https://www.airbnb.com/experiences/1018635). It’s true that you can plan a night of izakayas for free, but honestly I found the cost pretty worth it. Taka was a really cool guy and made for an incredibly memorable night.
- Okonomiyaki Chitose for okonomiyaki. Great food and great staff.
Monday, May 29 - arriving in Tokyo - 3pm - Haneda Airport arrival. Withdrew money after immigration, picked up Suica card, then traveled to Ueno Station (close to hostel) to pick up JR Pass due to 1 hour line at airport. In hindsight, I obviously should’ve gotten the JR Pass the following day, but I was jetlagged and exhausted and wasn’t thinking. When I arrived at the hostel, I ended up falling asleep and decided to just start my trip officially the following morning.
Reflections If you’re an anxious planner or traveler like me, definitely don’t plan anything specific on the first day. There’s a good chance your plans will get derailed. The JR Pass line at the airport is often super long and if you can, try to stop by an office close to where you’re staying or near one of your stops.
Walked: 6540 steps / 3.1 miles
Tuesday, May 30 - Tokyo (Akihabara) - 7am - Yoshinoya for breakfast (Random, but I wanted to try all 3 of the big gyudon places by the end of the trip just because. Even as a big completionist, this wasn’t worth it at all.)
- 8am - Walked around Ueno Park, then Ameya Yokocho.
- 11am - Gyukatsu Motomura for lunch at Ameyoko, which was absolutely incredible.
- 12pm - Walked around Akihabara and checked out the “Weird vending machines” on Google Maps. It was definitely weird. Would recommend if you’re kind of drawn to weird shit, and the hostel staff found it super entertaining when I showed them everything.
- 3pm - I ended up moving through Akihabara pretty fast (I have a bad habit of not being able to take my time with these things). I decided to stop by some places in Ginza, like the Sembikiya flagship store and the Okuno building (Room 306).
- 6pm - I was still pretty jetlagged, so I ate some dinner with people at the hostel and hung out with the hostel residents and staff.
- 10:30pm - Stopped by a convenience store to grab something for breakfast the next morning.
Reflections Having a list of restaurants or specific foods (e.g. tempura, okonomiyaki) to pull from can be super helpful in being slightly flexible/spontaneous but also settling some of your (my) neuroticism. I had planned to check out Gyukatsu Motomura elsewhere but since it’s a chain and I had no idea what to eat, it helped me make a decision for lunch.
It can be a good idea to have an “overflow list” of things to do in certain areas. I thought I’d spend more time in Akihabara but I think I was still getting the hang of traveling/exploring without rushing around.
Walked: 27728 steps / 12.9 miles
Wednesday, May 31 - Kyoto (Nishiki Market / Department Store food floors / Kiyomizu-dera) *
7:30am - Shinkansen from Tokyo to Kyoto *
10:15am - Walked to hostel and suitcase wheels ripped off on the way there (still left it there for storage). Original plan was to wander Nishiki Market and the food floors for Takashimaya Department Store and Fujii Daimaru, which I did for a bit. Then got a new suitcase at the large tax free store a block down, and walked back to the hostel to put my suitcase there. *
3pm - Check in with a new suitcase and head to Kiyomizudera. Three hours was more than enough time for me to wander around Sannenzaka, Ninnenzaka, and Kiyomizu-dera. I’m also not someone that is great at lingering to stop and smell the roses, though. *
6:30pm - Try to line up for Menya Inoichi. The line was already closed for dinner, so I stopped by Nakau for some fast gyudon/tonkatsu instead.
Reflections Have backup plans for your meals, list out some ideas in the area but expect some of those to be derailed.
You might need an eye mask even if you splurge on a private room in a hostel. The blinds were paper thin here so I woke up at like 4-5am.
Walked: 26290 steps / 12.2 miles
Thursday, June 1 - Kyoto (Arashiyama / Ginkakuji / Philosopher’s Path / Eikan-do / Nanzenji / Gion) This was the day I was prepared to walk the most because of the itinerary. It ended up being pretty packed, but I think it worked out decently well. Both of these things would’ve been better off unrushed as maybe 2/3 of a full day, so I would’ve split this up into 2 days if I could have.
- 7am - Breakfast at a convenience store, then taxi to Otagi Nenbutsuji at 7:30am (opens at 8). It isn’t the cheapest option, but there also isn’t a great alternative. It was pretty empty and a great place to start the day.
- 9am - Walked to Adashino Nenbutsuji, which was also fairly empty but had a beautiful bamboo area that honestly was basically as good as the Arashiyama grove for pictures.
- 10am - Walked to Tenryuji, which included the Saga-Toriimoto Preserved Street along the way, then did the Arashiyama Walking Tour from Inside Kyoto, which was a great way to see a little bit of everything (https://www.insidekyoto.com/arashiyama-bamboo-grove-guide-walking-tour).
- 12:30pm - Walking tour led me to Togetsukyo Bridge, where I could easily bus over to the Ginkakuji area.
- 1:30pm - Grabbed lunch at Fu-ka, which was a small restaurant run by some very sweet people. The omurice there was amazing, and I would definitely love to go there again someday.
- 2pm - Ginkakuji -> Philosopher’s Path -> Eikan-do -> Nanzenji -> Gion. I was definitely not prepared for how much stuff there was to do at Nanzenji in particular! I definitely could’ve spent 2-3 hours there even rushing around. I ended up not being able to check out the inside of Nanzen-in and the big gate because I ran out of time. Upstairs from the Nanzenji arches there is a great walk to leave Nanzenji when you’re all done (Nanzenji Suirokaku). It takes you past a power station, and then down some abandoned railroad tracks.
- 5:30pm - Went to check out Gion and Pontocho. I couldn’t figure out what to eat for dinner, so I thought I’d give Menya Inoichi another shot. It was pretty early but the line was closed again. There was an amazing fried chicken place nearby called Loco Chicken (would definitely recommend too!)
- 7pm - Checked out Yasaka Shrine and Gion again now that the sun was down. It was nice but admittedly underwhelming after all the amazing temples I had seen. I was originally going to go to an izakaya for the night or experience some nightlife, but I was pretty tired and decided to call it a night.
Reflections Even if you’re a rusher like I am, Nanzenji especially can take some time. Otagi Nenbutsuji and Adashino Nenbutsuji are a little out of the way, but definitely worth it. The preserved street isn’t all that exciting, but it is along the way from Adashino Nenbutsuji to Tenryuji.
Menya Inoichi apparently closes pretty damn early wtf, possibly due to running out of their limited supply of wagyu. Loco Chicken was suuuuper good though. I guess there see a lot of great food options and planning meals in advance should only be if there’s a restaurant I really want to stop by (e.g. Fu-ka).
Walked: 33577 steps / 16.4 miles
Friday, June 2 - Kyoto / Nara / Osaka - 7am - Got up to go to Fushimi Inari Taisha. We were on the edge of a typhoon (apparently the landslide zones of Kizugawa were being evacuated?) so it was pouring rain, which meant it was really empty on the actual walk to the summit.
- 10am - Kintetsu train to Nara Park. It was pouring there too, but the deer were still out and about to get their food from visitors. I was a little tired at this point since my feet were soaked through, so I went to check out Todaiji and only took a brief walk around Nara Park before heading to my hostel in Osaka, so I could get my shoes washed and dried at a nearby laundromat.
- 8pm - I did an Airbnb bar crawl (https://www.airbnb.com/experiences/4388157) in the Dotonburi area which was awesome as a solo traveler because I got the chance to meet other people much more easily and check out some local spots I realistically wouldn’t have gone to (or at least navigated easily). The guide was fantastic and fun, and it was a really nice way to get an introduction to Osaka nightlife. I would definitely recommend doing this on your first night if you want to spend some time in Dotonburi! You can find the listing for that one here: . One of the places we stopped by was called the Misono building, which had a bunch of interesting and quirky bars.
Walked: 27023 steps / 12.4 mi
Saturday, June 3 - Osaka (shopping streets and Dotonburi) - 10am - Took a look around Denden Town and all the different streets in Osaka near Dotonburi (Kuromon Ichiba, Hozenji Yokocho, Ebisu Bashi-Suji, Shinsaibashisuji). I also stopped by the Ebisu Tower Ferris Wheel, which was nice but also not something I’d consider a must-do activity. I imagine it might be even cooler at night when the lights are all on.
- 6pm - I did another izakaya crawl here, and it was AMAZING (https://www.airbnb.com/experiences/1018635)! The guide, Taka, has lived all around the world and has some incredible stories to tell about his life. He worked on farms in remote places in Australia, for instance, that even the Aussie guests were astounded to hear about. The vibe was definitely a lot more chill and not super conservative, if that makes any sense. It was the kind of environment where all the guests felt comfortable asking him how to swear in Japanese after the first round of drinks. If you’re not super uptight about stuff and want the feeling of local nightlife with some friends, this is a must-do in my opinion! Taka was such a cool guy and this was an unforgettable once-in-a-lifetime experience. We stopped by to do some karaoke at the end, which I felt was mandatory since we were at its birthplace.
Reflections Taka brought us to one of the streets that I completely missed in my research, which was Tenshinbashi-sushi. It’s supposedly the longest shopping arcade in all of Japan, at 2.6km long. Definitely something to check out!
Walked: 25782 / 11.8 miles
Sunday, June 4 - Osaka (Shinsekai, Abeno Harukas) - 10:30am - Was starting to get pretty tired by this point so I slept in again, and got to Shinsekai around 10:30. I realized how much I loved the vibe of Osaka, which seemed much more laidback than the other big cities. I remember there was an adorable off leash puppy walking around one of the shopping streets, and a bunch of old people pulled out their phones and started chasing it down to take cute pictures. I might be totally off the mark from my few days’ impression of other big cities, but that just felt kind of unique to me.
- 11:15am - Lined up outside Okonomiyaki Chitose so I could get food there when they opened. Fantastic okonomiyaki, and the owner and staff were super great as well. They chatted with me a bit and joked around with each other while making the food in front of us. Great experience.
- 1pm - Went to Tsutenkaku to look around and check out the viewing area. It also had this big slide that you could pay to go down, which was quite fun too.
- 2:30pm - Walked over to Abeno Harukas to check out the observatory here. The view was fantastic and they also had a fun little VR bungee jump station where they put you on a tilt table and simulate a jump from the observatory area. Didn’t have time to check out the helipad because I had a timed ticket for the aquarium (which didn’t end up being necessary, it wasn’t super busy at this time).
- 4:30pm - Osaka Aquarium! I honestly considered skipping this and I don’t think it was absolutely unmissable, but it was a fun time. I really tried to take my time here but it only took 2 hours.
- 6:30pm - Grabbed dinner at nearby Tempozan Marketplace, then went on the Tempozan Ferris Wheel (waited for one of the clear bottom carriages). Another fun activity that I wouldn’t categorize as a must-do, but definitely worth it if you’re in the area.
Walked: 20954 / 9.6 miles
Monday, June 5 - Hakone This is the part of the trip that I embarrassingly botched, but considering I had less than 2 weeks to plan the whole thing while working full time, I’m trying not to give myself too much shit for it.
- 10:30am - Arrive at Odawara Station and leave luggage in locker there (packed a day bag). Transfer to the train that will eventually take me to Gora Station
- 12pm - Gora Station. Grab a quick lunch at some random cafe and walk over to the Open Air Museum.
- 2pm - Realized I spent too long at the museum and rush to continue the loop. Spend about 30-45 minutes at Owakudani.
- 3:50pm - End up waiting at Togendai until 4:25pm for the next pirate ship.
- 4:50pm - Arrive at Motohakone and decide I’ll do the quick walk to Hakonemachi and catch a cab to my ryokan (checkin before 6 if I want to make it in time for dinner). My big mistake here was not noticing that the taxi stand was empty already by this time.
- 5:10pm - Realize I’ve screwed myself at Hakonemachi and decide to take the Tozan Bus to another major stop to get a taxi. Yunnessen seemed like a good bet but the taxi stand was once again totally empty. Ended up wandering around for about 20 minutes and managed to flag a stray taxi.
- 6pm - Check in and realize my dumb ass accidentally booked without the dinner option and that I could’ve taken the long way to the ryokan after all.
- 7pm - Stop by a nearby kaiseki place for dinner. They seemed a bit wary about having me eat there and really emphasized that this was a set menu that took a long time (probably had bad experiences with tourists in the past?).
- 8pm - Get cleaned up and head to the onsen before bed
Walked: 17975 / 8.2 miles
Reflections If you really want to stay in Hakone for only one night and one day, I would recommend checking into your hotel/ryokan the night before and relaxing there, which gives you the next full day for exploring the city. YMMV of course since I did get to Hakone in the late morning, but I think doing the loop then ryokan will inevitably feel like it’s cutting into ryokan time.
Even though the Hakone transportation system is great, things like the Tozan Bus line can have long lines and alternative/workaround routes like in the big cities don’t really exist. Tight schedules are tough to stick to, and I nearly got stranded because I stood at one of the taxi stops around 5pm and it became clear that no one was going to be coming by.
Booking.com has a lot of ryokans listed as minimum 2 people (I just bit the bullet and decided to splurge), but the staff at Senkyoro were confused about why I paid for 2 instead of 1. Could be good to try to check with the ryokan directly in case you can save some money when booking.
Tuesday, June 6 - Tokyo (Shinjuku, Shibuya) - 6:30am - Leave for Odawara Station because I had to meet with a relative in the morning (like I said, definitely could’ve scheduled this better). Definitely misplanned this leg of the trip, and didn’t maximize my time in Hakone at all.
- 10:30am - After dropping off luggage at Asakusa Station locker near my hostel, met up at Shinjuku Gyoen, then walked around and grabbed lunch at Omoide Yokocho. Also stopped by Kabukicho and Golden Gai just to look around.
- 1:30pm - Originally planned to spend more time at Shinjuku and go to Shibuya the following day but I realized I didn’t have anything left to do. Walked to Shibuya and checked out the Hachiko Statue and Harajuku. Stopped by Iyoshi Cola. Shibuya Sky tickets were sold out so I had to come back the following day for my original reservation.
- 5pm - Hang out at Grandfather’s before dinner. Great place for people interested in listening bars!
- 6pm - Head back to my hostel (K’s House Tokyo Oasis) to check in, then swing over to Sensoji and Nakamise-dori to check out at night.
- 7:30pm - Grab dinner at Yoshikami, a Japanese style Western restaurant. Had a really good beef stew and cream corn potage. Went here in passing but would definitely recommend stopping by if you’re in the area.
Walked: 27632 / 12.8 miles
Wednesday, June 7 - Tokyo (Shibuya Sky, Akihabara, Bar Martha/Track) I spent a good chunk of my life in Shanghai, China, so I think the appeal of the big city stuff was a little lost on me (not a huge big city guy). In hindsight, I definitely didn’t need to allocate this many days for Tokyo. I definitely should’ve gone further to other areas for day trips that were recommended on the Discord, like Shimokitazawa, Jiyuugaoka, Koenji, Kamakura/Enoshima, Honmonji Ikegami, Yokohama, Nikko, or Fujikamaguchiko.
- 10am - Slept in and explored Nakamise-dori a bit after. Grabbed an early lunch and headed over to Shibuya for my Shibuya Sky reservation.
- 12:40pm - Shibuya Sky for a little over an hour. I wouldn’t consider a must-do, but it’s definitely a nice spot to get a good view of the city. Pretty similar vibe to Abeno Harukas (Harukas 300).
- 2pm - Headed to Akihabara to mess around for a little more and get some gifts for friends. Checked out all the different arcades and peeked at some rhythm gamers in their element.
- 6pm - Headed to Ebisu to grab dinner. Found a Japanese style Italian restaurant called “Uncle Tom” (Google translated name), used Google Lens to translate the photos of the menu and just pointed and ordered.
- 7pm - Stopped by Bar Martha, which was one of my personal must-sees. Some of the reviews online were pretty scathing, and I’m not sure if the staff have just mellowed out in recent years or the reviewers lacked self-awareness, but it was a great experience. You’re not allowed to talk too loudly or otherwise be disruptive (or take photos), but that’s really just your typical listening bar. The Tannoys sounded fantastic!
- 8pm - Went to Bar Track to check it out as well. A little bit more laidback than Bar Martha but with the same rules. Also a great spot.
Walked: 21181 steps / 10.3 miles
Thursday, June 8 - Tokyo - 10am - Stopped by Tsukiji Outer Market to check it out. There was a fruit stall that sold a cup of Shine muscat grapes for about 2000 yen (super expensive but worth it just to try - they really were pretty amazing). Ended up meeting up with someone on the Discord for lunch, and we wandered Ginza for the Uniqlo and Muji flagship stores.
- 3pm - Split up with Discord buddy because he wanted to head to Shibuya but I had dinner reservations at 5pm. Wandered around a bit more and checked out Kabukiza and then went to Mantensushi Hibiya for 5pm omakase.
- 7pm - Went to Ginza Music Bar. A little difficult to find but very much worth the visit. It was relatively empty but it was a fantastic spot to round out my listening bar visits. It had a little more of a typical bar-like atmosphere but the music and sound system were just as amazing.
- 8pm - Head back to hostel to pack. Grabbed some last second ramen at Asakusashoten on the way back. Needed to be a little more intentional about cash usage here because I wanted to use it all up before leaving. After factoring in my subway and Skyliner costs, I ended up with 210 yen in my pocket and 7 yen in my Welcome Suica (I really should’ve just gotten a regular one) the next morning before my flight, and spent 200 yen at one of the massage chairs in Narita.
Walked: 19530 / 8.9 miles
Thursday, June 9 - Flight out from Tokyo submitted by
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2023.06.09 06:03 PurpleSolitudes Best Portable Power Station
| A portable power station is a compact, rechargeable battery-powered generator that can provide electricity for various electronic devices and appliances on the go. The importance of having the best portable power station cannot be overstated, especially in situations where access to traditional power sources is limited or non-existent. List Of Best Portable Power Station Westinghouse 15000 Watt Generator https://preview.redd.it/u14re3puji4b1.png?width=500&format=png&auto=webp&s=d6c0e1356f8529de14736ab4f1cd85e3dded7b21 Westinghouse 15000 Watt Generator is a high-end generator designed to provide reliable power to homes and businesses during power outages or other emergencies. This generator is built with quality in mind, and offers a range of features that make it an excellent choice for those who need dependable backup power. Read More Below DuroMax XP13000EH https://preview.redd.it/7121zebvji4b1.png?width=500&format=png&auto=webp&s=9072a4a693572a90a48762f2a2698ff940f9f99e DuroMax XP13000EH is a powerful and reliable dual fuel generator that can provide up to 13,000 watts of power. With its unique ability to run on either propane or gasoline, it provides users with a flexible and cost-effective way to power their homes or businesses during power outages or emergency situations. Read More Below Honda EU2200ITAN 2200-Watt https://preview.redd.it/sc77mzyyji4b1.png?width=499&format=png&auto=webp&s=db7cb0172f93e5fdee57ba8b7076e6dcabd427d8 Honda EU2200ITAN 2200-watt inverter generator is a powerful and reliable investment for anyone in need of power on-the-go. Whether you’re camping, tailgating, or simply experiencing a power outage at home, this generator will provide the power you need to keep your devices running smoothly. Read More Below Generac 76762 GP8000E 8,000-Watt https://preview.redd.it/zof08kjwji4b1.png?width=500&format=png&auto=webp&s=af00f807069e41fa64d23211e14f075f93f3f75b Generac is a well-known brand in the power generator market, renowned for producing high-quality and reliable generators that provide exceptional performance. The Generac 76762 GP8000E 8,000-Watt generator is no exception to this reputation. Its impressive design and build quality make it stand out from the competition, promising users a seamless and uninterrupted power supply in times of need. Read More Below Pulsar G12KBN-SG https://preview.redd.it/1tzqbmdxji4b1.png?width=499&format=png&auto=webp&s=4f9e02d194e892c24a4bab29ff4def7923aef837 Pulsar G12KBN-SG is a powerful and versatile generator that has been designed to provide reliable power for a variety of applications. With its 12,000 peak watts and 9,500 rated watts, this generator is capable of powering most household appliances, tools, and electronics. Read More Below submitted by PurpleSolitudes to storedekko [link] [comments] |
2023.06.09 04:43 WillowSLock What’s the craziest thing you’ve done or researched for an HP FF?
I’ve just spent a day Worldbuilding Diagon Alley, Horizont Alley, Carkitt Market, and Knockturn Alley to create 260+* stores. I’ll need to spend another few hours deciding the remaining names for about 100 stores, but I have what they’re selling and general vibes figured out.
All because I got annoyed not knowing everything there as Harry walks to his supplies for school. Am I going to need this information? Doubtful. It is fun to look at though!
*The + is because I have two buildings that are Parkinson Professional Services. One in Horizont Alley and another in Knockturn Alley that have a lot of services inside. Attorneys, financial aid, assassins, etc.
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2023.06.09 04:20 KomodoLemon I need to decide the populations of a world I'm making, which do you choose?
If you have any further questions, just ask. Skal'naya Gavan is the oldest city in the land of Nemegt. It is a system of caves, with a medium sized room cut out of each gave wall to act as a living space for the town's citizens. Though once a bustling haven for all seeking to make their way in the land of Nemegt, it is now nearly dead. Only the decendants of the original population occupy the quiet cave walls. Local delicacies include snails, moss, and fungus. Kuvshinka translates to ‘Lily Water’ in the local dialect of Nemegt, so named for its location on an island in the great lilied swamp of Nemegt. The architects chose their building location wisely, as it is one of the only islands in the swamp to be made of solid ground, and large enough to actually support a town. Unfortunately, the island was too small to support an immense town. So rather than consider a different location, the architects built up instead, each building towering above the trees with homes on top of stores on top of homes. The community trades fish and other useful materials as a form of currency. Always light, bustling, and alive with the sounds of humans and dinosaurs. Nemegt’s only truly dead city, Slavaduyn was the result of a great leader proposing that a city be built among the sands of the great desert. One hundred twenty men and women, including the leader himself, set out among the dunes to build their new home. It wasn’t long before everyone died of heatstroke or starvation, and the project was abandoned. Some claim that the ruins serve as the nest of the great Kohnets, the great number of deaths attracting his presence. Living among these ruins would be dangerous, but scavenging them would be an easy source of valuables and manufactured resources. Southwest of the great swamp basin of Nemegt is the nation’s largest river, the Krov’zelmi. If a traveler were to follow the river as far as they could, they would reach a lake at the bottom of a cliff formation shaped like an omega. Looking up, they would see the great city of Dragoskala. Bridges stretch across the red cliffs, weaving over and under each other as civilians walk across them. A waterfall pours from the top of the precipice, feeding the river. Ahzdarchids rest on the cliffs, sleeping as the waterfall’s spray cools them down. Just behind the waterfall is a single, massive cavern which houses the capital building, its copper roof sparkling through the water. Living here would give you the chance to become an ahzdarchid pilot, and ride the great beasts. Living conditions are generally stable.
