Motor mercury 90 hp 2 tiempos

[WTS]/[WTT]: ☀️ Pre-Summer Weekend Sale! 🔥 Hot deals on 90% silver coins & fine jewelry +++ 🎁 free gift with BIN! Peace, Barber, Franklin, Washington, Mercury & Commems ⚪

2023.06.10 18:58 onedeep [WTS]/[WTT]: ☀️ Pre-Summer Weekend Sale! 🔥 Hot deals on 90% silver coins & fine jewelry +++ 🎁 free gift with BIN! Peace, Barber, Franklin, Washington, Mercury & Commems ⚪

Summer's right around the corner and temps are already rising! Come get some smokin' deals on good quality stuff! I've got a variety of great pieces for y'all this weekend 👌🏽
🚚 all items will be shipped on Mon 6/12 🚚
▪︎ BIN anything in the post and I'll include 1 freebie! Freebie may be (at my discretion) a physical item (wheat cent, buffalo nickel, $1 clad coin, etc) or free/upgraded shipping. One freebie per person.

□□□□□ proof □□□□□

◇👽- I do accept trades. Whatcha got? -👽◇

¤¤¤ US 90% silver coins🍴 ¤¤¤

  1. 1923 Peace dollar proof-like, excellent details..... $50 🙀
  2. 1922-S Peace dollar low relief, great condition for a yeamint combo notorious for weak strikes... some dings & scratches..... $35
  3. 1952 Booker T. Washington/George Washington Carver commemorative half dollar - high AU..... $25
  4. $6fv Franklin half dollars, all readable dates..... 24x fv @ $144
  5. $2fv mercury dimes, all readable dates..... 23x fv @ $46
  6. 1991 USO commemorative silver dollar - 0.76 ozt silver..... $35
  7. 1904 Barber half dollar..... $20

💖💖💖 jewelry 💖💖💖

  1. 14k white gold fleur-de-lis earrings w/ diamonds.... $265
  2. 🌬 14k white gold J hook earrings w/ brilliant channel-set diamonds... quite possibly the nicest earrings I've ever seen! Pics and vids do not do them justice, but here's some gifs: left right $386 💎
  3. 💍 size 6 14k yellow gold & platinum ring with five drop-dead 2mm diamonds..... $275
  4. 💓5/8" 10k white gold heart pendant with three pink sapphires & three gorgeous round diamonds..... $145
  5. 💠 3/4" 10k white gold pendant with a lovely 3.2mm solitaire diamond..... $175
  6. 🌟 1/3" yellow gold (unsure of gold purity) pendant with lustrous 3.25mm diamond..... $195
  7. 🔗 18" Sterling silver .925 double chain link dainty necklace, 1.8mm thick..... $20

add-on ONLY to any purchase:

📦 brand new genuine Air-Tite capsules for 1oz bars 🇺🇸 : $1.50/ each for 1-10 $1.25/each for 11-25 $1.10/each 26-50
$1fv Washington quarters, readable dates..... 21x fv @ $21
$0.40fv Barber dimes, readable dates..... 24x fv @ $9.60
💰 payment: zelle (preferred), cashapp, venmo, crypto (+ 1%) friends and family -- no notes! 🍒 use an emoji if note is needed 💰
♤ shipping: $1 risky, $5 first class & $10 priority (CONUS). insurance add 1% ♤
• I ship within 24 business hours of sale. I package well and use a lot of layers and tape. Should an issue arise with delivery, I will do my best to make you whole.
jewelry: all stones have been tested unless otherwise stated; all color and clarity statements are my opinion and have not been verified by a gemologist. all stated sizes are approximate.
coins: I try to show detail and describe them but I am not a coin dealer or grader. all coins are as found none have been cleaned by me.

🪐 other[worldly] bundles, PM or chat 🪐

👀 stay tuned more stuff being added daily!
🤑 thanks for stopping by!
submitted by onedeep to Pmsforsale [link] [comments]


2023.06.10 18:53 fatefuldawn I Finished a No Somniel Ironman Run on Maddening!

