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2011.03.24 07:09 roger_ AskElectronics
This is a technical ELECTRONIC ENGINEERING subreddit, covering practical, component-level circuit design and repair, electronic circuit theory, electronic components, tools and equipment.
2018.04.07 21:36 TelaTheSpy Volkswagen in the Bay Area
A place for Volkswagen owners in the Bay Area
2023.06.08 17:40 BeefyMawmaw Best way to advance career
I'm a 4 yr ICU RN CCRN, been PRN for the last year so I'm super comfortable in neuro, medicine, cardiac, trauma, and surgical and I love it all. I'm planning on finally leaving my first hospital (level 1 trauma) in 5 months when my 2nd is born and want to take advantage of the time off to get an advanced degree. I know CRNA path isn't for me, I need something with a little more mobility and I didn't much enjoy the OR during nursing school. So that leaves management or nurse practitioner. Out of those options I really don't want to be a hospital manager, the idea of being called/emailed at all hours sounds horrible. I wouldn't mind being on call, I just want dedicated hours of no work so I was thinking an outpatient facility/clinic/dialysis would be ideal. As far as NP, I'd have to choose between family or acute care and be forced to likely work in a more rural setting bc there are a huge amt of NPs in my city, which is fine. Just wanting to get an idea of what y'all have done to advance your careers and what you've found works for you having dedicated family time also.
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2023.06.08 17:36 Individual_Mess3929 Metal Gear Remake Concepts Part 1
hese are concepts ideas I had for an Metal Gear (1987) remake which I would dub as Metal Gear Solid 6: Outer Haven. Metal Gear 2: Solid Snake (1990) would be called Metal Gear Solid 7: Zanzibarland. Both games would be long and give a lot of depth on Solid Snake's past and his relationship with Big Boss, Campbell and Gray Fox. Another game I would push for is Metal Gear Solid: The Philanthropy Chronicles.It would allow players to play as Solid Snake and his supporting cast after the events of Metal Gear Solid 2. Snake’s mission to continue taking out metal gears and track down the Patriots along with Revolver Ocelot. It would lead up to the events of Metal Gear Solid 4: Guns of the Patriots. I will be working on Metal Gear Solid 7: Zanzibarland concepts soon.
The concept for a Metal Gear Solid 6: Outer Haven (MGS6: OH):
I know its long as Metal Gear (1987) would have to be a game that is remade from the bottom up. A remake of Metal Gear 2: Solid Snake would be easier since it was a rock solid game. One wouldn't have to change much from it just expand on the story, elements and characterization it has already. I would love to get feed back from fans here.
Story:
The storytelling aspect is inspired by how MGS (1998) told its story. The game would start with Otacon, a ghost writer that wrote the novel of Snake’s exploits and those that work with Snake during Operation Intrude N313 telling the events of Metal Gear Solid 6: Outer Heaven to journalist they trust. We learn that Snake is paradon for his crimes and is buried as a war hero next to the grave of Big Boss. Given a Medal of Honor award and other awards from other countries for saving the world several times. The world is now knowing about his story and thus even more interested to learn of Snakes exploits during his youth. David Hayter voice being used as a recorded message from a dying Solid Snake giving accounts on what happened in Metal Gear Solid 6 and 7 along with most of his life. Snake hopes that his message and story will inspire others to be better and fight for what is right.
David Hayter wouldn’t voice a young Solid Snake as I feel a voice actor that is younger but can emulate David Hayter mannerism and his voice should do it. A young Solid Snake having a hint of innocence, nativity, vulnerability and self doubt at times.
David Hayter would voice Solid Snake in Metal Gear Solid 7: Zanzibarland since Snake is supposed to be older and wiser. David would be able to give us this voice range and kick it out of the park including the duel against the real Big Boss.
Plot:
The year is 1995, the Soviet Union has collapsed and the Cold War is now over. The threat of nuclear war is gone and the world embraces this newfound peace. However, this peace is short-lived as there are those that don’t want it. The world is engulfed with the threat of terrorism and rogue states that want to get their hands on nuclear weapons. The free world is now being threatened once again. The US Government works to combat this threat with its covert U.S. Army unit known as Fox-Hound under the leadership of the legendary war hero known as Big Boss. However, when a government agent goes missing during a mission…The agent last reports a weapon that can shake the foundations of the world known as “Metal Gear”. Big Boss sends in a rookie but talented Fox-Hound agent known as Solid Snake to learn of this new weapon. Will Snake learn the truth about this new weapon or will the world find out what Metal Gear will do if it's unleashed?
Mission:
Like MGS3 there would be a Virtuous Mission in MGS6:OH.
- Solid Snake is sent in by Big Boss to sneak into Mother Boss from MGS5 via Los Angeles Class (Block 3).
- Mother Base is set to be demolished by Outer Heaven forces as they move their forces and operations to mainland Galzburg, South Africa.
- Snake’s mission to find and rescue Gray Fox and any of the kidnapped scientists that work for Dr. Madnar. Find out what Metal Gear is and take them to the extraction point aka an Helicopter Pad not in use by Outer Haven units. Afterward, deploy the fulton recovery device for extraction
- Snake learns Gray Fox is being held in South Africa at the Outer Haven main base along with Dr. Madnar and his top scientist team. His low level assistants were to be executed by Outer Heaven soldiers via demolishing Mother Base. Last, that Metal Gear is also in South Africa and that Outer Haven is planning to use a custom made ICBM nuclear tipped missile potentially on any country that threatens them.
- The mission goes bad when Snake is about to have the scientist air lifted off the ground via fulton recovery devices. The scientists are brutally gunned down by Outer Haven Elite soldiers.
- An enraged Snake takes down the Outer Haven soldiers that approach him using his hybrid but deadly CQC system and tries to air lift himself via fulton recovery device. However, he is ambushed by a masked Venom Snake aka The Masked Phantasm.
- Snake puts up one hell of a fight, hitting Venom several times to where the point where Venom can only praise Snake’s skills. However, he loses when Venom plays mind games with him including stating his full code name and kicks up off the rig.
- Mother Base is destroyed by Venom and his men. Snake is adrift at sea until he is saved by the Los Angeles Class Submarine (Block 3) that helped him infiltrate Mother Base. He is later taken back to the states for a debriefing on what happened while he recovers in a hospital.
- In this mission, Snake only has Big Boss communicating with him and does not get much support. He is given only a trap gun, his CQC knife and basic first aid kits.
- The suit he wears is similar to his sneaking suit from MGS. Only this suit is design to swim on to the Mother Base elevator platform and sneak around on the surface at night
Main Mission:
This is where Snake goes to South Africa and has to get to Outer Haven which is a vastly HUGE heavily defended base. Potentially the best soldiers and mercenaries in the world work and defend the base. It is an official mission sponsored by Fox-Hound, NATO, CIA, NSA, UN and top members of the US Government. This means Solid Snake gets a load of equipment, gadgets and weapons for the mission.
- The briefing section for the main mission would give Escape from New York vibes. Big Boss, Lt. Colonel Roy Campell and other government officials brief Snake on his mission. It is here Snake sees his weapons, equipment and gadgets he will have for Operation:.
- Snake mission is the following: 1. Rescue Gray Fox, Kyle Schidener and Dr. Madnar. 2. Investigate War Crimes committed by Outer Haven. 3. Aid Resistance Fighters in any way possible. 4. Rescue any other hostages on the base. 5. Destroy Metal Gear and Neutralize the threat Outer Haven poses to the world. 6. Terminate the Masked Phantasm (Venom Snake)
- He is air dropped in South Africa by an C-130 gunship (Reference to Metal Gear NES/MGS3) and is ordered to meet with an Resistance fighter before moving into an areas destroyed by Outer Heaven forces via horse back
- This intro game would be similar to Rambo 3 and gives a hint on what Solid Snake will be going up against as travel though the beginning of the game seeing Outer Heaven air force units from a distance bomb villages
- The main mission would be a large map to roam around. The location being Galzburg, South Africa where the main base of Outer Haven is located at.
- When Gray Fox is rescued, he will provide support and be Snake’s mentor.
- Level boss battles will be intense and hard
- Last, Entering Outer Haven HQ will be intense and the final battle as well.
Gameplay would be a mix between MSG 3 and MSG 4 and MSG 5. It takes influence from other games like Red Dead Redemption, Splinter Cell and Grand Theft Auto video games along with new mechanics. The concept is to give the game a war survival horror like vibe if you’re spotted by the enemy or having trouble surviving in the wilderness.
MSG3 gameplay elements
- Like MGS3, you could change your camouflage and blend into the environment, camouflage meter, survive off the wilderness and eat foods.
- Finding food in the wilderness would boost Snake’s stamina and also assist with him getting his LIFE up when he rests. However, they would not boost his LIFE up like military rations or other foods (Three-Five star food) found in the supply depots or mess halls at Outer Haven bases would.
- The first aid system from MGS3 would play a part in the game. Solid Snake would be able to heal his wounds or stop bleeding like Big Boss did in MGS3 many decades ago. So having first aid items will be vital.
- The game would have different rations from different countries that Snake can eat from if he takes it off an Outer Haven soldier or from their supply depots. Military rations help heal Snake LIFE and give a small or moderate boost depending on the quality of the ration. (ex. American Military rations would give a moderate boost to Snake LIFE but would give a small boost to his stamina as he isn’t in favor of the rations taste. Russian rations would only give Snake a Small boost in LIFE and small boost in stamina due to its taste. Call back to MGS3. French Rations would boost Snake’s LIFE and Stamina completely which would be a call back to MSG4.)
- Different foods found on Outer Haven bases can boost Snake’s stamina up and LIFE better than Rations such as the Calorie Mate, Curry, different sodas, snacks, etc. Also, three or five star meals found in Outer Haven mess halls scatter through-out their many sub bases or garrisons. P.S. I want to have a scene where Solid Snake finds a Calorie Mate and speaks to Big Boss about it and the two have an interesting conversation about it. (Lol)
- Snake can sabotage enemy supply deports and armories to reduce the enemies ability in fighting him if spotted.
MGS4 Gameplay elements-
- Over the shoulder gameplay
- First person view and aiming down the sights
- A fluid polished gun gameplay mechanic
- Customizable weapon system, weapon attachment, swapping out and fixing inventory slot for weapons and/or inventory
- Psyche meter, this goes down when Snake is spotted too much and takes too much damage
- Currency system to upgrade weapons and get ammo when Snake runs into Resistance fighters weapon vendors
- Solid Snake having the option to assist resistance fighters or continue with his mission
- Aiding resistance fighters will help Snake during take segments of the game. They will return favors to Snake by giving him rations, weapons, other foods and ammo
- Saving hostages at Outer Haven facilities will also assist Snake and give him items or information
- Polished CQC system
- Being able to pick up ammo and weapons of dead enemy soldiers. No ID tags for the weapon.
MGS 5-
- Polished CQC and fighting system
- Being able to operate vehicles, tanks, apcs and infantry fighting vehicles. However, enemy forces will start to respond more aggressive call in armored units or gunships to Snake out
- Ride horses
- Weather and day changes at random times, Snake can use this for his advantage
- Enemy checkpoints and small bases that Outer Haven use as buffer against intruders and Outer Haven resistance fighters
- Call in support from local Outer Heaven Resistance fighters (only if you assisted them in them battles, gained their respect and they’re nearby to help)
- Gunship helicopter patrols
- Air assault units
- Armored convoy patrol
- Snake can sabotage mini Outer Haven bases, outpost and can knock enemy communications which makes it harder for enemies to call for back up
- Sabotaging Outer Heaven outposts and their infrastructure will cause Outer Heaven to move their forces out to confront the Resistance fighters thus giving Solid Snake a chance to get past them
- Snake can smoke his Lucky Striker cigarettes to bring up his Psyche or allow time to pass by similar to what Venom Snake did with his E-Cigars in MSG5
Splinter cell element-
- The game would allow players/Solid Snake to use stealth mechanics similar to that game to get by or attack Outer Heaven soldiers
- This also means hiding in the shadows and sometimes staying out of the light
Grand Theft Auto elements-
- Like GTA games, if you do too much damage to the police they get more aggressive.
- It would be no different when you fight Outer Haven soldiers as they will start to send in more elite soldiers with better weapons and armor.
- They will also be able to be armored units or mechanized units and gunships would be sent to kill Snake.