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2023.06.09 02:36 Maggilagorilla By the power I invest in myself, I hereby declare this Wag Boy/Girl Summer
| Do what you want, drag a couch behind your store and do alley drinking. Meet up at a bowling alley for 'team building'. If corporate suite can work drunk, we should all be allowed to run at atleast 0.015 during the time of busted AC's, dysfunctional supply lines and lazy shoppers having a better day than we are. submitted by Maggilagorilla to WalgreensStores [link] [comments] |
2023.06.09 02:25 NickelPlatedEmperor Ishi (c1861 – March 25, 1916) was the last known member of the Native American Yahi people from the present-day state of California in the United States.
| Ishi (c1861 – March 25, 1916) was the last known member of the Native American Yahi people from the present-day state of California in the United States. The rest of the Yahi (as well as many members of their parent tribe, the Yana) were killed in the California genocide in the 19th century. Ishi, who was widely acclaimed as the "last wild Indian" in the United States, lived most of his life isolated from modern North American culture. In 1911, aged 50, he emerged at a barn and corral, 2 mi (3.2 km) from downtown Oroville, California. Ishi, which means "man" in the Yana language, is an adopted name. The anthropologist Alfred Kroeber gave him this name because, in the Yahi culture, tradition demanded that he not speak his own name until formally introduced by another Yahi. When asked his name, he said: "I have none, because there were no people to name me," meaning that there was no other Yahi to speak his name on his behalf. Ishi was taken in by anthropologists at the University of California, Berkeley, who both studied him and hired him as a janitor. He lived most of his remaining five years in a university building in San Francisco. His life was depicted and discussed in multiple films and books, notably the biographical account Ishi in Two Worlds published by Theodora Kroeber in 1961. 𝐄𝐚𝐫𝐥𝐲 𝐥𝐢𝐟𝐞 In 1865, Ishi and his family were attacked in the Three Knolls Massacre, in which 40 of their tribesmen were killed. Although 33 Yahi survived to escape, cattlemen killed about half of the survivors. The last survivors, including Ishi and his family, went into hiding for the next 44 years. Their tribe was popularly believed to be extinct. Prior to the California Gold Rush of 1848–1855, the Yahi population numbered 404 in California, but the total Yana in the larger region numbered 2,997. The gold rush brought tens of thousands of miners and settlers to northern California, putting pressure on native populations. Gold mining damaged water supplies and killed fish; the deer left the area. The settlers brought new infectious diseases such as smallpox and measles. The northern Yana group became extinct while the central and southern groups (who later became part of Redding Rancheria) and Yahi populations dropped dramatically. Searching for food, they came into conflict with settlers, who set bounties of 50 cents per scalp and 5 dollars per head on the natives. In 1865, the settlers attacked the Yahi while they were still asleep. 𝐑𝐢𝐜𝐡𝐚𝐫𝐝 𝐁𝐮𝐫𝐫𝐢𝐥𝐥 𝐰𝐫𝐨𝐭𝐞, 𝐢𝐧 𝐈𝐬𝐡𝐢 𝐑𝐞𝐝𝐢𝐬𝐜𝐨𝐯𝐞𝐫𝐞𝐝: "In 1865, near the Yahi's special place, Black Rock, the waters of Mill Creek turned red at the Three Knolls Massacre. 'Sixteen' or 'seventeen' Indian fighters killed about forty Yahi, as part of a retaliatory attack for two white women and a man killed at the Workman's household on Lower Concow Creek near Oroville. Eleven of the Indian fighters that day were Robert A. Anderson, Harmon (Hi) Good, Sim Moak, Hardy Thomasson, Jack Houser, Henry Curtis, his brother Frank Curtis, as well as Tom Gore, Bill Matthews, and William Merithew. W. J. Seagraves visited the site, too, but some time after the battle had been fought. Robert Anderson wrote, "Into the stream they leapt, but few got out alive. Instead many dead bodies floated down the rapid current." One captive Indian woman named Mariah from Big Meadows (Lake Almanor today), was one of those who did escape. The Three Knolls massacre is also described in Theodora Kroeber's Ishi in Two Worlds. Since then more has been learned. It is estimated that with this massacre, Ishi's entire cultural group, the Yana/Yahi, may have been reduced to about sixty individuals. From 1859 to 1911, Ishi's remote band became more and more infiltrated by non-Yahi Indian representatives, such as Wintun, Nomlaki, and Pit River individuals. In 1879, the federal government started Indian boarding schools in California. Some men from the reservations became renegades in the hills. Volunteers among the settlers and military troops carried out additional campaigns against the northern California Indian tribes during that period. In late 1908, a group of surveyors came across the camp inhabited by two men, a middle-aged woman, and an elderly woman. These were Ishi, his uncle, his younger sister, and his mother, respectively. The former three fled while the latter hid in blankets to avoid detection, as she was sick and unable to flee. The surveyors ransacked the camp, and Ishi's mother died soon after his return. His sister and uncle never returned, possibly drowning in a nearby river. 𝐀𝐫𝐫𝐢𝐯𝐚𝐥 𝐢𝐧𝐭𝐨 𝐄𝐮𝐫𝐨𝐩𝐞𝐚𝐧 𝐀𝐦𝐞𝐫𝐢𝐜𝐚𝐧 𝐒𝐨𝐜𝐢𝐞𝐭𝐲 After the 1908 encounter, Ishi spent three more years alone in the wilderness. Starving and with nowhere to go, Ishi, at around the age of 50, emerged on August 29, 1911, at the Charles Ward slaughterhouse back corral near Oroville, California, after forest fires in the area. He was found pre-sunset by Floyd Hefner, son of the next-door dairy owner (who was in town), who was "hanging out", and who went to harness the horses to the wagon for the ride back to Oroville, for the workers and meat deliveries. Witnessing slaughterhouse workers included Lewis "Diamond Dick" Cassings, a "drugstore cowboy". Later, after Sheriff J.B. Webber arrived, the Sheriff directed Adolph Kessler, a nineteen-year-old slaughterhouse worker, to handcuff Ishi, who smiled and complied. The "wild man" caught the imagination and attention of thousands of onlookers and curiosity seekers. University of California, Berkeley anthropology professors read about him and "brought him" to the Affiliated Colleges Museum (1903—1931), in an old law school building on the University of California's Affiliated Colleges campus on Parnassus Heights, San Francisco. Studied at the university, Ishi also worked as a janitor and lived at the museum for most of the remaining five years of his life. In October 1911, Ishi, Sam Batwi, T. T. Waterman, and A. L. Kroeber, went to the Orpheum Opera House in San Francisco to see Lily Lena (Alice Mary Ann Mathilda Archer, born 1877) the "London Songbird," known for "kaleidoscopic" costume changes. Lena gave Ishi a piece of gum as a token. On May 13, 1914, Ishi, T. T. Waterman, A.L. Kroeber, Dr Saxton Pope, and Saxton Pope Jr. (11 years old), took Southern Pacific's Cascade Limited overnight train, from the Oakland Mole and Pier to Vina, California, on a trek in the homelands of the Deer Creek area of Tehama county, researching and mapping for the University of California, fleeing on May 30, 1914, during the Lassen Peak volcano eruption. T.T. Waterman and A.L. Kroeber, director of the museum, studied Ishi closely over the years and interviewed him at length in an effort to reconstruct Yahi culture. He described family units, naming patterns, and the ceremonies that he knew. Many traditions had already been lost when he was growing up, as there were few older survivors in his group. He identified material items and showed the techniques by which they were made. In February 1915, during Panama–Pacific International Exposition, Ishi was filmed in the Sutro Forest with the actress Grace Darling for Hearst-Selig News Pictorial, No. 30. 𝐃𝐞𝐚𝐭𝐡 Lacking acquired immunity to common diseases, Ishi was often ill. He was treated by Saxton T. Pope, a professor of medicine at UCSF. Pope became a close friend of Ishi and learned from him how to make bows and arrows in the Yahi way. He and Ishi often hunted together. Ishi died of tuberculosis on March 25, 1916. It is said that his last words were, "You stay. I go." His friends at the university tried to prevent an autopsy on Ishi's body since Yahi tradition called for the body to remain intact. However, the doctors at the University of California medical school performed an autopsy before Waterman could prevent it. Ishi's brain was preserved and his body was cremated. His friends placed grave goods with his remains before cremation: "one of his bows, five arrows, a basket of acorn meal, a box full of shell bead money, a purse full of tobacco, three rings, and some obsidian flakes." Ishi's remains were interred at Mount Olivet Cemetery in Colma, California, near San Francisco. Kroeber put Ishi's preserved brain in a deerskin-wrapped Pueblo Indian pottery jar and sent it to the Smithsonian Institution in 1917. It was held there until August 10, 2000, when the Smithsonian repatriated it to the descendants of the Redding Rancheria and Pit River tribes. This was in accordance with the National Museum of the American Indian Act of 1989 (NMAI). According to Robert Fri, director of the National Museum of Natural History, "Contrary to commonly-held belief, Ishi was not the last of his kind. In carrying out the repatriation process, we learned that as a Yahi–Yana Indian his closest living descendants are the Yana people of northern California." His remains were also returned from Colma, and the tribal members intended to bury them in a secret place. (𝐈𝐦𝐚𝐠𝐞: 𝐈𝐬𝐡𝐢, 𝐃𝐞𝐞𝐫 𝐂𝐫𝐞𝐞𝐤 𝐈𝐧𝐝𝐢𝐚𝐧 𝐓𝐡𝐞 𝐖𝐢𝐥𝐝 𝐌𝐚𝐧) (𝐒𝐨𝐮𝐫𝐜𝐞: 𝐈𝐬𝐡𝐢 𝐢𝐧 𝐓𝐰𝐨 𝐖𝐨𝐫𝐥𝐝𝐬: 𝐀 𝐁𝐢𝐨𝐠𝐫𝐚𝐩𝐡𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐋𝐚𝐬𝐭 𝐖𝐢𝐥𝐝 𝐈𝐧𝐝𝐢𝐚𝐧 𝐢𝐧 𝐍𝐨𝐫𝐭𝐡 𝐀𝐦𝐞𝐫𝐢𝐜𝐚 & 𝐖𝐢𝐤𝐢) submitted by NickelPlatedEmperor to TheWayWeWere [link] [comments] |
2023.06.09 01:46 Hexxegone 1990s Math Book
2023.06.09 01:43 Hexxegone 1990s Math Book
2023.06.09 01:14 Dismal-Age4966 Apartment/Neighborhood suggestions
Hello, I'm a young professional (24F) and will be working in the Perimeter Park/Lake Crabtree area. I'm looking for recommendations for apartment buildings/neighborhoods.
Info:
- Prefer a 2 bedroom and my budget is <$2,000
- Safe area
- Clean apartments with newer kitchen/bathrooms
- Near grocery stores/restaurants (prefer walking distance)
- Within ~20 minute drive to my job
- Good Management
Currently, I've been looking in the Cary/Morrisville areas but they seem to be more family oriented. I've also looked at Brier Creek (heard the traffic sucks though) and Northwest Raleigh. I'd be appreciative of any information!
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Dismal-Age4966 to
triangle [link] [comments]
2023.06.09 00:51 sandwich_with_a_hat i am sorry
NARRATOR: (Black screen with text; The sound of buzzing bees can be heard) According to all known laws of aviation, : there is no way a bee should be able to fly. : Its wings are too small to get its fat little body off the ground. : The bee, of course, flies anyway : because bees don't care what humans think is impossible. BARRY BENSON: (Barry is picking out a shirt) Yellow, black. Yellow, black. Yellow, black. Yellow, black. : Ooh, black and yellow! Let's shake it up a little. JANET BENSON: Barry! Breakfast is ready! BARRY: Coming! : Hang on a second. (Barry uses his antenna like a phone) : Hello? ADAM FLAYMAN:
(Through phone) - Barry? BARRY: - Adam? ADAM: - Can you believe this is happening? BARRY: - I can't. I'll pick you up. (Barry flies down the stairs) : MARTIN BENSON: Looking sharp. JANET: Use the stairs. Your father paid good money for those. BARRY: Sorry. I'm excited. MARTIN: Here's the graduate. We're very proud of you, son. : A perfect report card, all B's. JANET: Very proud. (Rubs Barry's hair) BARRY= Ma! I got a thing going here. JANET: - You got lint on your fuzz. BARRY: - Ow! That's me!
JANET: - Wave to us! We'll be in row 118,000. - Bye! (Barry flies out the door) JANET: Barry, I told you, stop flying in the house! (Barry drives through the hive,and is waved at by Adam who is reading a newspaper) BARRY== - Hey, Adam. ADAM: - Hey, Barry. (Adam gets in Barry's car) : - Is that fuzz gel? BARRY: - A little. Special day, graduation. ADAM: Never thought I'd make it. (Barry pulls away from the house and continues driving) BARRY: Three days grade school, three days high school... ADAM: Those were awkward. BARRY: Three days college. I'm glad I took a day and hitchhiked around the hive. ADAM== You did come back different. (Barry and Adam pass by Artie, who is jogging) ARTIE: - Hi, Barry!
BARRY: - Artie, growing a mustache? Looks good. ADAM: - Hear about Frankie? BARRY: - Yeah. ADAM== - You going to the funeral? BARRY: - No, I'm not going to his funeral. : Everybody knows, sting someone, you die. : Don't waste it on a squirrel. Such a hothead. ADAM: I guess he could have just gotten out of the way. (The car does a barrel roll on the loop-shaped bridge and lands on the highway) : I love this incorporating an amusement park into our regular day. BARRY: I guess that's why they say we don't need vacations. (Barry parallel parks the car and together they fly over the graduating students) Boy, quite a bit of pomp... under the circumstances. (Barry and Adam sit down and put on their hats) : - Well, Adam, today we are men.
ADAM: - We are! BARRY= - Bee-men. =ADAM= - Amen! BARRY AND ADAM: Hallelujah! (Barry and Adam both have a happy spasm) ANNOUNCER: Students, faculty, distinguished bees, : please welcome Dean Buzzwell. DEAN BUZZWELL: Welcome, New Hive Oity graduating class of... : ...9: : That concludes our ceremonies. : And begins your career at Honex Industries! ADAM: Will we pick our job today? (Adam and Barry get into a tour bus) BARRY= I heard it's just orientation. (Tour buses rise out of the ground and the students are automatically loaded into the buses) TOUR GUIDE: Heads up! Here we go.
ANNOUNCER: Keep your hands and antennas inside the tram at all times. BARRY: - Wonder what it'll be like? ADAM: - A little scary. TOUR GUIDE== Welcome to Honex, a division of Honesco : and a part of the Hexagon Group. Barry: This is it! BARRY AND ADAM: Wow. BARRY: Wow. (The bus drives down a road an on either side are the Bee's massive complicated Honey-making machines) TOUR GUIDE: We know that you, as a bee, have worked your whole life : to get to the point where you can work for your whole life. : Honey begins when our valiant Pollen Jocks bring the nectar to the hive. : Our top-secret formula : is automatically color-corrected,
scent-adjusted and bubble-contoured : into this soothing sweet syrup : with its distinctive golden glow you know as... EVERYONE ON BUS: Honey! (The guide has been collecting honey into a bottle and she throws it into the crowd on the bus and it is caught by a girl in the back) ADAM: - That girl was hot. BARRY: - She's my cousin! ADAM== - She is? BARRY: - Yes, we're all cousins. ADAM: - Right. You're right. TOUR GUIDE: - At Honex, we constantly strive : to improve every aspect of bee existence. : These bees are stress-testing a new helmet technology. (The bus passes by a Bee wearing a helmet who is being smashed into the ground with fly-swatters, newspapers and boots. He lifts a thumbs up but you can hear him groan) : ADAM==
- What do you think he makes? BARRY:
- Not enough. TOUR GUIDE: Here we have our latest advancement, the Krelman. (They pass by a turning wheel with Bees standing on pegs, who are each wearing a finger-shaped hat) Barry:
- Wow, What does that do? TOUR GUIDE:
- Catches that little strand of honey : that hangs after you pour it. Saves us millions. ADAM: (Intrigued) Can anyone work on the Krelman? TOUR GUIDE: Of course. Most bee jobs are small ones. But bees know that every small job, if it's done well, means a lot. : But choose carefully : because you'll stay in the job you pick for the rest of your life. (Everyone claps except for Barry) BARRY: The same job the rest of your life? I didn't know that. ADAM:
What's the difference? TOUR GUIDE: You'll be happy to know that bees, as a species, haven't had one day off : in 27 million years. BARRY: (Upset) So you'll just work us to death? : We'll sure try. (Everyone on the bus laughs except Barry. Barry and Adam are walking back home together) ADAM: Wow! That blew my mind! BARRY: "What's the difference?" How can you say that? : One job forever? That's an insane choice to have to make. ADAM: I'm relieved. Now we only have to make one decision in life. BARRY: But, Adam, how could they never have told us that? ADAM: Why would you question anything? We're bees. : We're the most perfectly functioning society on Earth.
BARRY: You ever think maybe things work a little too well here? ADAM: Like what? Give me one example. (Barry and Adam stop walking and it is revealed to the audience that hundreds of cars are speeding by and narrowly missing them in perfect unison) BARRY: I don't know. But you know what I'm talking about. ANNOUNCER: Please clear the gate. Royal Nectar Force on approach. BARRY: Wait a second. Check it out. (The Pollen jocks fly in, circle around and landing in line) : - Hey, those are Pollen Jocks! ADAM: - Wow. : I've never seen them this close. BARRY: They know what it's like outside the hive. ADAM: Yeah, but some don't come back. GIRL BEES: - Hey, Jocks! - Hi, Jocks! (The Pollen Jocks hook up their backpacks to machines that pump the nectar to trucks, which drive away)
LOU LO DUVA: You guys did great! : You're monsters! You're sky freaks! I love it! (Punching the Pollen Jocks in joy) I love it! ADAM: - I wonder where they were. BARRY: - I don't know. : Their day's not planned. : Outside the hive, flying who knows where, doing who knows what. : You can't just decide to be a Pollen Jock. You have to be bred for that. ADAM== Right. (Barry and Adam are covered in some pollen that floated off of the Pollen Jocks) BARRY: Look at that. That's more pollen than you and I will see in a lifetime. ADAM: It's just a status symbol. Bees make too much of it. BARRY: Perhaps. Unless you're wearing it and the ladies see you wearing it. (Barry waves at 2 girls standing a little away from them)
ADAM== Those ladies? Aren't they our cousins too? BARRY: Distant. Distant. POLLEN JOCK #1: Look at these two. POLLEN JOCK #2: - Couple of Hive Harrys. POLLEN JOCK #1: - Let's have fun with them. GIRL BEE #1: It must be dangerous being a Pollen Jock. BARRY: Yeah. Once a bear pinned me against a mushroom! : He had a paw on my throat, and with the other, he was slapping me! (Slaps Adam with his hand to represent his scenario) GIRL BEE #2: - Oh, my! BARRY: - I never thought I'd knock him out. GIRL BEE #1: (Looking at Adam) What were you doing during this? ADAM: Obviously I was trying to alert the authorities. BARRY: I can autograph that.
(The pollen jocks walk up to Barry and Adam, they pretend that Barry and Adam really are pollen jocks.) POLLEN JOCK #1: A little gusty out there today, wasn't it, comrades? BARRY: Yeah. Gusty. POLLEN JOCK #1: We're hitting a sunflower patch six miles from here tomorrow. BARRY: - Six miles, huh? ADAM: - Barry! POLLEN JOCK #2: A puddle jump for us, but maybe you're not up for it. BARRY: - Maybe I am. ADAM: - You are not! POLLEN JOCK #1: We're going 0900 at J-Gate. : What do you think, buzzy-boy? Are you bee enough? BARRY: I might be. It all depends on what 0900 means. (The scene cuts to Barry looking out on the hive-city from his balcony at night) MARTIN:
Hey, Honex! BARRY: Dad, you surprised me. MARTIN: You decide what you're interested in? BARRY: - Well, there's a lot of choices. - But you only get one. : Do you ever get bored doing the same job every day? MARTIN: Son, let me tell you about stirring. : You grab that stick, and you just move it around, and you stir it around. : You get yourself into a rhythm. It's a beautiful thing. BARRY: You know, Dad, the more I think about it, : maybe the honey field just isn't right for me. MARTIN: You were thinking of what, making balloon animals? : That's a bad job for a guy with a stinger. :
Janet, your son's not sure he wants to go into honey! JANET: - Barry, you are so funny sometimes. BARRY: - I'm not trying to be funny. MARTIN: You're not funny! You're going into honey. Our son, the stirrer! JANET: - You're gonna be a stirrer? BARRY: - No one's listening to me! MARTIN: Wait till you see the sticks I have. BARRY: I could say anything right now. I'm gonna get an ant tattoo! (Barry's parents don't listen to him and continue to ramble on) MARTIN: Let's open some honey and celebrate! BARRY: Maybe I'll pierce my thorax. Shave my antennae. : Shack up with a grasshopper. Get a gold tooth and call everybody "dawg"! JANET: I'm so proud. (The scene cuts to Barry and Adam waiting in line to get a job) ADAM: - We're starting work today!
