14575 west mountain view boulevard

The Atlantic Coast Conference

2011.09.30 16:19 VERYstuck The Atlantic Coast Conference

The Subreddit for Everything ACC Sports! This subreddit is best viewed at https://old.reddit.com/ACC.
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2010.04.15 16:21 joemyre Caving - "Cave Softly: Take only pictures, leave only footprints, kill only time."

A subreddit about caves, caving, and caver culture. We welcome trip reports, photographs of caves, gear reviews, questions about caving, and cave science. Do not ask where to find caves! Be excellent to each other.
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2011.01.01 19:22 Pueblo, Colorado, USA ☀️

All things Pueblo, Colorado and surrounding areas.
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2023.06.10 19:51 Eskerna_Luka The harmful side of the LGBTQ+ movement (very long post, take time).

Me and my friends have been studying and interacting with the LGBTQ+ offline and online for years. This article sums up our views towards some LGBTQ+-related issues. However, before coming to address that, I must insist on taking this position of mine without presuming that I am victimizing myself or intentionally unjustly painting the LGBTQ+ movement as a whole in bad image. The reason for this is that the people who instantly jump into such conclusions are also parts of the problem I am going to talk about. This post is going to be political (not American politics or online teenage banter), so if you are not happy to dwell into this area, decide for yourself before continuing.
Firstly, I would like to point out how oversexual many LGBTQ+ members are. By this, I do not mean that they must not argue for their rights, nor do I mean that every conversation they talk is about LGBTQ+ rights. Some people would take that as a reason to say the LGBTQ+ is forcing LGBTQ+ to their throats, but I do not think so. Our (me and my pals) problem is that almost every conversation which these LGBTQ+ folks participate in, they bring up wild sex without any sort of manner. Although they are not provoking us or something, neither is it that me and the fellers do not enjoy sex and attempt to find out the best methods for the finest sex, but we do not treat our daily life as mere sex. I also understand some non-LGBTQ+ people do talk about sex as much as these folks I mentioned, but not in my country, and my environment.
Here is the tricky part. For the person reading this, you must understand that whether or not a person is open to sexual conversations is, especially if you are from Europe or the United States, you may be completely fine, or mostly fine with having such talks daily. You believe that behavior is just, which I understand, that is your culture. I am not from the West, me and the folks are from what Western commenters enjoy calling the "third world." We have a different culture from the West, pretty much every other nation has different cultures from the West. Even the West has different cultures from other Western countries. So what you think as just might not be just for other countries. For example, if in your country, having a lot of body counts is a virtue while not in another country, you are obligated to respect that. For us, it is not just at all to have such an unregulated amount of sexual comments during the chatter. This is also a fact for everything other than sex, which I feel that a lot of people cannot grasp.
Unaccusingly speaking, the LGBTQ+ movement originates from the West. There, LGBTQ+ people are open to sex alongside a bunch of other stuff other cultures condemn. They talk about sex freely, and enjoy it freely. You can find a lot of articles from LGBTQ+ writers promoting sex and sexual styles. I understand, you do you in your country. The point is that Western powers colonized my country during the colonial era and it was also them who introduced the prostitutes and sexualized our women, as well as breaking our traditions and suppressing our religions and beliefs, while importing that of the West. The whole deal with the LGBTQ+ members in my country being too open towards sex seems a bit too familiar, considering the entirety of their lives surrounds what people from Western countries do. It is always "Western people do that, let us do that too." On LGBTQ+ subreddits, it is also very common for writers to condemn nations who have an apparently less open approach towards the LGBTQ+ movement. We can see a pattern of what the elites of a certain LGBTQ+ community have been attempting.
However, Western or not, globalization is happening and it is not only the West's culture that is affecting ours. We have viewed this through the lens of the struggle between nations, and it is only the matter of whether or not the readers of this post has done the same before coming to conclusions.
Secondly, it happens to an amount of LGBTQ+ people that somehow they are the center of the universe. Again, this is not meant to say that they do not have the right to address their oppression, however, I do believe this is both common for my country and the world that some LGBTQ+ folks are too egoistic for society's good. What I am trying to make clear is that, for example, my friend has been asked by a gay man whether or not he would want to date a gay man. He said no, and in a conversation with me, this gay person said my friend was just being jealous of not being as manly as he is. LGBTQ+ supporter pals also seem to cherish this guy's thoughts.
When men disagree with LGBTQ+ agendas, it is common for them to receive insults that they "are not a real man" from the community. When women do that, they also receive similar insults. It is a hypocrisy to fight for gender and sexual equality and liberation, but consider oneself the only true and just, while the others are mere barbarians looking for enlightenment.
Thirdly, a few LGBTQ+ sexual harassers have been rather more creepy than the average non-LGBTQ+ creeps, and they know how to take advantage of the LGBTQ+ movement. For instance, a few months ago, my middle-aged male colleague once was almost taken advantage of by a young male "genderfluid" person. It was at the end of the shift, and we were going home for lunch to prepare for the afternoon shift. I heard a lot of shouting voices from the department he worked in. It turned out that this genderfluid individual came to him and asked to have sex with him. He, of course, as much as he respected our culture and his duty to his wife and children, refused. The gender fluid person then grabbed his arm and insisted on having sex. My colleague, again, calmly said no. The other person had a breakdown and started calling my colleague a creep who been creeping on them for a long time. Other people heard the shouting and surrounded them. Insults were beginning to be thrown towards my colleague, a few people even went so far as to push my colleague around. It was only until the guards came that the truth was told. That genderfluid person did not come to work that afternoon. Our boss came to us and asked for what happened, he showed us screenshots of the genderfluid person claiming that we ganged up on him, sexually harassed him, insulted him, and attacked him physically. When our boss showed us the chat, the person has already unsent all of their messages.
This behavior is, to be honest, not uncommon at all. Online LGBTQ+ members and supporters have the same behavior when their agendas are questioned, or people dislike certain traits of their personalities, or when their wrongdoings are justly brought out to the light. Celebrities like Erza Miller have had similar breakdowns. Even certain United States politicians do that. Breakdowns are common for rude and egoistic people, but when gender, sexuality and a gender-based political movement is used as the justification, it is a much greater problem. Some people say such behaviors are understandable, because they root in the LGBTQ+'s oppression and mental health problems caused by abuse. That argument is but sophism.
Last but not least, it strikes us that certain parts of the pro-LGBTQ+ arguments usually found on online articles are misleading at best. For example, three years ago, movement supporters focused on attempting to prove that being an LGBTQ+ person was a biological necessity, however, a lot of LGBTQ+ members have now considered it to be simply a choice. In fact, it is a choice. Some members of the older generations also have sexual urges the LGBTQ+ have. However, they still decide to be the traditional male-female, male-to-female, and female-to-male. Supporters claim our parental generations are usually male-female only because the LGBTQ+ was more oppressed back then. However, this argument presumes that the older generations feel oppressed for not having the right to be the LGBTQ+, which is a fallacy.
It is a matter of fact that many people only become the LGBTQ+ after they have seen articles, or heard other people, or seen members of the movement promoting it. People usually adopt lifestyles they consider new, alien and exotic. In this day and age, that mentality is even more prominent than ever. It should not be hard to understand that lots of people only adopt LGBTQ+ lifestyles after they have seen it. This is not to mention that lots of teens and children are being groomed to become parts of the LGBTQ+ too.
Supporters give the argument that the media helps LGBTQ+ people find out their sexuality and gender. However, this argument makes the assumption that people are already LGBTQ+, which is also a fallacy. While there are a few (in contradiction to the numerous LGBTQ+ folks claiming to be nowadays) people who do have certain feelings leaning towards an LGBTQ+ lifestyle, as I have said, they can choose. In conclusion, the articles are not intended to "help" people "find out" anything, rather, they are written to lead people to adopt the intended sexuality and gender.
Another point to give is how some individuals only seem to have become more sensitive, felt upset, or go so far as to get depressed over gender issues after they have seen the media presenting them in such light. While it is true that a lot of people are harassed for being parts of the movement, however, if you pay attention, it is evident that the media has been influencing people to adopt extreme feelings. Notice the words that are used, the statistics, the images, the stories, the so-called evidences. Most articles are but designed.
That is all we have to say. You tell us what you think in the comment.
submitted by Eskerna_Luka to offmychest [link] [comments]