- Worse, Air strikes and heavy artillery strikes as well. Some OH units would deploy bi-pedal armor vehicles and jet packs along with guard dogs.
- This would strongly support the stealth element of the game and give it a war horror movie vibe if you get spotted by the enemy. It doesn’t matter how many good weapons you have on you. You will be overwhelmed by Outer Heaven soldiers and will die if you get spotted multiple times.
- This would be similar to what you see in GTA if too many law enforcement agents continue to swarm on you
New Gaming mechanics -
- Non-linear gameplay- meaning random patrols of Outer Soldiers can occur the closer you get to Outer Haven HQ
- Open world map. Goal is to give fans the immersion that the red dead redemption games gave. Basically the Outer Heaven is like a large country in and of itself
- Game would reward you for not being spotted and embracing the stealth elements of the game. This means you will encounter less Outer Heaven patrols in the game and they won’t be heavily geared up when doing them
- If Snake gets spotted too much in the game, Outer Heaven soldiers will be more hype vigilante, heavily armed and geared up. They will change their patrol tactics to make it difficult for Snake to sneak around. Worse double up on patrols or have support from armored units, gunships or unmanned drones.
- Stealth take down system. Snake can perform lethal or non-lethal takedowns rambo style when his enemies get close. The players can make the decision on which take down to use.
- Snake can switch his fighting system from CQC to the various martial arts he knows. If multiple soldiers are near him he can use CQC or use standard martial arts when fighting enemies that can counter his CQC based attacks.
- He can use a CQC take down on enemies not paying attention to him or other forms of melee takedowns.
- This is to showcase how skilled Snake is when it comes to fighting
- Different locations have points that are controlled by the Outer Haven Resistance fighters and Outer Heaven soldiers
- The game will reward players for assisting Outer Heaven resistances and sabotaging Outer Heaven bases
- Liberate occupied villages under Outer Heaven soldiers occupation or avoid them, go though abandoned villages or resistance fighter controlled villages
- The closer you get to Outer Haven, the more patrols and mini bases run by Outer Heaven soldiers you will encounter. This means the game will get very difficult real quick.
- Outer Heaven patrols will be random at time depending on how many times you have raised the alarms or not during your mission
- Caution mode would contribute to this but there will be more patrols if you cause yourself to enter caution phase too much
- The travel to Outer Haven’s main HQ is to parallel MSG3 when Big Boss had to travel to Gronznyj Grad. It short, Snake travels to Outer Haven would be an epic long high adrenaline rush journey to defeat Venom Snake and destroy TX-55 Metal Gear
- South Africa’s map would be vast and large. It is filled with its soft and rough terrain. Snake can use this to his advantage but so can Outer Heaven Soldiers
- Players will have the option to either go to Outer Heaven outpost or avoid them by using the rough terrain to get around the outpost
- Gray Fox will assist Snake in certain parts of the game and provide support either though radio or combat support to take down a level boss.
- At times, Snake and Gray Fox would work together to take down Outer Haven patrols
- The final part of the game involves Solid Snake and Gray Fox having to fight hordes of Elite Outer Heaven soldiers as they fight to stop Venom Snake from using TX-55 to fire a completed experimental long range ICBM nuclear missile on the Patriots
- Last, Solid Snake vs Venom Snake. Venom proclaims that he is Big Boss to Snake after taking off his mask and the two fight. The rest is history.
- The final battle is to parallel the battle between The Boss and Big Boss. Intense gunfight and CQC fight between the two. Snake needs to use an experimental rocket launcher made by Outer Haven to kill Venom Snake
- After beating the game, you can play as Gray Fox and see the story though his eyes and how he is informed by the Real Big Boss to assist Snake and help him take down Venom Snake.
- Being able to blend into the environment Rambo/Navy SEAL tier One style to either get past enemies or take them down one by one
- Snake would have a booby trap system inspire the Rambo movies to help ambush soldiers or distract them while they go to aid wounded soldiers.
- Snake can create ghillie suits to hide from enemy soldiers, covertly sneak past them or use it to ambush them
- Players would have multiple options on how to enter Outer Heaven outpost and the main HQ
Weapons
- The weapons in the game will be from late 60s to mid 90s. Weapons form both Soviet Union, Warsaw Pact, China and NATO countries. This goes from handgun, submachines, assault rifles, shotguns, sniper rifles, and anti tank weapons. Last, grenades and mines.
- Weapons can be customizable for Snake to use if he finds the attachment for the weapons or finds an resistance fighter vendor that is nearby to upgrade his weapons
- Enemies use weapons fitted for the environment that they operate it and it's at random the types they use
- Some weapons will be custom built weapons that don’t exist in the real world to be the spirit of the previous Metal Gear Solid game.
- Some weapons will allow Snake to use his CQC techniques or basic melee attacks with weapons
Snake’s Gadgets/Tools for the main mission where he gets official support
- Snake's suit is a combination of late 80s and 90s US Army Special Forces attire but modified.
- 90s tactical vest. It can be upgraded for Snake to carry more ammo and to take more damage as time goes on
- Custom built MP5SD6 with a folding stock, an Beretta 92FS with an tactical flashlight/laser sighting, also can be fitted with an suppressor and MK.22 Trap gun. The weapons are modded so he can use his CQC skills
- A small pack that allows Snake to carry items. This can be increased by upgrading it in the game
- Motion-sensing radar that allows him to track enemy soldiers, a precursor to Soliton Radar. It acts more like a sonar device then radar
- Mountain climbing equipment
- Combat Scuba gear (can be refilled by going outer heaven supply deports)
- Snake has a advanced long range radio and a wireless headset to communicate with his team
- Wire cutters
- Different camouflages and face paint to wear
- Idroid like device but advanced
- Fox Hound adaptation of INT-SCOPE but more advanced and has the ability for Snake to switch to different fields of view including Night Vision and Thermal Infrared. Last, a camera system for Snake to take pictures
- INT-SCOPE can be used to help Snake what tier Outer Heaven Soldier that he is dealing with and help him plan acquiring and allow him to listen in
- Tactical flashlights
- Tools to create ghillie suits
- CQC knife
- Survival Knife used for melee take downs
- Limited Fox-Hound issued MRE rations to restore life and stamina along with restore psyche
- A blue bandana that Big Boss gives him
Vehicles
- Vehicles found in the game are jeeps, armored tank, tanks, APCs, artillery vehicles and helicopters along with jets from the late 70s to mid 90s
- Unmanned vehicles that didn’t exist in the mid 90s
Theme:
- The end of the 80s going into a new era aka the 90s.
- Desert Storm and the aftermath of the war
- The politics behind America being the only SuperpoweHype-power in the 90s
- Child Soldiers, Solid Snake being one.
- NATO, its organization expanding and the conflicts it was involved in though peacekeeping missions
- The fall of the Soviet Union, end of the Cold War, and Post-Cold War politics/events
- The rise of new technology, internet, movies, music CGI and upcoming digital age in the 90s
- The rise of global terrorism and rogue states
- The threat terrorism and rogue states pose and the fear of them getting their hands on nuclear weapons. A true big fear of the 90s going into the 2000s
- Coming of age soldiesecret agent/legend (Solid Snake)
Movie Influence:
- The Rambo movie series since Metal Gear and Metal Gear 2: Solid Snake were heavily influenced by the first three Rambo movies.
- 80s and 90s James Bond movies. Mostly Goldeneye since it follows post-cold war.
- Die Hard movies series, gun battles and intensity between the characters and death defining odds
- Hardboiled (1992), the gun battle that Solid Snake and Gray Fox will have against the swarm of Outer Haven elite soldiers would be heavily influenced off the final gun battle from this movie.
- Running Man, the Boss level villains being similar in design to the villains from the movie, only less colorful, evil like, aggressive and more tactical in fighting.
- Face Off (1997) - action scenes
- Escape from New York, since the first game was influenced by the movie. The main mission where Solid Snake goes to South Africa with official support will give off this type of vibes including the mission briefing he is given as he looks at his equipment.
- The Rock (1996), action scenes and the relationship that Sean Connery as John Patrick Mason and Nicolas Cage as Stanley Goodspeed, FBI. Its similar to the relationship Gray Fox and Solid Snake will have.
Game Music:
- The music for the game would be influenced by the previous MGS games, Rambo movies, Syphon filter and action movies from the 90s. Mixed bag of tones to give different vibes for the game
- The music will be atmospheric in nature as you move around Mother Base and later South Africa
- One set of music to make you feel like a spy, other half giving you the false sense of safety, other places the music will make you feel like your in a warzone and/or being chased
- Real world music from the 80s and 90s that players can listen to when they find a Sony Discman D-145 (1995) laying around or Sony walkmans
- Real world music would 80s - 1995, Rock, Pop, Alternative Rock, R&B, Mainstream hits, Rap, Jaxx and etc. Can listen to game music as well on either device when you the player find them.
Characters:
- David/Solid Snake:
- A child soldier of sorts. He spent his life being fostered by different foster parents (Patriot handlers) until he reached the age of 6. After that, Solid Snake was trained though-out most of his life by his many handlers at an US Army run school.
- In the US Army run school (Patriots involvement), he was made to engage in a mix of U.S. infantry, Airborne infantry, U.S. Army Ranger, Green Beret and Delta Force style harsh training. Add in the school making him learn different languages at a young age.
- On days he didn’t do military training, Snake was made to endure intense academic schooling. It was here Snake was pushed to understand the general knowledge of Science, Math, Reading, English, Writing, Workshop Skills at a High School to College level. In addition, understand how to operate most vehicles as well.
- At age 18, he was later placed in the US Army as a 2LT to a Green Beret Unit. The Patriots and his handlers, changed his age date so that he was capable of joining the unit and being a junior officer. He is second in command of the unit and sent to fight in Desert Storm (1990-1991).
- Solid Snake had a short but very successful career in the US Army through the multiple successful missions he completed in that war.
- His missions involved him destroying multiple SCUD launchers, sabotaging Iraqi supply lines, disputing their communication lines, assassination or capturing of top Iraqi officers, and deep reconnaissance within Iraq. His unit would also take part in aiding in liberating Kuwait.
- He is awarded a Silver Star and promotion to Captain before personally being recruited into Fox-Hound by Big Boss himself.
- Big Boss and Roy Campell were coordinating Fox-Hound operations in Desert Storm which is why they knew of Snake’s exploits and saw him as a candidate for the unit.
- Prime Solid Snake is a force to reckon with and is considered to be the best all around Fox-Hound agent along with being the finest practitioner of CQC next to Big Boss and The Boss.
- Big Boss states to Gray Fox at the end of the game that Snake could defeat The Boss with ease had they had fought in a straight hand to hand duel in the 1960s. In short, this is Big Boss way of humbling Gray Fox and telling him to NOT underestimate Snake for when the time comes for Fox to kill him (Metal Gear 2: Solid Snake events).
- Snake’s CQC is unique and deadly in design due to his expert knowledge of various different martial arts from his youth, his mastery of Close Quarter Battle (CQB) and knowledge of CQC handed down to him by Big Boss. Snake incorporates many different forms of Martial Arts to his style of CQC where he adds in striking (punching and kicking), fake or faints, foot work, clinch, ground fighting and grappling.
- Despite being inexperienced, Snake makes up for this by being sure of his skills and not being afraid to pull the trigger. Snake’s real fear is that he is going up against experienced killers and soldiers by himself who can kill him
- Snake’s relationship with Gray Fox is similar to the relationship to what we saw in MGS2 between Solid Snake and Raiden. Only a young Solid Snake is more badass when compared to a young Raiden
- Snake’s relationship to Roy Campell is similar to what we see in MGS. However, the two become friends quickly due to the experiences they share being involved in Desert Storm.
- Roy Campell encourages Snake not to give up and to be sure of himself. He also calms down an enraged Snake when they learn that Big Boss is behind everything.
- Solid Snake's relationship with Big Boss is similar to The Boss and Naked Snake in MGS3 but a lot longer as Big Boss continues to “support” Solid Snake with his mission.
- Fox-Hound, NATO, CIA, FBI and NSA start to put the pieces together that Big Boss is behind everything. He goes off the air and Venom Snake confronts Solid Snake. Rest is history after that.
Big Boss:
- He is the commander of Fox-Hound and re-organizes the covert special forces unit to combat terrorism and rogue states trying to get their hands on nuclear weapons.