BARRY: - Today's the day. ADAM: Come on! All the good jobs will be gone. BARRY: Yeah, right. JOB LISTER: Pollen counting, stunt bee, pouring, stirrer, front desk, hair removal... BEE IN FRONT OF LINE: - Is it still available? JOB LISTER: - Hang on. Two left! : One of them's yours! Congratulations! Step to the side. ADAM: - What'd you get? BEE IN FRONT OF LINE: - Picking crud out. Stellar! (He walks away) ADAM: Wow! JOB LISTER: Couple of newbies? ADAM: Yes, sir! Our first day! We are ready! JOB LISTER: Make your choice. (Adam and Barry look up at the job board. There are hundreds of constantly changing panels that contain available or unavailable jobs. It looks very confusing)
ADAM: - You want to go first? BARRY: - No, you go. ADAM: Oh, my. What's available? JOB LISTER: Restroom attendant's open, not for the reason you think. ADAM: - Any chance of getting the Krelman? JOB LISTER: - Sure, you're on. (Puts the Krelman finger-hat on Adam's head) (Suddenly the sign for Krelman closes out) : I'm sorry, the Krelman just closed out. (Takes Adam's hat off) Wax monkey's always open. ADAM: The Krelman opened up again. : What happened? JOB LISTER: A bee died. Makes an opening. See? He's dead. Another dead one. : Deady. Deadified. Two more dead. : Dead from the neck up. Dead from the neck down. That's life!
ADAM: Oh, this is so hard! (Barry remembers what the Pollen Jock offered him and he flies off) Heating, cooling, stunt bee, pourer, stirrer, : humming, inspector number seven, lint coordinator, stripe supervisor, : mite wrangler. Barry, what do you think I should... Barry? (Adam turns around and sees Barry flying away) : Barry! POLLEN JOCK: All right, we've got the sunflower patch in quadrant nine... ADAM: (Through phone) What happened to you? Where are you? BARRY: - I'm going out. ADAM: - Out? Out where? BARRY: - Out there. ADAM: - Oh, no! BARRY: I have to, before I go to work for the rest of my life. ADAM:
You're gonna die! You're crazy! (Barry hangs up) Hello? POLLEN JOCK #2: Another call coming in. : If anyone's feeling brave, there's a Korean deli on 83rd : that gets their roses today. BARRY: Hey, guys. POLLEN JOCK #1 == - Look at that. POLLEN JOCK #2: - Isn't that the kid we saw yesterday? LOU LO DUVA: Hold it, son, flight deck's restricted. POLLEN JOCK #1: It's OK, Lou. We're gonna take him up. (Puts hand on Barry's shoulder) LOU LO DUVA: (To Barry) Really? Feeling lucky, are you? BEE WITH CLIPBOARD: (To Barry) Sign here, here. Just initial that. : - Thank you. LOU LO DUVA: - OK. : You got a rain advisory today, :
and as you all know, bees cannot fly in rain. : So be careful. As always, watch your brooms, : hockey sticks, dogs, birds, bears and bats. : Also, I got a couple of reports of root beer being poured on us. : Murphy's in a home because of it, babbling like a cicada! BARRY: - That's awful. LOU LO DUVA: (Still talking through megaphone) - And a reminder for you rookies, : bee law number one, absolutely no talking to humans! : All right, launch positions! POLLEN JOCKS: (The Pollen Jocks run into formation) : Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! LOU LU DUVA: Black and yellow! POLLEN JOCKS:
Hello! POLLEN JOCK #1: (To Barry)You ready for this, hot shot? BARRY: Yeah. Yeah, bring it on. POLLEN JOCK's: Wind, check. : - Antennae, check. - Nectar pack, check. : - Wings, check. - Stinger, check. BARRY: Scared out of my shorts, check. LOU LO DUVA: OK, ladies, : let's move it out! : Pound those petunias, you striped stem-suckers! : All of you, drain those flowers! (The pollen jocks fly out of the hive) BARRY: Wow! I'm out! : I can't believe I'm out! : So blue.
: I feel so fast and free! : Box kite! (Barry flies through the kite) : Wow! : Flowers! (A pollen jock puts on some high tech goggles that shows flowers similar to heat sink goggles.) POLLEN JOCK: This is Blue Leader. We have roses visual. : Bring it around 30 degrees and hold. : Roses! POLLEN JOCK #1: 30 degrees, roger. Bringing it around. : Stand to the side, kid. It's got a bit of a kick. (The pollen jock fires a high-tech gun at the flower, shooting tubes that suck up the nectar from the flower and collects it into a pouch on the gun) BARRY: That is one nectar collector! POLLEN JOCK #1== - Ever see pollination up close? BARRY: - No, sir. POLLEN JOCK #1:
(Barry and the Pollen jock fly over the field, the pollen jock sprinkles pollen as he goes) : I pick up some pollen here, sprinkle it over here. Maybe a dash over there, : a pinch on that one. See that? It's a little bit of magic. BARRY: That's amazing. Why do we do that? POLLEN JOCK #1: That's pollen power. More pollen, more flowers, more nectar, more honey for us. BARRY: Cool. POLLEN JOCK #1: I'm picking up a lot of bright yellow. could be daisies. Don't we need those? POLLEN JOCK #2: Copy that visual. : Wait. One of these flowers seems to be on the move. POLLEN JOCK #1: Say again? You're reporting a moving flower? POLLEN JOCK #2: Affirmative. (The Pollen jocks land near the "flowers" which, to the audience are obviously just tennis balls) KEN: (In the distance) That was on the line!
POLLEN JOCK #1: This is the coolest. What is it? POLLEN JOCK #2: I don't know, but I'm loving this color. : It smells good. Not like a flower, but I like it. POLLEN JOCK #1: Yeah, fuzzy. (Sticks his hand on the ball but it gets stuck) POLLEN JOCK #3== Chemical-y. (The pollen jock finally gets his hand free from the tennis ball) POLLEN JOCK #1: Careful, guys. It's a little grabby. (The pollen jocks turn around and see Barry lying his entire body on top of one of the tennis balls) POLLEN JOCK #2: My sweet lord of bees! POLLEN JOCK #3: Candy-brain, get off there! POLLEN JOCK #1: (Pointing upwards) Problem! (A human hand reaches down and grabs the tennis ball that Barry is stuck to) BARRY: - Guys! POLLEN JOCK #2: - This could be bad. POLLEN JOCK #3: Affirmative. (Vanessa Bloome starts bouncing the tennis ball, not knowing Barry is stick to it)
BARRY== Very close. : Gonna hurt. : Mama's little boy. (Barry is being hit back and forth by two humans playing tennis. He is still stuck to the ball) POLLEN JOCK #1: You are way out of position, rookie! KEN: Coming in at you like a MISSILE! (Barry flies past the pollen jocks, still stuck to the ball) BARRY: (In slow motion) Help me! POLLEN JOCK #2: I don't think these are flowers. POLLEN JOCK #3: - Should we tell him? POLLEN JOCK #1: - I think he knows. BARRY: What is this?! KEN: Match point! : You can start packing up, honey, because you're about to EAT IT! (A pollen jock coughs which confused Ken and he hits the ball the wrong way with Barry stuck to it and it goes flying into the city) BARRY:
Yowser! (Barry bounces around town and gets stuck in the engine of a car. He flies into the air conditioner and sees a bug that was frozen in there) BARRY: Ew, gross. (The man driving the car turns on the air conditioner which blows Barry into the car) GIRL IN CAR: There's a bee in the car! : - Do something! DAD DRIVING CAR: - I'm driving! BABY GIRL: (Waving at Barry) - Hi, bee. (Barry smiles and waves at the baby girl) GUY IN BACK OF CAR: - He's back here! : He's going to sting me! GIRL IN CAR: Nobody move. If you don't move, he won't sting you. Freeze! (Barry freezes as well, hovering in the middle of the car) : GRANDMA IN CAR== He blinked! (The grandma whips out some bee-spray and sprays everywhere in the car, climbing into the front seat, still trying to spray Barry) GIRL IN CAR: Spray him, Granny! DAD DRIVING THE CAR: What are you doing?! (Barry escapes the car through the air conditioner and is flying high above
the ground, safe.) BARRY: Wow... the tension level out here is unbelievable. (Barry sees that storm clouds are gathering and he can see rain clouds moving into this direction) : I gotta get home. : Can't fly in rain. : Can't fly in rain. (A rain drop hits Barry and one of his wings is damaged) : Can't fly in rain. (A second rain drop hits Barry again and he spirals downwards) Mayday! Mayday! Bee going down! (WW2 plane sound effects are played as he plummets, and he crash-lands on a plant inside an apartment near the window) VANESSA BLOOME: Ken, could you close the window please? KEN== Hey, check out my new resume. I made it into a fold-out brochure. : You see? (Folds brochure resume out) Folds out. (Ken closes the window, trapping Barry inside) BARRY: Oh, no. More humans. I don't need this. (Barry tries to fly away but smashes into the window and falls again) : What was that?
(Barry keeps trying to fly out the window but he keeps being knocked back because the window is closed) Maybe this time. This time. This time. This time! This time! This... : Drapes! (Barry taps the glass. He doesn't understand what it is) That is diabolical. KEN: It's fantastic. It's got all my special skills, even my top-ten favorite movies. ANDY: What's number one? Star Wars? KEN: Nah, I don't go for that... (Ken makes finger guns and makes "pew pew pew" sounds and then stops) : ...kind of stuff. BARRY: No wonder we shouldn't talk to them. They're out of their minds. KEN: When I leave a job interview, they're flabbergasted, can't believe what I say. BARRY: (Looking at the light on the ceiling) There's the sun. Maybe that's a way out. (Starts flying towards the lightbulb) : I don't remember the sun having a big 75 on it. (Barry hits the lightbulb and falls into the dip on the table that the humans are sitting at) KEN:
I predicted global warming. : I could feel it getting hotter. At first I thought it was just me. (Andy dips a chip into the bowl and scoops up some dip with Barry on it and is about to put it in his mouth) : Wait! Stop! Bee! (Andy drops the chip with Barry in fear and backs away. All the humans freak out) : Stand back. These are winter boots. (Ken has winter boots on his hands and he is about to smash the bee but Vanessa saves him last second) VANESSA: Wait! : Don't kill him! (Vanessa puts Barry in a glass to protect him) KEN: You know I'm allergic to them! This thing could kill me! VANESSA: Why does his life have less value than yours? KEN: Why does his life have any less value than mine? Is that your statement? VANESSA: I'm just saying all life has value. You don't know what he's capable of feeling. (Vanessa picks up Ken's brochure and puts it under the glass so she can carry Barry back to the window. Barry looks at Vanessa in amazement) KEN:
My brochure! VANESSA: There you go, little guy. (Vanessa opens the window and lets Barry out but Barry stays back and is still shocked that a human saved his life) KEN: I'm not scared of him. It's an allergic thing. VANESSA: Put that on your resume brochure. KEN: My whole face could puff up. ANDY: Make it one of your special skills. KEN: Knocking someone out is also a special skill. (Ken walks to the door) Right. Bye, Vanessa. Thanks. : - Vanessa, next week? Yogurt night? VANESSA: - Sure, Ken. You know, whatever. : (Vanessa tries to close door) KEN== - You could put carob chips on there. VANESSA: - Bye. (Closes door but Ken opens it again) KEN: - Supposed to be less calories.
VANESSA: - Bye. (Closes door) (Fast forward to the next day, Barry is still inside the house. He flies into the kitchen where Vanessa is doing dishes) BARRY== (Talking to himself) I gotta say something. : She saved my life. I gotta say something. : All right, here it goes. (Turns back) Nah. : What would I say? : I could really get in trouble. : It's a bee law. You're not supposed to talk to a human. : I can't believe I'm doing this. : I've got to. (Barry disguises himself as a character on a food can as Vanessa walks by again) : Oh, I can't do it. Come on! : No. Yes. No. : Do it. I can't.
: How should I start it? (Barry strikes a pose and wiggles his eyebrows) "You like jazz?" No, that's no good. (Vanessa is about to walk past Barry) Here she comes! Speak, you fool! : ...Hi! (Vanessa gasps and drops the dishes in fright and notices Barry on the counter) : I'm sorry. VANESSA: - You're talking. BARRY: - Yes, I know. VANESSA: (Pointing at Barry) You're talking! BARRY: I'm so sorry. VANESSA: No, it's OK. It's fine. I know I'm dreaming. : But I don't recall going to bed. BARRY: Well, I'm sure this is very disconcerting. VANESSA: This is a bit of a surprise to me. I mean, you're a bee!
BARRY: I am. And I'm not supposed to be doing this, (Pointing to the living room where Ken tried to kill him last night) but they were all trying to kill me. : And if it wasn't for you... : I had to thank you. It's just how I was raised. (Vanessa stabs her hand with a fork to test whether she's dreaming or not) : That was a little weird. VANESSA: - I'm talking with a bee. BARRY: - Yeah. VANESSA: I'm talking to a bee. And the bee is talking to me! BARRY: I just want to say I'm grateful. I'll leave now. (Barry turns to leave) VANESSA: - Wait! How did you learn to do that? BARRY: (Flying back) - What? VANESSA: The talking...thing. BARRY:
Same way you did, I guess. "Mama, Dada, honey." You pick it up. VANESSA: - That's very funny. BARRY: - Yeah. : Bees are funny. If we didn't laugh, we'd cry with what we have to deal with. : Anyway... VANESSA: Can I... : ...get you something? BARRY: - Like what? VANESSA: I don't know. I mean... I don't know. Coffee? BARRY: I don't want to put you out. VANESSA: It's no trouble. It takes two minutes. : - It's just coffee. BARRY: - I hate to impose. (Vanessa starts making coffee) VANESSA: - Don't be ridiculous!
BARRY: - Actually, I would love a cup. VANESSA: Hey, you want rum cake? BARRY: - I shouldn't. VANESSA: - Have some. BARRY: - No, I can't. VANESSA: - Come on! BARRY: I'm trying to lose a couple micrograms. VANESSA: - Where? BARRY: - These stripes don't help. VANESSA: You look great! BARRY: I don't know if you know anything about fashion. : Are you all right? VANESSA: (Pouring coffee on the floor and missing the cup completely) No. (Flash forward in time. Barry and Vanessa are sitting together at a table on top of the apartment building drinking coffee)
: BARRY== He's making the tie in the cab as they're flying up Madison. : He finally gets there. : He runs up the steps into the church. The wedding is on. : And he says, "Watermelon? I thought you said Guatemalan. : Why would I marry a watermelon?" (Barry laughs but Vanessa looks confused) VANESSA: Is that a bee joke? BARRY: That's the kind of stuff we do. VANESSA: Yeah, different. : So, what are you gonna do, Barry? (Barry stands on top of a sugar cube floating in his coffee and paddles it around with a straw like it's a gondola) BARRY: About work? I don't know. : I want to do my part for the hive, but I can't do it the way they want. VANESSA: I know how you feel.
BARRY: - You do? VANESSA: - Sure. : My parents wanted me to be a lawyer or a doctor, but I wanted to be a florist. BARRY: - Really? VANESSA: - My only interest is flowers. BARRY: Our new queen was just elected with that same campaign slogan. : Anyway, if you look... (Barry points to a tree in the middle of Central Park) : There's my hive right there. See it? VANESSA: You're in Sheep Meadow! BARRY: Yes! I'm right off the Turtle Pond! VANESSA: No way! I know that area. I lost a toe ring there once. BARRY: - Why do girls put rings on their toes? VANESSA: - Why not? BARRY:
- It's like putting a hat on your knee. VANESSA:
- Maybe I'll try that. (A custodian installing a lightbulb looks over at them but to his perspective it looks like Vanessa is talking to a cup of coffee on the table) CUSTODIAN:
- You all right, ma'am? VANESSA:
- Oh, yeah. Fine. : Just having two cups of coffee! BARRY: Anyway, this has been great. Thanks for the coffee. VANESSA== Yeah, it's no trouble. BARRY: Sorry I couldn't finish it. If I did, I'd be up the rest of my life. (Barry points towards the rum cake) : Can I take a piece of this with me? VANESSA: Sure! Here, have a crumb. (Vanessa hands Barry a crumb but it is still pretty big for Barry) BARRY:
- Thanks! VANESSA:
- Yeah. BARRY: All right. Well, then... I guess I'll see you around.
: Or not. VANESSA: OK, Barry... BARRY: And thank you so much again... for before. VANESSA: Oh, that? That was nothing. BARRY: Well, not nothing, but... Anyway... (Vanessa and Barry hold hands, but Vanessa has to hold out a finger because her hands is to big and Barry holds that) (The custodian looks over again and it appears Vanessa is laughing at her coffee again. The lightbulb that he was screwing in sparks and he falls off the ladder) (Fast forward in time and we see two Bee Scientists testing out a parachute in a Honex wind tunnel) BEE SCIENTIST #1: This can't possibly work. BEE SCIENTIST #2: He's all set to go. We may as well try it. : OK, Dave, pull the chute. (Dave pulls the chute and the wind slams him against the wall and he falls on his face.The camera pans over and we see Barry and Adam walking together) ADAM:
- Sounds amazing. BARRY:
- It was amazing! : It was the scariest, happiest moment of my life.
ADAM: Humans! I can't believe you were with humans! : Giant, scary humans! What were they like? BARRY: Huge and crazy. They talk crazy. : They eat crazy giant things. They drive crazy. ADAM: - Do they try and kill you, like on TV? BARRY: - Some of them. But some of them don't. ADAM: - How'd you get back? BARRY: - Poodle. ADAM: You did it, and I'm glad. You saw whatever you wanted to see. : You had your "experience." Now you can pick out your job and be normal. BARRY: - Well... ADAM: - Well? BARRY: Well, I met someone.
ADAM: You did? Was she Bee-ish? : - A wasp?! Your parents will kill you! BARRY: - No, no, no, not a wasp. ADAM: - Spider? BARRY: - I'm not attracted to spiders. : I know, for everyone else, it's the hottest thing, with the eight legs and all. : I can't get by that face. ADAM: So who is she? BARRY: She's... human. ADAM: No, no. That's a bee law. You wouldn't break a bee law. BARRY: - Her name's Vanessa. (Adam puts his head in his hands) ADAM: - Oh, boy. BARRY== She's so nice. And she's a florist! ADAM: Oh, no! You're dating a human florist!
BARRY: We're not dating. ADAM: You're flying outside the hive, talking to humans that attack our homes : with power washers and M-80s! That's one-eighth a stick of dynamite! BARRY: She saved my life! And she understands me. ADAM: This is over! BARRY: Eat this. (Barry gives Adam a piece of the crumb that he got from Vanessa. Adam eats it) ADAM: (Adam's tone changes) This is not over! What was that? BARRY: - They call it a crumb. ADAM: - It was so stingin' stripey! BARRY: And that's not what they eat. That's what falls off what they eat! : - You know what a Cinnabon is? ADAM: - No. (Adam opens a door behind him and he pulls Barry in)
BARRY: It's bread and cinnamon and frosting. ADAM: Be quiet! BARRY: They heat it up... ADAM: Sit down! (Adam forces Barry to sit down) BARRY: (Still rambling about Cinnabons) ...really hot! (Adam grabs Barry by the shoulders) ADAM: - Listen to me! : We are not them! We're us. There's us and there's them! BARRY== Yes, but who can deny the heart that is yearning? ADAM: There's no yearning. Stop yearning. Listen to me! : You have got to start thinking bee, my friend. Thinking bee! BARRY: - Thinking bee. WORKER BEE: - Thinking bee. WORKER BEES AND ADAM: Thinking bee! Thinking bee!
Thinking bee! Thinking bee! (Flash forward in time; Barry is laying on a raft in a pool full of honey. He is wearing sunglasses) JANET: There he is. He's in the pool. MARTIN: You know what your problem is, Barry? (Barry pulls down his sunglasses and he looks annoyed) BARRY: (Sarcastic) I gotta start thinking bee? JANET: How much longer will this go on? MARTIN: It's been three days! Why aren't you working? (Puts sunglasses back on) BARRY: I've got a lot of big life decisions to think about. MARTIN: What life? You have no life! You have no job. You're barely a bee! JANET: Would it kill you to make a little honey? (Barry rolls off the raft and sinks into the honey pool) : Barry, come out. Your father's talking to you. : Martin, would you talk to him? MARTIN:
Barry, I'm talking to you! (Barry keeps sinking into the honey until he is suddenly in Central Park having a picnic with Vanessa) (Barry has a cup of honey and he clinks his glass with Vanessas. Suddenly a mosquito lands on Vanessa and she slaps it, killing it. They both gasp but then burst out laughing) VANESSA: You coming? (The camera pans over and Vanessa is climbing into a small yellow airplane) BARRY: Got everything? VANESSA: All set! BARRY: Go ahead. I'll catch up. (Vanessa lifts off and flies ahead) VANESSA: Don't be too long. (Barry catches up with Vanessa and he sticks out his arms like ana irplane. He rolls from side to side, and Vanessa copies him with the airplane) VANESSA: Watch this! (Barry stays back and watches as Vanessa draws a heart in the air using pink smoke from the plane, but on the last loop-the-loop she suddenly crashes into a mountain and the plane explodes. The destroyed plane falls into some rocks and explodes a second time) BARRY: Vanessa! (As Barry is yelling his mouth fills with honey and he wakes up, discovering that he was just day dreaming. He slowly sinks back into the honey pool) MARTIN: - We're still here.
JANET: - I told you not to yell at him. : He doesn't respond to yelling! MARTIN: - Then why yell at me? JANET: - Because you don't listen! MARTIN: I'm not listening to this. BARRY: Sorry, I've gotta go. MARTIN: - Where are you going? BARRY: - I'm meeting a friend. JANET: A girl? Is this why you can't decide? BARRY: Bye. (Barry flies out the door and Martin shakes his head) : JANET== I just hope she's Bee-ish. (Fast forward in time and Barry is sitting on Vanessa's shoulder and she is closing up her shop) BARRY: They have a huge parade of flowers every year in Pasadena? VANESSA: To be in the Tournament of Roses, that's every florist's dream!
: Up on a float, surrounded by flowers, crowds cheering. BARRY: A tournament. Do the roses compete in athletic events? VANESSA: No. All right, I've got one. How come you don't fly everywhere? BARRY: It's exhausting. Why don't you run everywhere? It's faster. VANESSA: Yeah, OK, I see, I see. All right, your turn. BARRY: TiVo. You can just freeze live TV? That's insane! VANESSA: You don't have that? BARRY: We have Hivo, but it's a disease. It's a horrible, horrible disease. VANESSA: Oh, my. (A human walks by and Barry narrowly avoids him) PASSERBY: Dumb bees! VANESSA: You must want to sting all those jerks. BARRY: We try not to sting.