2023.06.10 19:50 EchoJobs Reliable Robotics Corporation is hiring Sr. Hardware Test Engineer (Software) USD 156k-211k Mountain View, CA [C++ Python]

Reliable Robotics Corporation is hiring Sr. Hardware Test Engineer (Software) USD 156k-211k Mountain View, CA [C++ Python] submitted by EchoJobs to pythonjob [link] [comments]


2023.06.10 19:36 PhilPlease Summary of my June 9, 2023 trip at Disneyland

Hi all, lots of people gave me planning tips so I wanted to return the favor by summarizing my trip, in case it’s helpful. I traveled with my wife. We live in So Cal so we drove to the park the morning of. We did not buy any add ons (like Genie Plus or Lightning Lanes)
Rope drop: my wife and I went straight to Adventureland and boarded Indiana Jones (20 minute wait)
Immediately after, walked onto Jungle Cruise (no wait). Then walked into Pirates (no wait, but broke down for ten minutes). From there, got a churro (no line) and walked onto Winnie the Pooh (no wait).
Walked to galaxy’s edge. Lines were long so went to cantina (walked in without reservation, then left after a few minutes after the stormtroopers came in).
Went to Fantasyland. Rode Pinocchio (no wait), Snow White (ten minutes), the carousel (five minutes), and the storybook river cruise (five minutes). Then walked onto Small World (no wait).
This is when the park started filling up somewhat (around 11am). After, headed to Tomorrowland and rode Star Tours (25 minutes) and Buzz Lightyear (35 minutes). Got a pretzel (no wait) before hopping into Star tours line.
Crossed back to adventure land to get some dole whip with mango chimoy (can’t mobile order, so waited about fifteen minutes and soaked in the vibes). Then snacked on beignets at hungry bear (mobile ordered - no wait).
At this point, rise of the resistance had broken down. We went back to galaxy’s edge and ate lunch at the restaurant (I think it’s called landing port). Food was excellent. Atmosphere was amazing.
Then went to smugglers run (45 min wait). As we neared the end of the line I saw on the app that the wait ballooned to 180 minutes. Meanwhile ROTR was still closed.
After, went to chill in galaxy’s edge. Saw the mandalorian. Walked past ROTR. The cast members at the entrance were letting people in and told us the wait would be 40-50 min. In actuality the ride was still broken. As we waited, many park guests exited the line from the front. Several said they had waited two hours. We waited for an hour and then bailed. I checked the app throughout the day after and the ride stated down for another two hours or so.
After leaving ROTR, we veered to frontier land because we hadn’t seen it yet. We browsed the shops for a while, then went to Main Street to get coffee at Starbucks (15-20 min wait). It was definitely worth the wait because we were really tired and needed the coffee. We sipped our coffee and relaxed, pursuing the main street sites, shops, and exhibits.
After, we did the tea cups (10 or 15 minute wait). Then the parade marched past us, so we got to see the parade. We didn’t have the best view (we were near small world), but we got a pretty decent view of everything and enjoyed the parade.
After, we stopped by toon town just to take in the sites. Rodger rabbit had an hour wait, but we didn’t want to go on it. The new Micky and Minnie ride was not taking standby wait anymore (just lightning lane). But toon town was really cute (spent about ten minutes just walking around).
Next, we headed to the Mark Twain for a sunset cruise. It was a highlight of the day. Really nice ride. Very impressive ship.
Then we hopped off and walked around New Orleans Square at night. Really beautiful when sun sets. Then, we did the same for Galaxy’s edge. We bought some dinner (sausages - pretty delicious and no wait) and then took in the sites. We also checked out the gift shop. (By this time ROTR was reopen but the lightning lane was over an hour wait because the ride had essentially been broken all day)
We ended the day by walking around fantasy land, through tomorrow land, to the front of the castle. We arrived around 9pm and waited for the fireworks show. We got a great spot and enjoyed the show.
After the show, we did some last minute shopping in Main Street and downtown Disney. After waiting out the crowds for a bit we took the tram back to the parking lot and were out of the parking lot around 10:30/11pm.
—————— Biggest tips: Be at the parking lot no later than 7:30am and make sure you rope drop. We got on pretty much every ride.
Don’t expect to get on ROTR or the new Micky and Minnie ride. It’s slammed. If you really want to go, you have to prioritize it and recognize you’ll have to pay for extras (stay an extra day, buy lightning lanes, and/or buy genie plus) or you’ll have to be willing to go on fewer attractions so that you can make it in one of these two rides. You also need a little luck - the reason I didn’t rope drop ROTR is because everyone rope drops it and because it’s often broken down at the beginning of the day. So I didn’t want to roll the dice and risk losing that two hour window where few people are in the park.
The rides are fun but definitely pick and choose what you go on. If a ride doesn’t interest you very much, then don’t spend an hour waiting for it. For instance, we skipped a few rides like Autopia because we didn’t care for that ride. Same with some roller coasters (they’re cool but my wife doesn’t like roller coasters and Disney coasters aren’t worth waiting more than an hour, to me. But I’ve been going for years so I’ve been on all the coasters a million times.)
Instead, one of the best parts of the park is soaking in the good vibes, hanging with a snack, and just appreciating all the immersive decor.
Similarly, I recommend revisiting parts of the park during different times of day. The ambiance totally changes at sunset and then during the evening. The best examples are Main Street, Galaxy’s Edge, and New Orleans Square.
I think one of the best things we did was rope dropping adventure land. Most people rushed to ROTR or Space Mountain, which had pretty big wait times. If you were one of the lucky few who made it to the front of the line, it may have been worth it, but most people probably had to wait a while. By contrast, rope dropping adventure land enabled me to go on a bunch of rides in the first two hours. It took stress off the second half of the day. I also saw that many of these rides had huge lines after eleven.
Bring a backpack. Pack an extra pair of shoes, water, and sunblock.
Lastly, I recommend doing a river cruise through the Mark Twain at sunset. I also recommend getting to the fireworks show at least 30 minutes early, but no more than 45 minutes early.
A final tip - research before you go. Familiarize yourself with the park layout, get the app, watch YouTube videos, and get a game plan. You should have a sense of what you want to do and how you’re going to accomplish it.
submitted by PhilPlease to DisneyPlanning [link] [comments]


2023.06.10 19:31 EchoJobs Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab]

Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab] submitted by EchoJobs to echojobs [link] [comments]


2023.06.10 19:10 Party-Objective9466 Police at Mountain View Mortuary?