I can't believe it.
So a No Somniel run pretty much means that during the run, all activities that are done in the Somniel are banned. There are several combat-related implications of this - no refining weapons (no early strong weapons like a Levin Sword until Ch. 11 for example and can only use base weapons), no engravings, no Bond Rings, no cooking, no activities, no Well, and no Arena. The early Steel weapons that you get upon going to the Somniel from an update are banned as well as the Heroes rewards (the Bond Rings and the weapons, Folkvangr, Fensalir, and Noatun). No Arena means that leveling up the bond rank of Emblems on each character will have to be done in the maps themselves and skill inherits are impossible. Reclassing is still possible, but more difficult now that you have to level up bond ranks in maps and because weapon proficiencies past bond rank 5 will need at least two maps with the Emblem Ring. No DLC either, but that doesn't impact me since I don't have it anyway. And while it's not a Somniel activity, I didn't have Network Connection enabled for the weapon drops, EXP, and other small benefits scattered on a map. I had finished a normal Ironman run with no big issues (one death, RIP Louis), but I went into this run fully expecting to lose it. An Ironman means no using the Draconic Time Crystal, so no rewinding my mistakes and every input I make is final. If a character dies because of my poor decisions or they get crit by the enemy, they remain dead.
Run casualties:
RIP Chloe, Yunaka, Framme, Celine, and Diamant.
The Final Team:
Some quick notes - the screenshot on the top has HP tonics already applied to everyone so subtract 5 if you want to see their true HP. That was the first thing I did when I went into the final map and then thought maybe I should screenshot everyone. The screenshot on the bottom has everyone with their Emblem Rings and full tonics applied to them.
Stat Boosters: One Boots, one Seraph Robe, one Speedwing, three Dracoshields, three Talismans, two Goddess Icons
Stat Boosters: One Energy Drop, three Secret Books, one Speedwing
Stat Boosters: One Boots, one Seraph Robe, two Energy Drops
Stat Boosters: Three Spirit Dusts
Stat Boosters: One Speedwing
Stat Boosters: One Seraph Robe, one Speedwing
In comments below, I detail my thoughts on the individual chapters if anyone's interested (starting from Ch. 6 since that's the first chapter where something actually happened and where I also had a clear goal in mind for the map). I never thought I would successfully complete this run so I don't have any screenshots to chronicle events from before Ch. 24-ish (also, I forgot to screenshot too many things). I unfortunately don't remember the exact details of the early/midgame chapters that well anymore, but I tried my best to recall whatever information I could. This is listed by the order I tackled the maps. A full turn count, playtime, and MVP list is here.
submitted by fatefuldawn to fireemblem [link] [comments]


2023.06.10 18:50 feurigeist rate/tips for my Chongus?

rate/tips for my Chongus?
he's on a freeze team with Rosaria, Xingqiu, and Kazuha, and occasionally use him for reverse melt (replacing Rosaria with Bennett)
submitted by feurigeist to PopsicleMains [link] [comments]


2023.06.10 18:39 CertainJump1784 Enemy's Max HP Damage (according to my experience) REVISED

Enemy's Max HP Damage (according to my experience) REVISED
This is a Demon Hunter Sword aka DHS. The passive of DHS is making Basic attacks grant 3% extra PHY Lifesteal 3s up to 5 stacks AND basic attacks deal 8% of the target's current HP as Extra PHY Damage. So it's like this: a tank (RoameEXP/Jungler) have 10k/10k HP (current/max Hp) DHS will give extra dmg around 800 dmg (8% x 10k aka current HP) . This item is good for heroes who relies on basic attacks (Sun, Helcurt, Masha, Argus and most Marksmen but excluding Granger, Kimmy, Natan, Edith, Clint, Lesley. (click this link for more information about marksman 3 core item quick guide by anon4565)). DHS also a good item for physical heroes whose skills can trigger basic attack effects (From what I know only Badang, Hanzo, and the missing Helcurt are the only heroes who has skills that triggers basic attack effects like DHS).
https://preview.redd.it/eehfw3mmn75b1.png?width=100&format=png&auto=webp&s=57f99d212035b80c51625510fb58760008198959
The second image is Glowing Wand. Let's called it GLW. The passive of GLW is Magic Damage will burn targets for 3s, dealing Magic damage equal to 1.5% of the target's Max HP per second, and increasing their Magic Danage taken by 2 - 4 (scales with level). Stacks up to 6 times. Lets say a tank have 10k/10k HP (current/max Hp) GLW will give dmg around 150 dmg (1,5% x 10k aka Max HP), that's how GLW works. GLW is suitable for DPS mages, like Gord, Chang'e, Valir, Lylia, Yve, Zhask, Luo Yi, Harley, Cyclops, and sometimes Vexana. Gusion, Aamon, Kimmy, and Natan can use GLW as well. GLW is also good enough for Novaria, a burst type mage, because her passive's scales with max HP, so it can synergize with GLW as well.

https://preview.redd.it/6vy5kvr6t75b1.png?width=100&format=png&auto=webp&s=84b8cd13de7ba45cec64211b83ae030beadb980b
Those above are tank killer items. How their passive works are different each other. Remember that Current HP and Max HP ARE TOTALLY DIFFERENT.
DHS deals damage based on current hp, so while it is true and proven that it does deal damage the more hp a target has effectively, the damage from DHS’s passive goes down when they are about to die.
Glowing Wand however, deals damage based on max hp so the damage is consistent and isn’t affected by current hp or hp lost so whether they are at full or 10% hp, Glowing Wand will do the same damage unlike DHS.
Now, let's move on to a tank killer emblem, and that is Impure Rage from Mage emblem sets.