- This was a fear in the 90s and Big Boss being a legendary war hero made him the perfect pick to be the leaders of the organization again
- Under his leadership, Fox-Hound is successful in taking out world terrorists, international arms dealers, their backs and having them arrest by allied countries
- Big Boss and Roy Campell are awarded medals for their efforts
- Big Boss holds the simulated rank of a One Star General in within Fox-Hound due to his vast war experience, successful missions and saving the world several times over
- We learn of Big Boss past and how he was an top NCO before MGS3 before being given an rank of officer
- Big Boss personally trains Solid Snake and passes his legacy down to him after Snake accepts an open challenge to spare him and hits Big Boss multiple times before losing.
- This is a tradition Big Boss would offer recruits during his command. The challenge was that he would train any recruit as his solo student if they could hit him in sparring. Only Snake was the only recruit to do so in Fox-Hound.
- Big Boss does care for Solid Snake in a bizarre way and doesn’t want to see him killed unless it's by his hands which he is secretly plotting to do.
- In the virtuous and main mission, Big Boss provides support to Solid Snake by giving him advice from his war time experience, how to survive in sneaking around Outer Haven and how to survive off the land.
- During Boss battles, Big Boss goes off the air, leaving Campell to assist.
- Everyone becomes suspicious of Big Boss when they discover his spy plane has disappeared off radar and it is not far from Outer Haven.
- Worse, when intelligence agencies learn that Big Boss was sending message to Outer Heaven HQ (Gray Fox) but they are unaware of who
- They create an warrant for his arrest and the rest is history after Venom Snake dies
Roy Campbell :
- He isn’t a full bird colonel yet and is an Lt. Colonel. He is second in command of Fox-Hound.
- Big Boss trusted Campell because of the events they shared in MSG:PO and the vast amount of experience he has in counter-terrorism missions to black ops in taking out terrorists leaders.
- Campbell quickly befriends Solid Snake due to their shared war experiences in Desert Storm.
- Campbell is a skilled tactician and strategist, and is heavily supportive of Solid Snake. He gives Snake (Player) hints and clues to move around in the game. In addition, information on weapons and vehicles.
- Last, he gives ideas on how to destroy level bosses
Gray Fox:
- He was on a mission to assassinate Venom Snake after Big Boss discovered that Venom wants to use Nuclear Weapons against Patriot run countries that would trigger a nuclear war. Of course, official members of Fox-Hound are unaware of this and believe he is investigating Outer Haven to learn if they’re involved with terrorists.
- He fails his mission that Big Boss assigned to him and is captured by Venom Snake after losing a fight against him.
- Venom spares his life and threatens that if he escape, he will personally take him out next time.
- After being feed by Solid Snake, Gray Fox is ordered by Big Boss in secret to assist Snake in taking out Venom and later assassinate Snake to cover up everything at Outer Heaven.
- However, Gray Fox is unable to help Snake take out Venom after being cut off by a swarm of Outer Haven soldiers. He instead sacrifices himself so that Snake can stop Venom from launching nukes from Metal Gear TX-55. Later, fakes his death so he could return to the real Big Boss and help with Zainabarland
- After beating the game, you can play as Gray Fox and see the story through his eyes. Learn more about him, his fighting style and how he assists Solid Snake
- His fighting is mixed between his fighting style as Null (MGS:PO), CQC concepts Big Boss passed to him, Knife fighting style and pro gun fighting skills.
Venom Snake/
Big Boss:
- Venom Snake would have a huge makeover since the events of Metal Gear Solid 5. He has been given nanomachines so that he can survive future medical surgery and look more like Big Boss and stand in for him.
- The horn in his head is removed which almost kills him but the nanomachines prevent this and heal him. They also grant him superhuman abilities that turn him into a super-soldier of sorts. His bionic hand is replaced with a more human-like bionic hand.
- The nanomachines are a precursor to what Vamp would have many years later. Only Venom’s nanos won’t bring him back from the dead, just heal him faster. However, the side effects is that the nanos in him are making him mentally unhinged
- He is given a new sneaking suit to help harness his new abilities and provide extra protection for him. Snake would need to use an Anti-Tank rifle or Anti-Tank rocket launcher to take him out.
- He is not the same man he was in MSG5. He is more militant towards the Patriots, ruthless and cold blooded. A pure demon at this point and isn’t afraid to commit war crimes or allow his men to do so.
- Venom’s prime mission is to destroy the Patriots and nations they run via nuclear strike using TX-55 Metal Gear. However, he knows that Outer Haven will be hit by NATO countries.
- This causes a rift between Venom and Big Boss. Venom sees Big Boss as being weak and is not willing to do enough to destroy the Patriots and is not willing to do whatever it takes to do so.
- However, the rift is created by Master Miller who kept his promise to help make the sons of Big Boss and Venom Snake stronger then Big Boss
- The rift gets so bad that Big Boss suspects Venom is not being loyal to him anymore and sends in Gray Fox to find out what Venom is doing leading to Metal Gear (1987) events and to assassinate him. Fox fails and loses to Venom in a fight. Venom shows mercy and has Fox locked at a maximum security brig at the Outer Haven prison site.
- A Venom Snake respects Solid Snake as he sees how skilled he is but he also plays mind games with him by hinting his relationship to Big Boss.
- He now wears a mask when he goes out in battlefields to fight aside his men so as to keep Big Boss identity hidden. He is dubbed the Masked Phantasm by world intelligence agencies. As far as the world is concerned, nobody knows who the Masked Phantasm is. Some people think he is a student of Big Boss due to CQC abilities. Near the end, he takes the mask off to reveal to Solid Snake who he is Big Boss (fake one).
- Last, we will know of the tragic story of Venom Snake and how really wanted to be a doctor after his contract with Militaires Sans Frontières end.
- Sadly, no one will ever know about Venom Snake and the man he was before his tragic events.
- He will apologize via radio to Big Boss asking his forgiveness and informs him that Solid Snake is not a man but a demon of their own making. Last, he correctly predicts that Snake will defeat the Patriots and do what they failed to do right before the Outer Haven based self destructs.
Supporting Characters
Kyle
Schneider - Developer of Outer Haven and help with building the base. Later, becomes the leader of the Outer Haven resistance force in South Africa after learning of Outer Haven’s war crimes in the region.
- He is captured and the resistance fighters try to scramble to rescue him. They agree to help Fox-Hound and Solid Snake in exchange for the safe return of their leader
- Knows where most of the weapons, foods and other important items are on the base will inform Snake on where to find them.
- Also inform Snake of where vital security checkpoints are and more are located at.
- Is caught in the explosion when NATO destroys what is left of Outer Haven. He is saved by the Real Big Boss.
- He will tragically become the Black Ninja and this leads to the event of Metal Gear 2: Solid Snake where he will seek revenge against the world for what has happened to him.
Jennifer Schneider
- She is the sister of Kyle Scheider. She took it upon herself to go and rescue her brother despite not being a soldier or warrior.
- She disguises herself as a nurse and sneaks into the base. She assist Snakes with information and where weapons are at.
- The original game doesn't say what happened to her. So I have her help Solid Snake escape and they watch Outer Haven from a distance get destroyed with NATO delivering air strikes on reminding Outer Haven bases
- She is present when Solid Snake is giving a medal for completing the mission by President Bill Clinton
- The two have a brief relationship before he moves to Canada to be an undercover CIA agent
- Snake helps her find a job in America for her helping him and getting her a green card to stay in America
Diane - A Goth Punk rocker that has a band called Thin Wall. She performed for Outer Haven several times and knows about the base
- She assists Snake with giving information on Outer Haven bases and the main HQ. Also, info on the mercenaries that operate the bases and informs him of the weakness of the Bosses in the game.
- She has a crush on Solid Snake and is in her early 20s.
- She is present for Solid Snake getting a medal for completing the mission
Drago Pettrovich Madnar - The developer of the first Metal Gear. His project, himself, his scientist and his daughter are taken hostage by Outer Heaven soldiers
- He is being used to complete TX-55 Metal Gear and develop an custom built nuclear tipped ICBM that can be fired from Metal Gear
- Informs Solid Snake on how to take out Metal Gear He is taken off base by Jennifer after Snakes saves him
- He informs the US Government to send Snake his regards fos saving him
Ellen Madnar - The daughter of Dr. Madnar. She is being used as a tool to force Dr. Madnar on continuing his work on TX-55 Metal Gear
- She is saved by Snake and escorted off the base by Jennifer
- She is present for Snake getting a medal for completing the mission and stands in for her father
Tech (Original)
- Expert in science, engineering and responsible for making all of the gadgets Fox-Hound has
- He is also aware of the weapon systems, gadgets and tools that Outer Heaven Soldiers use
- Son of Donald Anderson
- Gameplay mechanic, he is charge of saving the game for you when you contact him
- Would return in Metal Gear Solid 7: Zanzibar Land and Metal Gear Solid: Philanthropy Chronicles to aid Snake. In Philanthropy Chronicles he aids Snake to atone for the sins of his father. He would go into hiring with Snake’s afterwards which is why there is no mention of him in MGS4
- He would leave Fox-Hound after the Zanzibarland incident and work for the CIA as a gadget builder
submitted by
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metalgearsolid [link] [comments]
2023.06.08 17:29 Puzzled_Pension6171 My ender 3v2 has inconsistent bed leveling for some reason.
| So basically, this printer I've had for a while has been confusing me like hell. Every single fucking time I was trying to level the bed on this thing, it would completely change the way it would measure the distance from the hot end to the bed. Every time there would be a new print (where it would auto level it), it would be a completely different distance to the bed, this time it killed off the last spare hot end by scratching it on the glass hotbed. I'm furious beyond words. What a nice way to lose 2 high-end 0.4 nozzles. And no, I'm not a beginner, I've had an Ender 3 aswell and I've never seen a problem like this before. submitted by Puzzled_Pension6171 to ender3 [link] [comments] |
2023.06.08 17:22 JasonCrystal Another thispersondoesnotexist.com Horror Story (Don't mind the website owner name)
I remember that night like it was yesterday, even though it happened nearly a decade ago. The memory is etched in my mind, haunting me with its chilling details. It was a turning point in my life, a moment of sheer terror that would forever change my perception of reality.
At the age of 19, I had already completed high school and college. Eager to continue my education, I made the bold decision to apply to the prestigious Oxford University. While waiting for my car to be fixed at the auto-garage, I decided to call an Uber to take me home. Little did I know that this seemingly innocent decision would set in motion a series of events that would lead me down a dark and disturbing path.
As I settled into the back seat of the Uber, the driver struck up a conversation. He seemed friendly, his voice filled with an air of curiosity. We chatted about various topics, and then he mentioned a website called "
thispersondoesnotexist.com." He explained that it was a site generated by artificial intelligence that created images of people who didn't actually exist. Intrigued, I listened intently as he went on, but he ended his explanation with a warning: "Do not refresh the page."
Later that evening, back in the comfort of my home, curiosity got the better of me. I couldn't resist the urge to visit the website and see for myself what it was all about. With a mixture of excitement and trepidation, I clicked on the link. The first image appeared—a middle-aged man with glasses and piercing green eyes. It was uncanny how realistic the face looked, despite its nonexistent nature.
My heart raced as I contemplated the forbidden act of refreshing the page. What if there was something more? What if breaking the rule led to an even greater mystery? Succumbing to my overwhelming curiosity, I took a deep breath and hit the refresh button.
To my relief, nothing happened at first. Another face appeared on the screen, but it seemed no different from the previous one. I repeated the action, refreshing the page over and over, desperately searching for some hidden meaning or revelation. Hours passed, and I began to grow weary, on the verge of giving up.
And then, it appeared. I froze, my breath catching in my throat. The face that stared back at me from the screen was mine—my own face, but twisted and distorted in a nightmarish manner. Panic coursed through my veins as I slammed the laptop shut, unable to comprehend the horrifying sight that had materialized before me.
Six months later, on a cold and moonlit night, I found myself in another Uber. As I got into the car, I immediately recognized the driver—it was the same one from that fateful encounter. This time, however, he remained silent, not uttering a single word. An ominous silence filled the air, suffocating any attempt at conversation.
To my horror, the driver didn't follow the familiar route to the university. Instead, he drove deep into the heart of a dense forest, taking me to a secluded wooden cabin. It was 10 PM, and an eerie stillness enveloped the surroundings. Fear gripped my soul as the driver brandished a knife, forcing me out of the car and into the foreboding cabin.