It's usually fatal for us. VANESSA: So you have to watch your temper (They walk into a store) BARRY: Very carefully. You kick a wall, take a walk, : write an angry letter and throw it out. Work through it like any emotion: : Anger, jealousy, lust. (Suddenly an employee(Hector) hits Barry off of Vanessa's shoulder. Hector thinks he's saving Vanessa) VANESSA: (To Barry) Oh, my goodness! Are you OK? (Barry is getting up off the floor) BARRY: Yeah. VANESSA: (To Hector) - What is wrong with you?! HECTOR: (Confused) - It's a bug. VANESSA: He's not bothering anybody. Get out of here, you creep! (Vanessa hits Hector across the face with the magazine he had and then hits him in the head. Hector backs away covering his head) Barry: What was that? A Pic 'N' Save circular? (Vanessa sets Barry back on her shoulder)
VANESSA: Yeah, it was. How did you know? BARRY: It felt like about 10 pages. Seventy-five is pretty much our limit. VANESSA: You've really got that down to a science. BARRY: - Oh, we have to. I lost a cousin to Italian Vogue. VANESSA: - I'll bet. (Barry looks to his right and notices there is honey for sale in the aisle) BARRY: What in the name of Mighty Hercules is this? (Barry looks at all the brands of honey, shocked) How did this get here? Cute Bee, Golden Blossom, : Ray Liotta Private Select? (Barry puts his hands up and slowly turns around, a look of disgust on his face) VANESSA: - Is he that actor? BARRY: - I never heard of him. : - Why is this here? VANESSA: - For people. We eat it. BARRY:
You don't have enough food of your own?! (Hector looks back and notices that Vanessa is talking to Barry) VANESSA: - Well, yes. BARRY: - How do you get it? VANESSA: - Bees make it. BARRY: - I know who makes it! : And it's hard to make it! : There's heating, cooling, stirring. You need a whole Krelman thing! VANESSA: - It's organic. BARRY: - It's our-ganic! VANESSA: It's just honey, Barry. BARRY: Just what?! : Bees don't know about this! This is stealing! A lot of stealing! : You've taken our homes, schools, hospitals! This is all we have! :
And it's on sale?! I'm getting to the bottom of this. : I'm getting to the bottom of all of this! (Flash forward in time; Barry paints his face with black strikes like a soldier and sneaks into the storage section of the store) (Two men, including Hector, are loading boxes into some trucks) : SUPERMARKET EMPLOYEE== Hey, Hector. : - You almost done? HECTOR: - Almost. (Barry takes a step to peak around the corner) (Whispering) He is here. I sense it. : Well, I guess I'll go home now (Hector pretends to walk away by walking in place and speaking loudly) : and just leave this nice honey out, with no one around. BARRY: You're busted, box boy! HECTOR: I knew I heard something! So you can talk! BARRY: I can talk. And now you'll start talking! : Where you getting the sweet stuff?
Who's your supplier? HECTOR: I don't understand. I thought we were friends. : The last thing we want to do is upset bees! (Hector takes a thumbtack out of the board behind him and sword-fights Barry. Barry is using his stinger like a sword) : You're too late! It's ours now! BARRY: You, sir, have crossed the wrong sword! HECTOR: You, sir, will be lunch for my iguana, Ignacio! (Barry hits the thumbtack out of Hectors hand and Hector surrenders) Barry: Where is the honey coming from? : Tell me where! HECTOR: (Pointing to leaving truck) Honey Farms! It comes from Honey Farms! (Barry chases after the truck but it is getting away. He flies onto a bicyclists' backpack and he catches up to the truck) CAR DRIVER: (To bicyclist) Crazy person! (Barry flies off and lands on the windshield of the Honey farms truck. Barry looks around and sees dead bugs splattered everywhere) BARRY: What horrible thing has happened here?
: These faces, they never knew what hit them. And now : they're on the road to nowhere! (Barry hears a sudden whisper) (Barry looks up and sees Mooseblood, a mosquito playing dead) MOOSEBLOOD: Just keep still. BARRY: What? You're not dead? MOOSEBLOOD: Do I look dead? They will wipe anything that moves. Where you headed? BARRY: To Honey Farms. I am onto something huge here. MOOSEBLOOD: I'm going to Alaska. Moose blood, crazy stuff. Blows your head off! ANOTHER BUG PLAYING DEAD: I'm going to Tacoma. (Barry looks at another bug) BARRY: - And you? MOOSEBLOOD: - He really is dead. BARRY: All right. (Another bug hits the windshield and the drivers notice. They activate the windshield wipers) MOOSEBLOOD== Uh-oh! (The windshield wipers are slowly sliding over the dead bugs and wiping
them off) BARRY: - What is that?! MOOSEBLOOD: - Oh, no! : - A wiper! Triple blade! BARRY: - Triple blade? MOOSEBLOOD: Jump on! It's your only chance, bee! (Mooseblood and Barry grab onto the wiper and they hold on as it wipes the windshield) Why does everything have to be so doggone clean?! : How much do you people need to see?! (Bangs on windshield) : Open your eyes! Stick your head out the window! RADIO IN TRUCK: From NPR News in Washington, I'm Carl Kasell. MOOSEBLOOD: But don't kill no more bugs! (Mooseblood and Barry are washed off by the wipr fluid) MOOSEBLOOD: - Bee! BARRY: - Moose blood guy!! (Barry starts screaming as he hangs onto the antenna) (Suddenly it is revealed that a water bug is also hanging on the antenna.
There is a pause and then Barry and the water bug both start screaming) TRUCK DRIVER: - You hear something? GUY IN TRUCK: - Like what? TRUCK DRIVER: Like tiny screaming. GUY IN TRUCK: Turn off the radio. (The antenna starts to lower until it gets to low and sinks into the truck. The water bug flies off and Barry is forced to let go and he is blown away. He luckily lands inside a horn on top of the truck where he finds Mooseblood, who was blown into the same place) MOOSEBLOOD: Whassup, bee boy? BARRY: Hey, Blood. (Fast forward in time and we see that Barry is deep in conversation with Mooseblood. They have been sitting in this truck for a while) BARRY: ...Just a row of honey jars, as far as the eye could see. MOOSEBLOOD: Wow! BARRY: I assume wherever this truck goes is where they're getting it. : I mean, that honey's ours. MOOSEBLOOD: - Bees hang tight. BARRY:
- We're all jammed in. : It's a close community. MOOSEBLOOD: Not us, man. We on our own. Every mosquito on his own. BARRY:
- What if you get in trouble? MOOSEBLOOD:
- You a mosquito, you in trouble. : Nobody likes us. They just smack. See a mosquito, smack, smack! BARRY: At least you're out in the world. You must meet girls. MOOSEBLOOD: Mosquito girls try to trade up, get with a moth, dragonfly. : Mosquito girl don't want no mosquito. (An ambulance passes by and it has a blood donation sign on it) You got to be kidding me! : Mooseblood's about to leave the building! So long, bee! (Mooseblood leaves and flies onto the window of the ambulance where there are other mosquito's hanging out) :
- Hey, guys! OTHER MOSQUITO:
- Mooseblood!
MOOSEBLOOD: I knew I'd catch y'all down here. Did you bring your crazy straw? (The truck goes out of view and Barry notices that the truck he's on is pulling into a camp of some sort) TRUCK DRIVER: We throw it in jars, slap a label on it, and it's pretty much pure profit. (Barry flies out) BARRY: What is this place? BEEKEEPER 1#: A bee's got a brain the size of a pinhead. BEEKEEPER #2: They are pinheads! : Pinhead. : - Check out the new smoker. BEEKEEPER #1: - Oh, sweet. That's the one you want. : The Thomas 3000! BARRY: Smoker? BEEKEEPER #1: Ninety puffs a minute, semi-automatic. Twice the nicotine, all the tar. : A couple breaths of this knocks them right out.
BEEKEEPER #2: They make the honey, and we make the money. BARRY: "They make the honey, and we make the money"? (The Beekeeper sprays hundreds of cheap miniature apartments with the smoker. The bees are fainting or passing out) Oh, my! : What's going on? Are you OK? (Barry flies into one of the apartment and helps a Bee couple get off the ground. They are coughing and its hard for them to stand) BEE IN APARTMENT: Yeah. It doesn't last too long. BARRY: Do you know you're in a fake hive with fake walls? BEE IN APPARTMENT: Our queen was moved here. We had no choice. (The apartment room is completely empty except for a photo on the wall of the "queen" who is obviously a man in women's clothes) BARRY: This is your queen? That's a man in women's clothes! : That's a drag queen! : What is this? (Barry flies out and he discovers that there are hundreds of these structures, each housing thousands of Bees) Oh, no! : There's hundreds of them! (Barry takes out his camera and takes pictures of these Bee work camps. The beekeepers look very evil in these depictions)
Bee honey. : Our honey is being brazenly stolen on a massive scale! : This is worse than anything bears have done! I intend to do something. (Flash forward in time and Barry is showing these pictures to his parents) JANET: Oh, Barry, stop. MARTIN: Who told you humans are taking our honey? That's a rumor. BARRY: Do these look like rumors? (Holds up the pictures) UNCLE CARL: That's a conspiracy theory. These are obviously doctored photos. JANET: How did you get mixed up in this? ADAM: He's been talking to humans. JANET: - What? MARTIN: - Talking to humans?! ADAM: He has a human girlfriend. And they make out! JANET: Make out? Barry!
BARRY: We do not. ADAM: - You wish you could. MARTIN: - Whose side are you on? BARRY: The bees! UNCLE CARL: (He has been sitting in the back of the room this entire time) I dated a cricket once in San Antonio. Those crazy legs kept me up all night. JANET: Barry, this is what you want to do with your life? BARRY: I want to do it for all our lives. Nobody works harder than bees! : Dad, I remember you coming home so overworked : your hands were still stirring. You couldn't stop. JANET: I remember that. BARRY: What right do they have to our honey? : We live on two cups a year. They put it in lip balm for no reason whatsoever!
ADAM: Even if it's true, what can one bee do? BARRY: Sting them where it really hurts. MARTIN: In the face! The eye! : - That would hurt. BARRY: - No. MARTIN: Up the nose? That's a killer. BARRY: There's only one place you can sting the humans, one place where it matters. (Flash forward a bit in time and we are watching the Bee News) BEE NEWS NARRATOR: Hive at Five, the hive's only full-hour action news source. BEE PROTESTOR: No more bee beards! BEE NEWS NARRATOR: With Bob Bumble at the anchor desk. : Weather with Storm Stinger. : Sports with Buzz Larvi. : And Jeanette Chung. BOB BUMBLE: - Good evening. I'm Bob Bumble. JEANETTE CHUNG:
- And I'm Jeanette Chung. BOB BUMBLE: A tri-county bee, Barry Benson, : intends to sue the human race for stealing our honey, : packaging it and profiting from it illegally! JEANETTE CHUNG: Tomorrow night on Bee Larry King, : we'll have three former queens here in our studio, discussing their new book, : Classy Ladies, out this week on Hexagon. (The scene changes to an interview on the news with Bee version of Larry King and Barry) BEE LARRY KING: Tonight we're talking to Barry Benson. : Did you ever think, "I'm a kid from the hive. I can't do this"? BARRY: Bees have never been afraid to change the world. : What about Bee Columbus? Bee Gandhi? Bejesus? BEE LARRY KING: Where I'm from, we'd never sue humans.
: We were thinking of stickball or candy stores. BARRY: How old are you? BEE LARRY KING: The bee community is supporting you in this case, : which will be the trial of the bee century. BARRY: You know, they have a Larry King in the human world too. BEE LARRY KING: It's a common name. Next week... BARRY: He looks like you and has a show and suspenders and colored dots... BEE LARRY KING: Next week... BARRY: Glasses, quotes on the bottom from the guest even though you just heard 'em. BEE LARRY KING: Bear Week next week! They're scary, hairy and here, live. (Bee Larry King gets annoyed and flies away offscreen) BARRY: Always leans forward, pointy shoulders, squinty eyes, very Jewish. (Flash forward in time. We see Vanessa enter and Ken enters behind her. They are arguing)
KEN: In tennis, you attack at the point of weakness! VANESSA: It was my grandmother, Ken. She's 81. KEN== Honey, her backhand's a joke! I'm not gonna take advantage of that? BARRY: (To Ken) Quiet, please. Actual work going on here. KEN: (Pointing at Barry) - Is that that same bee? VANESSA: - Yes, it is! : I'm helping him sue the human race. BARRY: - Hello. KEN: - Hello, bee. VANESSA: This is Ken. BARRY: (Recalling the "Winter Boots" incident earlier) Yeah, I remember you. Timberland, size ten and a half. Vibram sole, I believe. KEN: (To Vanessa) Why does he talk again? VANESSA:
Listen, you better go 'cause we're really busy working. KEN: But it's our yogurt night! VANESSA: (Holding door open for Ken) Bye-bye. KEN: (Yelling) Why is yogurt night so difficult?! (Ken leaves and Vanessa walks over to Barry. His workplace is a mess) VANESSA: You poor thing. You two have been at this for hours! BARRY: Yes, and Adam here has been a huge help. ADAM: - Frosting... - How many sugars? ==BARRY== Just one. I try not to use the competition. : So why are you helping me? VANESSA: Bees have good qualities. : And it takes my mind off the shop. : Instead of flowers, people are giving balloon bouquets now. BARRY:
Those are great, if you're three. VANESSA: And artificial flowers. BARRY: - Oh, those just get me psychotic! VANESSA: - Yeah, me too. : BARRY: Bent stingers, pointless pollination. ADAM: Bees must hate those fake things! : Nothing worse than a daffodil that's had work done. : Maybe this could make up for it a little bit. VANESSA: - This lawsuit's a pretty big deal. BARRY: - I guess. ADAM: You sure you want to go through with it? BARRY: Am I sure? When I'm done with the humans, they won't be able : to say, "Honey, I'm home," without paying a royalty! (Flash forward in time and we are watching the human news. The camera shows
a crowd outside a courthouse) NEWS REPORTER: It's an incredible scene here in downtown Manhattan, : where the world anxiously waits, because for the first time in history, : we will hear for ourselves if a honeybee can actually speak. (We are no longer watching through a news camera) ADAM: What have we gotten into here, Barry? BARRY: It's pretty big, isn't it? ADAM== (Looking at the hundreds of people around the courthouse) I can't believe how many humans don't work during the day. BARRY: You think billion-dollar multinational food companies have good lawyers? SECURITY GUARD: Everybody needs to stay behind the barricade. (A limousine drives up and a fat man,Layton Montgomery, a honey industry owner gets out and walks past Barry) ADAM: - What's the matter? BARRY: - I don't know, I just got a chill. (Fast forward in time and everyone is in the court) MONTGOMERY: Well, if it isn't the bee team.
(To Honey Industry lawyers) You boys work on this? MAN: All rise! The Honorable Judge Bumbleton presiding. JUDGE BUMBLETON: All right. Case number 4475, : Superior Court of New York, Barry Bee Benson v. the Honey Industry : is now in session. : Mr. Montgomery, you're representing the five food companies collectively? MONTGOMERY: A privilege. JUDGE BUMBLETON: Mr. Benson... you're representing all the bees of the world? (Everyone looks closely, they are waiting to see if a Bee can really talk) (Barry makes several buzzing sounds to sound like a Bee) BARRY: I'm kidding. Yes, Your Honor, we're ready to proceed. JUDGE BUMBLBETON: Mr. Montgomery, your opening statement, please. MONTGOMERY: Ladies and gentlemen of the jury, : my grandmother was a simple woman. :
Born on a farm, she believed it was man's divine right : to benefit from the bounty of nature God put before us. : If we lived in the topsy-turvy world Mr. Benson imagines, : just think of what would it mean. : I would have to negotiate with the silkworm : for the elastic in my britches! : Talking bee! (Montgomery walks over and looks closely at Barry) : How do we know this isn't some sort of : holographic motion-picture-capture Hollywood wizardry? : They could be using laser beams! : Robotics! Ventriloquism! Cloning! For all we know, : he could be on steroids! JUDGE BUMBLETON: Mr. Benson?
BARRY: Ladies and gentlemen, there's no trickery here. : I'm just an ordinary bee. Honey's pretty important to me. : It's important to all bees. We invented it! : We make it. And we protect it with our lives. : Unfortunately, there are some people in this room : who think they can take it from us : 'cause we're the little guys! I'm hoping that, after this is all over, : you'll see how, by taking our honey, you not only take everything we have : but everything we are! JANET== (To Martin) I wish he'd dress like that all the time. So nice! JUDGE BUMBLETON: Call your first witness. BARRY: So, Mr. Klauss Vanderhayden
of Honey Farms, big company you have. KLAUSS VANDERHAYDEN: I suppose so. BARRY: I see you also own Honeyburton and Honron! KLAUSS: Yes, they provide beekeepers for our farms. BARRY: Beekeeper. I find that to be a very disturbing term. : I don't imagine you employ any bee-free-ers, do you? KLAUSS: (Quietly) - No. BARRY: - I couldn't hear you. KLAUSS: - No. BARRY: - No. : Because you don't free bees. You keep bees. Not only that, : it seems you thought a bear would be an appropriate image for a jar of honey. KLAUSS: They're very lovable creatures.
: Yogi Bear, Fozzie Bear, Build-A-Bear. BARRY: You mean like this? (The bear from Over The Hedge barges in through the back door and it is roaring and standing on its hind legs. It is thrashing its claws and people are screaming. It is being held back by a guard who has the bear on a chain) : (Pointing to the roaring bear) Bears kill bees! : How'd you like his head crashing through your living room?! : Biting into your couch! Spitting out your throw pillows! JUDGE BUMBLETON: OK, that's enough. Take him away. (The bear stops roaring and thrashing and walks out) BARRY: So, Mr. Sting, thank you for being here. Your name intrigues me. : - Where have I heard it before? MR. STING: - I was with a band called The Police. BARRY: But you've never been a police officer, have you? STING: No, I haven't. BARRY:
No, you haven't. And so here we have yet another example : of bee culture casually stolen by a human : for nothing more than a prance-about stage name. STING: Oh, please. BARRY: Have you ever been stung, Mr. Sting? : Because I'm feeling a little stung, Sting. : Or should I say... Mr. Gordon M. Sumner! MONTGOMERY: That's not his real name?! You idiots! BARRY: Mr. Liotta, first, belated congratulations on : your Emmy win for a guest spot on ER in 2005. RAY LIOTTA: Thank you. Thank you. BARRY: I see from your resume that you're devilishly handsome : with a churning inner turmoil
that's ready to blow. RAY LIOTTA: I enjoy what I do. Is that a crime? BARRY: Not yet it isn't. But is this what it's come to for you? : Exploiting tiny, helpless bees so you don't : have to rehearse your part and learn your lines, sir? RAY LIOTTA: Watch it, Benson! I could blow right now! BARRY: This isn't a goodfella. This is a badfella! (Ray Liotta looses it and tries to grab Barry) RAY LIOTTA: Why doesn't someone just step on this creep, and we can all go home?! JUDGE BUMBLETON: - Order in this court! RAY LIOTTA: - You're all thinking it! (Judge Bumbleton starts banging her gavel) JUDGE BUMBLETON: Order! Order, I say! RAY LIOTTA: - Say it! MAN:
- Mr. Liotta, please sit down! (We see a montage of magazines which feature the court case) (Flash forward in time and Barry is back home with Vanessa) BARRY: I think it was awfully nice of that bear to pitch in like that. VANESSA: I think the jury's on our side. BARRY: Are we doing everything right,you know, legally? VANESSA: I'm a florist. BARRY: Right. Well, here's to a great team. VANESSA: To a great team! (Ken walks in from work. He sees Barry and he looks upset when he sees Barry clinking his glass with Vanessa) KEN: Well, hello. VANESSA:
- Oh, Ken! BARRY:
- Hello! VANESSA: I didn't think you were coming. : No, I was just late. I tried to call, but... (Ken holds up his phone and flips it open. The phone has no charge) ...the battery... VANESSA:
I didn't want all this to go to waste, so I called Barry. Luckily, he was free. KEN: Oh, that was lucky. (Ken sits down at the table across from Barry and Vanessa leaves the room) VANESSA: There's a little left. I could heat it up. KEN: (Not taking his eyes off Barry) Yeah, heat it up, sure, whatever. BARRY: So I hear you're quite a tennis player. : I'm not much for the game myself. The ball's a little grabby. KEN: That's where I usually sit. Right... (Points to where Barry is sitting) there. VANESSA: (Calling from other room) Ken, Barry was looking at your resume, : and he agreed with me that eating with chopsticks isn't really a special skill. KEN: (To Barry) You think I don't see what you're doing? BARRY: I know how hard it is to find the right job. We have that in common.
KEN: Do we? BARRY: Bees have 100 percent employment, but we do jobs like taking the crud out. KEN: (Menacingly) That's just what I was thinking about doing. (Ken reaches for a fork on the table but knocks if on the floor. He goes to pick it up) VANESSA: Ken, I let Barry borrow your razor for his fuzz. I hope that was all right. (Ken quickly rises back up after hearing this but hits his head on the table and yells) BARRY: I'm going to drain the old stinger. KEN: Yeah, you do that. (Barry flies past Ken to get to the bathroom and Ken freaks out, splashing some of the wine he was using to cool his head in his eyes. He yells in anger) (Barry looks at the magazines featuring his victories in court) BARRY: Look at that. (Barry flies into the bathroom) (He puts his hand on his head but this makes hurts him and makes him even madder. He yells again) (Barry is washing his hands in the sink but then Ken walks in) KEN: You know, you know I've just about had it (Closes bathroom door behind him) with your little mind games. (Ken is menacingly rolling up a magazine) BARRY:
(Backing away) - What's that? KEN: - Italian Vogue. BARRY: Mamma mia, that's a lot of pages. KEN: It's a lot of ads. BARRY: Remember what Van said, why is your life more valuable than mine? KEN: That's funny, I just can't seem to recall that! (Ken smashes everything off the sink with the magazine and Barry narrowly escapes) (Ken follows Barry around and tries to hit him with the magazine but he keeps missing) (Ken gets a spray bottle) : I think something stinks in here! BARRY: (Enjoying the spray) I love the smell of flowers. (Ken holds a lighter in front of the spray bottle) KEN: How do you like the smell of flames?! BARRY: Not as much. (Ken fires his make-shift flamethrower but misses Barry, burning the bathroom. He torches the whole room but looses his footing and falls into the bathtub. After getting hit in the head by falling objects 3 times he picks up the shower head, revealing a Water bug hiding under it) WATER BUG: Water bug! Not taking sides!