https://preview.redd.it/uy9yr2uyt75b1.png?width=100&format=png&auto=webp&s=64b07d9abfee89c667753e656ef03cef3bb6acce
With Impure Rage, you can deal extra magic damage equal to 4% of target's current HP and restores 2% Max mana each time you uses skills at the enemy. Remember that this fiery effect has a 3s Cooldown.
All that's only my opinion or my guess, so I do have a right and wrong.
Is there any heroes who deals damage scales with target's max HP? Here are the short list of the heroes that deals max HP damage.
  • Karrie's Passive. Once the target got a lightwheel mark, the attack will deal true damage equal to 6% - 8% of the target's max HP. I tried it in training mode, level 15 Karrie even can kill a squishy level 1 Layla bot in a seconds.
  • X.Borg's last insanity. After 3s from the start of his ultimate, X.Borg's firaga armor will explode, dealing true damage equal to 300 plus 15% of target's max HP.
  • Alice's Blood ode. Her ultimate deals 90 (+20% total MAG) + 0.5 (+0.05% Total Mana)% of target's max HP as magic damagw to nearby enemies every 0.5s.
  • Hilda's Power of Wilderness. Each stacks she gives to enemies makes her ultimate deals 2.5% of target's max HP. At maximum 6 stacks, it will deal 20% of target's max HP as extra damage.
  • Hanzo's First skill while in his demon form deals 300 (+60% Total PHY) and 15% of target's max HP.
  • Edith's Passive. Thanks to her buff in S27, her passive can deal magic damage equal to (30% Total MAG) plus 4% of target's max HP to up to 4 enemies.
  • Thanks to S28 buff, Bane's passive deals 100% Total PHY plus 3.5 (+0.3*Hero Level)% of target's max HP.
  • Valir's passive. Each of his skills apply stacks to enemies, dealing magic damage equal to 0.6% Max HP. At 3 stacks, the fire exploeds, dealing damage equal to 6% of target's max HP and stunning them for 1s.
  • Baxia's Shield of Spirit. Baxia's second skill deals magic damage equal to 180 (+120 total MAG) plus 6% of target's max HP.
  • Lunox's Chaos Assault. Her Second skill deals 200 (+120% total MAG) plus 2.5% of target's max HP as magic damage
  • Pharsa's passive. Every 8s, her partner Verri enters hunting state and assists Pharsa on her next basic attack against the target, dealing 8% Extra magic damage equal to the target's max HP (+1% of every magic power owned) and slowing the target by 60% for 1s. Her passive is the most CONFUSING passive I have ever read according to myself. So for any Pharsa user here, please give a better but more understandable explanation in the comment section.
  • Lolita's Charge. Her first skill enhanced her basic attack, which deals physical damage equal to 200 (+100% Total PHY) plus 7.5% of target's max HP.
  • Kaja's passive. Every 6s, his next basic attack deals magic damage equal to 100 (+100% Total MAG) plus 4% of target's Max HP and paralyzing them.
  • Novaria's first and second skill (Astral Meteor and Astral Recall). First, the astral meteor, when the sphere of Astral Meteor exploded after 2 seconds, it deals magic damage equal to 260 (+50% TOTAL MAG) plus 4% of enemy's max HP to nearby enemies. Second, the astral recall, when the sphere that she threw hits the enemy, the sphere will explode, dealing magic damage equal to 230 (+45% TOTAL MAGIC POWER) plus 4% of target's max HP.
submitted by CertainJump1784 to MobileLegendsGame [link] [comments]


2023.06.10 18:30 simoku Really happy with Thoma! Lower HP than prev build but the utility is now perfection. Also, previously, 198 ER was a touch not enough, 208 somehow feels perfect.

Really happy with Thoma! Lower HP than prev build but the utility is now perfection. Also, previously, 198 ER was a touch not enough, 208 somehow feels perfect. submitted by simoku to ThomaMains [link] [comments]


2023.06.10 18:27 One-Establishment515 Upgraded My Circlet. What Else Do I need to Improve?

Upgraded My Circlet. What Else Do I need to Improve? submitted by One-Establishment515 to Yoimiya_Mains [link] [comments]


2023.06.10 18:01 nagash31979 [blackmarket][wts] Lowered price accounts, 2013 Raven account , high admiral raven and AMD mustang,Carrack bis 2952 475, mercury bis 2952 220,Bulk carrack+mercury bis 650,OC LTI ships: Piooner VIP, Hull-C, Carrack , Merchantman, Orion, Starliner, C2, Reclaimer, Hammerhead serial number,etcetc.