Inside, there was only one piece of furniture—a table with a computer resting upon it. It was an ancient relic, a computer straight out of the 2000s or 90s. I couldn't comprehend how it could possibly be functioning. But what shocked me even more was what was displayed on the screen—
thispersondoesnotexist.com.
The image before me was beyond disturbing—it was a grotesque and nightmarish version of the Uber driver's face. A wave of terror washed over me as I turned to confront the driver, only to find him vanished into thin air. Panic consumed me as I stumbled out of the cabin, desperate to escape this nightmare.
In a state of shock and disbelief, I contacted the police, desperately recounting the events that had transpired. But my pleas fell on deaf ears. The police dismissed my story as the ravings of a disturbed mind. However, fate was on my side that night. I had managed to remember the driver's license plate, and through that small piece of information, the truth began to unravel.
The car, it turned out, belonged to John Darrenson—the owner of the website, who had died in a car accident five years prior. The cabin, once a hunter's lodge, had become his final resting place. I was left dumbfounded, grappling with the inexplicable horrors that had unfolded in my life.
That night, I vowed never to delve into the realms of the unknown again. The terror and danger that had befallen me were too great a burden to bear. The incident haunted my dreams for years to come, a constant reminder of the fine line between curiosity and the darkness that lurks beneath the surface of our existence.
submitted by
JasonCrystal to
Creepystories [link] [comments]
2023.06.08 17:16 Gandalv /r/Tampa will be going dark on June 12th & 13th in protest against Reddit's API changes which will kill 3rd party apps
Not quite a tl;dr....here is a "pretty" graphic with the info if you're into consuming your content in that type of format What's going on? A recent Reddit policy change threatens to kill many beloved third-party mobile apps, making a great many quality-of-life features not seen in the official mobile app permanently inaccessible to users.
On May 31, 2023, Reddit announced they were raising the price to make calls to their API from being free to a level that will kill every third-party app on Reddit, from Apollo to Reddit is Fun to Narwhal to BaconReader.
Even if you're not a mobile user and don't use any of those apps, this is a step toward killing other ways of customizing Reddit, such as Reddit Enhancement Suite or the use of the old.reddit.com desktop interface.
This isn't only a problem on the user level: many subreddit moderators depend on tools only available outside the official app to keep their communities on-topic and spam-free.
What's the plan? On June 12th, many subreddits will be going dark to protest this policy. Some will return after 48 hours: others will go away permanently unless the issue is adequately addressed, since many moderators aren't able to put in the work they do with the poor tools available through the official app. This isn't something any of us do lightly: we do what we do because we love Reddit, and we truly believe this change will make it impossible to keep doing what we love.
The two-day blackout isn't the goal, and it isn't the end. Should things reach the 14th with no sign of Reddit choosing to fix what they've broken, we'll use the community and buzz we've built between then and now as a tool for further action.
What can you do? Complain. Message the mods of
/reddit.com, who are the admins of the site: message
reddit : submit a support request: comment in relevant threads on
/reddit, such as this one, leave a negative review on their official iOS or Android app- and sign your username in support to this post.
Spread the word. Rabble-rouse on related subreddits. Meme it up, make it spicy. Bitch about it to your cat. Suggest anyone you know who moderates a subreddit join us at
/ModCoord. Boycott and spread the word...to Reddit's competition! Stay off Reddit entirely on June 12th and the 13th- instead, take to your favorite non-Reddit platform of choice and make some noise in support!
Don't be a jerk. As upsetting this may be, threats, profanity and vandalism will be worse than useless in getting people on our side. Please make every effort to be as restrained, polite, reasonable and law-abiding as possible. Further reading
https://www.reddit.com/Save3rdPartyApps/comments/13yh0jf/dont_let_reddit_kill_3rd_party_apps/ https://www.reddit.com/apolloapp/comments/13ws4w3/had_a_call_with_reddit_to_discuss_pricing_bad/ https://old.reddit.com/ModCoord/comments/1401qw5/incomplete_and_growing_list_of_participating/ https://www.reddit.com/SubredditDrama/comments/1404hwj/mods_of_rblind_reveal_that_removing_3rd_party/ https://www.reddit.com/redditdev/comments/13wsiks/api_update_enterprise_level_tier_for_large_scale/jmolrhn/?context=3 submitted by
Gandalv to
tampa [link] [comments]
2023.06.08 17:11 AnonymousDweeb Anyone here have experience with the HamStudy.org on Android?
submitted by
AnonymousDweeb to
HamRadio [link] [comments]
2023.06.08 17:01 bakert12 Update changelog
Introduced a new map module: DCS: Sinai Introduced a new campaign: UH-1H The Huey Last Show Campaign by SorelRo
DCS World
- Infantry no longer smoke when injured or killed
- ME. Weather widget: Broken alignment. Not enough space for strings - fixed
- Ships. Arleigh Burke aft launcher is missing the 'boom' sound when the SM-2 missile is fired - fixed
- ME. Mission Editor freezes when creating a new group - fixed
- AI Aircraft. AV-8B. Incorrect deck landing and takeoff in some cases - fixed
- AI Aircraft. AV-8B can't take off from FARP and sea shelf objects - fixed
- GUI Error when try to select track in some cases - fixed
- Ground units. In some situations, the collision of a bullet and a unit is not registered - fixed.
- MP. Server CTD if the client is destroyed due to a trigger and the client leaves the server - fixed.
- Historical mode. Egyptian list of units tuned.
- MP. There is no confirmation window when exiting the MP via the role selection menu - window added
- ME. ATC always shows AM radio modulation even if scene role set to FM - fixed
- AI Aircraft. MiG-31 will be able to simultaneously launch up to four R-33 missiles to four targets.
- Improved rendering of sea water surface in FLIR.
- ME. Aircraft payload view will stay open when "Additional Properties" tab is open.
- FLIR. South Atlantic Map IR render is adjusted.
- AI Aircraft. AI fighters will attack specialized interceptors like MiG-31 type if they are tasked with attacking fighters.
- MP. Server CTD on unit:destroy when player controlled - fixed
- Incorrect display of the horizon visibility boundary in TV mode of targeting pods - adjusted
- VR. Left eye has issues with lights on terrain and buildings - fixed lightmap applying in multi-viewport setup
- ME. MK-84 and some other bombs are missing in the Bomb in Zone Condition of trigger - fixed
- MP. Dedicated Server: slot spamming causes 100% CPU load and server unreachable - Fixed
DCS: F-16C Viper by Eagle Dynamics
- Added Velocity Search With Ranging (VSR) - Instruction video DCS: F-16C and F/A-18C Velocity Radar Modes Update (COMING SOON)
- Added MTR LO (71 knots) and HI (110 knots) function from CTRL (knots) page of FCR for radar AA modes
- Added Sinai IA Instant Action missions
- Fixed: Markpoint created from FCR GM has large offset from what is designated
- Fixed: Offset Aimpoint altitude is entered from DED with negative values
- Fixed: ASEC and DLZ persists in FCR after switching to NAV mode
- Fixed: TGP Mark point incorrect in weapon MAN mode
- Fixed: ACM 30x20 locking outside the HUD limits.
- Fixed: IAS incorrect on Marianas with very high head winds
- Fixed: Radar able to track targets that are terrain masked
- Updated BFM Instant Action Mission
DCS: F/A-18C Hornet by Eagle Dynamics
- Added Velocity Search (VS) - Instruction video DCS: F-16C and F/A-18C Velocity Radar Modes Update (COMING SOON)
- Added Sinai IA Missions
- Fixed: Enabling one-look raid removes target offboard information
- Fixed: Stuck B sweep on the edge of the DDI after locking on to the target
- Fixed: Slewing after Offset designation moves the WP symbol on the HSI
- Fixed: Extrapolated radar trackfiles continue to update the AIM-120 with the true position of the target
- Fixed: Precise coordinates discrepancy between F10 map and the cockpit
- Fixed: TWS won't show a trackfile until 6 raw hits (bricks) are detected
- Fixed: AZ/EL and RDR ATTK pages show info for jamming target
- Fixed: Offset symbol moves in SA page
- Fixed: SA page shows HAFUs ranked as 0, for trackfiles below rank 9
- Fixed: Stepping away from first track file takes two presses
- Fixed: Training mission carrier moves when it should be static
- Fixed: Airspeed in HUD on Marianas is doubled in very high head winds
- Fixed: Time on Target seems too fast when setting ground speed
- Fixed: Radar able to track targets that are terrain masked
- Updated Hornet BFM Instant Action missions
DCS: AH-64D by Eagle Dynamics
- Made it possible for AI to use IAT
- Added Sinai IA Instant Action missions
- Added Windshield wipers clear rain drops
- Added for AGM-114L new icon for ME
- Fixed: George manoeuvres are not predictable and almost deadly
- Fixed: LST switch in front cockpit moved to A in cold starts (auto-start and manual starts)
- Fixed: AGM-114L seem to fail to hit targets fired while aircraft is moving
- Fixed: APU desync between PLT and CPG
- Fixed: "George" will say "in range" when it is not
- Fixed: Player-CPG cannot launch AGM-114L after AGM-114K
- Fixed: George evaluate LT switch position when Player leaves CPG seat
- Fixed: Yaw limit after you don't launch AGM-114L at once
- Fixed: Constraint box fixed after last missile
- Fixed: George launched AGM-114L from 9km when in weapons free mode
- Fixed: AGM-114 typo in weapon label
- Fixed: FCR defaults to wrong mode in specific power on conditions
DCS: Mi-24P Hind by Eagle Dynamics
- Fixed: Radio desync in multicrew
- Fixed: R-863 radio does not turn on channel 11 on Pilot-Operator seat in multicrew
- Added: Quick Start missions for Sinai map
DCS: UH-1H Huey by Eagle Dynamics
- Fixed: Minigun animation is missing in MT
- Fixed: WIP Throttle control over FCU logic for new engine model. (Before helicopter would be able to takeoff on throttle idle)
- Fixed: WIP Fuel consumption tuning after new engine model implementation
DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics
- Added: Quick Start missions for Sinai map
- Fixed: Crash caused by asymmetrical gunpods jettison
DCS: Supercarrier by Eagle Dynamics
- Fixed: MT - long range lineup light not visible
- Fixed: Deck markings not showing in mission editor MT
DCS: FW 190A-8 by Eagle Dynamics
- Pitot light indicator now works without ground power (pitot heating functions still have known issues)
- Fixed: Double bind for Start Switch
DCS: FW 190D-9 by Eagle Dynamics
- Fixed: Double bind for Start Switch
DCS AJS-37 Viggen by Heatblur Simulations
- NEW: Added over 100 user requested keybinds (with special thanks to Munkwolf et al.).
- Does not affect existing keybinds.
- RB-05 Overhaul:
- Fixed RB-05 only able to be steered with radar in A0.
- Fixed launched RB-05s automatically setting radar to A0 (without moving the switch).
- Fixed subsequent launches sending the first missile to Valhalla.
- Fixed steering commands being sent to the missile beyond 30s.
- Included several BK-90 fixes:
- Fixed STD switch erroneously affecting pattern setting.
- Inhibited display of BK-90 HUD symbology above 500m.
- Max distance release cue not showing correctly.
- Added U-22 Jammer Mode E (always transmits).
- Added non-tracer AKAN gunpod.
- Fixed Jammer warmup not being skipped during hotstart.
- Fixed U-22 (old) warning light not showing during warmup.
- Fixed X-TANK BRÄ light showing <50% RPM instead of <70%.
- Fixed airbrakes not auto-retracting with landing gear releasing.
- Added feature that allows airbrakes to be stopped in an intermediate position.
- Added “_(...)” to keybinds for l10n. Now keybinds are localizable.
DCS F-14 Tomcat by Heatblur Simulations
- NEW: Major Ground Handling and Suspension Overhaul Phase 2:
- Significant suspension and ground handling qualities update.
- Increased Brake Torque.
- Adjusted kneel actuator rate.
- Completely redone strut forces and dynamics.
- Adjusted kneel spring energy.
- Fixed aircraft spawning kneeled on carrier hot starts.
- All hot starts now spawn with the parking brake engaged.
- Adjusted default takeoff trim for carrier spawns.
- Fixed incorrect delay in ejection sequence.
- EIG brightness adjusted with ambient illumination.