(Barry gets up out of a pile of bathroom supplies and he is wearing a chapstick hat) BARRY: Ken, I'm wearing a Chapstick hat! This is pathetic! (Ken switches the shower head to lethal) KEN: I've got issues! (Ken sprays Barry with the shower head and he crash lands into the toilet) (Ken menacingly looks down into the toilet at Barry) Well, well, well, a royal flush! BARRY: - You're bluffing. KEN: - Am I? (flushes toilet) (Barry grabs a chapstick from the toilet seat and uses it to surf in the flushing toilet) BARRY: Surf's up, dude! (Barry flies out of the toilet on the chapstick and sprays Ken's face with the toilet water) : EW,Poo water! BARRY: That bowl is gnarly. KEN: (Aiming a toilet cleaner at Barry) Except for those dirty yellow rings! (Barry cowers and covers his head and Vanessa runs in and takes the toilet cleaner from Ken just before he hits Barry) VANESSA: Kenneth! What are you doing?! KEN== (Leaning towards Barry)
You know, I don't even like honey! I don't eat it! VANESSA: We need to talk! (Vanessa pulls Ken out of the bathroom) : He's just a little bee! : And he happens to be the nicest bee I've met in a long time! KEN: Long time? What are you talking about?! Are there other bugs in your life? VANESSA: No, but there are other things bugging me in life. And you're one of them! KEN: Fine! Talking bees, no yogurt night... : My nerves are fried from riding on this emotional roller coaster! VANESSA: Goodbye, Ken. (Ken huffs and walks out and slams the door. But suddenly he walks back in and stares at Barry) : And for your information, I prefer sugar-free, artificial sweeteners MADE BY MAN! (Ken leaves again and Vanessa leans in towards Barry) VANESSA: I'm sorry about all that. (Ken walks back in again)
KEN: I know it's got an aftertaste! I LIKE IT! (Ken leaves for the last time) VANESSA: I always felt there was some kind of barrier between Ken and me. : I couldn't overcome it. Oh, well. : Are you OK for the trial? BARRY: I believe Mr. Montgomery is about out of ideas. (Flash forward in time and Barry, Adam, and Vanessa are back in court) MONTGOMERY-- We would like to call Mr. Barry Benson Bee to the stand. ADAM: Good idea! You can really see why he's considered one of the best lawyers... (Barry stares at Adam) ...Yeah. LAWYER: Layton, you've gotta weave some magic with this jury, or it's gonna be all over. MONTGOMERY: Don't worry. The only thing I have to do to turn this jury around : is to remind them of what they don't like about bees. (To lawyer)
- You got the tweezers? LAWYER:
- Are you allergic? MONTGOMERY: Only to losing, son. Only to losing. : Mr. Benson Bee, I'll ask you what I think we'd all like to know. : What exactly is your relationship (Points to Vanessa) : to that woman? BARRY: We're friends. MONTGOMERY:
- Good friends? BARRY:
- Yes. MONTGOMERY: How good? Do you live together? ADAM: Wait a minute... : MONTGOMERY: Are you her little... : ...bedbug? (Adam's stinger starts vibrating. He is agitated) I've seen a bee documentary or two. From what I understand,
: doesn't your queen give birth to all the bee children? BARRY:
- Yeah, but... MONTGOMERY: (Pointing at Janet and Martin)
- So those aren't your real parents! JANET:
- Oh, Barry... BARRY:
- Yes, they are! ADAM: Hold me back! (Vanessa tries to hold Adam back. He wants to sting Montgomery) MONTGOMERY: You're an illegitimate bee, aren't you, Benson? ADAM: He's denouncing bees! MONTGOMERY: Don't y'all date your cousins? (Montgomery leans over on the jury stand and stares at Adam) VANESSA:
- Objection! (Vanessa raises her hand to object but Adam gets free. He flies straight at Montgomery) =ADAM:
- I'm going to pincushion this guy! BARRY: Adam, don't! It's what he wants! (Adam stings Montgomery in the butt and he starts thrashing around)
MONTGOMERY: Oh, I'm hit!! : Oh, lordy, I am hit! JUDGE BUMBLETON: (Banging gavel) Order! Order! MONTGOMERY: (Overreacting) The venom! The venom is coursing through my veins! : I have been felled by a winged beast of destruction! : You see? You can't treat them like equals! They're striped savages! : Stinging's the only thing they know! It's their way! BARRY: - Adam, stay with me. ADAM: - I can't feel my legs. MONTGOMERY: (Overreacting and throwing his body around the room) What angel of mercy will come forward to suck the poison : from my heaving buttocks? JUDGE BUMLBETON: I will have order in this court. Order!
: Order, please! (Flash forward in time and we see a human news reporter) NEWS REPORTER: The case of the honeybees versus the human race : took a pointed turn against the bees : yesterday when one of their legal team stung Layton T. Montgomery. (Adam is laying in a hospital bed and Barry flies in to see him) BARRY: - Hey, buddy. ADAM: - Hey. BARRY: - Is there much pain? ADAM: - Yeah. : I... : I blew the whole case, didn't I? BARRY: It doesn't matter. What matters is you're alive. You could have died. ADAM: I'd be better off dead. Look at me. (A small plastic sword is replaced as Adam's stinger) They got it from the cafeteria downstairs, in a tuna sandwich.
: Look, there's a little celery still on it. (Flicks off the celery and sighs) BARRY: What was it like to sting someone? ADAM: I can't explain it. It was all... : All adrenaline and then... and then ecstasy! BARRY: ...All right. ADAM: You think it was all a trap? BARRY: Of course. I'm sorry. I flew us right into this. : What were we thinking? Look at us. We're just a couple of bugs in this world. ADAM: What will the humans do to us if they win? BARRY: I don't know. ADAM: I hear they put the roaches in motels. That doesn't sound so bad. BARRY: Adam, they check in, but they don't check out!
ADAM: Oh, my. (Coughs) Could you get a nurse to close that window? BARRY: - Why? ADAM: - The smoke. (We can see that two humans are smoking cigarettes outside) : Bees don't smoke. BARRY: Right. Bees don't smoke. : Bees don't smoke! But some bees are smoking. : That's it! That's our case! ADAM: It is? It's not over? BARRY: Get dressed. I've gotta go somewhere. : Get back to the court and stall. Stall any way you can. (Flash forward in time and Adam is making a paper boat in the courtroom) ADAM: And assuming you've done step 29 correctly, you're ready for the tub! (We see that the jury have each made their own paper boats after being taught how by Adam. They all look confused) JUDGE BUMBLETON:
Mr. Flayman. ADAM: Yes? Yes, Your Honor! JUDGE BUMBLETON: Where is the rest of your team? ADAM: (Continues stalling) Well, Your Honor, it's interesting. : Bees are trained to fly haphazardly, : and as a result, we don't make very good time. : I actually heard a funny story about... MONTGOMERY: Your Honor, haven't these ridiculous bugs : taken up enough of this court's valuable time? : How much longer will we allow these absurd shenanigans to go on? : They have presented no compelling evidence to support their charges : against my clients, who run legitimate businesses. : I move for a complete dismissal
of this entire case! JUDGE BUMBLETON: Mr. Flayman, I'm afraid I'm going : to have to consider Mr. Montgomery's motion. ADAM: But you can't! We have a terrific case. MONTGOMERY: Where is your proof? Where is the evidence? : Show me the smoking gun! BARRY: (Barry flies in through the door) Hold it, Your Honor! You want a smoking gun? : Here is your smoking gun. (Vanessa walks in holding a bee smoker. She sets it down on the Judge's podium) JUDGE BUMBLETON: What is that? BARRY: It's a bee smoker! MONTGOMERY: (Picks up smoker) What, this? This harmless little contraption? : This couldn't hurt a fly, let alone a bee. (Montgomery accidentally fires it at the bees in the crowd and they faint
and cough) (Dozens of reporters start taking pictures of the suffering bees) BARRY: Look at what has happened : to bees who have never been asked, "Smoking or non?" : Is this what nature intended for us? : To be forcibly addicted to smoke machines : and man-made wooden slat work camps? : Living out our lives as honey slaves to the white man? (Barry points to the honey industry owners. One of them is an African American so he awkwardly separates himself from the others) LAWYER: - What are we gonna do? - He's playing the species card. BARRY: Ladies and gentlemen, please, free these bees! ADAM AND VANESSA: Free the bees! Free the bees! BEES IN CROWD: Free the bees! HUMAN JURY: Free the bees! Free the bees! JUDGE BUMBLETON: The court finds in favor of the bees!
BARRY: Vanessa, we won! VANESSA: I knew you could do it! High-five! (Vanessa hits Barry hard because her hand is too big) : Sorry. BARRY: (Overjoyed) I'm OK! You know what this means? : All the honey will finally belong to the bees. : Now we won't have to work so hard all the time. MONTGOMERY: This is an unholy perversion of the balance of nature, Benson. : You'll regret this. (Montgomery leaves and Barry goes outside the courtroom. Several reporters start asking Barry questions) REPORTER 1#: Barry, how much honey is out there? BARRY: All right. One at a time. REPORTER 2#: Barry, who are you wearing? BARRY: My sweater is Ralph Lauren, and I have no pants.
(Barry flies outside with the paparazzi and Adam and Vanessa stay back) ADAM: (To Vanessa) - What if Montgomery's right? Vanessa: - What do you mean? ADAM: We've been living the bee way a long time, 27 million years. (Flash forward in time and Barry is talking to a man) BUSINESS MAN: Congratulations on your victory. What will you demand as a settlement? BARRY: First, we'll demand a complete shutdown of all bee work camps. (As Barry is talking we see a montage of men putting "closed" tape over the work camps and freeing the bees in the crappy apartments) Then we want back the honey that was ours to begin with, : every last drop. (Men in suits are pushing all the honey of the aisle and into carts) We demand an end to the glorification of the bear as anything more (We see a statue of a bear-shaped honey container being pulled down by bees) than a filthy, smelly, bad-breath stink machine. : We're all aware of what they do in the woods. (We see Winnie the Pooh sharing his honey with Piglet in the cross-hairs of a high-tech sniper rifle) BARRY: (Looking through binoculars)
Wait for my signal. : Take him out. (Winnie gets hit by a tranquilizer dart and dramatically falls off the log he was standing on, his tongue hanging out. Piglet looks at Pooh in fear and the Sniper takes the honey.) SNIPER: He'll have nausea for a few hours, then he'll be fine. (Flash forward in time) BARRY: And we will no longer tolerate bee-negative nicknames... (Mr. Sting is sitting at home until he is taken out of his house by the men in suits) STING: But it's just a prance-about stage name! BARRY: ...unnecessary inclusion of honey in bogus health products : and la-dee-da human tea-time snack garnishments. (An old lady is mixing honey into her tea but suddenly men in suits smash her face down on the table and take the honey) OLD LADY: Can't breathe. (A honey truck pulls up to Barry's hive) WORKER: Bring it in, boys! : Hold it right there! Good. : Tap it.
(Tons of honey is being pumped into the hive's storage) BEE WORKER 1#: (Honey overflows from the cup) Mr. Buzzwell, we just passed three cups, and there's gallons more coming! : - I think we need to shut down! =BEE WORKER #2= - Shut down? We've never shut down. : Shut down honey production! DEAN BUZZWELL: Stop making honey! (The bees all leave their stations. Two bees run into a room and they put the keys into a machine) Turn your key, sir! (Two worker bees dramatically turn their keys, which opens the button which they press, shutting down the honey-making machines. This is the first time this has ever happened) BEE: ...What do we do now? (Flash forward in time and a Bee is about to jump into a pool full of honey) Cannonball! (The bee gets stuck in the honey and we get a short montage of Bees leaving work) (We see the Pollen Jocks flying but one of them gets a call on his antenna) LOU LU DUVA: (Through "phone") We're shutting honey production! : Mission abort. POLLEN JOCK #1: Aborting pollination and nectar detail. Returning to base. (The Pollen Jocks fly back to the hive)
(We get a time lapse of Central Park slowly wilting away as the bees all relax) BARRY: Adam, you wouldn't believe how much honey was out there. ADAM: Oh, yeah? BARRY: What's going on? Where is everybody? (The entire street is deserted) : - Are they out celebrating? ADAM: - They're home. : They don't know what to do. Laying out, sleeping in. : I heard your Uncle Carl was on his way to San Antonio with a cricket. BARRY: At least we got our honey back. ADAM: Sometimes I think, so what if humans liked our honey? Who wouldn't? : It's the greatest thing in the world! I was excited to be part of making it. : This was my new desk. This was my new job. I wanted to do it really well. :
And now... : Now I can't. (Flash forward in time and Barry is talking to Vanessa) BARRY: I don't understand why they're not happy. : I thought their lives would be better! : They're doing nothing. It's amazing. Honey really changes people. VANESSA: You don't have any idea what's going on, do you? BARRY: - What did you want to show me? (Vanessa takes Barry to the rooftop where they first had coffee and points to her store) VANESSA: - This. (Points at her flowers. They are all grey and wilting) BARRY: What happened here? VANESSA: That is not the half of it. (Small flash forward in time and Vanessa and Barry are on the roof of her store and she points to Central Park) (We see that Central Park is no longer green and colorful, rather it is grey, brown, and dead-like. It is very depressing to look at) BARRY: Oh, no. Oh, my. :
They're all wilting. VANESSA: Doesn't look very good, does it? BARRY: No. VANESSA: And whose fault do you think that is? BARRY: You know, I'm gonna guess bees. VANESSA== (Staring at Barry) Bees? BARRY: Specifically, me. : I didn't think bees not needing to make honey would affect all these things. VANESSA: It's not just flowers. Fruits, vegetables, they all need bees. BARRY: That's our whole SAT test right there. VANESSA: Take away produce, that affects the entire animal kingdom. : And then, of course... BARRY: The human species? : So if there's no more pollination,
: it could all just go south here, couldn't it? VANESSA: I know this is also partly my fault. BARRY: How about a suicide pact? VANESSA: How do we do it? BARRY: - I'll sting you, you step on me. VANESSA: - That just kills you twice. BARRY: Right, right. VANESSA: Listen, Barry... sorry, but I gotta get going. (Vanessa leaves) BARRY: (To himself) I had to open my mouth and talk. : Vanessa? : Vanessa? Why are you leaving? Where are you going? (Vanessa is getting into a taxi) VANESSA: To the final Tournament of Roses parade in Pasadena. :
They've moved it to this weekend because all the flowers are dying. : It's the last chance I'll ever have to see it. BARRY: Vanessa, I just wanna say I'm sorry. I never meant it to turn out like this. VANESSA: I know. Me neither. (The taxi starts to drive away) BARRY: Tournament of Roses. Roses can't do sports. : Wait a minute. Roses. Roses? : Roses! : Vanessa! (Barry flies after the Taxi) VANESSA: Roses?! : Barry? (Barry is flying outside the window of the taxi) BARRY: - Roses are flowers! VANESSA: - Yes, they are. BARRY: Flowers, bees, pollen!
VANESSA: I know. That's why this is the last parade. BARRY: Maybe not. Could you ask him to slow down? VANESSA: Could you slow down? (The taxi driver screeches to a stop and Barry keeps flying forward) : Barry! (Barry flies back to the window) BARRY: OK, I made a huge mistake. This is a total disaster, all my fault. VANESSA: Yes, it kind of is. BARRY: I've ruined the planet. I wanted to help you : with the flower shop. I've made it worse. VANESSA: Actually, it's completely closed down. BARRY: I thought maybe you were remodeling. : But I have another idea, and it's greater than my previous ideas combined. VANESSA: I don't want to hear it!
BARRY: All right, they have the roses, the roses have the pollen. : I know every bee, plant and flower bud in this park. : All we gotta do is get what they've got back here with what we've got. : - Bees. VANESSA: - Park. BARRY: - Pollen! VANESSA: - Flowers. BARRY: - Re-pollination! VANESSA: - Across the nation! : Tournament of Roses, Pasadena, California. : They've got nothing but flowers, floats and cotton candy. : Security will be tight. BARRY: I have an idea.
(Flash forward in time. Vanessa is about to board a plane which has all the Roses on board. VANESSA: Vanessa Bloome, FTD. (Holds out badge) : Official floral business. It's real. SECURITY GUARD: Sorry, ma'am. Nice brooch. =VANESSA== Thank you. It was a gift. (Barry is revealed to be hiding inside the brooch) (Flash back in time and Barry and Vanessa are discussing their plan) BARRY: Once inside, we just pick the right float. VANESSA: How about The Princess and the Pea? : I could be the princess, and you could be the pea! BARRY: Yes, I got it. : - Where should I sit? GUARD: - What are you? BARRY: - I believe I'm the pea. GUARD: - The pea? VANESSA:
It goes under the mattresses. GUARD: - Not in this fairy tale, sweetheart. - I'm getting the marshal. VANESSA: You do that! This whole parade is a fiasco! : Let's see what this baby'll do. (Vanessa drives the float through traffic) GUARD: Hey, what are you doing?! BARRY== Then all we do is blend in with traffic... : ...without arousing suspicion. : Once at the airport, there's no stopping us. (Flash forward in time and Barry and Vanessa are about to get on a plane) SECURITY GUARD: Stop! Security. : - You and your insect pack your float? VANESSA: - Yes. SECURITY GUARD: Has it been in your possession the entire time? VANESSA: - Yes.
SECURITY GUARD: Would you remove your shoes? (To Barry) - Remove your stinger. BARRY: - It's part of me. SECURITY GUARD: I know. Just having some fun. Enjoy your flight. (Barry plotting with Vanessa) BARRY: Then if we're lucky, we'll have just enough pollen to do the job. (Flash forward in time and Barry and Vanessa are flying on the plane) Can you believe how lucky we are? We have just enough pollen to do the job! VANESSA: I think this is gonna work. BARRY: It's got to work. CAPTAIN SCOTT: (On intercom) Attention, passengers, this is Captain Scott. : We have a bit of bad weather in New York. : It looks like we'll experience a couple hours delay. VANESSA: Barry, these are cut flowers with no water. They'll never make it. BARRY:
I gotta get up there and talk to them. VANESSA== Be careful. (Barry flies right outside the cockpit door) BARRY: Can I get help with the Sky Mall magazine? I'd like to order the talking inflatable nose and ear hair trimmer. (The flight attendant opens the door and walks out and Barry flies into the cockpit unseen) BARRY: Captain, I'm in a real situation. CAPTAIN SCOTT: - What'd you say, Hal? CO-PILOT HAL: - Nothing. (Scott notices Barry and freaks out) CAPTAIN SCOTT: Bee! BARRY: No,no,no, Don't freak out! My entire species... (Captain Scott gets out of his seat and tries to suck Barry into a handheld vacuum) HAL: (To Scott) What are you doing? (Barry lands on Hals hair but Scott sees him. He tries to suck up Barry but instead he sucks up Hals toupee) CAPTAIN SCOTT: Uh-oh. BARRY: - Wait a minute! I'm an attorney!
HAL: (Hal doesn't know Barry is on his head) - Who's an attorney? CAPTAIN SCOTT: Don't move. (Scott hits Hal in the face with the vacuum in an attempt to hit Barry. Hal is knocked out and he falls on the life raft button which launches an infalatable boat into Scott, who gets knocked out and falls to the floor. They are both uncounscious.) BARRY: (To himself) Oh, Barry. BARRY: (On intercom, with a Southern accent) Good afternoon, passengers. This is your captain. : Would a Miss Vanessa Bloome in 24B please report to the cockpit? (Vanessa looks confused) (Normal accent) ...And please hurry! (Vanessa opens the door and sees the life raft and the uncounscious pilots) VANESSA: What happened here? BARRY: I tried to talk to them, but then there was a DustBuster, a toupee, a life raft exploded. : Now one's bald, one's in a boat, and they're both unconscious! VANESSA: ...Is that another bee joke? BARRY:
- No! : No one's flying the plane! BUD DITCHWATER: (Through radio on plane) This is JFK control tower, Flight 356. What's your status? VANESSA: This is Vanessa Bloome. I'm a florist from New York. BUD: Where's the pilot? VANESSA: He's unconscious, and so is the copilot. BUD: Not good. Does anyone onboard have flight experience? BARRY: As a matter of fact, there is. BUD:
- Who's that? BARRY:
- Barry Benson. BUD: From the honey trial?! Oh, great. BARRY: Vanessa, this is nothing more than a big metal bee. : It's got giant wings, huge engines.
VANESSA: I can't fly a plane. BARRY: - Why not? Isn't John Travolta a pilot? VANESSA: - Yes. BARRY: How hard could it be? (Vanessa sits down and flies for a little bit but we see lightning clouds outside the window) VANESSA: Wait, Barry! We're headed into some lightning. (An ominous lightning storm looms in front of the plane) (We are now watching the Bee News) BOB BUMBLE: This is Bob Bumble. We have some late-breaking news from JFK Airport, : where a suspenseful scene is developing. : Barry Benson, fresh from his legal victory... ADAM: That's Barry! BOB BUMBLE: ...is attempting to land a plane, loaded with people, flowers : and an incapacitated flight crew. JANET, MARTIN, UNCLE CAR AND ADAM: Flowers?! (The scene switches to the human news)
REPORTER: (Talking with Bob Bumble) We have a storm in the area and two individuals at the controls : with absolutely no flight experience. BOB BUMBLE: Just a minute. There's a bee on that plane. BUD: I'm quite familiar with Mr. Benson and his no-account compadres. : They've done enough damage. REPORTER: But isn't he your only hope? BUD: Technically, a bee shouldn't be able to fly at all. : Their wings are too small... BARRY: (Through radio) Haven't we heard this a million times? : "The surface area of the wings and body mass make no sense."... BOB BUMBLE: - Get this on the air! BEE: - Got it.