Hi selling some ships, some nice pieces here, PayPal invoice. The prices are EUR and VAT and pp fees included and my country as one of the highest European VAT so if some prices look high to you Sry but I can't do nothing, anyway I'm open to negotiation. If you need something not here Pls ask i have tons of paint , items etcetc too many to list here. Accounts on the bottom.
Original concept ships with Lti if not otherwise specified.
Aegis Avenger stalker 120
Aegis Avenger titan renegade 130 SOLD
Aegis Eclipse serial number alternative skin SOLD
Aegis Hammerhead 840
Aegis Hammerhead with serial number 900
Aegis Redemeer 480 SOLD
Aegis Retaliator Bomber 430
Aegis Reclaimer 550
Aegis Vanguard Hoplite 290
Aegis Vulcan 250
Anvil Arrow 110
Anvil Carrack 600
Anvil terrapin 290
Anvil Hornet 150
Anvil Hornet wildfire 230
Anvil Super Hornet 240
Anvil Crucible 460
Aopoa nox 85
Aopoa nox kue 85
Argo mpuv cargo 60
Argo Mole carbon edition 650 SOLD
Banu Merchantman 600
Consolitadet Outland Pioneer VIP 1700
Land deed estate 8x8. 500 SOLD
Crusader Hercules C2 550
Crusader Genesis Starliner 525
Crusader Ares Ion with radiance skin 450 SOLD
Drake Dragonfly yellowjacket 75 SOLD
Drake Cutlass Bis 2949 120 months 160 SOLD
Esperia Prowler 530
Misc Freelancer 165
Misc Hull B 235
Misc Hull C 400
Misc Odyssey windrider paint 820 SOLD
Origin x1 baseline 85
Origin x1 force 95
Origin x1 velocity 90
Origin 400i with penumbra and meridian 350 SOLD
Origin 400i with meridian 325 SOLD
Rsi Constellation Andromeda 300 SOLD
Rsi Mantis with Sabine undersuite and calva helmet 500 SOLD
Rsi Polaris Serial number 1100 SOLD
Rsi Orion 600
Citizencom 2948 digital goodies 200 SOLD
Package also lti if not otherwise specified
Fortuna Legends LTI pack Ursa ccued to nomad 750
Lightspeed package Lti with origin suit 350 SOLD
Uee exploration pack 2948 900
Scoundrel pack 900
Pathfinder Lti package 180 SOLD
Entrepreneur pack 740
Banu Combo pack 850 SOLD
Freelancer MIS anniversary with UEE coat 2y 300
Offroad pack Lti 190 SOLD
Ccued ships
Mercury Star Runner bis 2952 lti ccued 220
Carrack lti+600i bis paint and jacket 420 SOLD
Constellation Phoenix LTI +hartwell music sentinel 88c 850 SOLD
Mantis ccued Lti with QUIRINUS tech Sabine suit and calva helmet 400 SOLD
Reclaimer bis 2949 lti 350 SOLD
Caterpillar bis 2949 lti 300 SOLD
Carrack lti 390 SOLD
Carrack bis 2952 lti 475
Caterpillar pirate lti 450 SOLD
Mercury Star Runner bis paint and jac lti 240 SOLD
Scorpius lti 210 sold
Accounts ask for more info pics and prices
2014 Sabre raven grand admiral account with huge buyback and night runner paint 1200 SOLD
2020 Sabre raven and Amd mustang omega high admiral account 650 lowered 600
2013 Sabre raven account 550 lowered 500
2018 Cheap high admiral account 80 lowered 50
(1) I am "selling" the right to be added as an "Authorized User" to my account, which is allowed as per RSI's 2016 Terms of Service.
(2) I will remain the original owner only in the event that official contact is required from the parent company (CIG).
(3) I understand that my personal information may be permanently retained in the address and billing sections.
I agree to the above clauses and will not attempt to access, recover or tamper with the said account unless it is requested by the Authorized User.
submitted by nagash31979 to Starcitizen_trades [link] [comments]


2023.06.10 17:53 ShadeyMyLady New Age makes meso/fams farming easier in reboot

The exp may be gone, yes, but keep in mind the hp got reduced aswell, so are the final damage to lvl changes. Most ppl even at 250+ don't know the fact that in regular per lvl diff you get 2% fd and in reboot it is 5% fd per lvl, scaling crazy hard at 10+ lvls. In regular you could easily enter and clear zak while in reboot you will hit 1s. A 240 30k guy in will is gonna perform much worse than 27k 250.
I started NL in reboot and for 90% of my playthrough my marks were worthless. Yes they oneshot in arcana at 30k stats but with how hard they reduced the exp curve over the years, I simply won't ever be in that range. My marks were for the most part 5-6 shotting. Now again in odium completely worthless alongside my dark flare.
You just need to 2-3 shot with most projectiles/ summons to full clear most maps + you can enter arcana at 225 and immediately go to the upper path maps for example because your damage will allow it. Arcana + the lvl required to enter vs the mob lvl have such a discrepancy, most ppl I met in reboot stay in arcana even at 235 for example, while now they can easily farm in morass. Farming classes like Shad, AB, Mech, NL, Kanna, IL, zero etc will have lesser stat requirements to farm efficiently now.
If you compare yourself to regular with their frenzy, yes you will be miserable, but if you compare to what u were able to do before and after. Not that bad. Daily exp has been buffed heavily, exp curve reduced by 2x till 260 (240-260 for the most part). If you no life grinded all day at 270+, yes be miserable, it's a huge nerf, but for 90% of maplers, it's not as bad as people make it out to be. We should get carnaval event in november again (the crazy exp event) and maybe another haste+. If you stress it out just rush to 275 till december and afterwards most ppl I met just gain lvls with dailies anyway. If you wanna complain about: Not everyone has this much time to grind and no life 24/7!!! - This patch isn't affecting you, you're not grinding enough for it to matter.
submitted by ShadeyMyLady to Maplestory [link] [comments]


2023.06.10 17:48 SnooGuavas8376 Done farming after 3 weeks, she will have 71/226 crit and higher atk (around 1.8k), now all that left is win 50/50

Done farming after 3 weeks, she will have 71/226 crit and higher atk (around 1.8k), now all that left is win 50/50 submitted by SnooGuavas8376 to EulaMains [link] [comments]


2023.06.10 17:09 Shocker144 I heard we were supposed to show off our Hu Tao builds here :)

I heard we were supposed to show off our Hu Tao builds here :) submitted by Shocker144 to HuTao_Mains [link] [comments]


2023.06.10 16:41 Alternative_Ear3041 How does my Yae look?