DCS: JF-17 by Deka Ironwork Simulations
- Fixed: SMS supports for PL-12
- Added: Weapon Qualification missions
DCS: SA-342M Gazelle by Polychop Simulations
SA342 - Common to all
- Updated external textures to PBR standard
- Added raindrops on canopy
- Interior lighting and reflections updated
- Flight model
- Entirely rewritten FM
- Overhauled engine and rotor behaviours
- Updated mass and payload mass parameters
- Many new behaviours added or reworked (ground effect, flapback/blowback, retreating blade stall, density altitude, ETL…)
- Engine surge effect from rapid collective movement added
- Force Feedback support added
- Removed ‘Easier Controls’ special option
- Removed ‘Rudder Trimmer’ special option (replaced with new trim options)
- New trim options for cyclic and pedal behaviour when using ‘Force Trim Interrupt’
- None - has no effect
- Instant - trim position instantly set to current cyclic/pedal position
- Fade In/Fade Out - trim position will move to current cyclic/pedal position over short time period (<1sec) (also applies to ‘Trimmer Reset’)
- Applied upon Recentering - trim position will apply instantly only when cyclic/pedal position is recentered
- Updated controls indicator
- Red marker shows control position
- Grey marker shows trim position
- Autopilot markers removed for further consideration
- Updated/added network animations
- Implemented IFF panel (limited functionality)
- Updated autopilot system
- Airspeed/Altitude hold mode removed for further consideration
- “Auto-collective” removed for further consideration
- Added light indicators for auto-hover (CSV) and heading-align (ALV) autopilot modes
- Autopilot master switch will not engage/will disengage if pitch, roll or yaw SAS disabled
- Added smoke display system
- Smoke launchers can be equipped in the rearm/refuel screen
- Smoke launchers have a new input to toggle on/off
- Collective can be hidden by clicking on base of collective
- Added tablet navigation aid
- Tablet can be disabled from mission editor
- Tablet provides map, heading, airspeed and groundspeed GPS information
- Updated slip ball to be less erratic
- Fuel warning light now flickers if below 80L
SA342L
- Added new weapons:
- 2x/4x Mistral
- 2x/4x HOT3
- HMP400 gunpods (100, 200, 400)
- Selectable GIAT M621 20mm
Replaced Viviane screen with periscope sight
- Replaced Viviane control panel with periscope control board
- Periscope provides two zoom levels
- Toggleable gyro stabilisation
- Selectable reticles for estimating distance
- Connected to ‘VIS’ mode on Artificial Horizon same as Viviane
- Pilot sight can be hidden by clicking on mounting of pilot sight
- AI now able to fire HOT3 missiles
- Added ground crew option to remove doors
- Added option to shoot multiple pylons if the weapon is from the same type
SA342M
- Viviane camera code overhauled
- Viviane multicrew synchronisation improved
- AI now able to fire HOT3 missiles
SA342 Mistral
- Removed playable version (now replaced by SA342L)
- Removed Custom Cockpit options
SA342 Minigun
- Added special option to decouple minigun from head/camera view
- Added inputs for keyboard/joystick control of minigun
- Added inputs for mouse control of minigun
- Added clickables and inputs for minigun safety, sight powebrightness and IR laser
SA342 Known issues and work in progress
- Auto-hover (CVS and ALV modes) are work in progress and may not function reliably yet
- PBR overhaul is a work in progress. Most liveries will look too glossy until they have custom RoughMet textures applied. This will happen over the next few DCS World updates.
- Our in-house Mistral ATAM has been replaced by ED’s which is very susceptible to flares.
- Mistral ATAM tubes protective cap not yet animated
DCS Mirage F1 by Aerges
Short range IR missiles:
- Fixed AIM-9J lock-on audio not being heard.
- Sidewinder missile will not perform SEAM (scan pattern) anymore as this mode was not implemented in the real F1.
- 'Cannon 600/Identification P' throttle button will now uncage Sidewinder missiles (except AIM-9B). If no target was detected at this moment, the seeker head will drift randomly following the background IR heat. The seeker will return to the boresight once the 'Cannon 600/Identification P' button is released. I.e. if a target is tracked, the button must be held pressed to keep the seeker on the target.
- AIM-9JULI launch delay was reduced to 0.4 seconds (AIM-9B/P/J still have 0.8 seconds).
- Magic 1 and 2 scan now is a 5 degrees wide rectangular pattern.
- Fixed Magic missile scan pattern. Sometimes the scan pattern size was excessively increased.
- Updated Magic missiles instantaneous seeker FOV. It is now 3.4 degrees wide.
- Wingtip missile energization switch now always spawns in ON position.
- Wingtip missile cooling time increased.
Flight model and control system:
- Adjusted yaw damper response (both amplitude and frequency).
- Adjusted wake turbulence behaviour. Now the aircraft won’t be so much affected by turbulence in yaw.
Autopilot:
- Fixed control stick slow jitter in some situations when AP was connected.
- Fixed autopilot roll issues that caused disconnection in MP (and in SP after a longer time).
Gyroscope system fixes:
- Fixed bug that impeded full alignment of the gyros if the Gyro mode switch is moved out of stop before the aircraft has AC power.
- Gyro failure overhaul:
- Added new gyroscope related failures.
- Fixed general gyroscopic central failure (it now works as described in the manual’s failures section).
- Changed CAP (heading) failure light logic to no longer depend on the attitude gyroscope state.
Various systems changes:
- Fixed missing decimals in loaded radio presets.
- Increased alternator overheating time.
- BARAX lights test logic will be always working now, disregarding the system test status.
- INS overhaul (first step):
- Improved alignment steps and precision in all modes.
- Accelerating during alignment now generates a malfunction in the INS and requires full realignment.
- Fixed ALCM mode.
- Corrected oxygen test logic to follow manual description. Now the needle moves from full to empty to full again until the test button is depressed.
- Fixed oxygen indication energization logic. Now, when pressing the OXY TEST button, the oxygen indicator will be energized by the emergency AC bus 1 instead of the main AC bus 2, thus allowing the oxygen level to be read with the engine off.
- Fixed Standby Horizon attitude reference symbol movement with keyboard inputs.
- Fixed initial position of the ejection seat clickspot before it is pressed for the first time.
3D model and textures:
- Fixed the size of white dots in the Autopilot control panel.
- Fixed circuit breaker label (C de GYRO circuit breaker was incorrectly called NAV).
- Improved BR-250 bomb texture.
- Fixed the spherical indicator, it now shows the correct pitch attitude.
- Fixed the standby horizon, it now shows the correct pitch attitude.
Miscellaneous:
- Updated the Flight Manual.
- Updated the startup training mission: Highlighted the NWS high sensitivity button. Specified that the "I" key on the keyboard sets the throttle to idle.
- Added PHIMAT chaff pod to versions CT, CR, ED, BD, EQ, BQ. (Only visual for now).
- Added Stick Hide/Unhide keybind.
DCS: C-101 Aviojet by AvioDev
- AIM-9M launch delay was reduced to 0.4 seconds.
- Magic 1 and 2 scan now is a 5 degrees wide rectangular pattern.
- Fixed Magic missile scan pattern. Sometimes the scan pattern size was excessively increased.
- Updated Magic missiles instantaneous seeker FOV. It is now 3.4 degrees wide.
- Fixed missing decimals in loaded radio presets.
- Fixed startup training mission (EN, ES and CN). The aileron control test trigger should now work.
DCS: Flaming Cliffs by Eagle Dynamics
- Double pylons with B-8 rockets don't work on Su-27/33 - fixed
DCS: Black Shark 3 by Eagle Dynamics
- ME. Incorrect mass of payloads - fixed
- MP. 2011 version instead of 2022 when looking at other clients - fixed
- Rotor gearbox sounds updated
DCS: Combined Arms by Eagle Dynamics
- Fixed - Player can't use HE shells in the second stage if in the first stage set 0 HE shells.
- Fixed - "Zero-sight" mask in iso-view IR or NVG on MBT Abrams.
DCS: Normandy 2.0 Map by Ugra Media
- Added scene of Spitfires factories in Hampshire
- Added scene with flags and warehouses from machinery at Heathrow Airfield
- Added the port of Le Treport
- Added two fishing boats
- Added fishing boat routes
- Added underground tunnels in Paris
- Added new tram routes in London
- Added wooden piers
- Improved radar tower scenes in England and France
- Improved port scenes for Portsmouth, Dunkirk, London
- Improved traffic of trains and cars
- Added earthworks at English airfields Kenley, Ford, Chailey, Needs Oar Point, West Malling, Gravesend
- Improved scenes of Orly, Saint-Andre-de-lEure, Amiens-Glisy, Carpiquet, Gravesend, Kenley airfields
- Improved tent and sandbag shelter scenes at Ford, Chailey, Gravesend, Kenley airfields
- Part of metal car bridges replaced by stone ones
- Improved range of visibility settings for city objects
- Improved life settings for objects
- Improved lighting of objects
- Destruction models are optimised
- Added steps on Tower Bridge, Mirabeau Bridge, Alexander III Bridge
- Fixed errors in the Chailey, Farnborough, Ford, Kenley, Beny-sur-Mer, Bazenville, Deux Jumeaux airfield scenes
- Fixed errors in taxiways and car parks at Chailey, Farnborough, Ford, Kenley, Lymington, Orly, Villacoublay, Saint-Andre-de-lEure, Creil, Cormeilles-en-Vexin, Carpiquet, Sainte-Laurent-sur-Mer
- Terrain errors on the French coast have been fixed
- Levelled terrain in the ports of Portsmouth, Dunkirk, London, Boulogne-sur-Mer
- Fixed errors in land textures near the Isle of Wight and on the coast of the landing zone
- Corrected collisions in Louvre Museum arches, military school in Paris, Luxembourg Palace, Tower, Victoria Station, Liverpool Street Station, Kensington Palace, Buckingham Palace
- Fixed errors at Cumberland and Newhaven Forts
- Fixed the hands on the clocks at Victoria Station, Big Ben and model churches
- Increased texture resolution for minimum settings
- Improved cliffs on the coast of France
- Added large size flags
Campaigns
The Enemy Within 3.0 Campaign by Baltic Dragon:
General. Fixing typos, updates to briefings etc.
- Mission 01. Fixes to coordinates in subtitles. Removed unnecessary files from the mission.
- Mission 04. Added missing line for Pontiac. Updated on-screen messages so that player won't loose some of the comms.
- Mission 05. Removed duplicate briefing images. Updated flight plan (removed wrong WP1).
- Mission 06. Updated wrong kneeboard card with frequencies.
- Mission 07. Updated kneeboard and briefing images.
- Mission 09. Updated briefing images. Fixed issue with Overlord AI overstepping custom comms.
- Mission 11. Updated Player Group ID. Balancing of the difficulty for the infantry attack near the mosque.
- Mission 12. Fixed wrong VO for Lotus. Fixed overlapping comms for Raider.
- Mission 13. Fixed issue with missing debriefing. Minor typos fixed.
- Mission 15. Changed frequencies for some assets, so it is easier to manage the radios now.
- Mission 20. Updated mission date. Made some friendly units invisible so that they are not engaged by Russian SAMs.
DCS: F/A-18C Flaming Sunrise Campaign by Sandman Simulations
- Documentation – typos fixed
- All missions – typos fixed
- All missions – planning charts included in in-game kneeboard
- All missions – sidenumbers changed to be more realistic
DCS: F/A-18C Raven One: Dominant Fury Campaign by Baltic Dragon
- Horizontal Update. Updated and fixed skins for the campaign
- Mission 01. Fixed problem with AI flights not taking off and carrier turning constantly
- Mission 08. Fixed issue with Red orbiting around the carrier after takeoff
- Mission 12. Added safeguard for AI engaging the SAM sites
DCS: F/A-18C Inherent Resolve Campaign by Looking Glass
- Adjusted ALL mission start/wait times - users can start aircraft quickestart mission quicker
- Mission 5 - Barrel bombs - improved gameplay, added audio for fox calls player and wingman, improved AI, landings, sequencing
- Mission 11 - Chemical Alley - added immortal mode, improved gameplay, Enemy defences reduced, AAA FX improved, timings for tanker fixed
- Other bugs/errors corrected
- Mission End on mission fails has now been removed for ALL missions
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bakert12 to
hoggit [link] [comments]
2023.06.08 17:00 _call-me-al_ [Thu, Jun 08 2023] TL;DR — Crypto news you missed in the last 24 hours on Reddit
always love a good reminder of why we're right on track Comments Link Time to load up on BTC Comments Link firm and strong. Comments Link Are we safe with Coinbase
Comments Link
Jack Dorsey versus 'Bitcoin Jesus' on Ethereum
Comments Link
Atomic Wallet CEO has been refusing to cooperate in investigating the recent hack, please help us gain his cooperation by signing the change.org petition:
Comments Link
CryptoCurrency will be participating in the June 12th -14th protest of Reddit's API changes
Comments Link
Algorand: Many of us were bullish and invested. Now Algo is down more than 96% in USD and 99% against Bitcoin. What can we learn from this experience to prevent making the same mistakes in the future?