I notice that there are almost always Reno police parked there - 2 or 3 cars at a time. Are they just goofing off or what?
submitted by Party-Objective9466 to Reno [link] [comments]


2023.06.10 19:09 asd8dhd The Secrets of Interstellar and Interplanetary Travel

DISCLAIMER
I almost didn’t post this. Not because I think it’s too wild or doesn’t make any sense. In fact, quite the opposite. The information I present here, which is the result of countless hours spent re-watching videos, listening to audio, and cross-referencing official information, is something that now seems to me to be far too viable not to be correct. I have actually tried to prove this theory wrong and… well basically I can’t. So, please bear this in mind as you read. This could end up being one of those rare occasions when we’re actually onto something. Either way, I hope you enjoy the post.
First point; this is going to be a long post. Given the subject matter, it needs to be. Second point; I have not added any images or videos directly into the post but have instead included a great many links embedded within the text itself. This should ensure that the post is no longer than it needs to be but should still allow you sufficient opportunity to fully scrutinize every part of my theory, so that you can determine for yourself whether or not you think it holds weight.
I have organised all of the information under specific headings designed to make everything more accessible. Each section focuses on a particular aspect of the main theory. Even if you think that some of what you are reading may not be relevant, I can assure you that everything written here has been included as an important part of a much larger puzzle, and so I would advise that you patiently make your way through the entirety of the post. In an effort to ensure that your time invested here is appropriately rewarded, and in the spirit of preserving the scientific method, I have tried to keep flavor text and blind speculation down to an absolute minimum.
Note that I will be listing various aspects of this post as being confirmed correct or incorrect as and when we have official information to verify such facts. So here we are, after five long years of waiting, the inevitable release of Starfield, like the event horizon of some nearby black hole, is almost upon us. With the Showcase now a mere 24 hours away, it is time for us to take a look at what makes this particular game so special, as well as discovering just how we will be given the means to fly among the stars.
And so, without further ado, let us begin.
Hitchhiker's Guide
From watching gameplay footage, and also listening to various devs talk about Starfield, we know that at some along the early part of the story, we will find ourselves on board a Constellation Starship, which is appropriately named Frontier. With us on the ship is VASCO, an adorable robot assistant who will eventually become one of our possible companions. But how did we even end up on this ship? Well firstly, I do not believe that Frontier is our ship, or at least not at first. And so, we’re probably here in the capacity of a ‘guest’ of some kind, or more likely, a hitchhiker.
If we take a look at this scene, we first hear a male shouting “that’s the Crimson Fleet! and then a female saying “Everybody get ready!” After this, we can see that the group we are with is attacked. We already know that we uncover some kind of unknown artifact whilst mining for ore near the beginning of the Main Quest, and that the aforementioned Crimson Fleet is essentially an organised collective of space pirates. But what we don’t know is why they attacked us. This is not something I will be diving into in this particular post, although I do have some theories about this. But the relevance of the series of events here described cannot be understated, as they seem to be the launching point for our entry into Constellation and the adventures that follow.
Next, if we look a little further, we can see that this seemingly-important member of Constellation is not with us when we arrive at their Headquarters on Jemison, which suggests that he may have been killed during the above mentioned attack. Also note that, in-spite of not having a voiced protagonist this time round, we can clearly hear somebody talking over Frontier’s comms system, which means that there must be a designated pilot. Given the fact that we don’t see anyone who is confirmed as being the pilot (although it may actually be this person), it is safe to assume that this designated individual was with us during the flight but was first injured in the attack on the planet’s surface and was then taken to Medical Bay after we successfully land on Jemison.
It is my belief that, after perhaps being exposed to some kind of energy pulse from a grenade or something similar, the first member of Constellation we see was outright killed (hence why we are then asked to join up ourselves, perhaps to take over his role). The pilot, however, clearly survived as we can hear him talking to Control over the comms system during what is actually an extended two-way conversation, but I think that his vision was somehow compromised so that, even though he is able to speak, he is temporarily unable to see. The good news about this most unfortunate situation is that it opens the door for us to quickly step into the hot seat and, with the pilot acting as our guide, we will experience our very first Starfield flight tutorial.
Radio Chatter
If you listen to the beginning of both the Official Teaser Trailer and Official Gameplay Reveal for Starfield, you will hear both halves of the radio conversation I have referenced above, or at least the parts of it that Bethesda have given us so far. The first of these is spoken by somebody being referred to as Control, and the second by Frontier’s pilot. I previously posted a link to an audio I made and put up on Soundcloud, which gives us all of the confirmed parts of this conversation carefully spliced together and enhanced for clarity. Note that some of the audio, despite these enhancements, is a little hard to make out.
The final, in-game conversation is going to be a fair bit longer than what we have here and will be based on the specific processes that are required before attempting a Grav Jump. I don’t think we will hear this conversation every time we perform a Jump (especially given that our protagonist does not speak), but the first time we experience this early step-out moment, a detailed and appropriate pre-launch conversation will only serve to enhance what I’m sure will be an awe-inspiring experience.
Note that, at the end of this post, I have provided a link to a written transcript detailing what I think is being said in the full version of the above conversation. In the meantime, here is a breakdown of the confirmed parts of this audio. This is slightly different from the version I previously posted, due to new evidence clarifying exactly what is being said here. I have left line-spaces to help show where the missing parts of the audio will eventually go:
PILOT: "Control this is Constellation Starship Frontier."
CONTROL: "Constellation Starship Frontier, we have you on scanners."
PILOT: "We're ready to start on your signal."
CONTROL: "Performing Road Systems check. Helium-3 tanks, check. Seals are intact."
PILOT: "Maintaining Exit Vector course, Steady 'till Ready."
CONTROL: "We are still go."
PILOT: "Coordinates input, plotting Jump course."
CONTROL: "We read you Constellation."
PILOT: "Sky-Bus is converged, we're looking good."
CONTROL: "Jemison route looks good."
PILOT: "Allocating Auxiliary Reactor Power."
CONTROL: "Prepare for departure. Graviton Loop Array Spool, check."
PILOT: "System checks are green across the board."
CONTROL: "Your space Lane is clear."
PILOT: "Grav Jump commencing in 5, 4, 3, 2, 1."
Road-Trip
At first, this seems like a typical, albeit futuristic version of an Air Traffic Control conversation. After all, much of what is being said does sound very familiar, and the rest seems appropriate to Starfield’s apparent Hard Science Fiction theme. But it’s only when you start digging a little deeper that you realize that something else is going on here as well.
Note the following terms taken from the above transcript: Road, Exit, Course, Coordinates, Bus, Route, Departure and Lane. All these words share a very noticeable common theme. They are all in some way related to Road Networks. Note also the phrase “green across the board," which sounds like it could also be a reference to Traffic Lights.
Zooming Along
Next, let’s look at this map, which features the home of a certain Software Development Company you may have heard of. If you zoom out a fair bit, you will see two large Cities, namely Washington and Baltimore. Zoom out a little more, and you can now see the cities of Richmond to the South and Pittsburgh to the North-West. Zoom back in over any of these four major cities, and you will see that there are many more smaller locations within each of the city limits.