How does my Yae look?
Looking for feedback or suggestions!
submitted by Alternative_Ear3041 to YaeMiko [link] [comments]


2023.06.10 16:30 khoafraelich789 Off-Road Comparison: Ford Bronco Sasquatch vs Jeep Wrangler Rubicon Xtreme Recon

Off-Road Comparison: Ford Bronco Sasquatch vs Jeep Wrangler Rubicon Xtreme Recon
Jeep and Ford take different approaches to 35" off-road packages, each with specific strengths.

https://preview.redd.it/7osf1yj5ad3b1.png?width=1200&format=png&auto=webp&s=2af5f7f65a9ad46e024396fa1fe0cf966ec22533
Elle Alder: Jeepers creepers, look at that Bronco! We’ve got a mightily rubbered matchup today, mates. Before us are the Ford Bronco Badlands Sasquatch and the Jeep Wrangler Rubicon Xtreme Recon 392. Riding 35” tires, big suspension, and uhh, ‘comparable power,’ these off-roaders represent quite nearly the most capable of their breed.

Clayton Seams: Nearly, but we are short one carnivore: the Ford Bronco Raptor. The muscled-up Braptor was not available to pair up with the Wrangler 392, so we’re making do with the still-incredibly capable Ford Bronco Badlands Sasquatch. The ‘Squatch can’t match the big Raptor for high-speed off-roading or acceleration, but it’s a closer rival to the Jeep Rubicon — or it would be, were it not for the badge on the Jeep’s hood that says “392”. Those three little numbers make a very big difference.

EA: Very big. Converted from cubic inches, the big Jeep’s V8 measures 6.4 litres displacement. It’s straight off-road muscle, but fortunately for Ford, this comparison is really about the platforms beneath. The arrival of the new Bronco has unquestionably challenged Jeep’s trailhead throne, and the big question is how the two match up on road and trail.

Assessed as equals, these rigs offer similar but distinct skill sets at a similar price point. The V6-equipped 2023 Ford Bronco Sasquatch comes in from $72,189 with destination, or $74,289 as tested. A V6-powered 2023 Jeep Wrangler Rubicon Xtreme Recon arrives from $67,480, from $78,495 configured with the good stuff, or a mighty $116,890 for the tested 392 V8 with one-touch power top and all of the goodies.

CS: Mechanically, the largest difference between the two is the front suspension. Jeep famously hangs a solid front axle under the front of every Wrangler and Gladiator, while the Bronco uses an independent front suspension setup. Out back, both use burly live axles and coil springs. Both of these are real 4x4s built largely in the traditional way with body-on-frame construction, two-speed transfer cases, and are specced up with huge 35” tall tires. Underhood, the Bronco can be specced with a turbocharged 2.3-litre inline-four (the one to have), a 2.7-litre twin-turbo V6 like our tester, or the top-dog 3.0-litre twin-turbo V6 that you only get in the Raptor version.

EA: Jeep’s modern reputation was built on six naturally aspirated cylinders, and the available 3.6-litre Pentastar V6 — by no means a powerhouse — is plenty of power for the platform. Its 285 hp and 260 lb-ft bounce and crawl with a reputation for reliability and serviceability, making it an entirely respectable path. Standard today is a 2.0-litre turbo-four producing 270 hp and 295 lb-ft, an efficient commuter for the lifestyle crowd but perhaps not to the tastes of NA traditionalists. Manual transmissions are available in some Wrangler trims, but don’t expect to see many of them amid the usual ZF eight-speed automatic configurations.

The 6.4-litre in the Wrangler 392 is the naturally aspirated gasoline powerplant seen in the Ram 2500 and Dodge Scat Packs, tuned here to deliver 470 horsepower and 470 pound-feet of torque. It’s a fun option with a silly sound and an expensive gasoline habit — and also entirely overkill. Accelerating in 4.5 seconds on solid axles and wobbly sidewalls is a skittery affair.

Ford Canada hasn’t dared make any Bronco Raptors available for comparison with the 392, so in the interest of fairness we’ll overlook the Jeep’s obvious power advantage and treat it as a Rubicon Xtreme Recon — a comparatively priced suspension and goodie package available with everything you see here, less the 470-horsepower V8.

CS: While you’re commanding that muscle-car V8 through the trails, you’re sitting in a 2023 cockpit like no other. The exposed door hinges mean the doors swing freely with no stops to easily keep them from hitting cars next to you. There’s more visible painted steel in this interior than a 1985 Toyota Starlet, and the windshield appears almost vertical in front of you. Sure it has Stellantis’s latest uConnect touchscreen system, Alpine premium nine-speaker audio, and heated front seats complete with fetching Rubicon embroidery. But even when compared to the equally rugged Bronco, the Wrangler interior feels like a throwback to an earlier time. The cabin is noticeably narrower than the Bronco, the dash is more vertical, and it still knocks your ankle with its long door harness. It is certainly a Jeep.