Comments Link
i am not letting the government chase me out of crypto
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😆 "I don't see the difference."
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Today, the number of CashFusions on the blockchain reached 200,000
Comments Link
buy bch without the government noticing
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When everything around you is security!
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Exploring Blockchain's Potential in Real Estate
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The Potential for Crypto Adoption Amidst Regulatory Concerns
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Is it a viable strategy to invest in a project purely based on the strength of its team?
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Binance is not ftx, fact!
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Binance.US Halts OTC Trading Portal, Delists Pairs Amid SEC Lawsuit
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The SEC Has Not Labeled Any Proof-of-Work Asset as a Security—Why Is That?
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What’s the Difference Between the Binance and Coinbase SEC Lawsuits?
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Binance.US Pulls Several Trading Pairs in Wake of SEC Lawsuit
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Be careful sending too much Crypto away from Coinbase
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is anyone still getting rewards from the Coinbase Debit Card?
Comments Link
Coinbase Stock Plunges 20% Following SEC Lawsuit
Comments Link
Binance Support Thread
Comments Link
We used this tool and reduced our project development time by Half https://buildbear.io/ . With this, we were able to create private and customized Testnets that meet our needs. Check it out
Comments Link
Token-2022
Comments Link
Revolutionizing the Solana Experience: Solflare's New Mobile Update Unleashed
Comments Link
Drift introduces cross-chain swaps partnering with Mayan Finance!
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what is everyone doing?
Comments Link
Informal Systems raises $5.3M from the first fundraiser!
Comments Link
Introducing the $JUNO Working Group
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Whale buys 430m Algorand
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It's this a new low for ALGO?
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Algorand's self inflected wound
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IOG response to the recent SEC filings: “Under no circumstances is ADA a security under U.S. securities laws. It never has been.”
Comments Link
Fund10 round dates announced with 50,000,000 ada in total value. Save the date.
Comments Link
State of Cardano (Digital Citizen POV)
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WARNING: I have the feeling this is a scam
Comments Link
Any Trustworthy Services That Convert XMR to USD?
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The Megablock Coin
Comments Link
Yat Fantasy: Using pretend ETH to learn about NFTs and test the waters
Comments Link
This brand is familiar for some reason?
Comments Link
CoinbaseNFT, ethereum collection, ‘cysix’
Comments Link
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_call-me-al_ to
CryptoDailyTLDR [link] [comments]
2023.06.08 16:55 snapsigma Progenifix Reviews – Unlocking the Power of Natural Nutrients for Effective Weight Loss
Are you tired of struggling with excess weight and searching for a solution that actually works? Look no further!
Progenifix, an everyday dietary supplement formulated by Tom Goodman, might be the answer you've been seeking. With its unique blend of nine potent mushroom varieties, Progenifix aims to accelerate fat loss and help you achieve your weight loss goals. In this comprehensive review, we'll dive deep into the benefits, ingredients, and potential side effects of Progenifix so that you can make an informed decision.
What is Progenifix and How Does It Work?
Progenifix is a scientifically-proven blend of natural nutrients designed to support weight loss. It's an easy-to-use supplement that requires just a 10-second daily ritual, making it convenient for anyone seeking to shed extra fat mass. The ingredients used in Progenifix have a long history of traditional use and have undergone rigorous scientific testing.
Taking two Progenifix pills stimulates biochemical reactions in your body that will effectively torch stubborn weight. Unlike other weight loss methods that often demand intense workouts or extreme dieting, Progenifix offers a more accessible approach. You can expect significant fat loss without sacrificing energy levels or enduring specific dietary restrictions.
Progenifix is available exclusively on the
official website and can be used by both males and females, regardless of their weight or current health status. According to Tom Goodman, the creator of Progenifix, the supplement has already undergone clinical trials, although the official results are yet to be published. However, Tom reports that out of over 1000 participants, an impressive 97% experienced a loss of over 48 lbs. of stubborn fat within three months.
Unlocking the Secrets of Progenifix's Fat Loss Support
Progenifix harnesses the power of a synergistic combination of natural and science-backed nutrients to maximize weight loss. While its primary goal is to help you shed those unwanted pounds, Progenifix also offers several secondary benefits, such as
increased energy levels, healthy aging, longevity, and overall well-being.
So how does Progenifix work its magic? Targeting and unblocking key factors inhibiting weight loss provides a comprehensive solution to quickly achieving your fitness goals. Here are the primary mechanisms through which Progenifix supports fat loss:
1. Accelerating Body Metabolism Excess white fat mass often leads to suboptimal basal metabolic rates, resulting in low energy levels and chronic fatigue, especially for individuals who are overweight.
Slow fat oxidation further exacerbates this issue, hampering weight loss efforts. Progenifix contains nine powerful ingredients that release the metabolic brakes, allowing you to shed more weight even at rest.
2. Blocking Fat Storage One common obstacle in weight loss journeys is storing excess fat after meals. Progenifix addresses this issue by providing nutrients that hinder fat storage, forcing your body to oxidize excess glucose and store fat instead. Additionally, it helps suppress appetite, promoting reduced calorie intake and
increased fat metabolism.
Progenifix specifically targets Primal Stress Syndrome, which slows down metabolic rates due to high stress and anxiety levels. By alleviating stress, it becomes easier for your body to release stubborn fat and achieve weight loss goals.
Moreover, certain ingredients found in Progenifix can improve cellular health, leading to increased metabolic rates. The mushroom blend also fortifies your immune system, reduces unhealthy inflammations, and creates an optimal weight-loss environment.
Features and Benefits of Progenifix Dietary Supplement
While Progenifix is primarily advertised as a weight loss supplement, its benefits extend beyond just shedding excess fat. Here are some additional advantages you can expect from using Progenifix:
1. Boosted Energy Levels Progenifix provides a
natural energy boost, helping you stay active and focused throughout the day. No more relying on stimulants or caffeine to combat fatigue.
2. Enhanced Mental Clarity Progenifix can improve mental clarity, concentration, and overall cognitive performance by supporting your brain function.
3. Improved Sleep Quality A good night's sleep is crucial for weight loss and overall well-being. Progenifix can promote better sleep quality, ensuring you wake up refreshed and ready to tackle the day.
4. Enhanced Skin and Joint Health The natural nutrients in Progenifix contribute to healthier skin and joints, promoting a youthful appearance and supporting optimal mobility.
5. Slowed Aging Process Progenifix contains ingredients that can slow aging, helping you maintain a youthful look and feel.
6. Restored Libido and Sexual Health Many users report improved libido and overall sexual health after using Progenifix, enhancing their intimate relationships.
How to Use Progenifix Supplement
To experience the full benefits of Progenifix, recommend taking two capsules daily with a glass of water. Each bottle contains 60 capsules, which will last you one month. For optimal results, continue using Progenifix for a minimum of 90-180 days.
However, there are certain precautions to keep in mind. Progenifix is unsuitable for pregnant or lactating women and children under 18 years of age. If you're currently taking any medications, it's crucial to consult with your doctor before starting Progenifix. It's essential to adhere to the recommended dosage and avoid exceeding it to prevent potential side effects.
Pros of Progenifix
- The ingredients in Progenifix are non-habit forming, ensuring you can use the supplement without developing dependencies.
- Progenifix is manufactured in an FDA-approved and GMP-certified facility in the USA, guaranteeing quality and safety.
- The supplement is free from stimulants and chemicals, offering a natural and healthy weight loss solution.
- Progenifix is GMO-free and 100% vegetarian, making it suitable for individuals with dietary restrictions or preferences.
- It has been scientifically researched and has undergone clinical trials, providing evidence of its effectiveness.
- Your purchase of Progenifix is a one-time investment with no hidden charges or subscription obligations.
- The capsules are easy to swallow, making the supplement convenient for your daily routine.
- Progenifix is made using hand-picked, all-natural, plant-based ingredients, ensuring purity and potency.
- The formula is suitable for men and women of all ages, making it accessible to a wide range of individuals.
- Each bottle of Progenifix comes with a 60-day money-back guarantee, giving you peace of mind.
Cons of Progenifix
- Progenifix can only be purchased online through the official website, limiting availability to online shoppers.
- As with any supplement, individual results may vary depending on specific health conditions and lifestyle factors.
In conclusion, Progenifix offers a promising solution for individuals seeking effective weight loss without the need for extreme measures. Its unique blend of natural nutrients and scientific research makes it a compelling choice for those looking to shed stubborn pounds and improve their overall well-being. Remember to consult your doctor before starting any new dietary supplement, especially if you have pre-existing health conditions or are taking medication. Embrace the power of Progenifix and unlock your weight loss potential today!
Read More For Complete Information submitted by
snapsigma to
ismartfy [link] [comments]
2023.06.08 16:53 half2happy Protesting via reddit - next steps.
Howdy all.
Per the mostly "yes" votes in this discussion:
https://redd.it/141jqg2 ...we will likely join the protest against reddit's proposed changes to their API. If you're not sure what that means, check out the Explain Like I am Five thread: https://redd.it/142kct8 I'm going to put some durations as comments below in contest mode. You are welcome to add additional comments for alternate durations.
Please use upvotes to vote for a duration and downvotes to vote against a duration. Reddit based polls are skewed towards those who use new reddit and apps, other polling requires people to leave the site.
Now for some FAQ:
How any changes reddit makes impact moderation here?
I use old.reddit via desktop or occasionally mobile device, neither of which is currently impacted by access to the API. We do not currently use any additional bots in this subreddit beyond reddit's AutoModerator.
How will I know if the blackout is over if I'm boycotting reddit?
There are alternatives, I'm partial to discord but I don't need to be the moderator if we go elsewhere. That will likely be another discussion thread in a few days.
I have strong opposition to what you're saying and doing but fear the downvotes, harassment, and brigading.
Please message the moderators: https://www.reddit.com/message/compose/?to=/Visiblemending.
Edited for formatting and clarity.
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half2happy to
Visiblemending [link] [comments]
2023.06.08 16:46 jcarey9876 60 [M4F] SW / Online - A long post.. But if you read it to the end, then we might have things to talk about
I’m 60, married, in the UK, retired early to become a full-time carer to my disabled wife. In a dead bedroom - it's nobody’s fault. I miss the intimacy that we used to share. Anyone who has been a family carer will understand how the role redefines a relationship into a more functional exchange, at the expense of all else. . So, I'm not here to offload on you - it’s more about practising Self-Care (if you’ve heard of the concept). The better care I take of myself, the better carer I can be.
I’m educated, inquisitive, caring, literate, a mine of random information. I’m open about my situation and interested in yours, but I won’t pry. I like talking about relationships and intimacy (and sex - you’re reading this is a NSFW sub, after all…..), as well as whatever else is going on, so if that is something you don’t enjoy, then I’m sorry to have wasted your time today. I'm visual, and I enjoy the intimacy of sharing pics, both the day-to-day and the intimate. I have a very dry sense of humour. It might take you a while to catch on…. I’m 5’11” tall (in the morning), blue / grey eyes behind the glasses, dark hair other than the ‘distinguished’ grey bits. Average body, with one interesting scar, which is disappearing with time. I’m told I have nice eyes, and a pleasant smile that I don’t show enough. I'm naturally dominant , but not in any stereotypical, '50 Shades of Grey', BDSM way. That seems rather formulaic.
And I am a natural mentor and coach. I really like helping people explore themselves….