BEE NEWS CREW: - Stand by. BEE NEWS CREW: - We're going live! BARRY: (Through radio on TV) ...The way we work may be a mystery to you. : Making honey takes a lot of bees doing a lot of small jobs. : But let me tell you about a small job. : If you do it well, it makes a big difference. : More than we realized. To us, to everyone. : That's why I want to get bees back to working together. : That's the bee way! We're not made of Jell-O. : We get behind a fellow. : - Black and yellow! BEES: - Hello! (The scene switches and Barry is teaching Vanessa how to fly) BARRY:
Left, right, down, hover. VANESSA: - Hover? BARRY: - Forget hover. VANESSA: This isn't so hard. (Pretending to honk the horn) Beep-beep! Beep-beep! (A Lightning bolt hits the plane and autopilot turns off) Barry, what happened?! BARRY: Wait, I think we were on autopilot the whole time. VANESSA: - That may have been helping me. BARRY: - And now we're not! VANESSA: So it turns out I cannot fly a plane. (The plane plummets but we see Lou Lu Duva and the Pollen Jocks, along with multiple other bees flying towards the plane) Lou Lu DUva: All of you, let's get behind this fellow! Move it out! : Move out! (The scene switches back to Vanessa and Barry in the plane) BARRY: Our only chance is if I do what I'd do, you copy me with the wings of the plane! (Barry sticks out his arms like an airplane and flys in front of Vanessa's face)
VANESSA: Don't have to yell. BARRY: I'm not yelling! We're in a lot of trouble. VANESSA: It's very hard to concentrate with that panicky tone in your voice! BARRY: It's not a tone. I'm panicking! VANESSA: I can't do this! (Barry slaps Vanessa) BARRY: Vanessa, pull yourself together. You have to snap out of it! VANESSA: (Slaps Barry) You snap out of it. BARRY: (Slaps Vanessa) : You snap out of it. VANESSA: - You snap out of it! BARRY: - You snap out of it! (We see that all the Pollen Jocks are flying under the plane) VANESSA: - You snap out of it! BARRY: - You snap out of it!
VANESSA: - You snap out of it! BARRY: - You snap out of it! VANESSA: - Hold it! BARRY: - Why? Come on, it's my turn. VANESSA: How is the plane flying? (The plane is now safely flying) VANESSA: I don't know. (Barry's antennae rings like a phone. Barry picks up) BARRY: Hello? LOU LU DUVA: (Through "phone") Benson, got any flowers for a happy occasion in there? (All of the Pollen Jocks are carrying the plane) BARRY: The Pollen Jocks! : They do get behind a fellow. LOU LU DUVA: - Black and yellow. POLLEN JOCKS: - Hello. LOU LU DUVA: All right, let's drop this tin can
on the blacktop. BARRY: Where? I can't see anything. Can you? VANESSA: No, nothing. It's all cloudy. : Come on. You got to think bee, Barry. BARRY: - Thinking bee. - Thinking bee. (On the runway there are millions of bees laying on their backs) BEES: Thinking bee! Thinking bee! Thinking bee! BARRY: Wait a minute. I think I'm feeling something. VANESSA: - What? BARRY: - I don't know. It's strong, pulling me. : Like a 27-million-year-old instinct. : Bring the nose down. BEES: Thinking bee! Thinking bee! Thinking bee! CONTROL TOWER OPERATOR: - What in the world is on the tarmac? BUD: - Get some lights on that!
(It is revealed that all the bees are organized into a giant pulsating flower formation) BEES: Thinking bee! Thinking bee! Thinking bee! BARRY: - Vanessa, aim for the flower. VANESSA: - OK. BARRY: Out the engines. We're going in on bee power. Ready, boys? LOU LU DUVA: Affirmative! BARRY: Good. Good. Easy, now. That's it. : Land on that flower! : Ready? Full reverse! : Spin it around! (The plane's nose is pointed at a flower painted on a nearby plane) - Not that flower! The other one! VANESSA: - Which one? BARRY: - That flower. (The plane is now pointed at a fat guy in a flowered shirt. He freaks out and tries to take a picture of the plane) VANESSA: - I'm aiming at the flower!
BARRY: That's a fat guy in a flowered shirt. I mean the giant pulsating flower made of millions of bees! (The plane hovers over the bee-flower) : Pull forward. Nose down. Tail up. : Rotate around it. VANESSA: - This is insane, Barry! BARRY: - This's the only way I know how to fly. BUD: Am I koo-koo-kachoo, or is this plane flying in an insect-like pattern? (The plane is unrealistically hovering and spinning over the bee-flower) BARRY: Get your nose in there. Don't be afraid. Smell it. Full reverse! : Just drop it. Be a part of it. : Aim for the center! : Now drop it in! Drop it in, woman! : Come on, already. (The bees scatter and the plane safely lands) VANESSA: Barry, we did it! You taught me how to fly!
BARRY: - Yes! (Vanessa is about to high-five Barry) No high-five! VANESSA: - Right. ADAM: Barry, it worked! Did you see the giant flower? BARRY: What giant flower? Where? Of course I saw the flower! That was genius! ADAM: - Thank you. BARRY: - But we're not done yet. : Listen, everyone! : This runway is covered with the last pollen : from the last flowers available anywhere on Earth. : That means this is our last chance. : We're the only ones who make honey, pollinate flowers and dress like this. : If we're gonna survive as a species, this is our moment! What do you say?
: Are we going to be bees, or just Museum of Natural History keychains? BEES: We're bees! BEE WHO LIKES KEYCHAINS: Keychain! BARRY: Then follow me! Except Keychain. POLLEN JOCK #1: Hold on, Barry. Here. : You've earned this. BARRY: Yeah! : I'm a Pollen Jock! And it's a perfect fit. All I gotta do are the sleeves. (The Pollen Jocks throw Barry a nectar-collecting gun. Barry catches it) Oh, yeah. JANET: That's our Barry. (Barry and the Pollen Jocks get pollen from the flowers on the plane) (Flash forward in time and the Pollen Jocks are flying over NYC) : (Barry pollinates the flowers in Vanessa's shop and then heads to Central Park) BOY IN PARK: Mom! The bees are back! ADAM: (Putting on his Krelman hat) If anybody needs
to make a call, now's the time. : I got a feeling we'll be working late tonight! (The bee honey factories are back up and running) (Meanwhile at Vanessa's shop) VANESSA: (To customer) Here's your change. Have a great afternoon! Can I help who's next? : Would you like some honey with that? It is bee-approved. Don't forget these. (There is a room in the shop where Barry does legal work for other animals. He is currently talking with a Cow) COW: Milk, cream, cheese, it's all me. And I don't see a nickel! : Sometimes I just feel like a piece of meat! BARRY: I had no idea. VANESSA: Barry, I'm sorry. Have you got a moment? BARRY: Would you excuse me? My mosquito associate will help you. MOOSEBLOOD: Sorry I'm late. COW: He's a lawyer too?
MOOSEBLOOD: Ma'am, I was already a blood-sucking parasite. All I needed was a briefcase. VANESSA: Have a great afternoon! : Barry, I just got this huge tulip order, and I can't get them anywhere. BARRY: No problem, Vannie. Just leave it to me. VANESSA: You're a lifesaver, Barry. Can I help who's next? BARRY: All right, scramble, jocks! It's time to fly. VANESSA: Thank you, Barry! (Ken walks by on the sidewalk and sees the "bee-approved honey" in Vanessa's shop) KEN: That bee is living my life!! ANDY: Let it go, Kenny. KEN: - When will this nightmare end?! ANDY: - Let it all go. BARRY: - Beautiful day to fly. POLLEN JOCK:
- Sure is. BARRY: Between you and me, I was dying to get out of that office. (Barry recreates the scene near the beginning of the movie where he flies through the box kite. The movie fades to black and the credits being) [--after credits; No scene can be seen but the characters can be heard talking over the credits--] You have got to start thinking bee, my friend! :
- Thinking bee!
- Me? BARRY: (Talking over singer) Hold it. Let's just stop for a second. Hold it. : I'm sorry. I'm sorry, everyone. Can we stop here? SINGER: Oh, BarryBARRY: I'm not making a major life decision during a production number! SINGER: All right. Take ten, everybody. Wrap it up, guys. BARRY: I had virtually no rehearsal for that.
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2023.06.09 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I BUY HB Games | with TF2 | with PayPal | Currently Active Humble Bundle? |
20XX | 0.4 TF2 | $0.88 PP | - |
5D Chess With Multiverse Time Travel | 2.6 TF2 | $5.13 PP | - |
60 Parsecs! | 1.6 TF2 | $3.16 PP | - |
7 Billion Humans | 1.4 TF2 | $2.86 PP | - |
7 Days to Die | 1.1 TF2 | $2.16 PP | - |
A Game of Thrones: The Board Game - Digital Edition | 1.4 TF2 | $2.72 PP | - |
A Hat in Time | 5.1 TF2 | $10.08 PP | - |
A Juggler's Tale | 1.5 TF2 | $2.9 PP | - |
A Plague Tale: Innocence | 1.7 TF2 | $3.44 PP | - |
ABZU | 2.1 TF2 | $4.23 PP | - |
AMID EVIL | 0.6 TF2 | $1.15 PP | - |
AO Tennis 2 | 0.8 TF2 | $1.57 PP | - |
APICO | 2.3 TF2 | $4.61 PP | - |
Absolver | 1.9 TF2 | $3.84 PP | - |
Aeterna Noctis | 1.5 TF2 | $2.91 PP | - |
Age of Empires Definitive Edition | 1.2 TF2 | $2.34 PP | - |
Age of Empires III: Definitive Edition | 1.5 TF2 | $2.94 PP | - |
Age of Wonders III Collection | 0.9 TF2 | $1.81 PP | - |
Age of Wonders: Planetfall - Deluxe Edition | 0.4 TF2 | $0.85 PP | - |
Age of Wonders: Planetfall | 1.2 TF2 | $2.28 PP | - |
Airport CEO | 3.3 TF2 | $6.59 PP | - |
Alan Wake Collector's Edition | 0.7 TF2 | $1.37 PP | - |
Alan Wake's American Nightmare | 0.5 TF2 | $0.98 PP | - |
Aliens: Colonial Marines Collection | 1.2 TF2 | $2.42 PP | - |
Aliens: Fireteam Elite | 1.0 TF2 | $1.92 PP | - |
Alina of the Arena | 2.1 TF2 Refer To My Other Thread | $4.23 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
Amnesia: The Dark Descent | 1.8 TF2 | $3.53 PP | - |
Among Us | 1.1 TF2 | $2.11 PP | - |
Ancestors Legacy | 0.6 TF2 | $1.2 PP | - |
Ancestors: The Humankind Odyssey | 2.4 TF2 | $4.79 PP | - |
Aragami | 0.4 TF2 | $0.89 PP | - |
Arizona Sunshine | 2.1 TF2 | $4.19 PP | - |
Arma 3 Apex Edition | 1.4 TF2 | $2.8 PP | - |
Arma 3 Contact Edition | 2.5 TF2 | $4.86 PP | - |
Arma 3 Jets | 1.1 TF2 | $2.1 PP | - |
Arma 3 Marksmen | 0.9 TF2 | $1.72 PP | - |
Arma 3 | 2.0 TF2 | $3.89 PP | - |
Assetto Corsa Competizione | 3.1 TF2 | $6.1 PP | - |
Assetto Corsa Ultimate Edition | 6.8 TF2 | $13.53 PP | - |
Automobilista 2 | 9.4 TF2 | $18.68 PP | - |
BATTLETECH - Mercenary Collection | 3.8 TF2 | $7.55 PP | - |
BIOMUTANT | 1.5 TF2 | $2.91 PP | - |
BROFORCE | 1.1 TF2 | $2.17 PP | - |
Baba Is You | 1.5 TF2 | $3.06 PP | - |
Back 4 Blood | 2.8 TF2 | $5.49 PP | - |
Bad North: Jotunn Edition | 1.6 TF2 | $3.07 PP | - |
Baldur's Gate II: Enhanced Edition | 0.6 TF2 | $1.11 PP | - |
Baldur's Gate: Enhanced Edition | 0.4 TF2 | $0.85 PP | - |
Bang-On Balls: Chronicles | 3.1 TF2 | $6.12 PP | - |
Banished | 2.2 TF2 | $4.29 PP | - |
Barotrauma | 7.1 TF2 | $14.14 PP | - |
Bastion | 0.5 TF2 | $0.95 PP | - |
Batman - The Telltale Series | 1.4 TF2 | $2.83 PP | - |
Batman Arkham Collection | 1.2 TF2 | $2.42 PP | - |
Batman: Arkham Knight | 0.6 TF2 | $1.11 PP | - |
Batman: The Enemy Within - The Telltale Series | 1.4 TF2 | $2.72 PP | - |
Batman™: Arkham Knight Premium Edition | 1.3 TF2 | $2.53 PP | - |
Batman™: Arkham Origins | 0.9 TF2 | $1.75 PP | - |
Batman™: Arkham VR | 0.7 TF2 | $1.47 PP | - |
Battle Chasers: Nightwar | 0.6 TF2 | $1.2 PP | - |
Battlefleet Gothic: Armada II | 1.8 TF2 | $3.51 PP | - |
Battlefleet Gothic: Armada | 0.9 TF2 | $1.69 PP | - |
Battlezone Gold Edition | 2.1 TF2 | $4.25 PP | - |
Besiege | 1.5 TF2 | $2.89 PP | - |
Beyond Blue | 1.6 TF2 | $3.17 PP | - |
Beyond Two Souls | 1.9 TF2 | $3.68 PP | - |
BioShock Collection | 1.1 TF2 | $2.23 PP | - |
BioShock Infinite | 0.8 TF2 | $1.6 PP | - |
BioShock Remastered | 0.9 TF2 | $1.76 PP | - |
Bioshock Infinite: Season Pass | 0.7 TF2 | $1.32 PP | - |
Blade of Darkness | 1.1 TF2 | $2.23 PP | - |
Blair Witch | 1.1 TF2 | $2.27 PP | - |
Blasphemous | 1.0 TF2 Refer To My Other Thread | $1.9 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Blood Bowl 2 - Legendary Edition | 0.8 TF2 | $1.67 PP | - |
Blood: Fresh Supply | 0.6 TF2 | $1.28 PP | - |
Bloodstained: Ritual of the Night | 1.4 TF2 Refer To My Other Thread | $2.71 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Boomerang Fu | 0.6 TF2 | $1.18 PP | - |
Borderlands 2 VR | 4.6 TF2 | $9.16 PP | - |
Borderlands 2 | 0.8 TF2 | $1.53 PP | - |
Borderlands 3 Super Deluxe Edition | 2.4 TF2 | $4.85 PP | - |
Borderlands 3 | 1.3 TF2 | $2.63 PP | - |
Borderlands 3: Director's Cut | 1.3 TF2 | $2.51 PP | - |
Borderlands: The Handsome Collection | 3.3 TF2 | $6.5 PP | - |
Borderlands: The Pre-Sequel | 0.6 TF2 | $1.11 PP | - |
Brutal Legend | 1.0 TF2 | $2.03 PP | - |
Bus Simulator 18 | 2.1 TF2 | $4.07 PP | - |
CHUCHEL Cherry Edition | 0.5 TF2 | $0.91 PP | - |
Call of Cthulhu | 1.1 TF2 | $2.21 PP | - |
Call of Duty: WWII | 14.7 TF2 | $29.16 PP | - |
Call of Juarez: Gunslinger | 0.4 TF2 | $0.79 PP | - |
Call to Arms - Gates of Hell: Ostfront | 9.6 TF2 | $18.99 PP | - |
Car Mechanic Simulator 2018 | 0.9 TF2 | $1.75 PP | - |
Carcassonne - Tiles & Tactics | 0.6 TF2 | $1.22 PP | - |
Carto | 0.4 TF2 | $0.78 PP | - |
Celeste | 1.8 TF2 Refer To My Other Thread | $3.56 PP Refer To My Other Thread | Pixel Pride Bundle |
Chess Ultra | 0.6 TF2 | $1.2 PP | - |
Children of Morta | 0.6 TF2 | $1.23 PP | - |
Chivalry 2 | 3.4 TF2 | $6.82 PP | - |
Chivalry: Medieval Warfare | 0.4 TF2 | $0.8 PP | - |
Chrono Ark | 2.8 TF2 Refer To My Other Thread | $5.56 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
Cities: Skylines Deluxe Edition | 7.2 TF2 | $14.2 PP | - |
Clone Drone in the Danger Zone | 4.8 TF2 | $9.55 PP | - |
Cloudpunk | 0.9 TF2 | $1.74 PP | - |
Code Vein | 1.7 TF2 | $3.35 PP | - |
Coffee Talk | 2.5 TF2 | $4.93 PP | - |
Company of Heroes 2 - The Western Front Armies | 0.8 TF2 | $1.55 PP | - |
Company of Heroes | 1.8 TF2 | $3.62 PP | - |
Company of Heroes: Opposing Fronts | 0.8 TF2 | $1.49 PP | - |
Conan Exiles | 2.0 TF2 | $3.88 PP | - |
Construction Simulator 2015 | 1.2 TF2 | $2.44 PP | - |
Contagion | 0.4 TF2 | $0.89 PP | - |
Control Ultimate Edition | 1.9 TF2 | $3.86 PP | - |
Creed: Rise to Glory™ | 2.2 TF2 | $4.37 PP | - |
Crusader Kings II: Imperial Collection | 9.9 TF2 | $19.52 PP | - |
Crusader Kings II: Royal Collection | 6.5 TF2 | $12.82 PP | - |
Crusader Kings III | 7.2 TF2 | $14.2 PP | - |
Crysis® 2 Maximum Edition | 0.8 TF2 | $1.56 PP | - |
Cultist Simulator Anthology Edition | 1.4 TF2 | $2.75 PP | - |
Cultist Simulator | 1.1 TF2 | $2.23 PP | - |
Curse of the Dead Gods | 0.8 TF2 Refer To My Other Thread | $1.65 PP Refer To My Other Thread | Humble Choice (Jun 2023) |
DARK SOULS™ III Deluxe Edition | 19.8 TF2 | $39.14 PP | - |
DEATH STRANDING DIRECTOR'S CUT | 3.0 TF2 | $5.89 PP | - |
DEATHLOOP | 2.7 TF2 | $5.33 PP | - |
DIRT 5 | 4.2 TF2 | $8.36 PP | - |
DMC - Devil May Cry | 1.0 TF2 | $1.9 PP | - |
DRAGON BALL FIGHTERZ - Ultimate Edition | 15.2 TF2 | $30.14 PP | - |
DRAGON BALL XENOVERSE 2 | 1.8 TF2 | $3.54 PP | - |
DRAGON BALL XENOVERSE | 0.6 TF2 | $1.16 PP | - |
DRAGONBALL XENOVERSE Bundle Edition | 0.9 TF2 | $1.76 PP | - |
DRIFT21 | 0.6 TF2 | $1.11 PP | - |
Dark Deity | 0.4 TF2 | $0.83 PP | - |
Dark Souls II: Scholar of the First Sin | 7.8 TF2 | $15.53 PP | - |
Dark Souls III | 16.7 TF2 | $33.01 PP | - |
Darkest Dungeon | 0.6 TF2 | $1.17 PP | - |
Darksiders Genesis | 1.3 TF2 | $2.66 PP | - |
Darksiders II Deathinitive Edition | 1.0 TF2 | $2.06 PP | - |
Darksiders III | 0.8 TF2 | $1.53 PP | - |
Darkwood | 0.5 TF2 | $1.07 PP | - |
Day of the Tentacle Remastered | 0.4 TF2 | $0.88 PP | - |
DayZ | 8.2 TF2 | $16.2 PP | - |
Daymare: 1998 | 0.4 TF2 | $0.78 PP | - |
Dead Estate | 1.4 TF2 | $2.85 PP | - |
Dead Island - Definitive Edition | 0.8 TF2 | $1.61 PP | - |
Dead Island Definitive Collection | 1.5 TF2 | $2.96 PP | - |
Dead Island Riptide - Definitive Edition | 0.6 TF2 | $1.25 PP | - |
Dead Rising 2: Off the Record | 1.2 TF2 | $2.44 PP | - |
Dead Rising 3 Apocalypse Edition | 1.7 TF2 | $3.29 PP | - |
Dead Rising 4 Frank’s Big Package | 2.5 TF2 | $4.96 PP | - |
Dead Rising 4 | 1.0 TF2 | $2.04 PP | - |
Dead Rising | 1.0 TF2 | $1.92 PP | - |
Dead Rising® 2 | 1.1 TF2 | $2.23 PP | - |
Death's Gambit | 0.6 TF2 | $1.15 PP | - |
Deep Rock Galactic | 3.3 TF2 | $6.58 PP | - |
Descenders | 0.7 TF2 | $1.44 PP | - |
Desperados III | 0.9 TF2 | $1.78 PP | - |
Destiny 2: Beyond Light | 1.2 TF2 | $2.34 PP | - |
Destroy All Humans | 1.0 TF2 | $2.06 PP | - |
Deus Ex: Human Revolution - Director's Cut | 0.9 TF2 | $1.8 PP | - |
Deus Ex: Mankind Divided | 1.1 TF2 | $2.21 PP | - |
Devil May Cry HD Collection | 1.8 TF2 | $3.56 PP | - |
Devil May Cry® 4 Special Edition | 1.4 TF2 | $2.84 PP | - |
DiRT Rally 2.0 | 5.0 TF2 | $9.99 PP | - |
Dicey Dungeons | 1.2 TF2 Refer To My Other Thread | $2.43 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
Dinosaur Fossil Hunter | 0.5 TF2 | $0.9 PP | - |
Distance | 1.0 TF2 | $2.07 PP | - |
Distant Worlds: Universe | 0.6 TF2 | $1.27 PP | - |
Do Not Feed the Monkeys | 0.4 TF2 | $0.75 PP | - |
Door Kickers | 1.7 TF2 | $3.33 PP | - |
Door Kickers: Action Squad | 0.4 TF2 | $0.74 PP | - |
Dorfromantik | 2.0 TF2 | $4.0 PP | - |
Dragon Ball FighterZ | 2.2 TF2 | $4.34 PP | - |
Dragons Dogma - Dark Arisen | 1.0 TF2 | $2.07 PP | - |
Drake Hollow | 0.4 TF2 | $0.89 PP | - |
Drone Swarm | 0.4 TF2 | $0.8 PP | - |
Dungeon Defenders | 1.1 TF2 | $2.24 PP | - |
Dungeon Defenders: Awakened | 2.6 TF2 | $5.21 PP | - |
Dungreed | 0.9 TF2 | $1.78 PP | - |
Dusk | 2.0 TF2 | $4.0 PP | - |
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair | 3.1 TF2 | $6.22 PP | - |
ELEX | 1.1 TF2 | $2.13 PP | - |
EVERSPACE™ | 1.8 TF2 | $3.57 PP | - |
Elite: Dangerous | 1.4 TF2 | $2.75 PP | - |
Empire of Sin | 1.3 TF2 | $2.6 PP | - |
Endzone - A World Apart | 0.4 TF2 | $0.78 PP | - |
Euro Truck Simulator 2 | 1.7 TF2 | $3.37 PP | - |
Exanima | 2.6 TF2 | $5.17 PP | - |
FTL: Faster Than Light | 1.0 TF2 | $1.95 PP | - |
Fable Anniversary | 4.8 TF2 | $9.48 PP | - |
Fallout 76 | 2.2 TF2 | $4.32 PP | - |
Fantasy General II | 0.6 TF2 | $1.23 PP | - |
Farming Simulator 17 | 0.6 TF2 | $1.11 PP | - |
Fight'N Rage | 0.7 TF2 | $1.34 PP | - |
Fights in Tight Spaces | 6.0 TF2 Refer To My Other Thread | $11.88 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
Firefighting Simulator - The Squad | 4.8 TF2 | $9.43 PP | - |
First Class Trouble | 0.5 TF2 | $1.07 PP | - |
For The King | 0.9 TF2 | $1.84 PP | - |
Forager | 1.1 TF2 | $2.25 PP | - |
Forts | 3.0 TF2 | $5.86 PP | - |
Friday the 13th: The Game | 2.9 TF2 | $5.81 PP | - |
Frostpunk | 1.0 TF2 | $2.03 PP | - |
Full Metal Furies | 0.6 TF2 | $1.12 PP | - |
Furi | 1.3 TF2 | $2.54 PP | - |
GRID | 0.8 TF2 | $1.6 PP | - |
GRIME | 0.5 TF2 Refer To My Other Thread | $0.97 PP Refer To My Other Thread | Humble Choice (Jun 2023) |
GRIS | 0.5 TF2 | $0.91 PP | - |
GUILTY GEAR XX ACCENT CORE PLUS R | 0.4 TF2 | $0.82 PP | - |
Gang Beasts | 3.0 TF2 | $5.94 PP | - |
Garden Paws | 1.0 TF2 | $2.0 PP | - |
Gas Station Simulator | 3.1 TF2 | $6.15 PP | - |