Now scroll the map over to any of the areas outside of these cities, and you will find a multitude of other important locations. These include residential areas, airports, medical facilities, sports and leisure facilities, research facilities, manufacturing facilities, tech companies, supermarkets), hotels, places of worship, and many others. All the above locations are important in one way of another to the continued functioning of our society, and all can be placed within two distinct categories. These are Population Centers and Infrastructure.
You’re Gonna Need a Bigger Boat
Now imagine that there has been some kind of catastrophic flood in this area, and all these locations, although somehow miraculously intact, are now separated from each other as a series of individual islands in the middle of a newly formed ‘ocean’. Suddenly, the existing Road Network, along with any cars, busses, and other road vehicles, would become useless. You would need to use a completely different system, one designed to properly accommodate these changes, which would of course have to incorporate such elements as harbors, shipping routes, and vehicles capable of travelling along a waterway.
Now let’s zoom out again, this time further. Much, much, further. Each location has now been transformed into either a planet or a moon, spread across various star systems covering a vast region of space. Each one of these planets and moons will have its own individual features, resources, possible inhabitants, and infrastructure requirements. With such a quantum leap in terms of scale, if we now wanted to travel between these locations, which could in many cases end up being several light years apart, we are going to need something far bigger in terms of scale, complexity, and technology.
Shown In 60 Seconds
During the first ever 60 seconds of Starfield footage we all saw, shown in the form of the Official Announcement Teaser at the end of BE3 on June 11th 2018 (which redditor InToddWeTrust2023 has very nicely referenced here), we were given some surprisingly important clues which now form the cornerstone of this theory. Not only have these clues stacked up with every consecutive trailer released, as well as many of the other official videos and various other snippets of information, but their sheer level of consistency places them well outside the realm of possible coincidence.
Some of these additional clues were given to us in the two videos referenced above which contain the comms audio. The second of these two videos, namely the Official Gameplay Reveal, dropped, as would be expected, at the end of last year’s Showcase on June 12th 2022. Some of the most crucial information we have been given to date regarding my theory is actually contained in the 70 seconds shown before Todd even begins to speak. We will discuss the relevance of all of this a little further on in the post.
Lo-go/no go
First, some Space related terminology. In Mission Control speak, a Launch Status Check, also known as a go/no go poll, is part of a very carefully designed system implemented by US Space Agencies to ensure maximum safety and the best possible survival chance of both the ship and its crew prior to launch. This, or something similar, will undoubtedly form an integral part of the pre-launch, or rather, pre-Jump procedures incorporated into Starfield, especially given what we know in relation to its specific influences, attention to detail, and focus on realism.
But let's look for a moment at a different type of launch. Let's look at the process of carefully managing the flow of information when you are launching a long-awaited, multi-million-dollar triple-A video game and you happen to be a major player. With the combined might of Bethesda, Zenimax, and now Microsoft, there is clearly a great deal of scope in terms of how they were able to execute all of the steps involved in this process. One critically important factor, and one that has been masterfully implemented in the promotion of Starfield, is the use of familiar iconography.
If we look at the iconography seen during the promotion of Starfield, we can see that there are two main elements. These are the circular Starfield logo, first unveiled in 2018, and of course the recently updated Bethesda Games Studios logo, which has existed in various iterations since around 2006. Both of these share a common, simplistic yet effective design, and the BGS logo in particular is now light years ahead of its original design as seen on box art and in promotional materials for The Elder Scrolls VI Oblivion. At the time of Oblivion’s release, the long-term use of this particular logo, which incorporates the now familiar Fallout Vault Door, was a little uncertain due to restrictions with the associated licence (more on this below). But once this matter had been resolved, it would make a lot of sense that they would then develop this logo into the much sharper, more modern version we see today.
Licenced to Fly
Way back in April of 2007, Bethesda realized one of their biggest long-term business goals by finally securing the full rights to the highly acclaimed Fallout series. Prior to this, in 2004, they had been granted limited rights which would allow them to develop Fallout 3 and then two additional games, but they clearly wanted full and unrestricted access to the franchise and all of its assets. Since this time, in addition to Fallout 3, we have seen the release of Fallout New Vegas, Fallout 4, and Fallout 76, as well as a number of smaller projects, including Fallout Shelter. This is all the proof you need to confirm the fact that, in-spite of some initial setbacks, Bethesda’s insistence on going the extra mile with regards to securing the full franchise, was most definitely worth it, and was seen by many as a landmark achievement.
Looking at the most recent entry to this ever-expanding series, namely Fallout 76, I would like to draw your attention to two of this particular game’s trailers. First, we have the Fallout 76 Official Trailer from 2018, and then The Pitt Story Trailer from 2022. In the first of these two trailers, at around the 35 second mark, we see the new BGS logo once again, and then near the end of the video we see a smaller version, neatly tucked away over on the left-hand side of the usual copyright notice. If we then look at the second trailer, at around… Hold on a second, let me rewind that a bit… wait, what?
This is where things start to get really interesting.
One Small Step
Okay, going back to the Fallout 76 trailers, although the smaller version of the BGS logo can be seen at or near the end of each of these, only the first incorporates the larger, ‘splash-screen’ version. “But why is this even important?” you may ask. “They may have simply forgotten to include this detail in the second trailer.” I can assure you that this is most certainly not the case. In fact, I am one-hundred-percent confident that this was quite intentional. I would even go as far as saying that this one, seemingly insignificant detail, actually brings us a step closer to unlocking the secrets of Starfield. Essentially, Bethesda have taken full advantage of how we all think we remember certain details, and as such, this is an example of truly expert-level hidden marketing on their part. I also believe it will form the basis of at least one of the big reveals during the showcase.
One Giant Leap
Let’s go back one more time to the Announcement Teaser and the Gameplay Reveal for Starfield. Look at how drastically different the BGS logo is in both of these videos compared to any of those used in promoting Fallout 76. What will really blow your mind here is the fact that all four of the trailers mentioned above were first shown to us during the same two Showcases we have just been discussing! In other words, the first of these videos for both Fallout 76 and Starfield were both unveiled at the 2018 Showcase, and the second of each at the 2022 Showcase. And yet each respective pair make use of drastically different versions of what we all thought was the exact same logo. This means that Starfield has been designed, from the ground up, to be viewed and experienced in a totally different way than, and completely separate from, any of Bethesda’s previous titles.
To clarify this point, after extensive research, I can confirm that this new, animated BGS logo, with the vault door rolling off to the left and then ‘opening up’ just before the text appears, has never been featured anywhere in an official capacity that is not directly related to Starfield. It is completely unique to this specific IP. This fact ties together everything we have looked at in the post so far. It also lets us see things from a completely different ‘orbital’ perspective. For example, I believe that this information gives us the real reason why Bethesda worked so hard to secure the full rights to the Fallout franchise in the way that they did. Not only did they wish to create awesome games set within the Fallout universe, but they also needed total freedom to make use of a specific part of this franchise that so that they could then incorporate it into their next, very very big, space related IP.