What am I looking for? A kind, smart, funny, kind, confident, flirty, sexy, HLF with time to talk and share. Someone who doesn’t take themselves too seriously. Someone who likes to tease and who can stand to be teased. Someone who enjoys proper conversation, and who dislikes one word answers. Someone who enjoys intimate sharing. Someone with similar issues with the health of their bedroom, for whatever reason, and who is happy to talk about it, and is looking to find something to compensate. Someone comfortable with their sexuality and happy to share it with the right person. Something online only. We’re not ever going to meet. And age shouldn’t be a factor here.
I’m looking for a long term connection. A slow ‘getting to know you’. Where we can chat as we can while getting on with our ‘day jobs’, whatever they are…. Not casual exactly, but definitely unpressured, which allows for normal life to carry on all around (in my case, it’s usually home caring duties).
I don’t like ‘hit and run’ encounters, and I don’t ghost (truly. I am *that** guy…..!)*. I'm old enough amd ugly enough to be able to say "I'm sorry, but this isn't working for me”. If you ghost, then please don't bother.
An early picture swap would be appreciated. It’s nice to put a face to someone on the other end of a conversation. And, let’s be honest, mutual attraction is only going to make things easier.
Let me know how closely my post fits what you’re looking for. Your name, age, general location, and current relationship situation would be a good start, and anything else about yourself that you want to share. If you have pre-set boundaries, please share them. I’m not here to cause offence to anyone.
I would hope to move away from this platform as fast as you're comfortable. Not least because Reddit mobile has become totally unreliable recently, and holding a proper conversation is frustrating when that happens. (I'm definitely not of the Sn¥p generation. I prefer the features and security of T¥l¥gr¥m).
I will acknowledge all messages, so if I don’t reply quickly, it’s only because I’m doing my ‘day job’. And I do have to sleep odd hours sometimes. That’s a price family carers pay sometimes.
Thanks for reading this far, and I look forward to hearing from you. It is a long post, and if you haven’t been put off by that, then that’s a plus.
You never know, I might be a nice guy……. I look forward to hearing from you.
Chats preferred initially to DMs.
submitted by
jcarey9876 to
R4R40Plus [link] [comments]
2023.06.08 16:42 Dangerous-Bag-7327 [HIRING] 5 Jobs in Philadelphia Hiring Now!
Hey guys, here are some recent job openings in philadelphia. Feel free to comment here or send me a private message if you have any questions, I'm at the community's disposal! If you encounter any problems with any of these job openings please let me know that I will modify the table accordingly. Thanks!
submitted by
Dangerous-Bag-7327 to
PhiladelphiaJobForAll [link] [comments]
2023.06.08 16:30 khoafraelich789 Toyota HiAce 2023 review: LWB turbo-diesel
| https://preview.redd.it/y1na5wq9oc3b1.png?width=1139&format=png&auto=webp&s=c3736453601632ca509e6878b140256178153f57 Toyota doesn't make hasty decisions and with good reason. As one of the world’s largest and longest-running automotive manufacturers (founded 1937), it applies the same rigorous assessment of each new model proposal or running change. That ensures each green light stacks up as a viable business case, from which the company is assured of getting a worthwhile return on its investment. This pragmatic approach was evident in Toyota’s decision in 2022 to offer a rear barn-door option for its HiAce van. Given this iconic commercial vehicle was launched in 1967, it’s taken 55 years for Toyota to finally offer an alternative to the HiAce's signature swing-up tailgate. Barn doors are ideal for those needing forklift access to cargo bays, so we assume this decision was prompted not only by competitors offering similar options but also growing demand from Toyota’s all-important fleet buyers. We recently tested one to see if this long-awaited option is on the money. Price and Features – Does it represent good value for the price? What features does it come with? Our test vehicle is the LWB (Long Wheel Base) powered exclusively by Toyota’s well proven 2.8 litre four-cylinder turbo-diesel. It’s available with either standard six-speed manual or optional six-speed automatic, like our example. Painted in standard 'French Vanilla', it has a list price of $46,760, plus on-road costs, but ours is fitted with the new $750 Barn Door option which bumps the list price to $47,510. It’s available on all LWB and SLWB (Super Long Wheel Base) variants except for the HiAce Crew, HiAce Commuter and LWB manual versions. Our test vehicle is also the Panel Van variant, which means a buyer can order a full-panel left-hand side sliding door instead of the standard windowed version at no extra cost. The HiAce comes ready for hard work on sturdy 16-inch steel wheels with replaceable plastic covers and 215/60R16 tyres plus a full-size spare, along with a large centre console offering a variety of storage options. There are also useful creature comforts in the two-seater cabin like a tilt-and-reach adjustable leather-accented steering wheel, driver’s seat adjustable lumbar support, manual air-con, two 12-volt cabin accessory sockets, folding/heated exterior door mirrors with indicators, and more. The two-speaker multimedia system has a big 8.0-inch touchscreen plus steering wheel audio controls and 'DAB+2' digital radio. Multiple connectivity options include Apple CarPlay/Android Auto, Siri voice recognition, Bluetooth, sat-nav and 'Toyota Connected Services', which includes an app for mobile phones and safety/security functions like 'Stolen Vehicle Tracking', 'Automatic Collision Notification', 'SOS Emergency Call', and more. Design – is there anything interesting about its design? It’s a typically robust design comprising MacPherson strut front suspension, a leaf-spring live rear axle that’s excellent for load-carrying, variable-ratio rack and pinion steering and four-wheel disc brakes on all automatic variants, like ours. The rear-wheel drive chassis has an inherent traction advantage over front-wheel drive vans, particularly on loose or slippery surfaces and with heavy payloads. Its 1990mm height allows access to underground and multi-storey car parks and its 3210mm wheelbase boasts an impressively tight 11.0-metre turning circle. The two-tone dash layout is neat and functional with easy-to-use controls and instrumentation. There’s still no fold-down inboard armrest for the driver’s seat to enhance comfort on long hauls, but given we had to wait more than half a century for a barn-door option, we know Toyota won’t be rushed on these decisions. Engine and transmission – What are the key stats for the engine and transmission? HiAce’s venerable (1GD-FTV) 2.8 litre four-cylinder turbo-diesel produces 130kW at 3400rpm and in auto models like ours a meaty 450Nm of torque between 1600-2400rpm. Maintenance procedures are simplified by its Euro 5 emissions compliance which doesn’t require AdBlue. A smooth-shifting Aisin (AC60E) six-speed torque converter automatic optimises fuel economy with full converter lock-up on fourth, fifth and sixth gears, along with overdrive on fifth and sixth for relaxed highway driving. It also offers the choice of sequential manual-shifting if required. The live rear axle is equipped with an electronically-controlled automatic limited-slip diff, which optimises the inherent traction advantage of rear-wheel drive. Fuel consumption – How much fuel does it consume? Toyota claims an official combined cycle average of 8.2L/100km. After 215km of testing, without a load and with the automatic engine stop-start function switched off, our figure based on trip meter and fuel bowsers readings came in slightly higher at 9.8L/100km. This single-digit economy was achieved purely in city and suburban driving, which is thrifty for a large commercial vehicle weighing more than two tonnes. So, based on our figures, you could bank on a ‘real world’ driving range of around 700km from its 70-litre tank. Practicality – How practical is the space inside? With its 2225kg kerb weight and 3300kg GVM, the HiAce has a genuine one-tonne-plus payload rating of 1060kg, and up to 120kg of that can be carried on the roof using Toyota’s genuine accessory triple-bar roof rack set. It also has a braked tow rating of up to 1500kg and with a GCM (how much it can legally carry and tow at the same time) of 4800kg, it can carry its peak 1060kg payload while towing that weight, which is a versatile set of numbers for a working van. Cargo bay walls and doors are lined to mid-height, the roof is internally lined and there’s ample internal lighting. It’s accessed from either side through sliding doors with 1010mm-wide openings, or from the rear through the barn-doors which are both equipped with demisters/windscreen wipers and can swing open to 180 degrees. Each door also has a simple brace which can hold them at 90 degrees opening if required. The cargo bay offers a sizeable 6.2 cubic metres of load volume, measuring 2530mm long, 1760mm wide and 1340mm high. With 1268mm between the rear wheel housings and six floor-mounted load anchorage points, it can carry up to two standard 1165mm-square Aussie pallets or up to three 1200 x 800mm/1200 x 1000mm Euro pallets. Its spacious driver’s cabin has numerous storage offerings including a large-bottle holder and bin in the base of each front door, small-bottle/cupholders in the centre and on either side of the dash, plus a single glove box. The centre console is well designed, comprising an open storage tray at floor level and a large lidded box between the seats. This not only has cavernous internal storage but there’s also an external shelf at the front, two large-bottle holders at the rear and another shallow tray set into the lid, which when closed can double as a handy work desk. What’s it like as a daily driver? The big front doors swing wide open to provide easy access to the cabin, where it’s easy to find a comfortable driving position given ample seat adjustment that includes lumbar support, plus a height-and-reach-adjustable wheel and big left footrest. Responsive steering and strong braking, combined with a reasonably supple ride quality when empty or lightly loaded, makes for a comfortable daily work environment. This is enhanced by commendably low internal noise levels for a van without a bulkhead between the cabin and cargo bay. We suspect the full-length roof lining helps here. Like all panel vans, the solid-walled cargo bay creates a huge blind-spot over the driver’s left shoulder which can’t be avoided. And the central join of the barn doors obscures vision through the cabin’s rear-view mirror. However, the portrait-shaped door mirrors are a decent size and combined with a suite of driver aids like blind-spot monitoring, rear cross-traffic alert, rear parking sensors and reversing camera, a competent driver can easily steer clear of trouble. And it has easy manoeuvrability thanks to the tight 11-metre turning circle and lightness of the variable-ratio steering at parking speeds. The 2.8-litre turbo-diesel has good flexibility with strong low-rpm response thanks to its ample 450Nm of torque. The smooth and snappy shift protocols of the six-speed auto optimise engine response, which is most evident in stop-start city and suburban driving. It also delivers relaxed and economical highway travel, particularly with the cruise control activated, with overdrive requiring less than 2000rpm to maintain 110km/h. What’s it like for tradie use? It’s ironic that a forklift should be out of service on the same day we wanted to test improved forklift access! However, that’s what happened when we went to load up the HiAce for our usual GVM test. Even so, you don’t need to be a forklift aficionado to see that the 180-degree opening will provide clear access to the cargo bay. We also know from experience that the HiAce is a consummate one-tonner, having previously secured 975kg in the cargo bay which with driver equalled the van’s 1060kg payload limit. There was ample rear suspension travel remaining thanks to minimal compression of the robust leaf springs. The engine made light work of hauling this payload, with effortless highway cruising and particularly strong performance in hilly terrain. It never felt sluggish on climbs and engine-braking was excellent on long, steep descents. As a workhorse, the HiAce is difficult to fault. Safety – What safety equipment is fitted? What safety rating? The current HiAce generation came armed with a maximum five-star ANCAP rating when launched in 2019 and still sets a safety benchmark. There are seven airbags plus a plethora of active features including AEB with day/night pedestrian and day cyclist detection, trailer sway control, hill-start assist, lane departure alert with steering assist, road sign assist, blind-spot monitoring, rear cross-traffic alert, front and rear parking sensors, reversing camera, and more. Ownership – What does it cost to own? What warranty is offered? The HiAce is covered by a five-yeaunlimited km warranty. Scheduled servicing is set at relatively short six month/10,000km intervals, whichever occurs first. Capped-price of $290 per service covers the first six scheduled services over three years or 60,000km. Source: carsguide submitted by khoafraelich789 to CarInformationNews [link] [comments] |
2023.06.08 16:30 USE_Flash_on_F Caitlyn’s kit is over 12yrs old
As the title says caitlyn’s kit is over 12yrs old and if i can recall she hasnt gotten any major changes to her kit. As yrs go and more champs get more things in their kit caitlyn definitely feels old. So i think shes due for a midscope update? Heres some suggestions for her kit
-Make 90 caliber net give true sight, honestly would be rly happy if this is all they implemented becuz this would be such a nice QoL buff -decrease activation time of w, lots champs are becoming too mobile making harder to make trap plays aside aside from placing traps on a cc/statis target
-change passive where it ignores a set % of the targets defence to compensate nerf the dmg/ad scaling of her passive becuz for obvious reasons
I think the things i stated above is the changes I anticipate the most but i also want to suggest less slightly realistic changes
-nerf q dmg and make it scale w crit and make cast time decrease w level like lucian q but make q dmg do bonus dmg to minions to keep her waveclear consistent theres basically no point using ur q in lategame in a teamfight unless ur doing e-q combo as q animation locks u in place u can easily get caught out in that brief second of vulnerability
-make her e slow scale w level
Yea thats pretty much it, this may sound like a repost of other posts but i just really wish if riot took this into consideration becuz as a caitlyn main who plays her to fulfill a sniper fantasy feels rly bad when ur headshot does no dmg but when she does get to late game where her headshot hits for 2k other adcs will do the same amount of dmg w 5 autos or even 3 (aphelios, cough) compared to a champ like aphel who just blasts u from a screen away (yes, im slowly turning into an aphel main to keep fulfilling that sniper fantasy also ik its wrong to compare champs but just a thought) Also if anyone knows who the community manger for riot in reddit is would be nice to mention him in this post to potentially let riot know of what we (or at least some of us) want. Thanks for reading my suggestions!