Conversely, the Bronco interior manages all of the rugged off-road looks and sacrifices nothing in practicality over a ‘normal’ SUV on the inside. The cabin feels more modern, the touchscreen is much larger than that in the Jeep, and the quality of materials throughout the cabin is superior to the Jeep’s. Despite costing as much as a luxury sedan, both of these SUVs have rubber floors — not carpet — for easier washing after a muddy day on the trails. One gripe would be that the chunky grab handle is located on the dash and not higher on the A-pillar. This makes it easier for passengers to grab during “oh heck” moments, but less helpful for shorter people using it to hoist themselves into the cabin.

EA: Fording is a loss for the Bronco. Ford says that the Sasquatch is good for the same 85-cm (33.5 in.) water crossings that the Jeep is rated for, but that V6 engine leaves its alternator low and vulnerable to rushing water. The Wrangler, meanwhile, mounts its alternators up high and clear of water, and an optional water-diverting intake provides further protection from overenthusiastic gulps — albeit at the compromise of a seriously hefty hood.

That weight shouldn’t be surprising, however, for nothing about either of these rigs is in any way light. Exact figures vary depending on configuration, but equipped with V6s, the Bronco Sasquatch curbs around 5,100 lbs; the Wrangler Xtreme Recon at ~5,200 lbs.

Similar as these curb weights are, the two SUVs carry their weight very differently. The Bronco’s independent front and overall construction feel lighter, whereas the unsprung mass of the Jeep’s solid Dana 210 front axle (an electronically modernized 44 variant) renders a more precarious highway drive and more heaving sensations on the trails. With that handling shortcoming comes confidence in durability, however, and I’d certainly rather have the option of running that solid axle up a log for a backwoods wheel swap than wince at the mercy of a mud-footed jack under the Bronco.

Such weight doesn’t assure invulnerability, however. While both the Sasquatch and Xtreme Recon packages equip these SUVs with underbody shielding in vulnerable areas, it does leave a little to be desired. Hesitant gut impressions of the Bronco’s under-sump shielding and the Jeep’s fuel-tank cladding will hold most stock drivers to the side of caution.

CS: But to get to those trails where fording depth, breakover angle, and tire height matter, you probably have to commute there on pavement. And in that asphalt environment where these vehicles will spend easily 90 per cent of their time, these SUVs are severely out of their element. To be fair, the 392 Wrangler is the first Wrangler that’s ever been fun to drive on the street, thanks specifically to its outrageous muscle-car power and NASCAR soundtrack. But the Wrangler is sketchy to drive at speeds in a way that no other modern ‘car’ is. Those huge meats and solid front axle make for a decidedly wobbly experience on pavement, and drivers must constantly steer a Jeep in its lane on the highway to keep it pointed between the lines. Wind noise is strong at speed, though it faces competition from the droning mud tires and the 392’s dual-exit exhaust. On the plus side, the steering wheel turns easily even with those massive tires, and the ride is cushy-smooth across rough pavement because, of course it is. And that’s before we talk about the fuel economy which is good only when compared to a TRX. Even with gentle driving, you can expect to average around 14 L/100 km at best, and you won’t get that number without a tailwind and some luck.

Compared to the Jeep, the Bronco is a serene experience much in the way that skydiving would feel calm after going over Niagara Falls in a barrel. The independent front suspension allows the Bronco to do novel things like track straight down a highway lane. Although the exhaust is markedly more subdued (granted, the V6 Wrangler is similarly tame), the Bronco’s seats are not as comfy as the Wrangler’s and the ride is a bit harsher over highway bumps. That said, I vastly prefer the Bronco’s stereo, and if I had to take one of these on a road trip, I’d choose the Bronco.

EA: As a single vehicle to live with every day, I must reluctantly agree that the Ford takes it. The Bronco is significantly more ‘car’ than the Jeep, and carries itself along the commute with far shinier technological comforts as well. Nicely appointed and priced to compete directly with the Wrango-dango, it’s simply a better truck for the roads of today.

Still, neither vehicle should be looked to as a commuter. These trucks are large, inefficient, and costly toys better suited to a multi-vehicle family. Relegated to a secondary role for off-road play days, the Jeep is doubtless the hardier, more trustworthy, more capable, and more customizable rig. The Bronco makes trails more accessible, but it’s no old-fashioned, hard-knockin’ Wrangler.

Source: driving ca
submitted by khoafraelich789 to CarInformationNews [link] [comments]


2023.06.10 16:20 Pumpkins_Apples I just hit 335k with my F2P Yoimiya. Here is her build.

I just hit 335k with my F2P Yoimiya. Here is her build.
I'm so happy since she and the rest of the showcase team is f2p.
submitted by Pumpkins_Apples to Yoimiya_Mains [link] [comments]


2023.06.10 15:54 mikashura how much em for nilou?

how much em for nilou?
today i rolled some new artifacts for nilou hoping for some extra em since i already got past the 74.4k hp threshold with my previous build. now i got this build with way more er (previously 121.4%) but slightly less em (previously 163) and it got me thinking how much em is adequate for an ideal nilou build?
i run her with clam baizhu, fopl xingqiu, and deepwood kaveh (so no nahida for +250 em) for context if that helps. thank you!
submitted by mikashura to NilouMains [link] [comments]


2023.06.10 15:52 ApocalypseBirb F-01-36 (Stray Fox)

Description:

A light brown, shaggy fox curling around an umbrella. It is also pretty small and is always sleeping.