For Mankind
Okay. This is the part you’ve all been waiting so patiently for. This is the big reveal. For months now, perhaps even years, we have all been drip-fed the idea that Starfield is essentially “Skyrim in Space.” The reason I think that we have been told this is to misdirect us away from an intrinsic, interwoven connection between Starfield and Bethesda’s other major franchise, which is of course Fallout. But just to put your mind at rest, I do not for a nanosecond believe that the reveal will be, “We fooled you all, it’s actually Fallout in space!” no matter how cool that might at first sound.
What I do believe is that Starfield will be so different and so unique when viewed alongside anything else that Bethesda have published, that it will quite literally take your breath away. This game, the spark of which was first ignited 25 years ago, is Todd Howard’s true passion project. Everything else was simply the path he took to finally get here. This is the story he has always wanted to tell, the story of Mankind’s true legacy. And it all starts, just as it did when Interplay released the original Fallout) game back in 1997, with a familiar, but staggeringly different Vault Door.
The Vault
There is a very special and completely unique hidden Vault in Starfield. Not only is this particular Vault unlike anything you have previously seen anywhere within the Fallout universe, but it is also unlike anything you have seen in any game. Period.
This hidden Vault is actually the key to both interstellar and interplanetary travel. And it also happens to be the single biggest construction project in human history, extending across a span of almost one-hundred light years. And it is not even close to being completed, even after more than two-hundred years of construction.
This Vault is, by its very nature, completely invisible and shielded away from view. It is quite literally hidden in plain sight, and it can only be accessed through one of its specially crafted Vault Doors. But what does all of this mean for gameplay, and how does something like this even work? I’m glad you asked! Let’s strap in and prepare for launch, because we’re all in for an incredible ride.
Welcome, ladies and gentlemen... to The Starfield
Entering The Starfield
The following is my own interpretation, based on scientific reasoning and a huge amount of detailed analysis, of exactly how I think this system works. It is, as ever, backed up with several links throughout, as well as additional evidence for which I shall provide a separate link at end of the post. I am expecting perhaps some differences in terms of specific details once we get hold of the final release of Starfield, but I am confident that I am at the very least well within the ballpark with all of this. Okay, here goes.
The Science Behind the Magic
Starfield is the name given to a vast network of interconnecting tunnels, spanning the entirety of the Settled Systems, providing us with a very fast and highly practical means of travelling between different planets, and even different star systems. These tunnels exist within a localized, folded state, known as Tunnel-Space. The construction of the Starfield is made possible thanks to a technological breakthrough which allows gravitational waves (or Gravitons) to be woven together to form something known as a Gravity-Tunnel, which is then stretched out and connected between any two existing stellar objects, such as two planets in a given system, of even two stars from different systems.
In order to maintain the integrity of each tunnel, it is wrapped in a special type of Exotic Matter known as Superfluid Helium. This has a number of highly unusual properties, including negative energy density and negative energy pressure. This essentially makes it the physical-space equivalent of time going in reverse, meaning that it is capable of counteracting the effects of any conventional physical force, including the gravitational pull of a black hole. As such, it will hold the structure of the Gravity-Tunnel together for an indefinite period of time over a potentially infinite distance through space.
Within the Starfield are a large number of Nodes and Junction Points. Nodes are used to connect together all of the planets in any one Star System, and Junction Points then connect different Star Systems together, making use of much larger Gravity-Tunnels that are the equivalent of Interstate Highways. Note that all flight between any given planet and any or all of its moons is handled locally, outside of the Starfield.
Because all of the stars, planets, and moons in the Settled Systems are in a constant state of flux, by which I mean their relative distance and positions) are constantly changing in respect to each other, the tunnels within the Starfield have been designed to be able to expand and contract almost infinitely so that they can accommodate any changes in these two factors depending on when, where, and how you travel.
Although the main tunnels are designed to transport people, resources, waste, and other items directly relating to either Population Centers or Infrastructure, I believe there is also a sub-system) that will allow much smaller objects, such as probes, to carry data-packets that can be upload at one location and then downloaded at another, effectively solving the problem of inoperable delays in communication between remote locations.
Inside of each Gravity-Tunnel is a bi-directional singularity, which can be switched between two opposite polarities whenever required with the help of the surrounding Exotic Matter, allowing for two-way traffic inside what is essentially a one-way system. This means that, as long as you are able to ensure the correct polarity of all connecting Nodes and Junction Points along your route (as in “Sky-Bus is converged” and “Jemison route looks good”), you will be able to travel, in theory at least, from any point A to any point B, as long as all of the required interconnections exist within the system.
When travelling through the Starfield, you will set a specific route, known as a Sky-Bus, which is a specified pathway that runs from your staring location to your destination. You will then, with the help of Starfield Control, access the tunnels using a Gating System which I will explain below. Incidentally, I believe that the accepted in-universe name for the actual transit network that we are making use of within the Starfield is the Sky-Bus Tunnel System.
Each tunnel in this system actually has two separate ‘Lanes’, one on the left for outbound traffic, and one on the right for incoming traffic. As I have explained above, each of these tunnels can only accommodate a single direction of traffic flow at any given time. And so, a safety measure had to be incorporated to prevent any accidental attempts to travel the wrong way down a tunnel and destroying yourself and your ship.
At each end of any given Node or Junction Point is a Gate. These are the ‘Vault Doors’ I have been referring to. The Gate comprises of a gigantic metal outer-ring connecting to an inner Vault Door. This Vault Door will either be at the center (closed position), or the left (open position) of the outer ring. The open/left position will allow outbound traffic to leave the orbit of the current planet they are in proximity to. To allow inbound traffic, the entire outer ring, with the Vault Door locked in place, will rotate clockwise through 180 degrees to the open/right position to allow access to the inbound Lane. When the outbound Lane is then once again required, the structure then continues to rotate in a clockwise motion until it reaches the open/left position once again. When required, the Vault Door will return to the neutral position at the center of the ring, and the tunnel will be locked.
Regarding Grav Jumps: Whenever you wish to perform a Grav-Jump, you must first request permission from Starfield Control, who will guide you through the process. Once the route is set and your Exit Gate is locked in place, by activating your ship’s Grav-Drive, along with it’s incorporated spooling system, you will first lock on to the front of the tunnel entrance.
Next, using a system similar to an Aircraft Catapult, you will be pulled into the tunnel at great speed, where the Graviton Loop Array will hold your ship in-place inside the tunnel, and will also ensure you don’t accidentally go down the wrong path. At the other end, the spooling system described above then acts as an Arresting Cable, slowing you down over a very short distance.
If all of the above is actually correct, especially the last part, then I think I will be having this on repeat in the background before Grav-Jumps!
Finally, here is the link to my additional supporting evidence and other materials, including some stuff I haven’t had a chance to really go into yet. Feel free to throw any questions at me, and I’ll do my best to answer them. In the meantime, Showcase will commence in 24 Hours…
submitted by asd8dhd to Starfield [link] [comments]