Gears 5 | 10.9 TF2 | $21.52 PP | - |
Gears Tactics | 4.8 TF2 | $9.55 PP | - |
Generation Zero® | 0.8 TF2 | $1.55 PP | - |
Ghostwire Tokyo | 2.5 TF2 Refer To My Other Thread | $4.89 PP Refer To My Other Thread | Humble Choice (Jun 2023) |
Goat Simulator | 0.4 TF2 | $0.89 PP | - |
Godlike Burger | 1.0 TF2 | $1.9 PP | - |
Golf With Your Friends | 1.1 TF2 | $2.23 PP | - |
Gordian Quest | 1.8 TF2 | $3.54 PP | - |
Gotham Knights | 5.5 TF2 | $10.84 PP | - |
GreedFall | 0.8 TF2 | $1.52 PP | - |
Gremlins, Inc. | 1.4 TF2 | $2.74 PP | - |
Grim Dawn | 4.8 TF2 | $9.54 PP | - |
Grim Fandango Remastered | 0.6 TF2 | $1.1 PP | - |
Guacamelee! 2 | 0.6 TF2 | $1.18 PP | - |
HITMAN™2 Gold Edition | 3.0 TF2 | $5.88 PP | - |
HIVESWAP: Act 2 | 1.6 TF2 | $3.23 PP | - |
HROT | 4.2 TF2 | $8.22 PP | - |
Hard Bullet | 1.2 TF2 | $2.35 PP | - |
Hearts of Iron IV: Battle for the Bosporus | 1.8 TF2 | $3.57 PP | - |
Hearts of Iron IV: Cadet Edition | 5.9 TF2 | $11.67 PP | - |
Hearts of Iron IV: Death or Dishonor | 1.0 TF2 | $1.94 PP | - |
Hearts of Iron IV: Waking the Tiger | 2.0 TF2 | $3.88 PP | - |
Heave Ho | 0.6 TF2 | $1.09 PP | - |
Heavy Rain | 1.1 TF2 | $2.25 PP | - |
Hell Let Loose | 6.3 TF2 | $12.38 PP | - |
Hellblade: Senua's Sacrifice | 1.4 TF2 | $2.86 PP | - |
Hello, Neighbor! | 0.5 TF2 | $1.01 PP | - |
Hellpoint | 0.4 TF2 | $0.73 PP | - |
Heroes of Hammerwatch | 0.8 TF2 | $1.56 PP | - |
Hitman Absolution | 0.4 TF2 | $0.77 PP | - |
Hitman Game of the Year Edition | 1.3 TF2 | $2.58 PP | - |
Hollow Knight | 2.5 TF2 Refer To My Other Thread | $4.93 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Homefront: The Revolution | 0.8 TF2 | $1.65 PP | - |
Homeworld: Deserts of Kharak | 0.4 TF2 | $0.76 PP | - |
Hotline Miami 2: Wrong Number Digital Special Edition | 0.6 TF2 | $1.22 PP | - |
Hotline Miami 2: Wrong Number | 0.6 TF2 | $1.14 PP | - |
Hotline Miami | 0.9 TF2 | $1.81 PP | - |
House Flipper | 3.1 TF2 | $6.08 PP | - |
Human: Fall Flat | 1.2 TF2 | $2.29 PP | - |
HuniePop | 0.4 TF2 | $0.85 PP | - |
Huntdown | 1.7 TF2 | $3.3 PP | - |
Hurtworld | 2.2 TF2 | $4.4 PP | - |
Hyper Light Drifter | 1.6 TF2 | $3.09 PP | - |
Hypnospace Outlaw | 0.8 TF2 | $1.53 PP | - |
I Am Fish | 0.4 TF2 | $0.72 PP | - |
I Expect You To Die | 1.3 TF2 | $2.67 PP | - |
I-NFECTED | 4.1 TF2 | $8.02 PP | - |
INSIDE | 1.6 TF2 | $3.14 PP | - |
INSURGENCY | 2.3 TF2 | $4.46 PP | - |
Icewind Dale: Enhanced Edition | 0.4 TF2 | $0.73 PP | - |
Imperator: Rome Deluxe Edition | 1.6 TF2 | $3.16 PP | - |
Imperator: Rome | 1.2 TF2 | $2.28 PP | - |
In Sound Mind | 0.5 TF2 | $0.91 PP | - |
Injustice 2 Legendary Edition | 1.1 TF2 | $2.21 PP | - |
Injustice 2 | 0.9 TF2 | $1.74 PP | - |
Injustice: Gods Among Us - Ultimate Edition | 0.7 TF2 | $1.29 PP | - |
Into the Breach | 1.5 TF2 | $2.91 PP | - |
Into the Radius VR | 3.3 TF2 | $6.6 PP | - |
Ion Fury | 1.9 TF2 | $3.74 PP | - |
Iron Harvest | 0.9 TF2 | $1.83 PP | - |
Jalopy | 0.9 TF2 | $1.81 PP | - |
Job Simulator | 6.2 TF2 | $12.21 PP | - |
Jurassic World Evolution 2 | 2.2 TF2 | $4.4 PP | - |
Jurassic World Evolution | 0.7 TF2 | $1.43 PP | - |
Just Cause 2 | 0.4 TF2 | $0.87 PP | - |
Just Cause 4: Complete Edition | 1.9 TF2 | $3.82 PP | - |
KartKraft | 4.2 TF2 | $8.39 PP | - |
Katamari Damacy REROLL | 1.1 TF2 | $2.08 PP | - |
Katana ZERO | 1.5 TF2 | $2.88 PP | - |
Keep Talking and Nobody Explodes | 2.7 TF2 | $5.42 PP | - |
Killer Instinct | 8.7 TF2 | $17.3 PP | - |
Killing Floor 2 | 0.7 TF2 | $1.38 PP | - |
Killing Floor | 0.9 TF2 | $1.69 PP | - |
Kingdom Come: Deliverance | 1.6 TF2 | $3.09 PP | - |
Kingdom: Two Crowns | 1.1 TF2 | $2.09 PP | - |
Kitaria Fables | 0.4 TF2 | $0.75 PP | - |
LEGO Batman 3: Beyond Gotham Premium Edition | 0.5 TF2 | $0.9 PP | - |
LEGO Batman Trilogy | 1.4 TF2 | $2.74 PP | - |
LEGO Harry Potter: Years 5-7 | 0.6 TF2 | $1.2 PP | - |
LEGO Star Wars III: The Clone Wars | 0.6 TF2 | $1.16 PP | - |
LEGO Star Wars: The Complete Saga | 0.6 TF2 | $1.16 PP | - |
LEGO® City Undercover | 1.0 TF2 | $1.93 PP | - |
LEGO® DC Super-Villains Deluxe Edition | 1.9 TF2 | $3.77 PP | - |
LEGO® DC Super-Villains | 0.5 TF2 | $0.95 PP | - |
LEGO® Jurassic World™ | 0.4 TF2 | $0.88 PP | - |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.78 PP | - |
LEGO® Marvel Super Heroes 2 Deluxe Edition | 1.1 TF2 | $2.15 PP | - |
LEGO® Marvel Super Heroes 2 | 0.7 TF2 | $1.32 PP | - |
LEGO® Star Wars™: The Force Awakens - Deluxe Edition | 1.1 TF2 | $2.23 PP | - |
LEGO® Star Wars™: The Force Awakens | 0.5 TF2 | $0.98 PP | - |
LEGO® Worlds | 1.0 TF2 | $1.96 PP | - |
LIMBO | 0.4 TF2 | $0.71 PP | - |
Labyrinth City: Pierre the Maze Detective | 0.7 TF2 | $1.45 PP | - |
Labyrinthine | 1.8 TF2 | $3.54 PP | - |
Lake | 0.6 TF2 | $1.11 PP | - |
Last Oasis | 0.8 TF2 | $1.67 PP | - |
Layers of Fear 2 | 6.2 TF2 | $12.22 PP | - |
Layers of Fear | 0.6 TF2 | $1.11 PP | - |
Legion TD 2 | 2.3 TF2 | $4.56 PP | - |
Len's Island | 4.1 TF2 | $8.16 PP | - |
Lethal League Blaze | 2.4 TF2 | $4.78 PP | - |
Lethal League | 1.5 TF2 | $2.97 PP | - |
Library Of Ruina | 3.2 TF2 | $6.36 PP | - |
Life is Feudal: Your Own | 0.7 TF2 | $1.32 PP | - |
Life is Strange 2 Complete Season | 0.7 TF2 | $1.43 PP | - |
Little Misfortune | 2.2 TF2 | $4.42 PP | - |
Little Nightmares Complete Edition | 1.6 TF2 | $3.09 PP | - |
Little Nightmares | 0.9 TF2 | $1.79 PP | - |
Lobotomy Corporation Monster Management Simulation | 5.0 TF2 | $9.88 PP | - |
Loot River | 2.9 TF2 | $5.76 PP | - |
Lords of the Fallen Game of the Year Edition | 0.8 TF2 | $1.61 PP | - |
Lost Ember | 1.4 TF2 | $2.73 PP | - |
Luck be a Landlord | 1.0 TF2 Refer To My Other Thread | $1.91 PP Refer To My Other Thread | Luck of the Draw: Roguelike Deckbuilders Bundle |
METAL GEAR SOLID V: THE PHANTOM PAIN | 1.2 TF2 | $2.41 PP | - |
METAL GEAR SOLID V: The Definitive Experience | 2.0 TF2 | $3.99 PP | - |
MORTAL KOMBAT 11 | 1.6 TF2 | $3.07 PP | - |
MX vs ATV Reflex | 0.6 TF2 | $1.11 PP | - |
Mad Max | 1.1 TF2 | $2.22 PP | - |
Mafia II: Definitive Edition | 3.0 TF2 | $5.99 PP | - |
Mafia III: Definitive Edition | 2.1 TF2 | $4.23 PP | - |
Mafia: Definitive Edition | 2.2 TF2 | $4.3 PP | - |
Magicka 2 - Deluxe Edition | 1.0 TF2 | $1.9 PP | - |
Magicka 2 | 0.6 TF2 | $1.16 PP | - |
Magicka | 0.4 TF2 | $0.71 PP | - |
Maneater | 0.8 TF2 | $1.6 PP | - |
Mars Horizon | 0.8 TF2 | $1.52 PP | - |
Marvel vs. Capcom: Infinite - Deluxe Edition | 2.8 TF2 | $5.56 PP | - |
Mass Effect™ Legendary Edition | 6.2 TF2 | $12.21 PP | - |
Max Payne 2: The Fall of Max Payne | 0.7 TF2 | $1.48 PP | - |
Max Payne | 1.0 TF2 | $2.02 PP | - |
MechWarrior 5: Mercenaries | 2.5 TF2 | $4.97 PP | - |
Mega Man Legacy Collection 2 | 0.6 TF2 | $1.25 PP | - |
Mega Man Legacy Collection | 0.4 TF2 | $0.79 PP | - |
Men of War: Assault Squad 2 - Deluxe Edition | 0.8 TF2 | $1.67 PP | - |
Men of War: Assault Squad 2 War Chest Edition | 0.8 TF2 | $1.64 PP | - |
Men of War: Assault Squad 2 | 0.8 TF2 | $1.64 PP | - |
Messenger | 0.9 TF2 | $1.72 PP | - |
Metro 2033 Redux | 0.7 TF2 | $1.48 PP | - |
Metro Exodus | 1.7 TF2 | $3.46 PP | - |
Metro Redux Bundle | 0.9 TF2 | $1.78 PP | - |
Metro: Last Light Redux | 1.1 TF2 | $2.14 PP | - |
Middle-earth: Shadow of Mordor Game of the Year Edition | 1.0 TF2 | $2.02 PP | - |
Middle-earth™: Shadow of War™ | 0.7 TF2 | $1.48 PP | - |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.34 PP | - |
Mirror's Edge | 3.8 TF2 | $7.56 PP | - |
Miscreated | 1.5 TF2 | $2.91 PP | - |
Monster Hunter: World | 3.4 TF2 | $6.8 PP | - |
Monster Sanctuary | 0.6 TF2 | $1.25 PP | - |
Monster Train | 0.5 TF2 | $0.98 PP | - |
Moonlighter | 0.4 TF2 | $0.81 PP | - |
Moons of Madness | 1.7 TF2 | $3.43 PP | - |
Mordhau | 1.8 TF2 | $3.56 PP | - |
Mortal Kombat X | 0.7 TF2 | $1.32 PP | - |
Mortal Shell | 1.4 TF2 | $2.72 PP | - |
Motorcycle Mechanic Simulator 2021 | 1.1 TF2 | $2.23 PP | - |
Motorsport Manager | 1.4 TF2 | $2.73 PP | - |
Move or Die | 0.7 TF2 | $1.44 PP | - |
Moving Out | 1.0 TF2 | $1.9 PP | - |
Mutant Year Zero: Road to Eden - Deluxe Edition | 1.7 TF2 | $3.28 PP | - |
Mutant Year Zero: Road to Eden | 1.8 TF2 | $3.53 PP | - |
My Friend Pedro | 0.9 TF2 | $1.76 PP | - |
My Time At Portia | 1.1 TF2 | $2.11 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto | 3.5 TF2 | $6.89 PP | - |
NASCAR Heat 5 - Ultimate Edition | 0.6 TF2 | $1.16 PP | - |
Naruto Shippuden: Ultimate Ninja Storm 4 | 2.0 TF2 | $3.9 PP | - |
Naruto to Boruto Shinobi Striker - Deluxe Edition | 1.6 TF2 | $3.1 PP | - |
Naruto to Boruto Shinobi Striker | 0.4 TF2 | $0.82 PP | - |
Necromunda: Hired Gun | 1.0 TF2 | $1.97 PP | - |
Neon Abyss | 0.5 TF2 | $0.94 PP | - |
Neverwinter Nights: Complete Adventures | 3.7 TF2 | $7.26 PP | - |
Nine Parchments | 2.1 TF2 | $4.22 PP | - |
No Straight Roads: Encore Edition | 1.3 TF2 | $2.63 PP | - |
No Time to Relax | 3.7 TF2 | $7.29 PP | - |
Northgard | 1.2 TF2 | $2.38 PP | - |
Not For Broadcast | 0.6 TF2 | $1.28 PP | - |
ONE PIECE BURNING BLOOD | 0.7 TF2 | $1.44 PP | - |
ONE PIECE PIRATE WARRIORS 3 Gold Edition | 1.1 TF2 | $2.12 PP | - |
One Step From Eden | 1.0 TF2 | $1.98 PP | - |
Opus Magnum | 1.1 TF2 | $2.09 PP | - |
Orcs Must Die! 3 | 1.9 TF2 | $3.81 PP | - |
Outlast 2 | 0.8 TF2 | $1.61 PP | - |
Outward | 1.5 TF2 | $2.91 PP | - |
Overcooked | 0.8 TF2 | $1.58 PP | - |
Overcooked! 2 | 1.5 TF2 | $2.91 PP | - |
Overgrowth | 0.8 TF2 | $1.54 PP | - |
PC Building Simulator | 0.7 TF2 | $1.41 PP | - |
Paint the Town Red | 3.6 TF2 | $7.1 PP | - |
Parkitect | 6.5 TF2 | $12.85 PP | - |
Pathfinder: Kingmaker - Enhanced Plus Edition | 0.6 TF2 | $1.24 PP | - |
Pathfinder: Wrath of the Righteous | 1.4 TF2 | $2.79 PP | - |
Pathologic 2 | 0.5 TF2 | $1.03 PP | - |
Pathologic Classic HD | 0.6 TF2 | $1.13 PP | - |
Per Aspera | 0.7 TF2 | $1.37 PP | - |
Pikuniku | 0.7 TF2 | $1.48 PP | - |
Pillars of Eternity Definitive Edition | 1.4 TF2 | $2.87 PP | - |
Pillars of Eternity II: Deadfire | 1.0 TF2 | $2.02 PP | - |
Pistol Whip | 6.2 TF2 | $12.21 PP | - |
Plague Inc: Evolved | 1.6 TF2 | $3.2 PP | - |
Planescape: Torment: Enhanced Edition | 0.4 TF2 | $0.76 PP | - |
Planet Coaster | 1.8 TF2 | $3.63 PP | - |
Planet Zoo | 2.1 TF2 | $4.17 PP | - |
Planetary Annihilation: TITANS | 7.1 TF2 | $14.13 PP | - |
Power Rangers: Battle for the Grid | 2.7 TF2 | $5.42 PP | - |
PowerBeatsVR | 1.0 TF2 | $1.97 PP | - |
PowerSlave Exhumed | 1.4 TF2 | $2.74 PP | - |
Praey for the Gods | 0.5 TF2 | $0.9 PP | - |
Prehistoric Kingdom | 1.3 TF2 | $2.51 PP | - |
Prison Architect | 0.4 TF2 | $0.88 PP | - |
Pro Cycling Manager 2019 | 1.3 TF2 | $2.58 PP | - |
Project Hospital | 2.4 TF2 | $4.72 PP | - |
Project Wingman | 1.6 TF2 | $3.25 PP | - |
Project Winter | 1.5 TF2 | $2.88 PP | - |
Propnight | 0.7 TF2 | $1.37 PP | - |
Pumpkin Jack | 0.4 TF2 | $0.83 PP | - |
Quantum Break | 2.6 TF2 | $5.14 PP | - |
RESIDENT EVIL 3 | 2.4 TF2 | $4.76 PP | - |
RUGBY 20 | 1.3 TF2 | $2.55 PP | - |
RUINER | 0.5 TF2 | $1.04 PP | - |
RWBY: Grimm Eclipse | 3.7 TF2 | $7.42 PP | - |
Ragnaröck | 3.5 TF2 | $6.84 PP | - |
Railway Empire | 0.4 TF2 | $0.8 PP | - |
Rain World | 0.9 TF2 Refer To My Other Thread | $1.69 PP Refer To My Other Thread | Must-Play Metroidvanias Bundle |
Raw Data | 1.1 TF2 | $2.14 PP | - |
Re:Legend | 1.0 TF2 | $1.94 PP | - |
Red Matter | 4.5 TF2 | $8.86 PP | - |
Remnant: From the Ashes - Complete Edition | 2.2 TF2 Refer To My Other Thread | $4.43 PP Refer To My Other Thread | Humble Choice (Jun 2023) |
Resident Evil / biohazard HD REMASTER | 1.1 TF2 | $2.09 PP | - |
Resident Evil 0 / biohazard 0 HD Remaster | 1.2 TF2 | $2.31 PP | - |
Resident Evil 5 GOLD Edition | 1.5 TF2 | $3.0 PP | - |
Resident Evil 5 | 1.0 TF2 | $1.95 PP | - |
Resident Evil 6 | 1.4 TF2 | $2.78 PP | - |
Resident Evil: Revelations 2 Deluxe Edition | 2.4 TF2 | $4.84 PP | - |
Resident Evil: Revelations | 1.0 TF2 | $1.93 PP | - |
Retro Machina | 0.5 TF2 | $1.01 PP | - |
Risen 3 - Complete Edition | 1.0 TF2 | $2.02 PP | - |
Risen | 0.6 TF2 | $1.25 PP | - |
Rising Storm 2: Vietnam | 0.7 TF2 | $1.33 PP | - |
River City Girls | 1.4 TF2 | $2.83 PP | - |
Roboquest | 0.5 TF2 | $1.05 PP | - |
Rollercoaster Tycoon 2: Triple Thrill Pack | 1.6 TF2 | $3.16 PP | - |
Rubber Bandits | 0.8 TF2 | $1.5 PP | - |
Ryse: Son of Rome | 1.7 TF2 | $3.32 PP | - |
SCP: Pandemic | 2.4 TF2 | $4.85 PP | - |
SCUM | 3.5 TF2 | $6.86 PP | - |
SOMA | 3.3 TF2 | $6.51 PP | - |
SONG OF HORROR Complete Edition | 1.0 TF2 | $1.92 PP | - |
STAR WARS® THE FORCE UNLEASHED II | 0.9 TF2 | $1.69 PP | - |
STAR WARS®: Knights of the Old Republic™ II - The Sith Lords™ | 0.4 TF2 | $0.76 PP | - |
STAR WARS™: Squadrons | 1.6 TF2 | $3.14 PP | - |
SUPERHOT | 0.8 TF2 | $1.57 PP | - |
SUPERHOT: MIND CONTROL DELETE | 0.5 TF2 | $0.98 PP | - |
Saint's Row The Third Remastered | 2.4 TF2 | $4.81 PP | - |
Saints Row 2 | 0.8 TF2 | $1.5 PP | - |
Saints Row IV Game of the Century Edition | 1.3 TF2 | $2.6 PP | - |
Saints Row IV | 1.1 TF2 | $2.23 PP | - |
Saints Row the Third - The Full Package | 1.0 TF2 | $1.91 PP | - |
Saints Row: The Third | 0.7 TF2 | $1.46 PP | - |
Salt and Sanctuary | 1.1 TF2 | $2.14 PP | - |
Sanctum 2 | 0.5 TF2 | $1.05 PP | - |
Satisfactory | 6.8 TF2 | $13.49 PP | - |
Scarlet Nexus | 2.9 TF2 | $5.75 PP | - |
Scribblenauts Unlimited | 0.4 TF2 | $0.76 PP | - |
Secret Neighbor | 0.9 TF2 | $1.74 PP | - |
Serious Sam 2 | 0.8 TF2 | $1.57 PP | - |
Serious Sam 3: BFE | 1.0 TF2 | $1.95 PP | - |
Serious Sam 4 | 4.7 TF2 | $9.3 PP | - |
Serious Sam: Siberian Mayhem | 2.3 TF2 | $4.47 PP | - |
Severed Steel | 1.7 TF2 | $3.46 PP | - |
Shadow Man Remastered | 1.1 TF2 | $2.11 PP | - |
Shadow Tactics: Blades of the Shogun | 0.4 TF2 | $0.85 PP | - |
Shadow Warrior 2 | 0.9 TF2 | $1.74 PP | - |
Shadow of the Tomb Raider | 3.1 TF2 | $6.15 PP | - |
Shenmue 3 | 1.3 TF2 | $2.55 PP | - |
Shenmue I & II | 1.3 TF2 | $2.55 PP | - |
Shining Resonance Refrain | 0.4 TF2 | $0.81 PP | - |
Sid Meier's Civilization V | 0.6 TF2 | $1.25 PP | - |
Sid Meier's Civilization VI : Platinum Edition | 3.1 TF2 | $6.22 PP | - |
Sid Meier's Civilization VI | 0.7 TF2 | $1.43 PP | - |
Sid Meier's Civilization® V: The Complete Edition | 1.9 TF2 | $3.71 PP | - |
Sid Meiers Civilization IV: The Complete Edition | 0.8 TF2 | $1.5 PP | - |
Siege of Centauri | 0.6 TF2 | $1.15 PP | - |
SimCasino | 1.3 TF2 | $2.54 PP | - |
SimplePlanes | 2.0 TF2 | $3.89 PP | - |
Skullgirls 2nd Encore | 1.8 TF2 | $3.62 PP | - |
Slap City | 1.1 TF2 | $2.23 PP | - |
Slay the Spire | 3.1 TF2 | $6.22 PP | - |
Sleeping Dogs: Definitive Edition | 0.9 TF2 | $1.81 PP | - |
Slime Rancher | 1.9 TF2 | $3.8 PP | - |
Sniper Elite 3 | 0.9 TF2 | $1.87 PP | - |
Sniper Elite 4 | 1.4 TF2 | $2.69 PP | - |
Sniper Elite V2 Remastered | 1.4 TF2 | $2.86 PP | - |
Sniper Elite V2 | 1.0 TF2 | $2.0 PP | - |
Sniper Elite | 0.6 TF2 | $1.11 PP | - |
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2023.06.08 23:02 Cocao_Nibs The Duelist in Purple Armor v2 Remastered, Chapter 2
FirstNext
Well, it only took Canada burning and the East Coast turning into smoky rendition of a Mexico filter for this chapter to finally reach completion. Regularly-scheduled programming should hopefully resume after July 4th. Until then, drink some water, don't do gender reveals in the forest, and hang in there, guys! Pursuant to Imperial Decree 10928, and in recognition of the reservist nature of the unit, the 1st Rocket Artillery Regiment has been found to satisfy the standards outlined in the Decree. However, in light of the significant budget and nonmaterial resource allocations that were required to bring the aforementioned unit up to levels considered satisfactory by existing standards, additional considerations beyond readiness and training levels must be taken into account. Throughout the appeals process, you have repeatedly indicated that you believe rocket artillery to still have a place on the modern battlefield, citing recent reports from the Terran Planetary District command of the Sol System sector, as well as early after-action reports from the Intervention on Raknos, which you claim to support your argument. However, further investigation into this claim by independent analysts on behalf of Armored Warfare Command has found it to hold no merit in light of the recent restructuring outlined in detail in prior communications. Simply put, neither the Empress, nor her advisors, believe that the maintenance and garrisoning of units intended strictly for low-intensity counter-insurgency operations remains doctrinally viable. Additionally, the excessive monetary and nonmonetary resources you requested in preparation for the evaluation, in light of the on-par, verging on substandard performance of the 1st Rocket Artillery Regiment, even accounting for the large number of fresh troops that needed to be drawn down from other posts to fill out its ranks, is highly suggestive on the part of you, the honorable Ashira Rakishal. This discrepancy is of high importance, and you may rest assured that it has already been publicly filed by the time this letter appears in your inbox. Such a discrepancy is indicative of either incompetence or corruption on your part. Commanding officers may face demotion or a possible dishonorable discharge for the former, or, for the latter, a fine totalling no more than one-and-a-half times the estimated sum of the damages assessed, guaranteed dishonorable discharge and a potential prison term of no more than four years. Due to there being no evidence to suggest the latter, the former approach has been suggested by the Armored Warfare Command. Effective fourteen (14) days after this order is signed, your rank will be reduced and you will be relieved of commanding the Regiment. You may be restationed at this time, and your government-issued devices may be deactivated to facilitate this restationing. The 1st Rocket Artillery Division, in accordance with Decree 10928, will be dissolved and its assets relocated to other units wherever possible. Any remaining property will be auctioned under section 12.57.3(g) of the Naval and Marine Surplus Handling Act of 651 at the Val’tira Central Forwarding Depot. Ashira finished reading the letter, but the words meant nothing to her. She hadn't slept in half a week, if not longer, in anticipation of the results from her hearing. In fact, she'd hardly gotten up from her desk; the 1st RAR was on leave until the final verdict would be announced publicly, and it was all she could do but to refresh her inbox every few minutes and watch mindless clips in the background that she hardly heard and never managed to remember a word from.
She tried reading it again, but the letters seemed to float off the screen, each one wrapped in a halo of bluish white screen glow. Nothing made sense.