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USE_Flash_on_F to
Caitlynmains [link] [comments]
2023.06.08 16:24 spotlightgrowth Enhancing School Safety with Siyata Mobile's (NASDAQ: SYTA) SD7 Handheld Device and CrisisGo Integration
Enhancing School Safety with Siyata Mobile's (NASDAQ: SYTA) SD7 Handheld Device and CrisisGo Integration Amid rising school safety concerns in the US, communication solutions provider Siyata Mobile and safety platform CrisisGo have teamed up to bolster safety preparedness in schools. They have integrated Siyata's SD7 handheld device with CrisisGo's platform to enhance communication during emergencies, such as active shooter situations. The solution includes features such as instant panic alarm activation, mass notifications, and immediate two-way communication with first responders. The SD7-CrisisGo integration represents a significant improvement over traditional Land Mobile Radio systems, offering a clearer, uninterrupted connection and more comprehensive safety features. This includes the ability to equip school buses with the device, providing precise location data and push-to-talk capabilities. Siyata Mobile has recently secured multiple large orders worth $3.85 million in total and has expanded its distribution network. This includes significant deals in the education sector and a distribution agreement with Two Way Direct, Inc., and KPN Royal Dutch Telecom.
https://spotlightgrowth.com/enhancing-school-safety-with-siyata-mobiles-nasdaq-syta-sd7-handheld-device-and-crisisgo-integration/ submitted by
spotlightgrowth to
investing_discussion [link] [comments]
2023.06.08 16:16 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
⎯
★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
⎯
★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
submitted by
_Triple_ to
GlobalOffensiveTrade [link] [comments]
2023.06.08 16:05 kyflyboy Why the Silo? My theory so far.
So what do we know about the Silo. It's man-made. It's almost certainly on Earth. It was deliberate. It's purpose seems to be to seal off people from the "outside", for whatever reason. And it's old, likely centuries old. And it's limited in its technology - no elevators, no magnifying glasses, limited visibility to the outside, primitive systems in some cases. But it does have certain levels of technology, somewhat consistent with 20th century Earth - computer screens, remote video cameras, radios, turbine generators, advanced recycling capabilities, significant structural and engineering aspects, etc. In fact, the entire Silo is an incredible feat of engineering, perhaps unlike any other structure ever built. And we know that people who venture outside are never heard from again, but we don't know why. The outside video camera shows them dying...apparently.>! And we know there is some kind of a control room where some people are covertly monitoring the actions of those in the Silo.!<
So why would a society build such a structure? Here's my theory.
The timeframe of the show is several hundred years in the future. In the far past, something happened on Earth that was an extinction event: nuclear war, biological catastrophe, global warming, a Chicxulub event, global volcanic eruptions, loss of the ozone layer, etc. Something happened (maybe over time) that reached a level where the very existence of humanity was on the table; a true extinction event.
But it wasn't immediate. We saw it coming. But there was absolutely nothing we could do to stop it. We had 10, 20, maybe 50 years to prepare. Not enough time to move to another planet, but enough time to undertake a last-ditch effort to save mankind.
And whatever the existential crisis was, it was something that over time -- over a long, long time -- it would eventually dissipate. For example, the nuclear radiation would eventually die down, but not for centuries. In any case, if mankind could isolate for a long, long time, it would eventually, maybe be able to return to Earth in the future.
And that plan was to go underground. To sequester a large enough proportion of humanity to ensure the survival of mankind. The deep underground structure provided protection from (radiation, poisonous atmosphere, deadly virus....etc.).
And so, centuries ago, the entire planet undertook a vast engineering effort to build (perhaps numerous) underground facilities to endure this long, long waiting period until they could reclaim Earth. The selection process for who got a spot in the Silo must have been horrendous, as those left out were sentenced to sure death. And those entombed had enormous guilt as they knew their loved ones would perish. That led to some radical societal solutions, the effects of which linger today.
And someone, someplace, had to be the overall watchman of these (various?) Silos. To intervene in the case of some terrible failure; a Silo Control.
And a lot of what the Silo is today flows from that extinction event and the desparate effort of generations past to make a last-ditch effort to ensure the survival of humans. And over decades and centuries of life in the Silo, government and social structures have developed to accommodate that situation. And some of those organizational structures, policies, and laws have strayed mightily from what was once a noble effort to save mankind.
And it's still not safe to go outside. Or is it?
submitted by
kyflyboy to
SiloTVSeries [link] [comments]
2023.06.08 15:55 AutoModerator r/belowdeck will be closed Monday-Tuesday as part of the API Blackout protesting recent Reddit changes
Reddit recently announced changes to their API policy that have wide reaching impacts across Reddit. Some mod tools (bots) are impacted that will mean you will see more spam that the bot would have grabbed - please do report these if you see them.
It also means that third party apps such as Apollo, Boost, Reddit is Fun, BaconReader, Narwhal etc will have to pay very high fees to keep their access to Reddit. While most people use the official app, it is not completely accessible (see a post from
blind here with details on how you cannot use a screen reader with the iOS app) and there are filtering options in third party tools not available on the official apps that allow users to mute harmful keywords etc.
The sub will be locked from Monday June 12th to Wednesday June 14th (approx 48 hours) as part of a reddit wide blackout with many subs participating. The episode posts are scheduled and will show up, remember that we have two episodes Monday night. Join us on Wednesday to discuss them! (this is dependent on the upcoming announcement from Reddit due Friday as admin are reaching out with promises of postponing the API changes and making the app more accessible). We are participating as part of an awareness campaign and will reopen if demands are not met. But note that with the moderator bots down, this will slow some mod actions in the future.
The demands
- Allow fair third party access - Reddit’s current pricing structure goes well above similar sites and the short notice period means that these apps cannot give proper notice of required price changes to their users (or even pull their apps from the app store as they have people on annual plans)
- Make the official apps accessible so that users with disabilities are not forced into paying for third party access just to continue using their accounts.
- There are also NSFW impacts which do not directly impact the sub, read about them in Save3rdPartyApps
While some subs are not going dark, if you support the campaign, we encourage you to not log in to Reddit on those days to limit pageviews. The sub will remain visible but locked as the private page does not allow us to give the reason for closing to mobile users.
You can see full details here
Subreddits with Additional Information: submitted by
AutoModerator to
belowdeck [link] [comments]
2023.06.08 15:52 AutoModerator r/BeautyGuruChatter will be closed June 12-14 as part of the blackout protesting API changes from Reddit
Reddit recently announced changes to their API policy that have wide reaching impacts across Reddit. Some mod tools (bots) are impacted that will mean you will see more spam that the bot would have grabbed - please do report these if you see them.
It also means that third party apps such as Apollo, Boost, Reddit is Fun, BaconReader, Narwhal etc will have to pay very high fees to keep their access to Reddit. While most people use the official app, it is not completely accessible (see a post from
blind here with details on how you cannot use a screen reader with the iOS app) and there are filtering options in third party tools not available on the official apps that allow users to mute harmful keywords etc.
The sub will be locked from Monday June 12th to Wednesday June 14th (approx 48 hours) as part of a reddit wide blackout with many subs participating (this is dependent on the upcoming announcement from Reddit due Friday as admin are reaching out with promises of postponing the API changes and making the app more accessible). We are participating as part of an awareness campaign and will reopen if demands are not met. But note that with the moderator bots down, this will slow some mod actions in the future.
The demands
- Allow fair third party access - Reddit’s current pricing structure goes well above similar sites and the short notice period means that these apps cannot give proper notice of required price changes to their users (or even pull their apps from the app store as they have people on annual plans)
- Make the official apps accessible so that users with disabilities are not forced into paying for third party access just to continue using their accounts.
- There are also NSFW impacts which do not directly impact the sub, read about them in Save3rdPartyApps
While some subs are not going dark, if you support the campaign, we encourage you to not log in to Reddit on those days to limit pageviews. The sub will remain visible but locked as the private page does not allow us to give the reason for closing to mobile users.
You can see full details here
Subreddits with Additional Information: submitted by
AutoModerator to
BeautyGuruChatter [link] [comments]
2023.06.08 15:50 Cartime r/Forza will go dark on June 12th in protest of Reddit's API changes
What's going on?
https://preview.redd.it/3t9cro4gbm4b1.png?width=1116&format=png&auto=webp&v=enabled&s=5d1eed0360796b64d3acf444bb6a5e804fe69136 A recent Reddit policy change threatens to kill many beloved third-party mobile apps, making a great many quality-of-life features not seen in the official mobile app permanently inaccessible to users.
On May 31, 2023, Reddit announced they were raising the price to make calls to their API from being free to a level that will kill every third party app on Reddit, from
Apollo to
Reddit is Fun to
Narwhal to
BaconReader.
Even if you're not a mobile user and don't use any of those apps, this is a step toward killing other ways of customizing Reddit, such as Reddit Enhancement Suite or the use of the old.reddit.com desktop interface.
This isn't only a problem on the user level: many subreddit moderators depend on tools only available outside the official app to keep their communities on-topic and spam-free.
What's the plan?
On June 12th,
many subreddits will be going dark to protest this policy. Some will return after 48 hours: others will go away permanently unless the issue is adequately addressed, since many moderators aren't able to put in the work they do with the poor tools available through the official app. This isn't something any of us do lightly: we do what we do because we love Reddit, and we truly believe this change will make it impossible to keep doing what we love.
The two-day blackout isn't the goal, and it isn't the end. Should things reach the 14th with no sign of Reddit choosing to fix what they've broken, we'll use the community and buzz we've built between then and now as a tool for further action. What can you do as a user?
- Complain. Message the mods of reddit.com, who are the admins of the site: message reddit: submit a support request: comment in relevant threads on reddit, such as this one, leave a negative review on their official iOS or Android app - and sign your username in support to this post.
- Spread the word. Rabble-rouse on related subreddits. Meme it up, make it spicy. Bitch about it to your cat. Suggest anyone you know who moderates a subreddit join the coordinated mod effort at ModCoord.
- Boycott and spread the word...to Reddit's competition! Stay off Reddit entirely on June 12th through the 13th - instead, take to your favorite non-Reddit platform of choice and make some noise in support!
- Don't be a jerk. As upsetting this may be, threats, profanity and vandalism will be worse than useless in getting people on our side. Please make every effort to be as restrained, polite, reasonable and law-abiding as possible.
Thank you for your patience in the matter, submitted by
Cartime to
forza [link] [comments]
2023.06.08 15:49 jerryxcoot Artificial Intelligence Jobs
Hi Everyone, hope you are all doing great. I am a final year BS Artificial Intelligence student and I am looking for a remote job that utilises my AI related skills. I am a full stack developer, I work with (HTML,CSS,JS,React JS, React Native, Node JS, Express Js, MySQL and Google Cloud Firebase). I have made several websites and mobile applications with this stack. I have studies Machine Learning, Deep Neural Networks(CNN’s, RNN’s, LSTM’s and different architectures for NLP and CV). I have worked with Python(NumPy, Pandas, SKLearn, OpenCV, Tensorflow). I have made several projects throughout my academic years such as facial recognition attendance system, Melody Generation through RNN and LSTM, image segmentation app and I tried to enhance moon images through AutoEncoders. My Final Year Project is to create a super resolved hyper-spectral image to make a composite with RGB images for mining core analysis.
I am looking for a remote job so that I could utilise these skills and learn more from industrial experience.
Kindly contact me if there are any job opportunities for me.
Thank You.
submitted by
jerryxcoot to
jobs [link] [comments]
2023.06.08 15:39 warsuxletsparty That circle