2023.06.10 19:01 EchoJobs Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab]

Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab] submitted by EchoJobs to joblead [link] [comments]


2023.06.10 19:01 eeeeeu Moradaya Rise

"Immortal Spirits of Fate, you who weave destiny, you who are my greatest muse and have spun countless stories in my ears, do not sit in idle silence toward me now. Sing to me of the birth of the Moradaya who came here from those mountainous lands of yore. May my words be true and my tongue possess the skill to utter the tale you speak into me without fault."
—An invocation to the spirits. Similar words are commonly spoken by storytellers in pursuit of favor from those who dictate the webs of fate.
As the cold wind howls through the valleys between that fractured piece of the Alpide belt born of the Paleogene in times long passed and nestled between two seas split by the crushing power of the advancing Arabian plate, a band traveling south and east on the backs of short stocky horses orients themselves against the rising sun hidden behind jagged peaks on the horizon which cut the sky like the serration on teeth of ocean sharks these migrants will never encounter, escape from this desolate winter landscape the one thing on their minds. They are Anyana, Iranic peoples whose ancestors roamed the steppes past the great mountains to the north where their distant cousins still drive livestock across a great sea of grass so wide and expansive it is hard for them to imagine both the land there and here in these claustrophobic ravines and gullies wrought by tectonic chaos belong to the same world. They do.
The Anyana abandoned such a pastoralist way of life when they migrated south along the coast of the Black Sea, known to them as Banga Marea, the Great Sea, which was vaster than any their ancestors before them had ever beheld, and into the lowlands between the Greater and Lesser Caucasus where rivers flow west into that massive body of water and the land is lush and fertile for farming. But this land of plenty where it seems the divines had tried their hand at crafting a paradise was not to be the home of the Moradaya. The Anyana who settled in these lands, which were at that time home to a population of Colchic Proto-Kartvelians, enslaved and intermingled with these local peoples from the coast to as far east as those who later formed the Kingdom of Asmanakashra, but many more of their brethren found no place in the small space of these lowlands, cramped as they were after the arrival of a lurch of people pouring inward as if the levy of the Greater Caucasus which once separated two worlds alien to one another had burst, and instead chose to push onward into the mountains to the south, spreading in all directions and hunting for whatever small abundances might be found in their alpine surroundings.
Massifs rise from underfoot across the plateau of the Armenian Highlands where Anyan has become the dominant culture and language, but divisions have already formed in this people. Wars were fought. Battles raged. Subjugation. The harsh topography of these lands and divisions between those original tribes who made the journey south drive the Anyana apart and erode their united identity like rivers splitting from one source in a delta before rushing out to sea, quickened by the absorption of local people's ways of life in the disparate and nascent polities forming among their culture. Some of the tribes have become wary of one another, others hostile and others more simply apathetic toward the Anyana living elsewhere in the plateau where even a few miles distance divided by a range of peaks can feel a world away.
The tribe Moradaya trace their lineage to a number of deva, beings akin to spirits or gods, the stories of their genesis passed down through the generations by oral recital and never received by the youth in quite the same manner or meaning each telling. Those travelers journeying across the Lesser Caucasus have heard the myths of their tribe’s origins many times, so often each might recite the tales from memory, as they did in the company of one another as solace for their otherwise pitiful position in a false remembrance of their greater past. The content of those myths is for another time than this. Their tribe has yet to find a home where they might permanently achieve peaceability and rest. For years they have searched, living scattered about Anyan lands, but this will soon be no more.
The band of men and women and children with their horses and all the belongings they managed to pack for the journey set their ambitions on the valley where meets a moot of all the Moradaya. For too long they have gone without a chieftain holding any true vision, but with the death of Small Vanga, deva bless his spirit, comes an opportunity to appoint a new ruler, one who might lead them to the home of which they have long dreamt. The winter journey for them has been grueling, but their ways demand a new chieftain be elected as soon as all the clan chiefs are able to convene. In that band marching beneath the slopes and now in the belly of a ravine, scrawny trees twisting and fighting each other for the scant light of the sun that makes it down all the way, Skoda goes with his family and a small number of his most trusted men to represent his clan, the Donsudra, and their wishes at the moot.
All free men are welcome to participate in the moot and the election of a new chieftain, but the clan chiefs are shouldered with the extra responsibilities of negotiating the affair and preventing strife at the results of the tribe’s decision. Skoda’s young age once made other chiefs wary of his abilities to lead, but since then he proved himself to be a skilled warrior and therefore, in their eyes, a leader in his campaigns against the Urartians, the native inhabitants of this alpine plateau, and many favor him to become the new chieftain.
After weeks of travel through winding mountain passes, Skoda and their band reach the banks of Soinya Marea, Lake Sevan, the water frozen therein beginning to thaw as spring emerges. Thin trees with leaves stripped and dead bushes and lichen growing on rocky outcroppings dot the hilly landscape. Smoke rises in the distance. Others from Moradaya had already arrived and created a camp where they weathered the remains of the cold season waiting to elect the new chieftain. Skoda’s band sets up their own tents in the disorganized array of other temporary homes along a network of mud pounded into the ground by feet of people buzzing around the camp. Tired from their journey, he rests.
They are some of the last to arrive, and soon after making their place all the clan chiefs are present on those banks, and the moot is called. They meet at the debouch of a stream snaking down to the idle water along an escarpment and flowing inside, the shallow depths gurgling over a bed of rocks. Men of other kinds have trodden these lands for hundreds of thousands of years since the age of Acheulean stone, and now rills formed in the mud by surface water from the melting snow are trampled underfoot as they gather into a haphazard circle, a little empty space in the center.
Clans Donsudra, Ibera, Kudogre, Paraba, Velun and Festuda all convene here. Besides Skoda, other favorites for chieftain are Oruges, son of the late Small Vanga, and Ekpuda, the wise and elderly leader of the Paraba. The law speaker initiates the day, and the shaman says a prayer and performs a ritual, and the thing begins. Oruges boasts of his own grandeur, standing in the center of the crowd who send cheers and jeers alike his way.
"He should be chieftain!"
"Someone older like Ekpuda ought to be in charge!"
"His father led us to ruin, and he'll do the same!"
They argue for some time with no resolution.
"Quiet, children." Ekpuda waves a single hand in the air, and soon all are silent. "I am too old to lead. That job belongs to those whose lives are still more ahead than behind them."
A murmur grows in the crowd.
"But, I must admit, I doubt Oruges' abilities as a leader, even if I respected his father."
A roar. Everyone was up in arms and yelling.
"I don't see anyone better!"
"Vanga's spawn is too weak!"
"Who else will be chieftain?"
Skoda walks to the center, the walls of which now undulate in the mass of upset bodies. "I will lead us."
After much deliberation and arguing, Skoda is narrowly elected as Moradaya's new chieftain, the first ever from clan Donsudra. He sets his mind on the task of finding his people a land on which they may grow and prosper, and these thoughts occupy every still moment for over a year until an opportunity presents itself.
The Urartian kingdom of Ushnu to the south had fallen into a state of civil war over the rights of inheritance pertaining to their king, and Skoda decides to take the opportunity and strike.
The war effort on part of the Moradaya is successful, and they drive out the rulers of Ushnu, known to them as Ošneš, and take over the land with their armies. They expand east into the territory of tribes Urartian and Iranian alike and settle them as their own.
Ošneš rests west of the endorheic lake of brine, Unya Marea, or Lake Urmia as it might be known to us. Fed by rivers, the lake lets loose none of its water except in evaporation, a draconic beast hoarding its wealth for itself. A place of stagnancy, though much life calls the lands around home. There exist many plots of arable terrain here, and it seems to all Moradaya, Skoda first of all, a good place to settle. To the east of this great salt pond is a river valley sandwiched by mountains north and the stratovolcano which looms over all therein and will soon become a place of great spiritual power south. Here, the Moradaya found a city, that of Majadaragand, the City of the Middle Valley.
For some time, perhaps a century or so, the Moradaya have called these lands home. The Urartians of the old kingdom of Ushnu still do so too, though they are in the process of being subsumed into Anyan ways of life, an integration which lends to the growing distinction between Moradaya and other Anyana. The real history of their conquests merges with legend, birthing new myths among the tribe's members now growing fat off the land. This is how the Moradaya came into their home.
Name: Moradaya
Gov't Type: Sedentary
Techs: Iron Age, Horse domestication, Spoked Wheel
map
submitted by eeeeeu to HistoricalWorldPowers [link] [comments]