Overview:

Classification: F-01-36
Name: Stray Fox
Selection Text: The fox offers you a shelter in the warm rain.
Risk Level: WAW
This abnormality is capable of breach/ employee alteration/ facility alteration
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Basic Information (Cost (20) PE-Boxes):
Qliphoth Counter: 4
E-boxes capacity: 22
White Damage (4 - 6)
Good Mood Range:
14 - 22
Normal Mood Range:
6 – 12
Bad Mood Range:
0 – 5
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Ability: - When an agent finishes a work on this abnormality, they will receive an umbrella icon above their head. The agent with said icon will have all Red damage reduce by half. There can be an unlimited amount of agent having umbrella. - Every time an agent with umbrella receives damage by suppression (not by work), counter would lower by 1. This have an individual cooldown of 1 minutes. - When an agent with umbrella receive fatal damage, lower counter by 1 to heal them to the point before they die. - If a Qliphoth Level passed and an agent with umbrella hadn’t work with the Abnormality once, counter was lower by 1. - When counter was lower to 0, the abnormality breaches. - While breaching, the fox’s eye glow yellow and in its mouth is a closed umbrella. Stabbed on the fox's back are multiple open and tattered umbrellas. The fox grows to a bigger size but its fur became more shredded and dirty. The fox has high amount of HP at 3000, and has slow movement speed. When breached, the fox will crawl slowly to the department’s main room, occasionally stopping out of exhaustion. The fox will not attack back and will only try to crawl. Its speed can’t be lower by any means. - When it reaches the main room, the fox will howl out desperately. Afterwards, a black cloud will form in the top of the facility. Then, rain will fall down from the cloud, dealing constant White damage (10-12) to everyone in the facility every 2 seconds. Agents with the umbrella icon won’t be damage by this attack. - Agents with umbrella can’t damage the boss. - When suppressed, the fox will fall down to the ground as all umbrella start to disperse. After 10 seconds, a sun appears to accompany the cloud at the top of the facility. Now, the sun would heal everyone in the facility by 10-15 SP every 5 seconds for the rest of the day. The agent with umbrella icon won’t be heal by this. - If the abnormality’s counter reaches 0 again after reaching the main room once, the sun would be cover by cloud, and the rain would switch back to dealing White Damage. The rain will continue to shower down until a Qliphoth Level was passed, then the sun would come back again. While in this state, the abnormality can’t be work with.
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Abnormality Work Favor: (Costs: (7) PE-Boxes)
Instinct:
1 Common (40%)
2 Common (40%)
3 Common (40%)
4 Common (50%)
5 High (60%)
Insight:
1 Low (20%)
2 Low (30%)
3 Low (30%)
4 Common (40%)
5 Common (45%)
Attachment:
1 Common (40%)
2 Common (45%)
3 Common (50%)
4 Common (55%)
5 High (60%)
Repression:
1 Very Low (0%)
2 Very Low (-10%)
3 Very Low (-20%)
4 Very Low (-50%)
5 Very Low (-90%)
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Managerial Works 1/2/3/4/5/6 (Cost: 4 PE-Boxes)
Managerial Tips 1: Agent who completes a work on it receive an umbrella. Their physical defense can halve the damage with the umbrella helps.
Managerial Tips 2: When said agent receive damage in combat, lower counter by 1.
Managerial Tips 3: When said agent receives mortal damage, lower counter by 1 then heal him to the point before death.
Managerial Tips 4: If it was not work on at least once before each Meltdown Level, lower counter by 1.
Managerial Tips 5: When counter was lower to 0, rain fall down to the facility. Umbrella could shield agent from the harsh rain.
Managerial Tips 6: If the abnormality was suppressed, a faint sun glimmers in the facility.
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Escape Information (Costs: 20 PE-Boxes)
Escaped Object
Qliphoth Counter (4)
Red: 1.5 (Weak)
White: 1.5 (Weak)
Black: 1.5 (Weak)
Pale: 2.0 (Vulnerable)
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Observation Level:
Level 1 (1 Section unlocked): Speed Rate +5
Level 2 (2 Sections unlocked): Success Rate +5%
Level 3 (3 Sections unlocked): Speed Rate +5
Unlocks the E.G.O. Gift 'Umbrella'.
Level 4 (All details unlocked): Success Rate +5%
Unlocks the E.G.O. Weapon and Suit 'Sunshower'.
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E.G.O. Equipment:
E.G.O. Weapon Sunshower:
Risk Level: WAW PE-Box Cost: 60 Max 2 10 – 15 White Damage Fast Near Unlock at Observation Level 4
Description: This weapon is an old and transparent umbrella. When attacking, the user whaps the target with the weapon, dealing 10-15 White Damage. Occasionally, the user can impale the umbrella into the target, dealing 6-7 White Damage 10 times.
Special information:
A rain would follow the user, dealing 3-4 White Damage to everyone in the same room with the user every second. The user would be immune from the rain, and employees that stay near them would also be immune.
E.G.O. Suit Sunshower:
Risk Level: WAW PE Box Cost: 40 Max 2
RED: 0.8 (Endured)
WHITE: 0.4 (Resistant)
BLACK: 0.7 (Endured)
PALE: 2.0 (Vulnerable)
Special Information:
Occasionally heal 10 SP every time the agent takes damage of any types.
E.G.O Gift Umbrella:
An umbrella pierce through the holder’s back
Effect: +5 Prudence
2% drop chance
Unlock at Observation Level 3
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Origin: N/A.
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Story: Long ago, a great rain arrives in the middle of a forest. At the beginning, the creature there doesn’t care much about it, so they just simply ignore the rain and continue with their daily life. After 2 days with nonstop rain, the animals start to felt worry. They try to find the reason, and also a way to live their life without being affected too much. But the rains don’t stop, it continues to shower down endlessly. After a week, several animals have died from being drown by the rain. The water doesn’t fuse together to create a larger self, but instead disappear right at the moment it lands down into the ground. But the rains were too large and ferocious, so many animals have fallen in that week. The next day, a large fox decides to try and help other animal from their suffering. It carries an umbrella so that it can prevent the rain from killing more innocent animals. The fox goes to every section of the forest to help people amidst the raining apocalypse, it would use the umbrella to shield the forest inhabitant from the rain until they reach a safe spot that would be safe from it. One day, the fox realizes that only one umbrella isn’t enough to help all the poor animals… So he decided that he would impale several umbrellas into his body to cover a larger space from the rain. Even if it hurts like hell, even if stream of bloods were to be created from it, he doesn’t care anymore. All he wants was to help those peoples around him. After another month, many animals have died from the rain, but the fox also had save an innumerable amount of animal. Every day, he feels great pain from his back, but he still chooses to ignore it and continues to save more animals. The rain starts to dissipate day by day, and after a while, the sun starts to appear behind the cloud. Another month passes, and the rain has completely stopped while sunlight appears everywhere in the forest. The animals rejoice and celebrated happily for the rain had stopped coming. Now, they look up at the sun in happiness. But for the poor fox, umbrella has impaled his body, and they shield every bit of sunlight from reaching his body. All he knows is that the rain has stopped, but he can’t even raise his head to look up at the sky to see the sun. The fox just lays down, exhausted from everything. The animals that he had helped in the past, they have forgotten his kindness, and ridicules him for being so pathetic with so many umbrellas on his back. But the fox can’t even care about it anymore, he just wants some rest after everything that has passed. So he sleeps, occasionally squirming from the pain.
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Flavour Text:
“O-01-36 sleep soundly.” “ pats O-01-36 happily.” “ observe O-01-36 in silence.” “O-01-36 squirms a little when tries to approach it.” “ smiles when they saw O-01-36 peacefully sleeping.” When finishing work: “O-01-36 gives an umbrella.” When counter drops to 0: “O-01-36 felt extreme pain in their back.” “O-01-36 just wants to protect people from the rain.” “O-01-36 howls with extreme fatigue hidden in its eye.” “O-01-36 struggles to stand up.”
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Trivia:

- I can't understand why Sunshower's EGO in the game is a fucking stick.
submitted by ApocalypseBirb to LobotomyCorp [link] [comments]


2023.06.10 15:21 Wonderful_Design_999 Current Yae build :)

Current Yae build :) submitted by Wonderful_Design_999 to YaeMiko [link] [comments]


2023.06.10 15:12 sunny730 Which is better?

Which is better? submitted by sunny730 to XiaoMains [link] [comments]


2023.06.10 14:47 shoptecogroup 910-343-273-00 AEG b90K 90-120A Thermal Overload Relay

910-343-273-00 AEG b90K 90-120A Thermal Overload Relay submitted by shoptecogroup to u/shoptecogroup [link] [comments]


2023.06.10 14:41 firstdropof Hello. New to RC car world. Looking for some help!

Hello. New to RC car world. Looking for some help!
So I was recently gifted this RC car and got really excited to try it out. However to my disappointment it does not come with a motor, battery, ecu, servo and transmitter.
Been diving into research into all these parts and learnings been pretty fun to say the least.
I'm looking for some recommendations for type of motor and battery to put in. Sellers page recommendations a 6s battery to hit max speed of 100km/h.
If I use a 5000mah 11.1v 3s battery, what type of motor should I get?
submitted by firstdropof to rccars [link] [comments]


2023.06.10 14:41 Individual-Fee-5910 a month after pulling for ganyu, it is a good stats?

a month after pulling for ganyu, it is a good stats? submitted by Individual-Fee-5910 to Ganyu [link] [comments]


2023.06.10 14:26 QuickVehicle7612 Mammoth ?

Mammoth ?
They changed the black guy for a mammoth 🦣 What that animal have to do with the game, did the game will turn on prehistoric theme ?
submitted by QuickVehicle7612 to AlienInvasionRPG [link] [comments]


2023.06.10 14:21 pause_button XXL alolan exeguttor

XXL alolan exeguttor submitted by pause_button to pokemongo [link] [comments]