'We were found to be satisfactory, but then… why does it talk about my rank? Am I getting promoted? There was something about dishonorable discharges, too, so… are some of my girls getting let go? I guess I will have to break the news to them. And it said something about budget overruns… well, mom still owes me from when she forgot to get me anything for my eighteenth last month, so I guess she can pay them back for all the equipment and training I had to authorize…' Her thoughts were already drifting off into a vague haze when her stomach made a low noise, reminding her of the fact that she hadn't eaten in hours, mostly because her supply of food had run dry. Almost in a trance, she rose from her desk and, almost on autopilot, set about getting ready to go out and do some shopping, as she always did. The floor of her living quarters was almost entirely hidden by weeks-old discarded packaging, mountains of dirty clothes, and bottles half-filled with liquid that was either expired juice or urine. Narrow paths snaked through the mess; one to the bathroom, one to her bed, and one more still to the door, which she now slowly shambled towards.
Ashira pulled a pair of battered combat boots over her bare feet - she'd run out of socks that didn't offend her senses some weeks prior - without bothering to lace them, shoved her wallet into the front pocket of the fireproof jumpsuit she wore with absolutely nothing underneath and hadn't changed out of all week, and shoved the door open to head out. Immediately, the smell - or, perhaps, a lack thereof - of the corridor hit her. All the sleeping quarters were locked. It was quiet. Though her boots were heavy, her footsteps barely made a noise as she plodded along the thick, purple and topaz-blue carpet that lined the floor.
The door to the lobby was propped open by a cleaner's cart, and a heavy perfume of chemical detergents wafted through the opening as she approached. In the lobby was a small, older Helkam male, with his long and, in places, graying hair tied back with a beige bandana that matched his civilian contractor's coveralls, just as his green noise-canceling headphones matched the company logo on his uniform. He was dutifully mopping the already nigh-spotless polished stone floor, and there was only a narrow dry strip connecting doorway to doorway.
“‘Scuse me,” she mumbled, tapping him on the shoulder to alert him to her presence. “Coming through.”
He flinched away from her touch, and she flinched away from him, as though his own shock was contagious. “The fuck, you touch me!?” He exclaimed, whipping around to face her, mop at the ready like a Turox-prod. His face burned a pale but furious violet, contorted with fear and a readiness to fight. But, just as suddenly as he’d come to face her, his expression became one of confusion. His mop dipped down, and they stood in silence for a split second that seemed to drag on for entire minutes. Then, he made an odd face, as if of disgust or contempt, and stepped aside, motioning for her to pass by him.
Ashira would have been puzzled by this, if only she were not so frazzled and caught up in her own thoughts. She stepped outside and was immediately hit by a cool breeze; it was night out, and the wind blew in just as it always did. Not that it bothered her much; over the previous months, she had found that it didn’t seem to affect her very much. The only reason she wasn’t feeling the full brunt of the evening gales was that the buildings around the officer’s quarters were mostly two- and three-story affairs, their height and old, weathered stone cladding the last specters of the prominence and prestige the base enjoyed in the long-before times. Before the Unification Wars were but a distant memory. Before the Periphery had become the final, unconquerable frontier. Before the Empress-damned mess that was Raknos. Before Rocket Artillery had become hopelessly obsolete.
The wind blew, relentless and steadfast, as she trudged towards the only place on-base that still had its lights on. The general store. She didn’t know what she wanted to buy there, nor if there would indeed be anything on the shelves that she’d want to buy, but she felt she had to try, anyway. The only rest she could get now was chemically-assisted, either through over-the-counter sleeping pills, or copious volumes of booze, or, when the going got particularly rough, a combination of both. She was vaguely aware of the damage she was probably inflicting upon her organs, but she figured that they were a worthy sacrifice. Still, some days she couldn't fall asleep, even boozed up and medicated as much as she would dare, so she would lie in bed, staring at the ceiling, hoping that the splitting headaches she would get from that chemical cocktail would make her ears ring loud enough to drown out her intrusive thoughts.
The store wasn't particularly warm when she entered, and it reeked of cigarette smoke and mildew as always. The nearest set of shelves to the door were stocked with bags of some sort of imported breaded meat snacks labeled
Pufriyah - Ancestral Recipe, Modern Taste! across the top shelf and cases of Red Grains across the bottom, as if some long-forgotten planner had seen into the future and anticipated Ashira's shopping habits exactly. Without much thought, she pulled a case of the Reds off the bottom shelf, her back, which had been sore for months by then, crying out in pain that just barely cut through her apathy. She threw a few bags of the
Pufriyah snacks on top of it, entirely indifferent to their name, slogan, and brown-furred chibi mascot that spoke to their Rakiri intended consumer base.
'It's all just carbs and protein at the end of the day,' she figured. It wasn't like she could taste much of them anyway, had she really cared to learn their flavor. It was close to a month prior that she'd caught a nasty cold, and her constant sleep deprivation and stress hadn't lent themselves to it clearing itself up on its own. Her senses of taste and smell were unnecessary to her whipping her unit into shape, she'd decided, once she learned that the antivirals she needed to take to make her symptoms clear up would need her to be on bed rest for three straight days. She could always take them later, anyway.
The bottles of Red Grain clanked against each other as Ashira heaved the case onto the checkout counter. The bags on top of it slid off, and she only just caught them in time. The noise awoke the lone cashier, another civilian contractor, from her nap atop her wobbly three-legged stool. She quite inelegantly hopped off of it and came to lean against the counter with one hand, the other lazily waving the scanner of a specialized Data-Slate over the merchandise.
"ID for the Reds," the cashier groggily slurred out, patting down her many pockets in search of a cigarette box. "Standard procedure, nothing personal against you."
Ashira stared at her, dumbfounded, for a few moments too many, before it hit her that she needed to pull up her Marine Profile on her Slate. Mumbling an apology mixed with an excuse, she reached into one of the few - albeit cavernously huge - pockets of her fireproof suit and produced the grimy government-issue device in question. The lock screen was set to her ID, just to make such common interactions go by quicker.
She pushed the Slate across the counter, expecting to get it slid back to her in a few moments, and maybe a manufactured smile and a nod if the cashier noticed the Rakishal House crest in the corner and realized she was of noble blood. But this time, none of that happened. The woman across from her frowned, squinting as she analyzed something about the ID, her face no more than perhaps a few centimeters from it. She looked up at Ashira, then back down at the ID, then back at her, and then all of a sudden her confusion melted into some odd mixture of shock and disgust. She wordlessly pushed the Slate back across the counter, scanned the case of Red Grain, and then motioned to a now very baffled and somewhat offended Ashira that she was free to leave.
In her sleep-deprived state, Ashira had barely the mental capacity to remember where the door was, much less to ponder the deeper meaning behind what had transpired. Vowing to come back the next day, after getting a good night's sleep, and get the insolent cashier fired, she trudged out of the shop, back to the officers' quarters, where the Helkam man was still toiling away in the lobby, now wiping down the Turox-leather seats, and into her own suite.
She brushed the most egregious of the trash from her bed, with the arm that wasn't clutching the spoils of her trek to her chest, and allowed gravity to gracelessly guide her into its soft, fitted-sheet embrace. With a sigh of barely-felt relief, she cracked the cap off her first bottle with her tusks and took a long, well-earned swig.
The next thing she knew, it was morning.
Everything hurt. Ashira's muscles all ached like she'd run every Deathshead Commando bootcamp course, back-to-back, without stopping. Her head felt like a bloated, rotten gourd, ready to burst at the slightest touch. Even though her eyes were closed, what little light made it through them felt as though it was piercing straight through her eyeballs and into her brain. However, through it all, she noted an odd, almost pleasant sensation that she hadn't felt in so long, she'd almost forgotten the word for it.
'Empress all-powerful, this must be the first time in almost a year that I've had a full night's sleep!' Ashira would have kept laying there, exactly where she was. The room was quiet. No one needed her. Her unit was stood down for another few days. She could just stay in bed, in peace, and wait for the pain to subside. But the very second she considered that possibility, her bladder cried in agony, and she simultaneously came to the realizations that she would not be able to hold it in for even a minute longer, and that she was wearing her only set of relatively-clean clothes.
She pushed herself up and onto her feet, and that motion sent showers of sparks cascading through her vision, even as her eyes stayed firmly shut. Her ears rang from the pain as though she'd stuck her head between the prongs of a colossal tuning fork, her limbs felt numb as she stumbled through her room, and the only way she could tell up from down was from the direction gravity kept pulling her every time she lost her balance.
She hit the door frame to the bathroom by chance, only recognizing it as the right one by the light switch her elbow painfully caught. From there, she went entirely by feel. There was the sink, the towel rack, the soap dispenser, the shower door… and finally, having run out of wrong things to blindly grope around for, her hand bumped into the tank of the toilet. Even bending down made her head fill with the pounding beat of her heart, every pulse seeming to try and push her brain out of her skull through her eyes and ears. She nearly blacked out as she sat down.
The next thing Ashira knew, she was doubled over her sink, dry-heaving, her fireproof pants pulled back up around her waist but neither zipped shut nor clipped together at the front. She knew for certain that nothing had come up, because she was newly aware of the desiccated dryness in her mouth and throat, as if all her flesh had been replaced with fine-grit sandpaper. Still lacking the resolve to open her eyes, she blindly clawed at the knobs of the sink until water began to pour, and then began scooping handfuls of it into her mouth.
After a few gulps, she began to feel a bit better. Her mouth, though it still felt dry as ever, was at least now rid of the horrible, sour, metallic taste that she hadn't registered until it was gone, and the unintentional splashing of water onto her face did wonders in helping her start to truly wake up. The very next instant, though, a numbing pain spread across her hands and face, and down her throat. The water was freezing cold.
That didn't deter Ashira, though, and she kept drinking until she knew that she would not be able to swallow a drop more without throwing up. Her hands were numb from the frigid water, as was her face. Icy rivulets streamed down her chin and throat and under her unzipped collar, leaving cool, glistening trails across her breasts and stomach.
Somehow, this numbness that spread across her fingers and cheeks seemed to have carried over to her hangover, as well, though whether it was the rapid cooling, or the much-needed hydration, or both, she neither knew nor cared. Her head now hurt with the intensity of just any old headache, her skin did not feel two sizes too small for her organs, and her muscles and joints barely ached with any more intensity than they usually did.
She opened her eyes for the first time since she'd gotten out of bed, ready and eager to take full advantage of her hangover cure while its effects still lasted, and almost fell over as she stumbled away from the mirror in shock. The reflection in the mirror was decidedly
not her.
Bloodshot eyes stared out at her from dark, sunken orbits; two craters on a puffy face rendered a waxy, pale bluish lilac by months of near-total involuntary isolation from the daylight. Raven hair framed that lifeless visage, once kept neat and short, now a wild, greasy, and, above all, long Seetcha's nest. It had once had lively sun-bleached streaks where her beret and headset did not fully cover it, from when she would ride head-out in her trusty command Ishtarti-603, but they were now mere faded tips spread unevenly through the carbon-black tangle.
The rest of her was not in much better shape. Her bust, though always on the fuller size, was nonetheless noticeably larger than it had been the last time Ashira had inspected her reflection, and doubtless was the cause of her incessant back pain. In the same moment, she became aware that her breasts rested not against the top of her six-pack - which, while rarely worked out and never particularly defined, had, in its mere presence, still been a point of quiet pride for her - but at the upper limits of a beer gut, whose faint outline was visible even under the baggy suit she was wearing for the umpteenth day in a row, and which stood as a testament to the inertia she had descended into while trying to force the RAR into motion.
'Fuck, there's the evidence of my battle. Mom was right, I do eat like a Turox before the slaughter. I have no self-control. Why do I even bother with this restructuring business if I can't even keep to my own damn fitness goals?' Her gloom, though deep and all-consuming while it weighed upon her soul, dissipated just as quickly as it set in.
'But I knew it would happen, so why does it surprise me? I knew going in that I was burning myself up in the present to keep future me warm. It's just a few kilos. A dozen at most. No big deal. Just need a bit more exercise for a month or two and I'll be right back in parade shape!' It did, however, make her think to place an order with the on-base supply depot for some new clothes. With the Unification Day festivities looming, it would simply not do for this quite temporary distortion of her Noble figure to be so brazen, she firmly decided.
The order would have to wait, however. When Ashira brought out her government-issued Data-Slate from her front pocket in a familiar motion, already compiling a list of all the workout gear, field uniforms, and parade garb she would need in a size up, the device, in an apparent bout of unruliness, first resisted her efforts to turn it on, and when it was finally made to do so, simply boot-looped endlessly on the startup screen. For all intents and purposes, it was a Slate-shaped paperweight, and Ashira didn’t even have enough physical documents in her possession to make use of this one purpose it had left.
‘First my clothes, now the one Slate mom can’t track me on. What’s next, is my ID going to expire all of a sudden? Will my physical Chit card have a bad contact?’ There was only so much she could take at one time, so she decided to do the sensible thing and get something to eat before returning to dealing with her problems. She pulled out her Slate. It was almost noon.
'No one needs to see me like this. How can I command the regiment if they see me in such a state? I'll order breakfast - well, lunch now, but who's really counting? - and I can join everyone for dinner, once I get a chance to order in some new clothes, and shower, and maybe do something with my hair.' With a practiced motion, so automatic it was almost a reflex, she swiped through the interface until she found what she was looking for. There, between
Combatters forum sites, was a saved page for the
Hungry Gal's order menu. Her chit was already saved in the system. All she needed was to tap on "Large Hot Meal #5 - Drink Combo" and…
CHIT DECLINED - PAYMENT BLOCKED "That can't be right," Ashira muttered aloud as she tapped the button again, over and over, to the same effect. "It's a government card. Unless- ah, right, it must be the new policy they were talking about! Can't believe they made food expenses count as personal expenditure only, the nerve of these credit-pinching…"
She went into the payment details section of the page, switched the number to her personal one, and selected "Large Hot Meal #5 - Drink Combo" again. This time, a new message appeared.
INVALID ACCOUNT - DEACTIVATED The gnawing hunger in her stomach disappeared in an instant, replaced by a solid iron bar of dread. Why was her account deactivated? Who could have done it? The only other person with access privileges was her own mother, and why would she…?
Ashira knew the answer. She didn't want to know it, to acknowledge that she knew it for fear of what it meant, but she did. With shaking hands, she opened the notification screen of her Slate, and saw she had unread messages from her family group chat. She tapped that notification, expecting a deluge of fury about her weight, her spending habits, her slovenly appearance in public, or any manner of other things, but there was but one message, sent earlier that morning. It was from her mother, indeed, but it was just four words long.
I got the letter. She wanted to protest, to scream, "What letter could you possibly mean?," but she couldn't. A memory, hazy from the fog of insomnia that had dulled her thoughts at the time, played against her volition in her mind. The words hadn't made sense to her then, but they did now. Robotically, she closed the message from her mother and searched through her inbox for one marked with a government seal. She opened it, and read it in silence. The last few lines were the hardest to read, because by then the tears had begun to well up in her eyes.
It was over. Her career, her noble status, her finances, her life as she knew it… they were all gone, and it had taken just one letter to send it all crashing down.
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