2023.06.10 18:56 Inception_025 Movie of the Year 2003 Survivor Round 8 of 9

Lost in Translation was lost in election.
MOVIE OF THE YEAR 2003 NOMINEES
VOTE HERE
Reminder that you must have seen ALL films remaining in order to vote.
---
Rank Title Votes Against Runner-Up
10th School of Rock 28/115 (24.3%) 23/115 (20%)
9th Big Fish 33/106 (31.1%) 21/106 (19.8%)
8th Master and Commander: The Far Side of the World 34/114 (29.8%) 25/114 (21.9%)
7th Pirates of the Caribbean: The Curse of the Black Pearl 38/128 (29.7%) 33/128 (25.8%)
6th Mystic River 47/132 (35.6%) 25/132 (18.9%)
5th Kill Bill: Vol. 1 42/132 (31.8%) 31/132 (23.5%)
4th Lost in Translation 42/114 (36.8%) 32/114 (28.1%)
---
Nominations Results
Round of 32 Results
Round of 16 Results
Lifesaver Results
Pregame Polls
---
PREVIOUS MOVIE OF THE YEAR WINNERS (click to view full event)
2004: Eternal Sunshine of the Spotless Mind (d. Michel Gondry)
2005: Brokeback Mountain (d. Ang Lee)
2006: Children of Men (d. Alfonso Cuarón)
2007: There Will Be Blood (d. Paul Thomas Anderson)
2008: WALL-E (d. Andrew Stanton)
2009: Inglourious Basterds (d. Quentin Tarantino)
2010: The Social Network (d. David Fincher)
2011: A Separation (d. Asghar Farhadi)
2012: Moonrise Kingdom (d. Wes Anderson)
2013: Her (d. Spike Jonze)
2014: Whiplash (d. Damien Chazelle)
2015: Mad Max: Fury Road (d. George Miller)
2016: Arrival (d. Denis Villeneuve)
2017: Get Out (d. Jordan Peele)
2018: Spider-Man: Into the Spider-Verse (d. Peter Ramsey, Bob Persichetti & Rodney Rothman)
2019: Parasite (d. Bong Joon-Ho)
2020: The Father (d. Florian Zeller)
2021: The Worst Person in the World (d. Joachim Trier)
2022: The Banshees of Inisherin (d. Martin McDonagh)
---
PREVIOUS MOVIE OF THE DECADE WINNERS (click to view full event)
Oscar Ineligible of the 2010s: It's Such a Beautiful Day (d. Don Hertzfeldt)
2010s: Parasite (d. Bong Joon-Ho)
---
Letterboxd List of All Past Nominees
Letterboxd Master List of All Past Top 32s
submitted by Inception_025 to Oscars [link] [comments]


2023.06.10 18:40 EchoJobs Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab]

Aurora is hiring Senior Functional Safety Engineer - Autonomous Driving USD 168k-282k Mountain View, CA [Machine Learning Python Matlab] submitted by EchoJobs to CodingJobs [link] [comments]


2023.06.10 18:40 Uglyiggly Top Three Lana songs from each album. Don’t have to be in any order!

Here are nine :’))
Lizzy Grant AKA: Gramma For K Part 2 Mermaid Motel
Born To Die: Diet Mountain Dew Dark Paradise Carmen
Paradise: Ride Gods and Monsters Burning Desire
Ultraviolence: (This one is tough to choose!) Brooklyn Baby West Coast Money Power Glory
Honeymoon: Terrence Loves You Art Deco The Blackest Day
Lust for Life: 13 Beaches Cherry Groupie Love
Norman Fucking Rockwell: Norman Fucking Rockwell Mariners Apartment Complex Venice Bitch
Chemtrails Over the Country Club: Tulsa Jesus Freak Wild at Heart Yosemite
Blue Banisters: Text Book Black Bathing Suit Dealer
Ocean Blvd: Paris, Texas Grandfather please stand Margaret
submitted by Uglyiggly to lanadelrey [link] [comments]


2023.06.10 18:32 Missy_Elliott_Smith [June 10th, 1923] The Inquiring Photographer asks Manhattan pedestrians if lying is ever justified.

[June 10th, 1923] The Inquiring Photographer asks Manhattan pedestrians if lying is ever justified. submitted by Missy_Elliott_Smith to 100yearsago [link] [comments]


2023.06.10 18:21 EchoJobs Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React]

Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React] submitted by EchoJobs to joblead [link] [comments]


2023.06.10 18:21 EchoJobs Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React]

Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React] submitted by EchoJobs to echojobs [link] [comments]


2023.06.10 18:20 EchoJobs Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React]

Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React] submitted by EchoJobs to CodingJobs [link] [comments]


2023.06.10 18:20 EchoJobs Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React]

Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React] submitted by EchoJobs to JavaScriptJob [link] [comments]


2023.06.10 18:17 FL_USM Vacation setup

Glad I brought this minimal set to the mountains. So nice to use up here (West NC)
submitted by FL_USM to Golfsimulator [link] [comments]


2023.06.10 18:11 EchoJobs Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React]

Kodiak Robotics is hiring Fall 2023 Video Visualization Engineer Internship Mountain View, CA [JavaScript React] submitted by EchoJobs to ReactJSJobs [link] [comments]


2023.06.10 18:04 Jhonjournalist Takashi Murakami Fears that AI Might Make Him Obsolete

Takashi Murakami Fears that AI Might Make Him Obsolete


Neo-pop workmanship whiz Takashi Murakami has consistently embraced innovation and was an early adopter of crypto and NFTs, however, even he concedes expecting that simulated intelligence could make him outdated.
Murakami, 61, has turned into a brand unto himself because of his loveable technicolor canvases that blend conventional Japanese craftsmanship themes with current anime and manga.

Takashi Murakami Fears on AI

His compositions have sold for a large number of dollars, prompted design coordinated efforts with Louis Vuitton and Kanye West, and been displayed at a portion of the world’s extraordinary organizations, valued as wise editorials on the scarce difference between workmanship and business.
“The generational change will be emotional,” he told AFP at the kickoff of another display at the Gagosian exhibition on the edges of Paris.
It helps him to remember the appearance of the Macintosh II PC during the 1980s cleared away a more established age of plan experts but enabled the people who embraced it.
That implies power may be moving from specialists to tech engineers, who will want to investigate things that are difficult to envision right now.
Unexpectedly, Murakami says he was contacted to get some commendation from a more customary piece of Japanese society with his new work in tribute to Kabuki theater at long last.
  • He addressed AFP before a tremendous 23-meters-in length by 5-meters-high fresco that tells a Kabuki story in his stunning, silly style.
  • It has not generally made him famous with Japan’s specialty foundation, however, Murakami likes being a disruptor.
  • He sees one more rush of progress coming thanks to man-made intelligence-controlled programming.
  • Regardless, his obligation to mechanical change is clear.
Guests to Saturday’s exhibition opening — — requiring some commitment since it was stowed away among the personal luxury plane shelters close to Charles de Gaulle air terminal — — was set to get an NFT of a bloom-enhanced virtual coin.
The show incorporates a mass of NFT-style pixelated pictures that define a boundary from Karl Marx and Adam Smith to current tech honchos Vitalik Buterin and Elon Musk.
Like all his work, they are misleading straightforward, apparently printed, yet carefully painted the hard way and afterward lacquered to eliminate any indication of human contribution and make his famous “Superflat” stylish.
He views this work as building a scaffold among conventional and computerized craftsmanship, yet concedes they can be a hard sell.
Learn More: https://www.worldmagzine.com/technology/takashi-murakami-fears-that-ai-might-make-him-obsolete/
submitted by Jhonjournalist to u/Jhonjournalist [link] [comments]


2023.06.10 18:01 EchoJobs Applied Intuition is hiring Software Engineer - Data Infrastructure USD 65k-400k Mountain View, CA US [Spark Kafka Python Go]

Applied Intuition is hiring Software Engineer - Data Infrastructure USD 65k-400k Mountain View, CA US [Spark Kafka Python Go] submitted by EchoJobs to rustjob [link] [comments]


2023.06.10 17:53 AceVisionNepal manaslu circuit trekking cost and itinerary

off-the-beaten hiking travel packages for real hikers. The panoramic mountain views, local cultural, and monastery is worth of your vacation.
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2023.06.10 17:52 InternetTraumatized Saint John Maximovitch, Metropolitan of Tobolsk (June 10)

(from oca.org)
Saint John, Metropolitan of Tobolsk and All Siberia, the Wonderwonder, in the world was named John Maximovitch, and he was born in the city of Nezhino in 1651. His father Maxim Vasil’evich and mother Euphrosynē had seven sons, of which John was the eldest. Upon his completion of the Kiev-Mogilyansk College (afterwards the Kiev Spiritual Academy), the future hierarch emerged from it as a teacher of the Latin language. Thereafter, in 1680, he accepted monasticism at the Kiev Caves monastery and became absorbed in inner spiritual activity. With the general consent of the brethren, the young monk was given the obedience of preaching. From this period he demonstrated an exceptional eloquence. He attached a special significance to inner religious knowledge. The chief theme of his life can be defined at a stroke as, “How ought man to conform his will with the will of God?” He developed this theme both in his preachings, and in his subsequent missionary service. In answer to it appeared the work, published towards the end of his long ascetic life, and entitled Heliotropion or Sunflower, or Conforming the Human Will to the Divine Will. Of the many works of the holy Fathers of the Orthodox Church, this work gives a very thorough answer to this great question of Christian soteriology.
In 1688 they sent him on a mission to Moscow. There he was appointed by Patriarch Joachim (1674-1690) as vicar of the Briansk-Svensk monastery, which was then under the Kiev Caves Lavra.
Saint Theodosius, Archbishop of Chernigov, in 1695 shortly before his own death (February 5) appointed Hieromonk John as Archimandrite of the Chernigov Eletsk monastery, and designated him as his successor as bishop. (Saint John revered the memory of Saint Theodosius, believing in the power of his prayerful intercession before the Lord. Because of his faith, he received healing from a serious illness through the prayers of Saint Theodosius. At the very height of the sickness, Saint Theodosius appeared to him and said, “Serve tomorrow, you will be well.” On the following day Saint John, completely well and to the amazement of everyone, served the Divine Liturgy. This miracle of Saint John’s healing marked the beginning of the veneration of Saint Theodosius as a grace-bearing saint of God.)
On January 10, 1697 Patriarch Adrian of Moscow and All Rus (1690-1700) consecrated Archimandrite John as Bishop of Chernigov, in the Dormition cathedral of the Moscow Kremlin.
Upon entering into the administration of the diocese, Bishop John created a Collegium near the archbishop’s cathedral, similar to the Kiev Academy, which the saint intended should serve as an “Athens at Chernigov,” a school of pious enlightenment.
In view of its high level of theological education and training, Saint John’s school received wide renown. In essence, this was the first seminary in Russia. Seminaries on the model of this one began opening in other dioceses of the Russian Church.
The saint also later opened a printing press, at which he and his successors published many works of spiritual and moral content.
The life of Saint John was illumined by lofty virtues, and especially humility. It is reflected also in his works, The Moral-Didactic Reflector (Chernigov, 1703 and 1707); The Alphabet, with Rhymes Added (1705); The Virgin Mother of God (1707); The Theatre, or Moral-Didactic Disgrace (1708); Excursus on Psalm 50 (Chernigov, 1708); Excursus on the “Our Father” and “The Eight Gospel Beatitudes” (1709); The Royal Way of the Cross (Chernigov, 1709); Thoughts on God to the Benefit of Right-Belief (1710 and 1711); Synaxarion Commemoration on the Victory of Poltava (1710); The Pilgrim (in manuscript); Spiritual Thoughts (Moscow, 1782).
At Chernigov in 1714 the saint also first published his chief work, written in the Latin language. It was a peculiarity of the graduates of the Kiev school that they wrote their works in classical Latin. Professor I. A. Maximovich in 1888 translated the Heliotropion into the modern Russian language and published it at first in parts in the “Chernigov Diocesan Newsletter”, and later on in a separate book (Kiev, 1896). With his name is connected also The Latin-Greek-Russian Lexicon.
Saint John was known to have connections with Mount Athos. He had a special interest in the fate of Russian inhabitants on the Holy Mountain, and sent them substantial material aid during these difficult years. His archbishopal grammota to the Russian monastery of Saint Panteleimon has been preserved, and it testifies to his concern for those on Mount Athos.
On August 14, 1711, after his elevation to the dignity of metropolitan, Saint John arrived at the see of Tobolsk and All Siberia. The saint concerned himself constantly with the enlightening of his diocese. There he continued with his work, started at Chernigov. He improved the school which had been opened by his predecessor, the renowned missionary Metropolitan Philotheus (Leschinsky, + 1727), and he continued the apostolic preaching among the pagans of Siberia, converting many thousands to Christ. In 1714 Saint John set off to Peking to head a mission with Archimandrite Hilarion (Lezhaisky). At Tobolsk he again undertook publishing activity, using the printing press he set up at Chernigov. To this time belongs also the publication by Metropolitan John of the Heliotropion in the Slavonic-Russian language (1714), so that the Siberians could also understand it.
The chronicler describes the life of the saint in Siberia: “He was quiet and unpretentious, graciously considerate, sympathetic to the poor, and merciful.” He often helped people secretly, and sometimes in the garb of a simple monk, he would bring generous alms to the homes of the needy saying, “Accept this in the Name of Jesus Christ.” His home at Tobolsk was always open to all those in need of help or a word of comfort. Even on the day he died, June 10, 1715, after Divine Liturgy Saint John had set up a dining-hall at his home for the clergy and the impoverished, and he himself served at table. Later on, having taken his leave of everyone, the saint withdrew to his chambers. When the church bells rang for Vespers, he died at prayer on his knees. The saint was buried in the chapel of Saint John Chrysostom at the Tobolsk Dormition-Sophia cathedral.
Saint John has long been venerated in Siberia. In light of numerous miracles and the longstanding local veneration of Saint John, in 1916 the Church established the all-Russian celebration of the saint on June 10, the day of repose.
Saint John’s memory is fervently kept by Siberians and by all the believing Russian people. He at present rests in the Tobolsk cathedral of the Protection of the Mother of God. The service to him was republished, with the blessing of His Holiness Patriarch Alexis I, by Metropolitan Bartholomew (Gorodtsov) in 1947 at the city of Novosibirsk.
Troparion — Tone 8
Instructor of piety, nourisher of orphans, helper of the afflicted, unmercenary physician of the sick, speedy helper of suffering souls, fervent intercessor with the Lord for all. O Hierarch Father John, entreat Christ God to save our souls.
Kontakion — Tone 2
You were shown as a light for those in the darkness of ignorance, a comforter of widows and orphans, and a wondrous physician of the infirm, instructor of children and youths, most radiant joy for parents. O Hierarch Father John, pray to Christ God to grant our country confirmation in the Faith; victory to our armies over our enemies, and great mercy to His people.
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